Always nice when the Russians reach Norway.
Sovietishcat (allies +6) vs Samuel06 (axis) BM3 1st game
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - British 2 armour and 2 mech_infantrys moved from Northwest Persia to Rostov 1 mech_infantry moved from Northwest Persia to Rostov 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Yunnan to Kwangsi 1 mech_infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 4 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from Yunnan to 43 Sea Zone 1 bomber moved from Yunnan to Shan State 7 bombers moved from Yunnan to Kwangtung Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kwangtung Americans attack with 7 bombers Japanese defend with 6 armour, 1 factory_minor and 1 harbour Americans roll dice for 7 bombers in Kwangtung, round 2 : 3/7 hits, 4,67 expected hits Japanese roll dice for 6 armour in Kwangtung, round 2 : 2/6 hits, 3,00 expected hits 3 armour owned by the Japanese and 2 bombers owned by the Americans lost in Kwangtung Americans roll dice for 5 bombers in Kwangtung, round 3 : 4/5 hits, 3,33 expected hits Japanese roll dice for 3 armour in Kwangtung, round 3 : 3/3 hits, 1,50 expected hits 3 armour owned by the Japanese and 3 bombers owned by the Americans lost in Kwangtung Americans win with 2 bombers remaining. Battle score for attacker is -24 Casualties for Americans: 5 bombers Casualties for Japanese: 6 armour Battle in Shan State Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Shan State to Burma 2 bombers moved from Kwangtung to Burma 1 bomber moved from 43 Sea Zone to Burma 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 marine and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 marine and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 destroyer and 7 submarines moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from French West Africa to French Central Africa 1 fighter moved from Queensland to Java 1 fighter moved from Queensland to Sumatra Place Units - Americans 1 transport placed in 10 Sea Zone 1 carrier placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 2 bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4 Americans collect 52 PUs (1 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Burma 4 artilleries and 1 infantry moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_minor; Remaining resources: 7 PUs; UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour and 2 mech_infantrys moved from Northwest Persia to Rostov 1 mech_infantry moved from Northwest Persia to Rostov 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Yunnan to Kwangsi 1 mech_infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in Rostov British attack with 2 armour and 3 mech_infantrys Germans defend with 3 artilleries and 1 factory_minor British roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 3/5 hits, 1,50 expected hits Germans roll dice for 3 artilleries in Rostov, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the British and 3 artilleries owned by the Germans lost in Rostov British win, taking Rostov from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 3 artilleries Non Combat Move - British 1 mech_infantry moved from Persia to West India 1 infantry and 2 mech_infantrys moved from India to Burma 2 armour and 1 mech_infantry moved from Iraq to Northwest Persia 2 infantry moved from Alexandria to Egypt 1 armour moved from Gold Coast to French West Africa 1 armour moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Northwest Persia 3 aaGuns, 1 fighter, 10 infantry and 3 mech_infantrys moved from Yunnan to Burma Place Units - British 2 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Persia 2 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1 UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,00 British : 1,50 Americans : -0,67 Chinese : -0,33 Japanese : 0,83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tobruk 3 infantry moved from Southern Italy to 95 Sea Zone 1 armour moved from Southern Italy to 95 Sea Zone 2 artilleries moved from Northern Italy to 95 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk 1 bomber moved from Southern Italy to Tobruk Combat - Italians Battle in Tobruk Italians attack with 2 armour, 3 artilleries, 1 bomber, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/10 hits, 3.83 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from British with 2 armour, 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Tobruk to Southern Italy 1 aaGun moved from Libya to Tobruk 4 destroyers moved from 92 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 artillery moved from Algeria to Tunisia Place Units - Italians 1 destroyer and 1 transport placed in 95 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : 0.67
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TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Yunnan to 37 Sea Zone
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Yunnan to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Burma 2 fighters moved from Yunnan to Burma 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 marine placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Yunnan to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Burma 2 fighters moved from Yunnan to Burma 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 marine placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 artilleries, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha Germans take Buryatia from Russians Germans take Sakha from Russians 1 infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 5 infantry moved from Bryansk to Rostov 1 fighter moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 bomber and 2 fighters moved from Bryansk to Rostov 1 bomber moved from Western Germany to Rostov Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Volgograd Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 bombers, 2 fighters and 5 infantry British defend with 2 armour and 2 mech_infantrys; Russians defend with 1 factory_minor Germans roll dice for 2 bombers, 2 fighters and 5 infantry in Rostov, round 2 : 3/9 hits, 3.17 expected hits Russians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.67 expected hits 2 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 armour owned by the British lost in Rostov Germans roll dice for 2 bombers, 2 fighters and 3 infantry in Rostov, round 3 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Rostov Germans win, taking Rostov from Russians with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for British: 2 armour and 2 mech_infantrys Non Combat Move - Germans 2 bombers and 2 fighters moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Vologda to Samara 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Urals to Archangel 7 mech_infantrys moved from Western Germany to Poland 2 infantry moved from Southern France to Northern Italy 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Germans 7 mech_infantrys placed in Western Germany 1 infantry placed in France 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 3 armour placed in Novgorod 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 74 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 infantry EDIT: Adding units owned by Germans to Tambov: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.50 Russians : -0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 20 PUs; Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5 Russians collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
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@Sovietishcat Hey, I started rolling for my combat with Japan and realized that I did not unloaded one of my transport… I only rolled for the naval combat (1 destroyer vs my fleet) and the battle for Java which I forgot to unload my transport for. Are you ok with me taking back the turn so I can unload my transport ? There was one hit for your aa gun this round, I can take out one of my plane for sure for that. Let me know hwta you think
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@samuel06 No problems, I understand please take the hit with the AA ( your plane ) and please do the same turn, aka same movement combat and purchase, I think it is fair that way :relaxed:
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 5 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Kwangsi 1 infantry moved from Kweichow to Yunnan Japanese take Yunnan from Chinese 1 armour and 1 mech_infantry moved from Anhwe to Kwangtung 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from French Indo China to Sumatra 1 bomber moved from French Indo China to India 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Java 1 marine moved from Celebes to 44 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in Borneo Battle in 42 Sea Zone Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers ANZAC defend with 1 aaGun and 1 infantry; Americans defend with 1 fighter AA fire in Java : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/5 hits, 2.33 expected hits ANZAC roll dice for 1 aaGun, 1 fighter and 1 infantry in Java, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC and 1 fighter owned by the Americans lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for ANZAC: 1 aaGun and 1 infantry Casualties for Americans: 1 fighter Battle in Kwangtung Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Sumatra Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 armour; Americans defend with 1 fighter Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 armour and 1 fighter in Sumatra, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 fighter owned by the Americans lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour Casualties for Americans: 1 fighter Battle in Kwangsi Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 5/6 hits, 3.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone 2 bombers moved from Sumatra to Malaya 1 armour moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from Shan State to Malaya 1 bomber moved from India to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China 1 mech_infantry moved from Chahar to Kweichow 1 armour moved from Manchuria to Chahar 2 armour moved from Manchuria to Anhwe 1 aaGun moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_minor = 5 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1.50 Chinese : 0.33 AA fire in Java : : -0.50 UK_Pacific : -0.67 AA fire in India : : -0.17 Japanese : 5.00
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@Sovietishcat Thanks. I redid the turn exactly the same way. I also removed the plane that got it by the aa and changed the bombing damage to 5 which what the damage of the first roll.
