19L G40 - Weddingsinger ( Allies +16) vs Sovietishcat (Axis ) Game 3


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 armour and 1 infantry moved from Karelia to Finland
            2 infantry moved from Eastern Poland to Poland
            2 infantry moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Eastern Poland to Romania
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            11 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Caucasus to Northwest Persia
            2 tactical_bombers moved from Russia to Northwest Persia
            1 fighter moved from Eastern Poland to Poland
            2 artilleries moved from Eastern Poland to Slovakia Hungary
            4 artilleries and 2 infantry moved from Eastern Poland to Slovakia Hungary
            2 infantry moved from Eastern Poland to Slovakia Hungary
            10 infantry moved from Eastern Poland to Slovakia Hungary
            3 artilleries moved from Eastern Poland to Slovakia Hungary
            3 infantry moved from Timguska to Kansu
            1 infantry moved from Eastern Poland to Romania
            1 tactical_bomber moved from Eastern Poland to Poland
            1 fighter moved from Eastern Poland to Finland
            3 armour moved from Eastern Poland to Romania
            3 mech_infantrys moved from Eastern Poland to Romania
    
        Combat - Russians
            Battle in Romania
                Russians attack with 3 armour, 3 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Romania, round 2 : 6/9 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kansu
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Kansu, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                Russians attack with 1 infantry and 2 tactical_bombers
                Italians defend with 1 infantry
                    Russians roll dice for 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northwest Persia
                Russians win, taking Northwest Persia from Italians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 9 artilleries and 16 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 9 artilleries and 16 infantry in Slovakia Hungary, round 2 : 8/25 hits, 7.17 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 9 artilleries and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Finland
                Russians attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 fighter
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 fighter in Finland, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 fighter
            Battle in Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
            3 artilleries moved from Rostov to Caucasus
            2 tactical_bombers moved from Northwest Persia to Caucasus
            1 armour and 3 mech_infantrys moved from Ukraine to Caucasus
            3 aaGuns moved from Eastern Poland to Slovakia Hungary
            3 armour moved from Eastern Poland to Romania
            1 aaGun moved from Eastern Poland to Romania
            1 fighter moved from Finland to Vyborg
            2 aaGuns moved from Amur to Manchuria
            2 infantry moved from Eastern Poland to Romania
            2 infantry moved from Eastern Poland to Slovakia Hungary
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            3 armour placed in Ukraine
            2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 50 PUs; end with 50 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : -0.33
    Russians : 5.00
    Japanese : 0.00
    

    Savegame


  • @Sovietishcat

    Yep, no chance I was gonna scramble.

    In the meantime here comes the Russian pain train. Choo! Choo!


  • @Sovietishcat

    Forgot to move 3 Russian info near China further towards Moscow. Will take care of on U.S. turn.

  • '19

    TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            2 artilleries and 5 infantry moved from Yunnan to Kweichow
            2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
            2 fighters and 2 tactical_bombers moved from Yunnan to 38 Sea Zone
            1 bomber moved from Yunnan to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            8 fighters and 5 tactical_bombers moved from Yunnan to Kweichow
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            2 artilleries and 5 infantry moved from Yunnan to Kweichow
            2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
            2 fighters and 2 tactical_bombers moved from Yunnan to 38 Sea Zone
            1 bomber moved from Yunnan to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            8 fighters and 5 tactical_bombers moved from Yunnan to Kweichow
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 armour, 2 artilleries, 8 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 8 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Kweichow, round 2 : 11/23 hits, 10.33 expected hits
                    Chinese roll dice for 5 infantry in Kweichow, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 armour, 2 artilleries, 8 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 5 infantry
            Battle in 38 Sea Zone
                Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                Americans defend with 1 cruiser and 1 destroyer
                    Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 38 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 cruiser owned by the Americans, 1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 38 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 bomber
                Casualties for Americans: 1 cruiser and 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 armour, 5 artilleries and 5 infantry moved from Kwangsi to 36 Sea Zone
            1 armour, 5 artilleries, 5 infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 5 destroyers and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            8 fighters and 5 tactical_bombers moved from Kweichow to Shensi
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Kiangsu
            2 armour and 1 mech_infantry placed in Shantung
            1 artillery and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
            Japanese collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    ANZAC : -0.33
    Chinese : 0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 102 Sea Zone to 91 Sea Zone
            1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 45 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
                  Americans take 20 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
                  Americans take 6 Sea Zone from Japanese
            1 fighter moved from Wake Island to Guam
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            6 bombers moved from Eastern United States to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Morocco
                Americans attack with 1 artillery, 6 bombers and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Morocco
                Americans win, taking Marshall Islands from Japanese, taking Morocco from Italians with 1 artillery, 6 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            6 bombers moved from Morocco to Gibraltar
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            2 bombers placed in Western United States
            8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 8 fighters and 5 tactical_bombers
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 8 fighters and 5 tactical_bombers in Shensi, round 2 : 10/13 hits, 7.83 expected hits
                    1 tactical_bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 tactical_bomber
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 2.17
    

    Savegame


  • TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Combat Move - British
            5 infantry moved from Greece to Albania
            1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Iraq
            1 infantry moved from New Guinea to 46 Sea Zone
    

    Savegame


  • @Sovietishcat

    Need an OOL for Italy/Germany in Persia

    Japan lost 1 plane in that Chinese province. Game chose a tactical, but, obviously edit if you prefer to lose a fighter.

