18L Deimos (Axis) vs Clemency (Allies +24)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                3 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 cruiser, 3 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                      Italians take 97 Sea Zone from British
                1 armour and 3 infantry moved from 97 Sea Zone to Greece
                2 fighters moved from Southern Italy to Greece
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 2 fighters and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
                        Italians roll dice for 1 armour, 2 fighters and 3 infantry in Greece, round 2 : 0/6 hits, 2.00 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                        1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 2 fighters and 1 infantry in Greece, round 3 : 3/4 hits, 1.67 expected hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 3 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits
                        French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 1/2 hits, 1.00 expected hits
                        French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from Greece to Bessarabia
                1 armour moved from Yugoslavia to Bessarabia
                1 infantry moved from Yugoslavia to Northern Italy
                2 artilleries moved from Southern France to Northern Italy
                1 aaGun moved from Yugoslavia to Romania

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bessarabia: 1 fighter
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : -0.50
        French : 0.00
        Neutral_Allies : 0.67

    triplea_42395_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    triplea_42395_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42395_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 2 bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Baltic States
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                4 bombers moved from Western Germany to 115 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Baltic States
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from Bessarabia to Western Ukraine
                2 artilleries and 3 infantry moved from Bessarabia to Ukraine
                2 fighters and 2 tactical_bombers moved from Western Germany to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Germans creates battle in territory 101 Sea Zone
                Americans scrambles 1 units out of Eastern United States to defend against the attack in 101 Sea Zone
                Battle in 101 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 8 transports
                        Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 8 transports in 101 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                        1 submarine owned by the Germans lost in 101 Sea Zone
                    Americans win with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 8 transports remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in 115 Sea Zone
                    Germans attack with 4 bombers, 1 cruiser, 1 destroyer and 1 transport
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 4 bombers, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 4 bombers, 1 cruiser and 1 transport remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Ukraine
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 3/6 hits, 2.67 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.17 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States

    Non Combat Move - Germans
                4 bombers moved from 115 Sea Zone to Western Germany
                1 bomber moved from Baltic States to Western Germany
                11 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Bessarabia to Eastern Poland
                3 armour moved from Bessarabia to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 artillery moved from Normandy Bordeaux to France
                1 aaGun moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 armour placed in Germany
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 46 PUs; end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    Germans : 0.83
        Americans : -1.33
        Russians : 0.33

    triplea_42395_Ger3.tsvg


  • I didn’t want to attack your ships in 101 with my sub, but triple a did it anyway. If I find out it was in fact legal to move it away I would like to edit my noncombat moves so that the 112 sub is in 125 and the 101 sub moved to 107. Is that alright with you?

    Since I still haven’t received a response in the Q&A thread I’m happy to proceed without the sub under those conditions.


  • Alright, I’ve confirmed that I can move the sub out of the sea zone during combat movement, regardless of whether it’s participating in another battle. I’ll edit in the changes and send the updated file.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 107 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42395_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 107 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Belarus to Ukraine
                1 mech_infantry moved from Novgorod to Baltic States
                1 artillery moved from Belarus to Baltic States

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
                        Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 2.33 expected hits
                        Germans roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.67 expected hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 2.00 expected hits
                        Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 4 : 1/4 hits, 1.83 expected hits
                        Germans roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 fighter and 3 infantry
                    Casualties for Germans: 2 artilleries and 3 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 8 armour, 1 artillery, 15 infantry and 2 mech_infantrys moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia

    Place Units - Russians
                10 infantry placed in Russia
                1 artillery and 1 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        Russians : 0.00

    triplea_42395_Rus3.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to India
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 infantry moved from Sumatra to 41 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 3 carriers, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                3 fighters and 3 tactical_bombers moved from 37 Sea Zone to India
                3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Chahar to Shensi
                1 infantry moved from Kweichow to Shensi
                1 fighter moved from French Indo China to Suiyuyan
                1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
                2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to India
                1 infantry moved from Hopei to Shensi
                4 artilleries and 7 infantry moved from 39 Sea Zone to India

