• '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Finland to Norway
                2 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 artillery and 1 infantry moved from Rostov to Volgograd
                1 bomber moved from Western Germany to Volgograd
                2 infantry moved from Novgorod to Archangel
                1 fighter moved from Novgorod to Archangel
                1 fighter moved from Novgorod to Norway
                1 fighter moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to Norway
                1 fighter moved from Western Germany to Norway
                1 fighter moved from Western Germany to Holland Belgium
                3 bombers moved from Western Germany to Norway
                1 artillery and 1 infantry moved from Rostov to Bryansk
                1 bomber moved from Western Germany to Norway

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 110 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1,33 expected hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1,33 expected hits
                        British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Archangel
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 2/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 armour and 1 factory_minor
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 2 : 2/3 hits, 1,33 expected hits
                        Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 4 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 3 aaGuns and 3 infantry; Americans defend with 1 artillery
                        AA fire in Norway : 0/8 hits, 1,33 expected hits
                        Germans roll dice for 4 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Norway, round 2 : 5/11 hits, 5,50 expected hits
                        Americans roll dice for 3 aaGuns, 1 artillery and 3 infantry in Norway, round 2 : 1/4 hits, 1,33 expected hits
                        3 aaGuns owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                        Germans roll dice for 4 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Norway, round 3 : 8/10 hits, 5,33 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits
                        1 artillery owned by the Americans and 1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from Americans with 4 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 aaGuns and 3 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from Volgograd to Rostov
                3 artilleries moved from Ukraine to Rostov
                5 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Archangel to Novgorod
                2 tactical_bombers moved from Norway to Western Germany
                2 fighters moved from Norway to Western Germany
                4 bombers moved from Norway to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 aaGun moved from Western Germany to France
                2 infantry moved from Western Germany to France
                2 mech_infantrys moved from Denmark to Western Germany
                1 armour moved from Denmark to Germany
                1 aaGun moved from Western Germany to France
                1 infantry moved from Novgorod to Karelia

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 infantry placed in France
                1 bomber and 1 infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    Germans : 0,50
        British : -0,33
        AA fire in Norway : : -1,33
        Americans : -1,00
        Russians : -1,83

    triplea_42572_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Samara to Volgograd
                2 fighters moved from Russia to Volgograd
                1 artillery and 1 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                2 infantry moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 3 : 1/3 hits, 1,17 expected hits
                        Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Volgograd, round 2 : 0/4 hits, 1,67 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 artillery and 2 fighters in Volgograd, round 3 : 2/3 hits, 1,33 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,83 expected hits
                        Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 4/4 hits, 1,83 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia
                2 fighters moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                2 infantry moved from Russia to Vologda
                7 armour moved from Russia to Vologda
                6 infantry moved from Jehol to Manchuria
                2 aaGuns moved from Jehol to Manchuria

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Germans : -2,00
        Russians : -0,50

    triplea_42572_Rus8.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Kiangsu to Shantung
                1 fighter and 1 tactical_bomber moved from Japan to Shantung
                1 artillery moved from Shan State to Yunnan
                4 infantry moved from French Indo China to Yunnan
                2 artilleries and 1 mech_infantry moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Anhwe to Yunnan
                1 bomber moved from French Indo China to Yunnan
                2 fighters moved from Malaya to Yunnan
                1 carrier moved from 54 Sea Zone to 56 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 60 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 60 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 60 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys
                        AA fire in Yunnan : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/16 hits, 5,67 expected hits
                        Chinese roll dice for 1 aaGun, 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys in Yunnan, round 2 : 4/9 hits, 3,17 expected hits
                        4 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 8/12 hits, 5,00 expected hits
                        Chinese roll dice for 1 armour, 1 artillery and 4 mech_infantrys in Yunnan, round 3 : 1/6 hits, 2,17 expected hits
                        1 infantry owned by the Japanese, 4 mech_infantrys owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Japanese: 5 infantry
                    Casualties for British: 1 aaGun, 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys
                Battle in Shantung
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1,50 expected hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shantung to Hunan
                2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                1 bomber moved from Yunnan to French Indo China
                1 aaGun moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 60 Sea Zone to 56 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from Guam to 21 Sea Zone
                4 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 fighter placed in Japan
                2 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    AA fire in Yunnan : : -0,50
        Chinese : 0,33
        Japanese : 1,50