  • '19

    @weddingsinger Italian inf- german tacs - german fighter - Italian fighters. Japan OOL is fine.


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 102 Sea Zone to 91 Sea Zone
            1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 45 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
                  Americans take 20 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
                  Americans take 6 Sea Zone from Japanese
            1 fighter moved from Wake Island to Guam
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            6 bombers moved from Eastern United States to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Morocco
                Americans attack with 1 artillery, 6 bombers and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Morocco
                Americans win, taking Marshall Islands from Japanese, taking Morocco from Italians with 1 artillery, 6 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            6 bombers moved from Morocco to Gibraltar
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            2 bombers placed in Western United States
            8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 8 fighters and 5 tactical_bombers
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 8 fighters and 5 tactical_bombers in Shensi, round 2 : 10/13 hits, 7.83 expected hits
                    1 tactical_bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 tactical_bomber
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Timguska: 3 infantry
            EDIT: Adding units owned by Russians to Novosibirsk: 3 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            5 infantry moved from Greece to Albania
            1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Iraq
            1 infantry moved from New Guinea to 46 Sea Zone
    
        Combat - British
            Battle in Albania
                British attack with 5 infantry
                Italians defend with 1 infantry
                    British roll dice for 5 infantry in Albania, round 2 : 0/5 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 5 infantry in Albania, round 3 : 1/5 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Albania
                British win, taking Albania from Italians with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 factory_minor, 2 fighters and 2 infantry
                    British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.33 expected hits
                    Italians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 3.67 expected hits
                    2 infantry owned by the Italians and 3 infantry owned by the British lost in Iraq
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/3 hits, 1.83 expected hits
                    Italians roll dice for 3 fighters and 2 tactical_bombers in Iraq, round 3 : 0/5 hits, 3.00 expected hits
                    2 tactical_bombers owned by the Germans lost in Iraq
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Iraq, round 4 : 3/3 hits, 1.83 expected hits
                    Italians roll dice for 3 fighters in Iraq, round 4 : 2/3 hits, 2.00 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the Italians and 1 fighter owned by the British lost in Iraq
                British win with 1 bomber remaining. Battle score for attacker is 28
                Casualties for British: 1 fighter, 3 infantry and 1 tactical_bomber
                Casualties for Italians: 2 fighters and 2 infantry
                Casualties for Germans: 1 fighter and 2 tactical_bombers
    
        Non Combat Move - British
            1 bomber moved from Iraq to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 aaGun moved from Greece to Albania
            1 transport moved from 106 Sea Zone to 91 Sea Zone
            4 infantry moved from Burma to India
            1 aaGun moved from Burma to India
            1 artillery moved from India to Burma
            1 artillery moved from India to Burma
            1 infantry moved from Burma to India
            1 artillery and 1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to India
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,6,1,5,1,6,6,1,6,3,6,4,2,5,5,3,3,3,6,3,1,4
            UK_Pacific collect 18 PUs (3 lost to blockades); end with 19 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Italians : -4.67
    British : 0.33
    Americans : 0.50
    Chinese : 0.67
    Japanese : 2.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 102 Sea Zone to 91 Sea Zone
            1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 45 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
                  Americans take 20 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
                  Americans take 6 Sea Zone from Japanese
            1 fighter moved from Wake Island to Guam
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            6 bombers moved from Eastern United States to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Morocco
                Americans attack with 1 artillery, 6 bombers and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Morocco
                Americans win, taking Marshall Islands from Japanese, taking Morocco from Italians with 1 artillery, 6 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            6 bombers moved from Morocco to Gibraltar
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            2 bombers placed in Western United States
            8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 8 fighters and 5 tactical_bombers
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 8 fighters and 5 tactical_bombers in Shensi, round 2 : 10/13 hits, 7.83 expected hits
                    1 tactical_bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 tactical_bomber
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Timguska: 3 infantry
            EDIT: Adding units owned by Russians to Novosibirsk: 3 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            5 infantry moved from Greece to Albania
            1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Iraq
            1 infantry moved from New Guinea to 46 Sea Zone
    
