GL40 Odonis (Allies +24) vs. StuckTojo (Axis) No Victory Cities
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Italians 1 artillery and 2 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 1 artillery and 2 infantry moved from Kazakhstan to Novosibirsk 1 fighter moved from Kazakhstan to Novosibirsk 1 artillery and 2 infantry moved from Kazakhstan to Samara 1 infantry moved from Kazakhstan to Samara 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia Combat - Russians Battle in Buryatia Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Buryatia Russians win, taking Buryatia from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novosibirsk Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novosibirsk, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 artillery owned by the Russians retreated to Kazakhstan Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Samara Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Samara Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians roll dice for 1 artillery and 2 infantry in Samara, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 artillery and 1 infantry in Samara, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Samara, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Tsinghai 5 aaGuns, 1 artillery, 23 infantry and 2 mech_infantrys moved from Kazakhstan to Caucasus 1 aaGun moved from Kansu to Tsinghai Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1.00 Russians : -1.33 Japanese : 0.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 4 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from Hopei to Shensi 1 mech_infantry moved from Hopei to Shensi 2 bombers moved from Yunnan to Shensi 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Shensi to Yunnan 1 fighter moved from 37 Sea Zone to Burma 2 fighters and 1 tactical_bomber moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kweichow to Burma 2 mech_infantrys moved from Kweichow to Burma 3 mech_infantrys moved from French Indo China to Burma 1 tactical_bomber moved from 35 Sea Zone to Burma 3 mech_infantrys moved from Kiangsu to Kweichow 2 bombers moved from Yunnan to Kweichow 1 aaGun and 1 infantry moved from Korea to Amur 3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Malaya to Shan State 1 fighter moved from Burma to Shan State 1 mech_infantry moved from Burma to Shan State 1 armour moved from Burma to Shan State 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from Burma to Kweichow 1 tactical_bomber moved from Burma to Kweichow Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 4 destroyers placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -0.50 ANZAC : -0.33 Chinese : 0.67 Japanese : 1.00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 bomber, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 artillery moved from Spain to Southern France 4 fighters moved from Spain to Southern France 3 fighters moved from 91 Sea Zone to Southern France 1 bomber moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Battle in Soviet Far East Battle in 46 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 armour, 1 artillery and 7 fighters Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 1 artillery and 7 fighters in Southern France, round 2 : 6/9 hits, 4.33 expected hits Germans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Germans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 armour and 6 fighters remaining. Battle score for attacker is -5 Casualties for Americans: 1 artillery and 1 fighter Casualties for Germans: 3 infantry Non Combat Move - Americans 6 fighters moved from Southern France to Spain 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Spain 4 transports moved from 91 Sea Zone to 89 Sea Zone 1 fighter moved from Spain to Gibraltar 1 fighter moved from Spain to Gibraltar 2 fighters moved from Midway to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 carrier moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 armour and 1 infantry placed in Western United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber placed in Eastern United States 1 armour, 1 artillery and 1 infantry placed in Spain Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 1.00 Americans : 2.17 Japanese : 0.33 AA fire in French Indo China : : 0.83
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - British British repair damage of 5x harbour; Remaining resources: 35 PUs; British buy 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 3 infantry moved from Persia to Northwest Persia 3 artilleries moved from Iraq to Turkey 2 fighters moved from Iraq to Turkey 2 fighters moved from 98 Sea Zone to Turkey 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey 1 fighter and 1 tactical_bomber moved from India to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Turkey British attack with 5 artilleries, 4 fighters and 2 infantry Germans defend with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber; Italians defend with 1 aaGun, 4 armour and 1 mech_infantry AA fire in Turkey : 0/3 hits, 0.50 expected hits British roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 5 artilleries, 4 fighters and 2 infantry in Turkey, round 2 : 3/11 hits, 4.33 expected hits Italians roll dice for 1 aaGun, 5 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/12 hits, 5.67 expected hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 2 mech_infantrys owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Turkey British roll dice for 4 artilleries and 4 fighters in Turkey, round 3 : 2/8 hits, 3.33 expected hits Italians roll dice for 5 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 : 2/9 hits, 4.67 expected hits 1 mech_infantry owned by the Germans, 2 artilleries owned by the British and 1 armour owned by the Italians lost in Turkey British roll dice for 2 artilleries and 4 fighters in Turkey, round 4 : 3/6 hits, 2.67 