    triplea_42572_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 5 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 3 artilleries and 3 infantry
                    Italians defend with 1 artillery and 1 harbour
                        Americans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 3/6 hits, 2,00 expected hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 16 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 3 carriers, 4 destroyers, 4 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                2 destroyers and 2 transports placed in 101 Sea Zone
                2 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United States
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Italians : -0,33
        Americans : 2,33
        Japanese : -0,50

    triplea_42572_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    triplea_42572_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 5 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 3 artilleries and 3 infantry
                    Italians defend with 1 artillery and 1 harbour
                        Americans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 3/6 hits, 2,00 expected hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 16 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 3 carriers, 4 destroyers, 4 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                2 destroyers and 2 transports placed in 101 Sea Zone
                2 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United States
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs

    Purchase Units - British
                British buy 1 airfield, 1 fighter and 6 infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Normandy Bordeaux to Southern France
                3 infantry moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Persia to Caucasus
                1 fighter moved from Northwest Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                11 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 armour and 11 infantry
                    Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
                        British roll dice for 1 armour and 11 infantry in Yunnan, round 2 : 2/12 hits, 2,33 expected hits
                        Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 3/7 hits, 2,50 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                        British roll dice for 1 armour and 8 infantry in Yunnan, round 3 : 3/9 hits, 1,83 expected hits
                        Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/6 hits, 2,17 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                        British roll dice for 1 armour and 6 infantry in Yunnan, round 4 : 1/7 hits, 1,50 expected hits
                        Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 4 : 2/3 hits, 1,17 expected hits
                        1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                        British roll dice for 1 armour and 4 infantry in Yunnan, round 5 : 0/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 5 : 2/2 hits, 0,83 expected hits
                        2 infantry owned by the British lost in Yunnan
                        British roll dice for 1 armour and 2 infantry in Yunnan, round 6 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 6 : 1/2 hits, 0,83 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 armour and 1 infantry in Yunnan, round 7 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 armour in Yunnan, round 7 : 0/1 hits, 0,50 expected hits
                        British roll dice for 1 armour and 1 infantry in Yunnan, round 8 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 armour in Yunnan, round 8 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 10 infantry
                    Casualties for Japanese: 1 aaGun, 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
                Battle in Southern France
                    British attack with 2 fighters and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 3/3 hits, 1,17 expected hits
                        Italians roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
                    British win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Caucasus
                    British attack with 2 fighters, 3 infantry and 2 mech_infantrys
                    Italians defend with 1 armour, 2 artilleries and 4 infantry
                        British roll dice for 2 fighters, 3 infantry and 2 mech_infantrys in Caucasus, round 2 : 0/7 hits, 1,83 expected hits
                        Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Caucasus, round 2 : 2/7 hits, 2,50 expected hits
                        2 infantry owned by the British lost in Caucasus
                        British roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 1/5 hits, 1,50 expected hits
                        Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Caucasus, round 3 : 5/7 hits, 2,50 expected hits
                        2 mech_infantrys owned by the British, 1 infantry owned by the Italians, 1 infantry owned by the British and 2 fighters owned by the British lost in Caucasus
                    Germans win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -34
                    Casualties for British: 2 fighters, 3 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 aaGuns moved from Burma to India
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Southern France to Gibraltar
                1 carrier, 4 destroyers, 2 fighters and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Western Australia to Queensland
                1 tactical_bomber moved from Queensland to New South Wales

    Place Units - British
                1 fighter placed in 110 Sea Zone
                3 infantry placed in Iraq
                3 infantry placed in Persia
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 39 PUs; end with 44 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 armour and 1 infantry

    Combat Hit Differential Summary :

    Germans : 2,00
        Italians : 0,33
        British : -1,50
        Americans : 2,33
        Japanese : 1,00

    triplea_42572_UK_8.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries and 3 infantry moved from Caucasus to Northwest Persia
                      Italians take Northwest Persia from British
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete

