19L Shin-Ji (Axis no IJ NO) vs VonAlba BM 3.4

  • '15

    Scramble 3 fighters please.

  • '17

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 cruiser moved from 101 Sea Zone to 11 Sea Zone
            1 armour moved from Central United States to Western United States
            3 mech_infantrys moved from Central United States to Western United States
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery moved from Eastern United States to Central United States
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            2 infantry placed in Szechwan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Scotland to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            2 fighters moved from United Kingdom to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 armour moved from 76 Sea Zone to Ethiopia
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            2 infantry moved from Scotland to United Kingdom
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery moved from 76 Sea Zone to Ethiopia
            3 infantry moved from Malaya to Shan State
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            5 infantry moved from India to Burma
            1 fighter moved from Burma to India
            1 tactical_bomber moved from India to British Somaliland
            1 fighter moved from India to British Somaliland
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 cruiser
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3,17 expected hits
                    1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Italians, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits
                    Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
                Casualties for British: 1 carrier, 1 destroyer and 2 fighters
                Casualties for Germans: 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
            Battle in 106 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 transport
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer, 1 fighter and 1 transport in 106 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer, 1 fighter and 1 transport in 106 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Ethiopia
                British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 3/6 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 bomber moved from 97 Sea Zone to Malta
            1 fighter moved from 96 Sea Zone to Malta
            1 fighter moved from 97 Sea Zone to Malta
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 aaGun moved from Scotland to United Kingdom
            1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
            3 aaGuns moved from India to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 artillery placed in Union of South Africa
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,83
    Italians : 0,17
    Chinese : -1,17
    Japanese : -0,67
    

    Savegame

  • '15

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
                  Italians take Alexandria from British
            1 bomber moved from Northern Italy to Egypt
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Italian Somaliland to British Somaliland
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 2.00 expected hits
                    British roll dice for 2 artilleries and 4 infantry in Egypt, round 2 : 4/6 hits, 2.00 expected hits
                    2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
                British win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -11
                Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                1 bomber owned by the Italians retreated
            Battle in British Somaliland
                Italians attack with 1 infantry
                British defend with 1 fighter and 1 tactical_bomber
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in British Somaliland, round 2 : 2/2 hits, 1.17 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 destroyer and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Italians lost in 97 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is -14
                Casualties for Italians: 1 destroyer and 1 submarine
    
        Non Combat Move - Italians
            1 armour moved from Albania to Slovakia Hungary
            1 armour moved from Northern Italy to Slovakia Hungary
            2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Albania to Yugoslavia
            1 artillery and 3 infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 bomber moved from Egypt to Tobruk
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Italians collect 6 PUs (3 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    British : 3.83
    

    Savegame

  • '17

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            5 infantry moved from Bulgaria to Greece
            1 tactical_bomber moved from Southern Italy to Greece
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from Western Germany to 91 Sea Zone
            2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Greece
    
        Combat - Germans
            Battle in Gibraltar
            Battle in Greece
                Germans attack with 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Greece, round 2 : 7/13 hits, 5.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                Germans win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Germans
            2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
            6 armour and 4 mech_infantrys moved from France to Yugoslavia
            1 artillery moved from France to Northern Italy
            3 fighters moved from Greece to Southern Italy
            3 tactical_bombers moved from Greece to Southern Italy
            2 bombers moved from Greece to Southern Italy
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            10 artilleries placed in Germany
            1 factory_minor placed in Yugoslavia
            2 artilleries and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
            Germans collect 43 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Neutral_Allies : 0.67
    

    Savegame

  • '15

    Hope you’re enjoying your holiday weekend! (If you’re in the USA, I mean)

  • '17

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 armour moved from Bryansk to Belarus
            1 mech_infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Western Ukraine
            1 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Rostov to Ukraine
            6 infantry moved from Russia to Bryansk
            1 infantry moved from Belarus to Novgorod
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 infantry moved from Ukraine to Western Ukraine
            6 infantry moved from Ukraine to Bryansk
            1 aaGun moved from Bryansk to Belarus
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 3:03:26 AM
    Savegame

