I voted for the RN fighting for Malta whatever. Understand that Malta was a vital part of the UK’s efforts to interrupt supplies to N Africa and so defend the Suez canal and thus the UK’s whole middle east position. I am presuming this was understood at the time - but that’s an assumption others may challenge.
Operation Market Garden
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it won’t… it does look odd, but I think I can manage the “understanding” of it. Sure its 100 meters per hex?
GG
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No it isn’t. It’s 1,000 meters per space in real life. I didn’t want to make it all the way to scale it’s already 4’ by 8’.
-LT04
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ah OK that makes sense… It looks good even though its confusing
GG
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You could try using color filters in XL that would be a bit easier on the eyes.
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Yeah I hope to finish the second half this week and I post both maps as one in color.
I’m still looking for ideas about how many points for each unit.
This next week I also want ideas about the rules.
-LT04
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current points aren’t good?
also, do you want “polders” affecting movement…?
GG
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GG,
What’s wrong with the current points?
What’s a “polders”
-LT04
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The current points are fine to me… I thought you were going to change them…
Polders are the “lowlands” in Holland, the “flooded fields” that were the reason the XXX Corps had to use the roads to get up to Arnhem… And the Polders are everywhere in Holland…
GG
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Do you think we could recreate this by putting river spaces along the roads? This way they have to follow the roads all the way to each objective city?
-LT04
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its possible! or just make it a rule that they cannot move off road without making a movement roll, or if that is too complicated make them unable to move offroad…
GG
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GG, I think I’ll just go with the movment role.
Sorry it’s taking so long. Life happened this week I’ll try harder to get it done this week.
-LT04
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I understand, Life happens every single second…