    Combat - Italians
                Battle in Crete

    Non Combat Move - Italians

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery placed in Northern Italy
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    triplea_42572_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Jehol to Sikang

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Queensland to New South Wales

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 54 Sea Zone
                ANZAC undo move 2.
                1 submarine placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_42572_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Jehol to Sikang

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Queensland to New South Wales

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 54 Sea Zone
                ANZAC undo move 2.
                1 submarine placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42572_Fre8.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 bombers moved from Western Germany to 109 Sea Zone
                2 infantry moved from Norway to Finland
                1 infantry moved from Karelia to Finland
                2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 1 infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Ukraine to Tambov
                1 artillery moved from Rostov to Tambov
                1 armour and 1 mech_infantry moved from Novgorod to Archangel
                1 fighter moved from Novgorod to Bryansk
                1 bomber moved from Western Germany to Archangel
                1 bomber moved from Rostov to Volgograd
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 destroyer and 2 transports
                        Germans roll dice for 2 bombers in 109 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                        Americans roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans, 1 bomber owned by the Germans and 1 transport owned by the Americans lost in 109 Sea Zone
                        1 transport owned by the Americans lost in 109 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Bryansk
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 5 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 6 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 6 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 2 : 1/3 hits, 1,33 expected hits
                        Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Archangel
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1,33 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 3 : 0/3 hits, 1,33 expected hits
                        Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour and 1 bomber in Archangel, round 4 : 1/2 hits, 1,17 expected hits
                        Russians roll dice for 1 artillery in Archangel, round 4 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Germans win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 bombers, 4 fighters, 6 infantry and 2 tactical_bombers
                    British defend with 1 aaGun, 4 artilleries and 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                        AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                        Germans roll dice for 3 bombers, 4 fighters, 6 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/15 hits, 6,33 expected hits
                        Americans roll dice for 1 aaGun, 4 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 0/9 hits, 3,00 expected hits
                        1 aaGun owned by the British, 3 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 3 bombers, 4 fighters, 6 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 4/15 hits, 6,33 expected hits
                        Americans roll dice for 4 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits
                        2 infantry owned by the Germans, 3 artilleries owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 3 bombers, 4 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 4 : 5/13 hits, 6,00 expected hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 3 bombers, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Americans: 3 infantry
                    Casualties for British: 1 aaGun, 4 artilleries and 2 infantry
                    Casualties for Germans: 3 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Novgorod to Finland
                1 bomber moved from Archangel to Eastern Poland
                1 fighter moved from Bryansk to Eastern Poland
                3 bombers, 4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                2 aaGuns moved from France to Western Germany
                1 bomber moved from 109 Sea Zone to Western Germany
                1 bomber moved from Volgograd to Germany
                3 artilleries and 4 mech_infantrys moved from Ukraine to Rostov
                1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 bomber and 2 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in France
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Germans : -8,17
        Americans : -1,33
        AA fire in Normandy Bordeaux : : -0,50
        Russians : 0,33

    triplea_42572_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Vologda to Novgorod
                      Russians take Novgorod from Germans
                2 armour moved from Vologda to Volgograd
                1 infantry moved from Vologda to Smolensk
                2 fighters moved from Russia to Smolensk
                4 fighters moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Manchuria to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 armour, 4 fighters and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Russians roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Volgograd, round 2 : 1/7 hits, 3,67 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Volgograd, round 3 : 4/6 hits, 3,17 expected hits
                        Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 armour
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1,17 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 0/3 hits, 1,17 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 4 : 1/3 hits, 1,17 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Persia
                2 fighters moved from Smolensk to Russia
                3 fighters moved from Volgograd to Russia
                1 infantry moved from Vologda to Russia
                4 armour moved from Vologda to Russia
                2 aaGuns and 5 infantry moved from Manchuria to Jehol