    Combat - Japanese

    Combat Hit Differential Summary :

    triplea_42395_Jap3.tsvg


  • Scramble orders sz 39


  • No scramble thank you


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to India
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 infantry moved from Sumatra to 41 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 3 carriers, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                3 fighters and 3 tactical_bombers moved from 37 Sea Zone to India
                3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Chahar to Shensi
                1 infantry moved from Kweichow to Shensi
                1 fighter moved from French Indo China to Suiyuyan
                1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
                2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to India
                1 infantry moved from Hopei to Shensi
                4 artilleries and 7 infantry moved from 39 Sea Zone to India

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 4 artilleries, 2 bombers, 7 fighters, 7 infantry and 7 tactical_bombers
                    British defend with 3 aaGuns, 1 artillery, 2 fighters, 15 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India : 2/9 hits, 1.50 expected hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits, 2.33 expected hits
                        Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 6 fighters, 7 infantry and 6 tactical_bombers in India, round 2 : 13/26 hits, 12.00 expected hits
                        UK_Pacific roll dice for 3 aaGuns, 1 artillery, 2 fighters, 15 infantry and 1 tactical_bomber in India, round 2 : 10/19 hits, 7.17 expected hits
                        7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British and 12 infantry owned by the British lost in India
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters and 6 tactical_bombers in India, round 3 : 8/16 hits, 9.17 expected hits
                        UK_Pacific roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in India, round 3 : 2/7 hits, 3.17 expected hits
                        1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 3 infantry owned by the British and 2 fighters owned by the British lost in India
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 4 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 15 infantry and 1 tactical_bomber
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 1.67 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 artillery moved from Kwangsi to Hunan
                1 aaGun and 6 infantry moved from Anhwe to Hunan
                1 tactical_bomber moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                4 fighters and 4 tactical_bombers moved from India to Shan State
                2 bombers moved from India to French Indo China
                1 fighter moved from Suiyuyan to Hopei
                1 fighter moved from Shensi to Hunan
                1 tactical_bomber moved from Shensi to Hunan
                2 fighters moved from Japan to French Indo China
                1 infantry moved from Jehol to Manchuria

    Place Units - Japanese
                1 battleship, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 65 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Chinese : -1.00
        UK_Pacific : 1.67
        AA fire in India : : 0.50
        Japanese : 0.67

    triplea_42395_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 16 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Central United States to 101 Sea Zone
                1 armour and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                3 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
                4 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 8 infantry, 3 mech_infantrys and 8 transports moved from 101 Sea Zone to 11 Sea Zone
                1 fighter moved from Eastern United States to 11 Sea Zone
                1 bomber moved from Central United States to Soviet Far East

    Place Units - Americans
                1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
                1 carrier and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Americans : 0.17
        Japanese : 0.67

    triplea_42395_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 16 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Central United States to 101 Sea Zone
                1 armour and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                3 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
                4 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 8 infantry, 3 mech_infantrys and 8 transports moved from 101 Sea Zone to 11 Sea Zone
                1 fighter moved from Eastern United States to 11 Sea Zone
                1 bomber moved from Central United States to Soviet Far East

    Place Units - Americans
                1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
                1 carrier and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Sikang
                1 artillery, 1 fighter and 13 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Purchase Units - British
                British buy 1 battleship, 1 cruiser and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 infantry
                    Japanese defend with 4 fighters and 4 tactical_bombers
                        British roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.17 expected hits
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in Shan State, round 2 : 5/8 hits, 4.67 expected hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - British
                3 infantry moved from Persia to 80 Sea Zone
                3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                3 infantry moved from 81 Sea Zone to Egypt
                2 artilleries, 1 bomber and 2 infantry moved from Trans-Jordan to Egypt
                2 armour and 1 mech_infantry moved from Iraq to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                1 cruiser moved from 81 Sea Zone to 72 Sea Zone
                1 cruiser moved from 80 Sea Zone to 72 Sea Zone
                2 destroyers moved from 80 Sea Zone to 72 Sea Zone

    Place Units - British
                1 battleship, 1 cruiser and 1 submarine placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
                British collect 33 PUs; end with 34 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    British : 0.83
        Americans : 0.17
        Japanese : 1.00

    triplea_42395_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Bessarabia to Belarus
                1 bomber moved from Southern Italy to Belarus
                1 artillery moved from Algeria to Morocco
                      Italians take Morocco from French
                3 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries moved from Northern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 artilleries and 3 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.00 expected hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Belarus
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 1/2 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Belarus to Romania
                1 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to Alexandria
                1 aaGun moved from Romania to Eastern Poland

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery placed in Northern Italy
                1 tactical_bomber placed in Southern Italy
                Italians undo move 2.
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        British : -0.33
        Russians : -0.33

    triplea_42395_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 cruiser moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    triplea_42395_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 cruiser moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42395_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shan State: 1 fighter
                EDIT: Adding units owned by Japanese to Shan State: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Combat Move - Germans
                7 infantry moved from Karelia to Novgorod
                1 armour moved from Germany to Baltic States
                1 armour moved from Germany to Baltic States
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 armour moved from Germany to 114 Sea Zone
                1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 armour moved from 115 Sea Zone to Novgorod
                14 armour moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                2 mech_infantrys moved from Eastern Poland to Novgorod
                7 bombers moved from Western Germany to Novgorod
                2 fighters and 3 tactical_bombers moved from Eastern Poland to Novgorod
                3 artilleries and 19 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Bessarabia to Ukraine
                1 fighter moved from Eastern Poland to Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Bryansk
                    Germans attack with 1 mech_infantry
                    Russians defend with 2 aaGuns
                        2 aaGuns owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns
                Battle in Novgorod
                    Germans attack with 15 armour, 7 bombers, 2 fighters, 7 infantry, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 8 armour, 2 artilleries, 1 factory_minor, 1 harbour, 16 infantry and 4 mech_infantrys
                        AA fire in Novgorod : 0/6 hits, 1.00 expected hits
                        Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 15 armour, 7 bombers, 2 fighters, 7 infantry, 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 : 15/36 hits, 16.67 expected hits
                        Russians roll dice for 2 aaGuns, 8 armour, 2 artilleries, 16 infantry and 4 mech_infantrys in Novgorod, round 2 : 11/30 hits, 11.33 expected hits
                        13 infantry owned by the Russians, 7 infantry owned by the Germans, 2 armour owned by the Germans, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                        Germans roll dice for 13 armour, 7 bombers, 2 fighters and 3 tactical_bombers in Novgorod, round 3 : 14/25 hits, 14.17 expected hits
                        Russians roll dice for 8 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Novgorod, round 3 : 3/17 hits, 7.00 expected hits
                        4 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 5 armour owned by the Russians, 2 artilleries owned by the Russians and 3 armour owned by the Germans lost in Novgorod
                        Germans roll dice for 10 armour, 7 bombers, 2 fighters and 3 tactical_bombers in Novgorod, round 4 : 12/22 hits, 12.67 expected hits
                        Russians roll dice for 3 armour in Novgorod, round 4 : 3/3 hits, 1.50 expected hits
                        3 armour owned by the Russians and 3 armour owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 7 armour, 7 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 53
                    Casualties for Germans: 8 armour, 7 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 8 armour, 2 artilleries, 16 infantry and 4 mech_infantrys
                Battle in Ukraine
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 3 artilleries and 19 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 artilleries and 19 infantry in Western Ukraine, round 2 : 6/22 hits, 4.67 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 artilleries and 18 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Baltic States
                    Germans attack with 2 armour
                    Russians defend with 1 artillery
                        Germans roll dice for 2 armour in Baltic States, round 2 : 0/2 hits, 1.00 expected hits
                        Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Germans lost in Baltic States
                        Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits
                        Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians and 1 armour owned by the Germans lost in Baltic States
                    Russians win with no units remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Western Ukraine
                2 fighters and 3 tactical_bombers moved from Novgorod to Eastern Poland
                7 bombers moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                1 submarine moved from 107 Sea Zone to 109 Sea Zone
                2 aaGuns moved from Western Germany to France
                1 fighter moved from Ukraine to Eastern Poland

    Place Units - Germans
                4 armour placed in Germany
                1 bomber and 4 mech_infantrys placed in Western Germany
                Germans undo move 2.
                1 bomber and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    Germans : -2.00
        Russians : -1.50
        AA fire in Novgorod : : -1.00

    triplea_42395_Ger4.tsvg


  • Wow, you got the worst dice in Novgorod, I actually ended with four more tanks than the average, which would’ve been three. Your one artillery in the baltic states did hit on both rounds of combat to kill both tanks I attacked it with; hopefully that’s some consolation.
    Ouch!  :|


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Archangel

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Smolensk to Russia
                2 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        Russians : -0.50

    triplea_42395_Rus4.tsvg

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