TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 carrier, 2 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 armour moved from Timguska to Kazakhstan
1 infantry moved from Turkmenistan to Kazakhstan
2 bombers moved from Kwangsi to Kazakhstan
3 artilleries, 1 infantry and 2 mech_infantrys moved from Novosibirsk to Samara
4 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
4 artilleries, 1 battleship, 1 destroyer, 4 infantry and 4 transports moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 25 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 25 Sea Zone
7 artilleries moved from 25 Sea Zone to Midway
7 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Japanese creates battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 25 Sea Zone
Japanese attack with 4 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 7 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 7 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Midway
Battle in Kazakhstan
Japanese attack with 1 armour, 2 bombers and 1 infantry
British defend with 1 mech_infantry; Russians defend with 1 aaGun and 2 fighters
AA fire in Kazakhstan : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 aaGun, 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 3/3 hits, 1.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 bomber owned by the Japanese, 1 armour owned by the Japanese and 1 aaGun owned by the Russians lost in Kazakhstan
retreated to Kazakhstan
Russians win, taking Midway from Americans with 2 fighters remaining. Battle score for attacker is -12
Casualties for Japanese: 1 armour, 1 bomber and 1 infantry
Casualties for British: 1 mech_infantry
Casualties for Russians: 1 aaGun
Battle in Samara
Japanese attack with 3 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry and 1 mech_infantry
Japanese roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Samara, round 2 : 0/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Samara, round 3 : 3/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Samara, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Kazakhstan to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 aaGun moved from Kweichow to Yunnan
3 armour moved from Hunan to Yunnan
3 artilleries moved from French Indo China to Yunnan
3 armour moved from Kwangtung to Yunnan
3 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Chahar to Suiyuyan
2 mech_infantrys moved from Shan State to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
4 fighters moved from Kwangsi to Yunnan
4 bombers moved from Caroline Islands to Wake Island
1 fighter moved from Japan to Wake Island
1 tactical_bomber moved from Japan to Wake Island
1 infantry moved from Siberia to Amur
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 artilleries placed in French Indo China
3 armour placed in Kwangtung
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
AA fire in Kazakhstan : : -0.33
Americans : -0.33
UK_Pacific : -0.33
Russians : 0.33
Japanese : -0.67
Savegame