        Combat - British
            Battle in Albania
                British attack with 5 infantry
                Italians defend with 1 infantry
                    British roll dice for 5 infantry in Albania, round 2 : 0/5 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 5 infantry in Albania, round 3 : 1/5 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Albania
                British win, taking Albania from Italians with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 factory_minor, 2 fighters and 2 infantry
                    British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.33 expected hits
                    Italians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 3.67 expected hits
                    2 infantry owned by the Italians and 3 infantry owned by the British lost in Iraq
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/3 hits, 1.83 expected hits
                    Italians roll dice for 3 fighters and 2 tactical_bombers in Iraq, round 3 : 0/5 hits, 3.00 expected hits
                    2 tactical_bombers owned by the Germans lost in Iraq
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Iraq, round 4 : 3/3 hits, 1.83 expected hits
                    Italians roll dice for 3 fighters in Iraq, round 4 : 2/3 hits, 2.00 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the Italians and 1 fighter owned by the British lost in Iraq
                British win with 1 bomber remaining. Battle score for attacker is 28
                Casualties for British: 1 fighter, 3 infantry and 1 tactical_bomber
                Casualties for Italians: 2 fighters and 2 infantry
                Casualties for Germans: 1 fighter and 2 tactical_bombers
    
        Non Combat Move - British
            1 bomber moved from Iraq to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 aaGun moved from Greece to Albania
            1 transport moved from 106 Sea Zone to 91 Sea Zone
            4 infantry moved from Burma to India
            1 aaGun moved from Burma to India
            1 artillery moved from India to Burma
            1 artillery moved from India to Burma
            1 infantry moved from Burma to India
            1 artillery and 1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to India
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,6,1,5,1,6,6,1,6,3,6,4,2,5,5,3,3,3,6,3,1,4
            UK_Pacific collect 18 PUs (3 lost to blockades); end with 19 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Adding units owned by British to India: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -4.67
    British : 0.33
    Americans : 0.50
    Chinese : 0.67
    Japanese : 2.17
    

    Savegame


  • @Sovietishcat

    OOL didn’t end up mattering… UK got lucky and your boys whiffed on one of the rounds of combat.

  • '19

    TripleA Move Summary: Italians round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Yugoslavia to Bulgaria
            1 mech_infantry moved from Bulgaria to Greece
                  Italians take Greece from British
            1 armour, 2 artilleries and 3 infantry moved from Yugoslavia to Albania
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Yugoslavia to Bulgaria
            1 mech_infantry moved from Bulgaria to Greece
                  Italians take Greece from British
            1 armour, 2 artilleries and 3 infantry moved from Yugoslavia to Albania
    
        Combat - Italians
            Battle in Albania
                Italians attack with 1 armour, 2 artilleries and 3 infantry
                British defend with 1 aaGun and 5 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Albania, round 2 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 aaGun and 5 infantry in Albania, round 2 : 0/5 hits, 1.67 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Albania
                    Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Albania, round 3 : 1/6 hits, 2.00 expected hits
                    British roll dice for 4 infantry in Albania, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Albania, round 4 : 2/5 hits, 1.83 expected hits
                    British roll dice for 3 infantry in Albania, round 4 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in Albania
                    Italians roll dice for 1 armour and 2 artilleries in Albania, round 5 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Albania, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Albania
                    Italians roll dice for 1 armour and 1 artillery in Albania, round 6 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Albania, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Albania
                Italians win, taking Albania from British with 1 armour and 1 artillery remaining. Battle score for attacker is 7
                Casualties for British: 1 aaGun and 5 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Yugoslavia to Bulgaria
            3 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 armour moved from Egypt to Iraq
            1 bomber moved from Southern France to Iraq
    
        Place Units - Italians
            3 armour placed in Iraq
            1 infantry and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : -0.67
    

    Savegame


  • @weddingsinger said in 19L G40 - Weddingsinger ( Allies +16) vs Sovietishcat (Axis ) Game 3:

    @Sovietishcat

    OOL didn’t end up mattering… UK got lucky and your boys whiffed on one of the rounds of combat.

    That really hurst, lol, you had like 15% of chance, oh well, I had to give one for sz 110 and 111.


  • @Sovietishcat Lol… yeah, I did it just to make sure I killed as much of Italy’s stuff as I could so a super nice bonus for UK there.


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Burma to Yunnan
                  ANZAC take Yunnan from Japanese
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
    
        Non Combat Move - ANZAC
            2 destroyers moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            3 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            3 fighters moved from Burma to India
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Yunnan from ANZAC to Chinese
            EDIT: Removing units owned by Chinese from Yunnan: 1 airfield
            EDIT: Changing PUs for ANZAC from 26 to 25
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
                  French take Egypt from Italians
    
        Combat - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Changing ownership of Egypt from French to ANZAC
            EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
            EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 1 infantry
            EDIT: Removing units owned by ANZAC from Italian Somaliland: 1 infantry
            EDIT: Adding units owned by ANZAC to Ethiopia: 1 infantry
            EDIT: Changing PUs for ANZAC from 25 to 27
            EDIT: Turning off Edit Mode
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat

    Editing because I forgot ANZAC’s Africa moves AND when ANZAC took Yunnan the game let them keep the territory so… ugh, a remember of how messed up the game gets when one edits the political situation.

  • '19

    TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 84 PUs; 
            Germans buy 1 armour, 1 destroyer, 1 fighter, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 artillery and 2 infantry moved from Germany to Poland
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
    

    Savegame

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