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,6,2,1,1,3
                Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Germans : 0,00
        Russians : -4,33

    triplea_42572_Rus9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Anhwe to Jehol
                1 mech_infantry moved from Kiangsu to Jehol
                1 infantry moved from Hunan to Anhwe
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 bomber moved from French Indo China to India
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Hunan to Jehol
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from Java to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 56 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/1 hits, 0,17 expected hits
                    Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in India causes 7 damage total.
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2,33 expected hits
                        Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,83 expected hits
                        1 infantry owned by the British and 1 armour owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 5 infantry
                        AA fire in Jehol : 1/4 hits, 0,67 expected hits
                        1 fighter owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Jehol, round 2 : 4/8 hits, 2,83 expected hits
                        Chinese roll dice for 2 aaGuns and 5 infantry in Jehol, round 2 : 1/5 hits, 1,67 expected hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Jehol
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Jehol, round 3 : 4/7 hits, 2,67 expected hits
                        Chinese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for Russians: 2 aaGuns and 5 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
                1 tactical_bomber moved from Jehol to Hunan
                1 fighter moved from Yunnan to 35 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
                1 bomber moved from India to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone

    Place Units - Japanese
                1 armour and 2 infantry placed in Kiangsu
                2 artilleries and 1 infantry placed in French Indo China
                2 destroyers placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 52 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    AA fire in Jehol : : 0,33
        Chinese : -1,50
        AA fire in India : : -0,17
        Japanese : 4,17

    triplea_42572_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                2 submarines moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Americans
                Battle in Norway
                Battle in Celebes
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win, taking Norway from Germans, taking Celebes from Japanese, taking 19 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 17 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 17 Sea Zone
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 destroyer
                Battle in Kiangsu
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 armour, 1 factory_minor and 2 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Kiangsu, round 2 : 3/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 armour and 2 infantry in Kiangsu, round 2 : 1/3 hits, 1,17 expected hits
                        2 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour and 2 infantry
                Battle in 18 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 fighter moved from 18 Sea Zone to Korea
                3 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 tactical_bomber moved from Eastern United States to Gibraltar
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 carrier and 3 transports placed in 101 Sea Zone
                2 artilleries and 4 infantry placed in Eastern United States
                1 fighter placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Americans : 0,17
        Japanese : -0,50

    triplea_42572_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                4 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 4 infantry in Kweichow, round 3 : 0/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 4 infantry in Kweichow, round 4 : 1/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Chinese : -0,33
        Japanese : -1,67

    triplea_42572_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                2 submarines moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Americans
                Battle in Norway
                Battle in Celebes
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win, taking Norway from Germans, taking Celebes from Japanese, taking 19 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 17 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 17 Sea Zone
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 destroyer
                Battle in Kiangsu
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 armour, 1 factory_minor and 2 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Kiangsu, round 2 : 3/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 armour and 2 infantry in Kiangsu, round 2 : 1/3 hits, 1,17 expected hits
                        2 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour and 2 infantry
                Battle in 18 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 fighter moved from 18 Sea Zone to Korea
                3 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 tactical_bomber moved from Eastern United States to Gibraltar
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 carrier and 3 transports placed in 101 Sea Zone
                2 artilleries and 4 infantry placed in Eastern United States
                1 fighter placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                4 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 4 infantry in Kweichow, round 3 : 0/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 4 infantry in Kweichow, round 4 : 1/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs

    Purchase Units - British
                British buy 5 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 6x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Persia to Iraq

    Combat - British
                British creates battle in territory 54 Sea Zone

    Non Combat Move - British
                2 destroyers moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from 112 Sea Zone to Norway

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Iraq
                3 artilleries placed in Persia
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    Americans : 0,17
        Chinese : -0,33
        Japanese : -2,17