expected hits Italians roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Turkey, round 4 : 1/7 hits, 3.83 expected hits 1 artillery owned by the British and 3 armour owned by the Italians lost in Turkey British roll dice for 1 artillery and 4 fighters in Turkey, round 5 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Turkey, round 5 : 3/4 hits, 2.33 expected hits 1 fighter owned by the Germans, 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in Turkey British roll dice for 1 artillery and 1 fighter in Turkey, round 6 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 fighter in Turkey, round 6 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in Turkey British win, taking Turkey from Italians with 1 artillery remaining. Battle score for attacker is 20 Casualties for British: 4 artilleries, 4 fighters and 2 infantry Casualties for Italians: 1 aaGun, 4 armour and 1 mech_infantry Casualties for Germans: 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 70 Sea Zone: 1 cruiser and 2 transports EDIT: Adding units owned by Americans to 72 Sea Zone: 1 cruiser and 2 transports EDIT: Removing units owned by Americans from Belgian Congo: 1 artillery and 1 mech_infantry EDIT: Adding units owned by Americans to Kenya: 1 artillery and 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia 1 mech_infantry moved from Egypt to Iraq Place Units - British 3 artilleries placed in Persia British undo move 1. 3 artilleries placed in Iraq 3 infantry placed in Persia British undo move 2. British undo move 1. 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 artillery, 1 fighter and 1 infantry placed in Persia 1 artillery and 1 infantry placed in Iraq Turn Complete - British British collect 40 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -0.67 British : -1.33 Italians : -7.17 AA fire in Turkey : : -0.50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 16 PUs; Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Bulgaria to Turkey 1 bomber moved from France to Turkey 1 mech_infantry moved from Southern Italy to Southern France 5 fighters moved from Southern Italy to Southern France Combat - Italians Battle in Turkey Italians attack with 1 bomber and 2 mech_infantrys British defend with 1 artillery Italians roll dice for 1 bomber and 2 mech_infantrys in Turkey, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 artillery in Turkey, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 mech_infantrys in Turkey, round 3 : 2/3 hits, 1.00 expected hits British roll dice for 1 artillery in Turkey, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Turkey Italians win, taking Turkey from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Southern France Italians attack with 5 fighters and 1 mech_infantry Americans defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 5 fighters and 1 mech_infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Italians 5 fighters moved from Southern France to Southern Italy 1 bomber moved from Turkey to Southern Italy 2 artilleries and 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,5,1,5,4 Italians collect 22 PUs (1 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : -0.67 Americans : -0.50
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from India to 38 Sea Zone Combat - ANZAC Battle in 38 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo Non Combat Move - ANZAC 1 fighter moved from 38 Sea Zone to India 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Spain to 99 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone 3 bombers moved from Southern Italy to Caucasus 1 infantry moved from Volgograd to Caucasus 13 armour, 2 artilleries, 2 infantry and 11 mech_infantrys moved from Rostov to Caucasus 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Urals to Novosibirsk 1 mech_infantry moved from Nenetsia to Novosibirsk 1 mech_infantry moved from Russia to Novosibirsk 2 artilleries and 3 infantry moved from Tambov to Samara 1 fighter moved from Russia to Novosibirsk 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Caucasus Combat - Germans Battle in 110 Sea Zone Germans attack with 1 destroyer, 4 fighters and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Novosibirsk Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Samara Germans attack with 2 artilleries and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 artilleries and 3 infantry in Samara, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Caucasus Germans attack with 15 armour, 2 artilleries, 3 bombers, 1 fighter, 3 infantry and 14 mech_infantrys Russians defend with 5 aaGuns, 1 artillery, 24 infantry and 2 mech_infantrys AA fire in Caucasus : 0/4 hits, 0.67 expected hits Germans roll dice for 15 armour, 2 artilleries, 3 bombers, 1 fighter, 3 infantry and 14 mech_infantrys in Caucasus, round 2 : 17/38 hits, 13.83 expected hits Russians roll dice for 5 aaGuns, 1 artillery, 24 infantry and 2 mech_infantrys in Caucasus, round 2 : 7/27 hits, 9.00 expected hits 12 infantry owned by the Russians, 3 infantry owned by the Germans, 5 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 15 armour, 2 artilleries, 3 bombers, 1 fighter and 10 mech_infantrys in Caucasus, round 3 : 12/31 hits, 12.67 expected hits Russians roll dice for 1 artillery, 12 infantry and 2 mech_infantrys in Caucasus, round 3 : 4/15 hits, 5.00 expected hits 12 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 15 armour, 2 artilleries, 3 bombers, 1 fighter and 6 mech_infantrys in Caucasus, round 4 : 13/27 hits, 12.00 expected hits Russians roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 4 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 15 armour, 2 artilleries, 3 bombers, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 60 Casualties for Germans: 3 infantry and 10 mech_infantrys Casualties for Russians: 5 aaGuns, 1 artillery, 24 infantry and 2 mech_infantrys Non Combat