  • '15

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 3 armour and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Siam to Shan State
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 38 Sea Zone to Burma
            1 artillery and 3 infantry moved from Hunan to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Kwangtung
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 battleship moved from 36 Sea Zone to 21 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 38 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
            8 fighters and 5 tactical_bombers moved from Kwangsi to Burma
            1 bomber moved from Kwangsi to Philippines
            1 bomber moved from Kwangsi to Yunnan
            1 fighter moved from 36 Sea Zone to Malaya
            1 tactical_bomber moved from 36 Sea Zone to Burma
            1 destroyer moved from 19 Sea Zone to 16 Sea Zone
            1 cruiser moved from 36 Sea Zone to 38 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 fighter
                    Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter
            Battle in Philippines
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 0/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 3 : 2/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 3 : 3/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for British: 3 infantry
            Battle in Burma
                Japanese attack with 1 armour, 1 artillery, 8 fighters, 2 infantry and 6 tactical_bombers
                British defend with 3 aaGuns and 7 infantry
                    AA fire in Burma : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 8 fighters, 2 infantry and 6 tactical_bombers in Burma, round 2 : 9/18 hits, 9.33 expected hits
                    UK_Pacific roll dice for 3 aaGuns and 7 infantry in Burma, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Japanese, 3 aaGuns owned by the British and 6 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 armour, 1 artillery, 8 fighters and 6 tactical_bombers in Burma, round 3 : 7/16 hits, 8.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 aaGuns and 7 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber and 3 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Yunnan, round 2 : 0/5 hits, 1.67 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 3 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 4 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery and 3 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 0/4 hits, 1.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 2/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Shan State to 42 Sea Zone
            1 fighter moved from Burma to 38 Sea Zone
            1 tactical_bomber moved from Shan State to Kwangsi
            5 tactical_bombers moved from Burma to Kwangsi
            1 tactical_bomber moved from Burma to 38 Sea Zone
            1 fighter moved from Burma to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            6 fighters moved from Burma to Kwangsi
            1 bomber moved from Philippines to Kwangsi
            1 bomber moved from Yunnan to Kwangsi
            1 aaGun and 5 infantry moved from Jehol to Manchuria
            1 artillery and 4 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Anhwe to Manchuria
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            3 armour placed in Shantung
            1 airfield placed in Kwangsi
            Turning on Edit Mode
            EDIT: Changing ownership of French Indo China from Neutral_Axis to Japanese
            EDIT: Removing units owned by Japanese from Siam: 1 infantry
            EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    AA fire in Burma : : -1.50
    Americans : 0.33
    Chinese : -0.67
    UK_Pacific : 1.00
    Japanese : -4.17
    

    Savegame

  • '17

    TripleA Manual Gamesave Post: Americans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 11 Sea Zone to 26 Sea Zone
            1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery moved from Central United States to Southeast Mexico
            1 infantry moved from Central United States to Southeast Mexico
            3 mech_infantrys moved from Western United States to Southeast Mexico
            1 mech_infantry moved from Western United States to Eastern United States
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    suicide attack?

  • '15

    Yes. Send the divine wind to

    2x Battleship
    2x Aircraft Carrier
    1x Cruiser
    1x Cruiser.

  • '17

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 11 Sea Zone to 26 Sea Zone
            1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery moved from Central United States to Southeast Mexico
            1 infantry moved from Central United States to Southeast Mexico
            3 mech_infantrys moved from Western United States to Southeast Mexico
            1 mech_infantry moved from Western United States to Eastern United States
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,2
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 5,6
            Battle in Iwo Jima
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Iwo Jima from Japanese with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 16 Sea Zone to Midway
            1 tactical_bomber moved from 16 Sea Zone to Midway
            1 bomber moved from 16 Sea Zone to Midway
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 4 submarines placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Japanese : -0,33
    

    Savegame

  • '17

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
            3 infantry moved from Suiyuyan to Kansu
            4 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,33
    Japanese : -1,00
    

