TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 43 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour and 2 mech_infantrys moved from Shantung to Chahar
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Kansu
1 armour and 1 mech_infantry moved from Shensi to Kansu
1 tactical_bomber moved from Jehol to Kansu
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kazakhstan to Caucasus
2 tactical_bombers moved from Syria to Caucasus
1 bomber moved from Iraq to Caucasus
5 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
5 artilleries, 2 infantry and 5 transports moved from 81 Sea Zone to 71 Sea Zone
5 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
3 fighters and 3 tactical_bombers moved from 81 Sea Zone to Egypt
2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 fighters moved from Syria to Caucasus
Combat - Japanese
Battle in Union of South Africa
Japanese attack with 5 artilleries and 2 infantry
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Japanese roll dice for 2 battleships and 2 cruisers in Union of South Africa, round 2 : 2/4 hits, 2.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Union of South Africa, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 5 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Kansu
Japanese attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour and 1 tactical_bomber in Kansu, round 3 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour and 1 tactical_bomber in Kansu, round 4 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 4 infantry
Battle in Chahar
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caucasus
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 3.17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Japanese and 1 armour owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 tactical_bomber
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Caucasus to Persia
3 fighters moved from Egypt to Persia
3 tactical_bombers moved from Egypt to Persia
2 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
2 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
4 infantry placed in Japan
2 infantry placed in Egypt
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,5,4
Japanese collect 50 PUs (1 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
British : -0.83
Chinese : 0.33
Russians : 0.17
Japanese : -1.50
Savegame