Move - Germans 3 bombers moved from Caucasus to Slovakia Hungary 1 fighter moved from Caucasus to Volgograd 3 aaGuns moved from Rostov to Caucasus 1 aaGun moved from Tambov to Samara 4 artilleries and 5 infantry moved from Tambov to Volgograd 2 mech_infantrys moved from Russia to Volgograd 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 armour and 2 mech_infantrys moved from France to Normandy Bordeaux 4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Finland to Sweden 5 infantry moved from Norway to Sweden 1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd Place Units - Germans 2 artilleries and 1 infantry placed in Normandy Bordeaux 1 armour and 2 mech_infantrys placed in France 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 1 fighter and 8 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 7.00 British : -0.33 Russians : -3.33 AA fire in Caucasus : : -0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Combat Move - Russians 1 armour moved from Buryatia to Siberia Russians take Sakha from Japanese Russians take Siberia from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 artillery and 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Russians Battle in Shensi Russians attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians roll dice for 1 artillery and 1 fighter in Shensi, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Shensi Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Shensi to Sikang 1 aaGun moved from Tsinghai to Kazakhstan 1 artillery moved from Kazakhstan to Sikang Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -0.00 Japanese : 1.00
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Amur to Siberia 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 fighter moved from Japan to Siberia 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 armour, 1 fighter and 1 mech_infantry moved from Shan State to India 4 armour, 1 artillery, 2 fighters, 5 infantry, 10 mech_infantrys and 2 tactical_bombers moved from Burma to India 1 fighter and 1 tactical_bomber moved from Kweichow to India 2 bombers moved from Kweichow to India 3 mech_infantrys moved from Kweichow to Suiyuyan Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 3 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Siberia Japanese attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 1 armour Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Siberia, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Siberia Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Siberia, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Siberia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 1 armour Battle in Suiyuyan Japanese attack with 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 mech_infantrys in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 mech_infantrys in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 mech_infantrys in Suiyuyan, round 5 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 5 armour, 1 artillery, 2 bombers, 4 fighters, 5 infantry, 11 mech_infantrys and 3 tactical_bombers British defend with 3 aaGuns, 2 artilleries and 19 infantry; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 2/9 hits, 1.50 expected hits 2 fighters owned by the Japanese lost in India Japanese roll dice for 5 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry, 11 mech_infantrys and 3 tactical_bombers in India, round 2 : 13/29 hits, 10.00 expected hits UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 3 fighters and 19 infantry in India, round 2 : 8/24 hits, 9.00 expected hits 5 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India Japanese roll dice for 5 armour, 1 artillery, 2 bombers, 2 fighters, 8 mech_infantrys and 3 tactical_bombers in India, round 3 : 9/21 hits, 8.67 expected hits UK_Pacific roll dice for 2 artilleries, 3 fighters and 9 infantry in India, round 3 : 7/14 hits, 5.67 expected hits 7 mech_infantrys owned by the Japanese and 9 infantry owned by the British lost in India Japanese roll dice for 5 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers in India, round 4 : 9/14 hits, 7.50 expected hits UK_Pacific roll dice for 2 artilleries and 3 fighters in India, round 4 : 1/5 hits, 2.67 expected hits 1 artillery owned by the Japanese, 3 fighters owned by the ANZAC and 2 artilleries owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 5 armour, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 1 artillery, 2 fighters, 5 infantry and 10 mech_infantrys Casualties for British: 3 aaGuns, 2 artilleries and 19 infantry Casualties for ANZAC: 3 fighters Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from India to Shan State 1 tactical_bomber moved from India to Burma 1 aaGun moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Shan State 2 bombers moved from India to French Indo China 1 aaGun moved from Amur to Siberia 1 carrier moved from 35 Sea Zone to 6 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from Siberia to 6 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 0.67 ANZAC : -0.33 Chinese : -1.33 UK_Pacific : -1.33 Russians : 1.00 AA fire in India : : 0.50 Japanese : 2.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - British British buy 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Kenya: 1 artillery and 1 mech_infantry EDIT: Adding units owned by Americans to Eastern Persia: 1 artillery and 1 mech_infantry EDIT: Removing units owned by Americans from 72 Sea Zone: 1 cruiser and 2 transports EDIT: Adding units owned by Americans to 80 Sea Zone: 1 cruiser and 2 transports EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Iraq to Turkey 2 fighters and 1 tactical_bomber moved from Persia to Turkey Combat - British Battle in Turkey British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 2 mech_infantrys British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 2 mech_infantrys in Turkey, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians lost in Turkey British win, taking Turkey from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Turkey to Persia 1 artillery and 1 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 infantry moved from Northwest Persia to Turkey 1 fighter moved from United Kingdom to Spain 1 destroyer moved from 104 Sea Zone to 92 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 40 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0.33 Italians : -0.