    triplea_42572_UK_9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Egypt
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 infantry moved from Crete to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 1 harbour and 3 infantry; ANZAC defend with 2 infantry
                        AA fire in Egypt : 0/2 hits, 0,33 expected hits
                        Italians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 1/7 hits, 2,67 expected hits
                        British roll dice for 1 aaGun and 5 infantry in Egypt, round 2 : 1/5 hits, 1,67 expected hits
                        1 aaGun owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 2/6 hits, 2,50 expected hits
                        British roll dice for 5 infantry in Egypt, round 3 : 2/5 hits, 1,67 expected hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 1/4 hits, 1,83 expected hits
                        British roll dice for 3 infantry in Egypt, round 4 : 0/3 hits, 1,00 expected hits
                        1 infantry owned by the British lost in Egypt
                        Italians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Egypt, round 5 : 2/4 hits, 1,83 expected hits
                        British roll dice for 2 infantry in Egypt, round 5 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the ANZAC, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Italians : -2,83
        British : -1,00
        AA fire in Egypt : : -0,33

    triplea_42572_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Sikang to India
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 54 Sea Zone from Japanese
                      ANZAC take 43 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
                1 artillery and 3 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_42572_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Sikang to India
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 54 Sea Zone from Japanese
                      ANZAC take 43 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
                1 artillery and 3 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42572_Fre9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry and 1 mech_infantry moved from Finland to Norway
                4 fighters and 2 tactical_bombers moved from Western Germany to Norway
                5 bombers moved from Western Germany to Norway
                1 bomber moved from Germany to Norway
                1 bomber moved from Eastern Poland to Norway
                2 mech_infantrys moved from Poland to Novgorod
                1 fighter moved from Eastern Poland to Novgorod
                1 artillery moved from Tambov to Samara
                      Germans take Samara from Russians
                1 artillery moved from Rostov to Tambov
                1 artillery moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                2 artilleries moved from Ukraine to Rostov
                3 armour moved from Rostov to Volgograd
                4 mech_infantrys moved from Rostov to Volgograd
                1 armour and 7 mech_infantrys moved from Ukraine to Rostov
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
                8 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from France to Western Germany
                2 infantry moved from France to Western Germany
                3 infantry moved from Normandy Bordeaux to France

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Volgograd
                    Germans attack with 3 armour and 4 mech_infantrys
                    Russians defend with 1 armour and 1 factory_minor
                        Germans roll dice for 3 armour and 4 mech_infantrys in Volgograd, round 2 : 0/7 hits, 2,17 expected hits
                        Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
                        Germans roll dice for 3 armour and 4 mech_infantrys in Volgograd, round 3 : 1/7 hits, 2,17 expected hits
                        Russians roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Norway
                    Germans attack with 7 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 aaGun; Americans defend with 5 artilleries and 5 infantry
                        AA fire in Norway : 0/3 hits, 0,50 expected hits
                        Germans roll dice for 7 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Norway, round 2 : 9/17 hits, 8,67 expected hits
                        Americans roll dice for 1 aaGun, 5 artilleries and 5 infantry in Norway, round 2 : 3/10 hits, 3,33 expected hits
                        1 aaGun owned by the British, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Norway
                        Germans roll dice for 7 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Norway, round 3 : 7/14 hits, 8,17 expected hits
                        Americans roll dice for 2 artilleries in Norway, round 3 : 0/2 hits, 0,67 expected hits
                        2 artilleries owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 7 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 5 artilleries and 5 infantry
                    Casualties for British: 1 aaGun

    Non Combat Move - Germans
                7 bombers moved from Norway to Western Germany
                2 tactical_bombers moved from Norway to Western Germany
                4 fighters moved from Norway to Western Germany
                1 fighter moved from Novgorod to Poland

    Place Units - Germans
                3 artilleries placed in Ukraine
                2 armour and 8 mech_infantrys placed in Germany
                1 bomber and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    Germans : -4,00
        AA fire in Norway : : -0,50
        Americans : -1,00
        Russians : -0,50

    triplea_42572_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Archangel
                      Russians take Smolensk from Germans
                2 fighters moved from Russia to Archangel
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Samara

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
                        Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 artillery
                Battle in Archangel
                    Russians attack with 1 armour and 2 fighters
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 2 fighters in Archangel, round 2 : 1/3 hits, 1,50 expected hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Samara to Russia
                2 fighters moved from Archangel to Russia

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,5,5,6,5,2
                Russians collect 20 PUs (3 lost to blockades); end with 20 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Germans : -0,67
        Russians : 0,83

    triplea_42572_Rus10.tsvg

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