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Burma to 43 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 91 Sea Zone to 105 Sea Zone
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@samuel06 Scramble sz 91?
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@Sovietishcat No thanks. If the battles are like 10 vs 3 you can totally assume that I will not defend it.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Burma to 43 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 91 Sea Zone to 105 Sea Zone Combat - Americans Battle in Morocco Battle in 43 Sea Zone Americans attack with 4 bombers Japanese defend with 1 battleship Americans roll dice for 4 bombers in 43 Sea Zone, round 2 : 2/4 hits, 2,67 expected hits Japanese roll dice for 1 battleship in 43 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Italians with 4 bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 battleship Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 4 bombers moved from 43 Sea Zone to Burma 2 bombers moved from Eastern United States to British Guiana 2 infantry moved from French Central Africa to French Equatorial Africa 1 cruiser and 1 marine moved from 54 Sea Zone to 44 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from 91 Sea Zone to Morocco 5 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 destroyers and 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States 1 destroyer placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 4 mech_infantrys and 5 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports EDIT: Adding units owned by Americans to Morocco: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1 Americans collect 51 PUs (3 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -0,67 Japanese : -0,67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - British 1 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd 2 armour and 1 mech_infantry moved from Northwest Persia to Rostov 1 tactical_bomber moved from Northwest Persia to Rostov 1 armour moved from Northwest Persia to Rostov 1 fighter moved from Burma to 41 Sea Zone 1 infantry and 1 mech_infantry moved from India to Burma 1 mech_infantry moved from West India to Burma 1 infantry moved from Egypt to Alexandria
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Burma to 43 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 91 Sea Zone to 105 Sea Zone Combat - Americans Battle in Morocco Battle in 43 Sea Zone Americans attack with 4 bombers Japanese defend with 1 battleship Americans roll dice for 4 bombers in 43 Sea Zone, round 2 : 2/4 hits, 2,67 expected hits Japanese roll dice for 1 battleship in 43 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Italians with 4 bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 battleship Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 4 bombers moved from 43 Sea Zone to Burma 2 bombers moved from Eastern United States to British Guiana 2 infantry moved from French Central Africa to French Equatorial Africa 1 cruiser and 1 marine moved from 54 Sea Zone to 44 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from 91 Sea Zone to Morocco 5 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 destroyers and 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States 1 destroyer placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 4 mech_infantrys and 5 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports EDIT: Adding units owned by Americans to Morocco: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1 Americans collect 51 PUs (3 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_minor; Remaining resources: 11 PUs; UK_Pacific buy 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd 2 armour and 1 mech_infantry moved from Northwest Persia to Rostov 1 tactical_bomber moved from Northwest Persia to Rostov 1 armour moved from Northwest Persia to Rostov 1 fighter moved from Burma to 41 Sea Zone 1 infantry and 1 mech_infantry moved from India to Burma 1 mech_infantry moved from West India to Burma 1 infantry moved from Egypt to Alexandria Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Volgograd British attack with 1 armour and 2 mech_infantrys Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry British roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Volgograd British roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 mech_infantry in Volgograd, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Rostov British attack with 3 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry British roll dice for 3 armour, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 4/5 hits, 2,33 expected hits Germans roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Germans and 1 armour owned by the British lost in Rostov British win, taking Rostov from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 armour and 1 mech_infantry Casualties for Germans: 3 infantry Non Combat Move - British 1 tactical_bomber moved from Rostov to Northwest Persia 1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 2 mech_infantrys moved from Persia to Northwest Persia 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 armour moved from French West Africa to 87 Sea Zone 1 armour and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 41 Sea Zone to Burma Place Units - British 3 infantry placed in Iraq British undo move 1. 1 armour and 2 infantry placed in Iraq 1 armour and 2 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5 British collect 31 PUs (3 lost to blockades); end with 31 PUs Place Units - UK_Pacific 2 infantry and 1 marine placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry and 1 marine
Combat Hit Differential Summary :
Germans : 0,67 British : 1,50 Americans : -0,67 Japanese : -0,67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Tobruk 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to Gibraltar Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :