setting up
Raimo vs Jeppe test of new ideas 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Kansu to Suiyuyan
2 fighters moved from Russia to Suiyuyan
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Bryansk to RostovCombat - Russians
Battle in Suiyuyan
Russians attack with 2 fighters and 3 infantry
Japanese defend with 1 artillery, 4 infantry and 1 mech_infantry
Russians roll dice for 2 fighters and 3 infantry in Suiyuyan, round 2 : 0/5 hits
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/6 hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 2 fighters and 2 infantry in Suiyuyan, round 3 : 1/4 hits
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Suiyuyan, round 3 : 3/6 hits
1 infantry owned by the Japanese, 1 fighter owned by the Russians and 2 infantry owned by the Russians lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Russians: 1 fighter and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
4 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
4 armour moved from Archangel to Russia
2 aaGuns, 1 artillery and 8 infantry moved from Archangel to Vologda
11 infantry moved from Bryansk to Tambov
2 artilleries moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 fighter moved from Suiyuyan to KansuPlace Units - Russians
1 fighter and 9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 2 artilleries
EDIT: Adding units owned by Russians to Russia: 2 artilleries
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Siam
2 armour, 2 artilleries and 4 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Suiyuyan to Kweichow
1 artillery and 3 infantry moved from Suiyuyan to Shensi
2 bombers moved from Kiangsu to Shensi
1 artillery and 2 infantry moved from Shantung to 19 Sea Zone
1 artillery and 2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 6 infantry and 5 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 20 Sea Zone to 37 Sea Zone
3 artilleries and 7 infantry moved from 37 Sea Zone to Malaya
4 fighters moved from Kwangsi to Malaya
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 19 Sea Zone to 37 Sea Zone
1 battleship and 1 carrier moved from 6 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
3 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 artilleries and 11 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Kwangtung to KwangsiCombat - Japanese
Battle in Malaya
Japanese attack with 3 artilleries, 4 fighters and 7 infantry
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 1/3 hits
Japanese roll dice for 3 artilleries, 4 fighters and 7 infantry in Malaya, round 2 : 7/14 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 artilleries, 4 fighters and 6 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 2 artilleries and 4 infantry
British defend with 1 infantry
Japanese roll dice for 2 armour, 2 artilleries and 4 infantry in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Shensi, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 tactical_bombers in 44 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 tactical_bombers moved from 44 Sea Zone to Siam
1 fighter moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
3 fighters moved from Hunan to Siam
3 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
2 bombers moved from Shensi to Kwangsi
4 fighters moved from Malaya to 37 Sea Zone
1 aaGun moved from Buryatia to Yakut S.S.R.
2 tactical_bombers moved from Hunan to Siam
EDIT: 2 infantry moved from Malaya to SiamPlace Units - Japanese
1 airfield placed in Siam
1 armour and 2 mech_infantrys placed in Kiangsu
Japanese undo move 2.
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs -
Kom til at unloade 2xMD i Malaysia som skulle have været i Siam. Håber det er iorden jeg ændrede det.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Philippines to Szechwan
1 fighter moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Morocco, round 2 : 3/10 hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/7 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea ZonePlace Units - Americans
1 submarine and 3 transports placed in 10 Sea Zone
Americans undo move 1.
1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
7 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Suiyuyan
3 infantry moved from Kansu to Shensi
2 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 2 armour, 2 artilleries and 4 infantry
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits
Japanese roll dice for 2 armour, 2 artilleries and 4 infantry in Yunnan, round 2 : 3/8 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits
Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Yunnan, round 3 : 1/7 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits
Japanese roll dice for 2 armour, 2 artilleries and 1 infantry in Yunnan, round 4 : 3/5 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 2 armour and 1 artillery remaining. Battle score for attacker is -5
Casualties for Chinese: 7 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 5 infantry in Shensi, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 4 infantry in Shensi, round 4 : 0/4 hits
Japanese roll dice for 1 artillery in Shensi, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 3 infantry in Shensi, round 5 : 0/3 hits
Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 6 : 0/3 hits
Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 7 : 0/3 hits
Japanese roll dice for 1 artillery in Shensi, round 7 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 8 : 1/3 hits
Japanese roll dice for 1 artillery in Shensi, round 8 : 0/1 hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in Sikang
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Philippines to Szechwan
1 fighter moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Morocco, round 2 : 3/10 hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/7 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea ZonePlace Units - Americans
1 submarine and 3 transports placed in 10 Sea Zone
Americans undo move 1.
1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
7 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Suiyuyan
3 infantry moved from Kansu to Shensi
2 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 2 armour, 2 artilleries and 4 infantry
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits
Japanese roll dice for 2 armour, 2 artilleries and 4 infantry in Yunnan, round 2 : 3/8 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits
Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Yunnan, round 3 : 1/7 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits
Japanese roll dice for 2 armour, 2 artilleries and 1 infantry in Yunnan, round 4 : 3/5 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 2 armour and 1 artillery remaining. Battle score for attacker is -5
Casualties for Chinese: 7 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 5 infantry in Shensi, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 4 infantry in Shensi, round 4 : 0/4 hits
Japanese roll dice for 1 artillery in Shensi, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 3 infantry in Shensi, round 5 : 0/3 hits
Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 6 : 0/3 hits
Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 7 : 0/3 hits
Japanese roll dice for 1 artillery in Shensi, round 7 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 8 : 1/3 hits
Japanese roll dice for 1 artillery in Shensi, round 8 : 0/1 hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in Sikang
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsPurchase Units - British
British buy 1 bomber, 7 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 battleship moved from 110 Sea Zone to 125 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Scotland to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Egypt to Alexandria
2 artilleries and 2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria
1 bomber moved from Egypt to AlexandriaCombat - British
Battle in Norway
Battle in Italian Somaliland
Battle in Normandy Bordeaux
British attack with 1 armour, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 1 armour, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/9 hits
Italians roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux
British win, taking Norway from Germans, taking Italian Somaliland from Italians, taking Normandy Bordeaux from Italians with 1 armour, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Yunnan
British attack with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 armour and 1 artillery
British roll dice for 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/9 hits
Japanese roll dice for 2 armour and 1 artillery in Yunnan, round 2 : 1/3 hits
1 artillery owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Japanese: 2 armour and 1 artillery
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/5 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Kenya to Egypt
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
3 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 armour and 4 mech_infantrys moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to India
6 infantry moved from Burma to IndiaPlace Units - British
1 bomber and 7 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,6,4,6,1,3,1,2,5,6,1,4
UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Romania to Rostov
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
2 armour moved from Ukraine to Rostov
2 artilleries and 1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
1 armour, 1 artillery and 2 infantry moved from Tobruk to Libya
1 artillery moved from Algeria to Tunisia
1 bomber moved from France to United KingdomCombat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/1 hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Rostov
Italians attack with 3 armour and 1 fighter
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 3 armour and 1 fighter in Rostov, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Italians
2 aaGuns moved from France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Rostov to UkrainePlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,1,2
Italians collect 12 PUs (8 lost to blockades); end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to AlexandriaNon Combat Move - ANZAC
3 fighters moved from Java to India
1 cruiser moved from 57 Sea Zone to 39 Sea Zone
1 submarine moved from 57 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 tactical_bomber placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to AlexandriaNon Combat Move - ANZAC
3 fighters moved from Java to India
1 cruiser moved from 57 Sea Zone to 39 Sea Zone
1 submarine moved from 57 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 tactical_bomber placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Malta to GibraltarNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Germany to Norway
1 artillery moved from Finland to Norway
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 bomber moved from Germany to Norway
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Ukraine to Caucasus
2 armour moved from Ukraine to Caucasus
1 infantry moved from Greece to BulgariaCombat - Germans
Battle in Norway
Germans attack with 1 artillery, 2 bombers and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Norway, round 2 : 2/5 hits
British roll dice for 2 infantry in Norway, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Caucasus: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
2 bombers moved from Norway to Belarus
2 aaGuns, 1 armour, 5 artilleries and 8 infantry moved from Novgorod to Belarus
1 aaGun, 5 armour, 2 artilleries, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers moved from Ukraine to Rostov
3 armour moved from Romania to Belarus
1 aaGun, 2 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
1 artillery moved from France to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
EDIT: 2 armour and 1 mech_infantry moved from Caucasus to RostovPlace Units - Germans
9 infantry placed in Germany
3 armour placed in Romania
Germans undo move 2.