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 11 Sea Zone to 26 Sea Zone
            1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery moved from Central United States to Southeast Mexico
            1 infantry moved from Central United States to Southeast Mexico
            3 mech_infantrys moved from Western United States to Southeast Mexico
            1 mech_infantry moved from Western United States to Eastern United States
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,2
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 5,6
            Battle in Iwo Jima
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Iwo Jima from Japanese with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 16 Sea Zone to Midway
            1 tactical_bomber moved from 16 Sea Zone to Midway
            1 bomber moved from 16 Sea Zone to Midway
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 4 submarines placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
            3 infantry moved from Suiyuyan to Kansu
            4 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 bomber moved from Malta to 98 Sea Zone
            1 tactical_bomber moved from Malta to 98 Sea Zone
            2 fighters moved from Malta to Alexandria
            1 mech_infantry moved from Ethiopia to Egypt
            1 armour moved from Ethiopia to Egypt
            2 infantry moved from Egypt to Alexandria
            2 artilleries moved from Egypt to Alexandria
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            2 transports moved from 76 Sea Zone to 71 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 fighter moved from India to Malaya
            2 artilleries moved from India to Burma
            2 infantry moved from India to Burma
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 106 Sea Zone to 101 Sea Zone
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 fighter moved from New Brunswick Nova Scotia to Eastern United States
            1 artillery moved from Ontario to Eastern United States
            1 infantry moved from Ontario to Eastern United States
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the British, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
                British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 cruiser and 1 transport
            Battle in Alexandria
                British attack with 2 artilleries, 2 fighters and 2 infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Alexandria, round 2 : 2/6 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British roll dice for 2 artilleries, 2 fighters and 1 infantry in Alexandria, round 3 : 0/5 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 2 artilleries, 2 fighters and 1 infantry in Alexandria, round 4 : 2/5 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in Burma
                British attack with 2 artilleries and 2 infantry
                Japanese defend with 1 armour and 1 artillery
                    British roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Burma, round 2 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 artilleries and 1 infantry in Burma, round 4 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour in Burma, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour and 1 artillery
            Battle in Malaya
                British attack with 1 fighter
                Japanese defend with 1 artillery and 1 harbour
                    British roll dice for 1 fighter in Malaya, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Malaya
                British win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Malaya to Shan State
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 bomber moved from 98 Sea Zone to Egypt
            2 fighters moved from Alexandria to Egypt
            1 tactical_bomber moved from British Somaliland to West India
            1 fighter moved from British Somaliland to West India
    
        Place Units - British
            1 bomber placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,1,3
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : -1,67
    Italians : -0,17
    Americans : -0,17
    Chinese : 1,33
    Japanese : -2,50
    

    Savegame

  • '15

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
            1 artillery, 1 bomber and 1 infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 2 artilleries
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 2 artilleries in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 2 artilleries
    
        Non Combat Move - Italians
            1 bomber moved from Alexandria to Southern Italy
            2 aaGuns, 1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary
            2 armour moved from Slovakia Hungary to Poland
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.67
    

    Savegame

  • '17

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            1 infantry moved from Queensland to South Australia
            2 fighters moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 45 Sea Zone to New Guinea
            2 infantry moved from Dutch New Guinea to New Guinea
            2 aaGuns moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,50
    Japanese : -0,50
    

    Savegame

  • '17

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            1 infantry moved from Queensland to South Australia
            2 fighters moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 45 Sea Zone to New Guinea
            2 infantry moved from Dutch New Guinea to New Guinea
            2 aaGuns moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1,50
    Japanese : -0,50
    

    Savegame

  • '15

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Southern Italy to 98 Sea Zone
            2 fighters and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone
    
        Combat - Germans
            Battle in 98 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                British defend with 1 cruiser
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
                    British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone
                Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 cruiser
    
        Non Combat Move - Germans
            2 bombers, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
                  Germans take Algeria from Neutral_Axis
            1 artillery moved from 94 Sea Zone to Algeria
            1 infantry moved from Western Germany to Northern Italy
            2 artilleries moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to Northern Italy
            2 artilleries and 7 infantry moved from Slovakia Hungary to Poland
            10 artilleries moved from Germany to Poland
            6 armour and 4 mech_infantrys moved from Yugoslavia to Poland
            3 aaGuns moved from Western Germany to Northern Italy
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Germans
            1 airfield placed in Greece
            3 transports placed in 97 Sea Zone
            3 infantry placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : 0.50
    

    Savegame

Suggested Topics

  • 28
  • 50
  • 62
  • 106
  • 93
  • 131
  • 151
  • 150
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.4k

Users

39.9k

Topics

1.7m

Posts