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Northern Italy to Southern France 5 fighters moved from Southern Italy to Southern France 1 bomber moved from Southern Italy to Iraq Combat - Italians Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Southern France Italians attack with 5 fighters and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 5 fighters and 3 infantry in Southern France, round 2 : 6/8 hits, 3.00 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 5 fighters moved from Southern France to Southern Italy 1 bomber moved from Iraq to Bulgaria 1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria 2 artilleries moved from Northern Italy to France Place Units - Italians 2 mech_infantrys placed in Northern Italy Italians undo move 1. 1 armour and 1 mech_infantry placed in Northern Italy 3 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5 Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 3.00 Americans : 0.33 AA fire in Iraq : : -0.17
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : -1.67 Japanese : -0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Combat Move - French Non Combat Move - French 1 fighter moved from 98 Sea Zone to Spain 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Northwest Persia to Persia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 destroyer, 2 fighters, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Novosibirsk to Tsinghai Germans take Tsinghai from Chinese 2 artilleries and 3 infantry moved from Samara to Kazakhstan 1 artillery and 2 mech_infantrys moved from Caucasus to Northwest Persia 15 armour, 1 artillery and 2 mech_infantrys moved from Caucasus to Turkey 2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia 3 bombers moved from Slovakia Hungary to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 4 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Gibraltar Combat - Germans Battle in Kazakhstan Germans attack with 2 artilleries and 3 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in 110 Sea Zone Germans attack with 3 bombers, 1 destroyer and 1 fighter Americans defend with 1 destroyer Germans roll dice for 3 bombers, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 3 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Northwest Persia Germans attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 4/6 hits, 2.50 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Battle in Turkey Germans attack with 15 armour, 1 artillery and 2 mech_infantrys British defend with 1 artillery and 2 infantry Germans roll dice for 15 armour, 1 artillery and 2 mech_infantrys in Turkey, round 2 : 5/18 hits, 8.33 expected hits British roll dice for 1 artillery and 2 infantry in Turkey, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Turkey Germans win, taking Turkey from British with 15 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 2 infantry Battle in Gibraltar Germans attack with 4 fighters and 3 tactical_bombers British defend with 1 airfield and 1 harbour; Americans defend with 2 fighters Germans roll dice for 4 fighters and 3 tactical_bombers in Gibraltar, round 2 : 2/7 hits, 4.00 expected hits British roll dice for 2 fighters in Gibraltar, round 2 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Germans and 2 fighters owned by the Americans lost in Gibraltar Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 fighters Casualties for Americans: 2 fighters Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Gibraltar to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 3 bombers moved from 110 Sea Zone to France 1 armour and 2 mech_infantrys moved from France to Normandy Bordeaux 1 carrier, 1 cruiser and 2 transports moved from 113 Sea Zone to 112 Sea Zone 4 infantry moved from Sweden to Norway 6 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 aaGun moved from Western Germany to France 2 mech_infantrys moved from Western Germany to France 3 mech_infantrys moved from Ukraine to Caucasus 2 aaGuns moved from Caucasus to Turkey 2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus 4 artilleries and 5 infantry moved from Volgograd to Caucasus 1 aaGun moved from Samara to Kazakhstan 1 mech_infantry moved from Novosibirsk to Yenisey 1 mech_infantry moved from Volgograd to Northwest Persia 2 mech_infantrys moved from Volgograd to Turkey 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Volgograd to Turkey Place Units - Germans 3 artilleries placed in Normandy Bordeaux 1 armour and 2 mech_infantrys placed in France 1 armour and 2 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 2 fighters and 1 infantry placed in Western Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -2.67 British : 1.00 Americans : -0.33
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@StuckTojo
Yup, we’re done! Nicely played - you’ve had my number the past couple of games!What’s next?
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Thanks. Good game. I had some dice help, too.
Your call. Rematch? Switch sides? Start bidding anew? I’m game for pretty much anything.
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@StuckTojo
Def up for a rematch. Bidding seems fine since we have both won multiple times on either side. I’d like another crack at Allies please since I’ve made such a mess of it recently.Placements:
MECH Egypt
ART sudan
SS 98
INF Alexandria
Transport off S. Africa -