3 armour placed in Novgorod
3 mech_infantrys placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,6,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery and 1 infantry moved from Vologda to Archangel
1 fighter moved from Kansu to Volgograd
4 armour moved from Russia to Ukraine
Russians take Bryansk from Italians
1 fighter moved from Russia to Ukraine
1 infantry moved from Vologda to Archangel
15 infantry moved from Dzavhan to Central MongoliaCombat - Russians
Battle in Central Mongolia
Russians attack with 15 infantry
Japanese defend with 1 infantry
Russians roll dice for 15 infantry in Central Mongolia, round 2 : 2/15 hits
Japanese roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Central Mongolia
Russians win, taking Central Mongolia from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 4 armour and 1 fighter
Italians defend with 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
Russians roll dice for 4 armour and 1 fighter in Ukraine, round 2 : 2/5 hits
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Ukraine, round 2 : 1/4 hits
1 armour owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 3 armour and 1 fighter in Ukraine, round 3 : 1/4 hits
Italians roll dice for 1 artillery and 1 fighter in Ukraine, round 3 : 0/2 hits
1 artillery owned by the Italians lost in Ukraine
Russians roll dice for 3 armour and 1 fighter in Ukraine, round 4 : 1/4 hits
Italians roll dice for 1 fighter in Ukraine, round 4 : 1/1 hits
1 armour owned by the Russians and 1 fighter owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 9
Casualties for Italians: 2 artilleries, 1 fighter and 1 infantry
Casualties for Russians: 2 armour
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 6 infantry moved from Vologda to Russia
1 fighter moved from Ukraine to Russia
1 fighter moved from Volgograd to Samara
2 aaGuns and 7 infantry moved from Tambov to Russia
1 aaGun moved from Dzavhan to YeniseyPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 13 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Shantung to Hunan
Japanese take Hunan from Chinese
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Java
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 tactical_bombers moved from Kwangsi to Yunnan
3 tactical_bombers moved from Siam to Yunnan
3 fighters moved from Kwangsi to Yunnan
3 fighters moved from Siam to Yunnan
2 bombers moved from Kwangsi to Yunnan
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Siam to Yunnan
1 armour and 1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to DzavhanCombat - Japanese
Battle in Borneo
Battle in Yenisey
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Yenisey
Japanese win, taking Borneo from UK_Pacific, taking Yenisey from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Dzavhan
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Dzavhan
Japanese win, taking Dzavhan from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers
British defend with 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
AA fire in Yunnan : 2/3 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 11/16 hits
Chinese roll dice for 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Yunnan, round 2 : 3/9 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 armour owned by the Japanese, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Yunnan
Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
Casualties for Japanese: 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery and 1 fighter in Sumatra, round 3 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is -10
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 battleship and 1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Siam to Shan State
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun, 3 artilleries and 6 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 armour and 2 mech_infantrys moved from Manchuria to Ulaanbaatar
3 infantry moved from Kiangsu to Anhwe
2 bombers, 5 fighters and 6 tactical_bombers moved from Yunnan to MalayaPlace Units - Japanese
2 mech_infantrys placed in Manchuria
3 infantry placed in Shantung
3 infantry placed in Kiangsu
1 infantry placed in Manchuria
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 4 submarines and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Midway to 6 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 4 submarines and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Midway to 6 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark -
problemer med post så du får en manuel save game. :|
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Szechwan to Yunnan
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 infantry moved from Shensi to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 4 submarines and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Midway to 6 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/8 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Denmark from Germans with 1 bomber, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Norway
Americans attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits
Americans roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Norway, round 2 : 3/7 hits
Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Celebes
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Americans roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in KoreaNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Guam
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Szechwan to Yunnan
2 carriers moved from 33 Sea Zone to 6 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
3 destroyers, 4 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Szechwan to Yunnan
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 infantry moved from Shensi to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsPurchase Units - British
British buy 4 artilleries, 1 factory_minor and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 battleship moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 armour moved from Normandy Bordeaux to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 7 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from 110 Sea Zone to Germany
7 infantry moved from 113 Sea Zone to Germany
1 armour moved from 113 Sea Zone to Germany
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to Caucasus
1 cruiser moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea ZoneCombat - British
Battle in Greece
Battle in Caucasus
British attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Greece from Germans, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Germany
British attack with 1 armour, 1 bomber, 2 fighters and 7 infantry
Germans defend with 1 aaGun, 1 factory_major and 10 infantry
AA fire in Germany : 1/3 hits
1 fighter owned by the British lost in Germany
British roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 0/2 hits
British roll dice for 1 armour, 1 bomber, 1 fighter and 7 infantry in Germany, round 2 : 2/10 hits
Germans roll dice for 1 aaGun and 10 infantry in Germany, round 2 : 5/10 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 5 infantry owned by the British lost in Germany
British roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Germany, round 3 : 2/5 hits
Germans roll dice for 9 infantry in Germany, round 3 : 3/9 hits
2 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Germany
Germans win with 7 infantry remaining. Battle score for attacker is -23
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for British: 1 armour, 1 fighter and 7 infantry
1 bomber owned by the British and 1 fighter owned by the British retreatedNon Combat Move - British
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Germany to 113 Sea Zone
1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from Germany to Norway
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
6 infantry moved from India to Burma
1 bomber moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Trans-JordanPlace Units - British
2 transports placed in 110 Sea Zone
1 factory_minor placed in Persia
4 artilleries placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys -
Heldige rad…. Jeg havde 80% chance for at tage berlin :x