Heh, so if theres no actual ipc paper money, what do you use? I saw a pic of ipc chips somewhere on this site, is that it?
Me and my roomate have only played a&a revised, and want to pick this one up.
cardboard IC’s are lame :[
Heh, so if theres no actual ipc paper money, what do you use? I saw a pic of ipc chips somewhere on this site, is that it?
Me and my roomate have only played a&a revised, and want to pick this one up.
cardboard IC’s are lame :[
Word, ima try without this time, and hopefully surprise attack his next time im axis :-P.
haha yes,i wish i did that last game.
So do UK/allies never buy an IC?
What does the UK do about Japan IC on mainland/ invasion of India then?
Cool, yeah i should have won that game then, since japan did manage to capture and hold moscow for an entire turn before us could get to japan. I would have placed units in japan for sure with that extra cash.
He ended up wining the way we were playing, and next game i’m being allies for the first time.
In light of that, should UK buy an IC for india round 1? or ever buy one in India/for UK at all? That what my friend has been doing, granted we’ve been doing some things wrong but it seemed to work.
ok, cool.
Well we played the next turn wrong, and
Things took a turn for the worse for Axis. I bought 4 tanks 5 inf and 1 ftr in moscow, but he attacked with all his russian forces and took it over. He left the russian front line defended by a good amount of uk/us ftrs only though, but owns EE, Bel, and ukr.
I was unaware of the rule that once you take over a capitol city, they are supposed to give you their money and are not allowed to buy phase or collect money anymore.
He also sneak attacked Japan, which i left too undefended. He caught it with 3 inf +1rt and a bomb, against my 2 inf and a tank. :[
So with that scenario, i have a question, say I took Moscow with Japan, and lost Tokyo, would i be able to buy on japans turn? or do i give all my money to America and can no longer buy?
Or what if Russia took moscow back, would they be able to buy again next turn? and would they take any money from japan?
my only hope to go down through ukr, and have luck when trying to retake moscow 2 tanks+bomb vs 2 tanks, and hopefully he doesnt bring ank uk fighters back to it.
oh yes, i should have put it there thinking back.
and he put a UK1 IC in india, so it was not an option anyway. He reinforced Idia heavily, but Germany owns Africa, and will be putting pressure on India. Also, japan manage to blitz Moscow with just 3 tanks vs 1inf+rt, and take and hold(Was just planned as a distraction and +10ipc gain, but turned out way more worth it), while he moved all his russian forces into Ukrain, stupidly.
I also am wondering about your allied units being able to move into new captured zones. say russia captured bel, R4, could UK fly in and move tanks/inf in(provided they are in range) on UK4?
Ooo thanks for the replies, cleared things up! :mrgreen:
oh yes, we did the bid, i got +9 with a tank in lib, and art in japan.
We played part of a round earlier, and things went well for G1, except he was able to fortify the russian front lines so i felt i couldn’t safely counter attack what he took, or even attack Kar.
and you said to possibly put an IC in India, so i do that on J3? or is that possible to do on J2 if i took it over on J2? I didn’t think that was allowed.
And I was thinking about the new 42 version coming out later this month, but i think i’ll wait till on the consensus to see if its any fun or not.
Hey guys :)
My roommate has brought his A&A Revised edition up, and taught me how to play, not very well mind you. His only experience, really, is playing with his sister, so I can’t blame him too much. I guess he didn’t read the book too well, and I was too lazy to also. His rules sucked, and I wanted to play axis, but was crippled by this (he thought air couldn’t attack sea units, making japan useless really, and giving germany no D against invading UK forces.) Needless to say I lost a couple times before researching online the game.
My questions i have now, mostly relate to movement and transports, and i will use the G1 and J1 guide that I found on this site for examples.
1.) It says one of the must attacks is the UK BB in sz13 with 1 sub and ~4 ftrs. This question is about air flying over sea shores i guess. How many movements does it take the ftr to get from Norway. Does going offshore into a seazone take a move? If so, the ftr from Ukr is supposed to attack the UKDD in sz15? They way we were playing that ftr could not make it that far.
2.) The transports. Can they load before combat sequence? It says to use the trn + BB to attack the UKDD along with a ftr in sz15, and also unload the units from SE to attack Egy all in one turn. The way we were playing this is not possible, so i guess i would like clarifications. I can, load up the transport from units in SE, move with my BB and Ukr ftr to sz15 declaring an amphibious assault, and after taking out the DD i’m allowed to land and unload to help attack egypt with libya forces? Before this move would not be allowed.
More J1/2 related
3.)Can AC’s move thier 2 moves, and then release the ftrs on them to get closer in all in a combat move phase? If not im having touble seeing a viable and safe way for J1 to do a safe Perl attack. What units would i bring from where generally?
4.) I am under the impressions that a J1 IC, in most cases, is a bad idea. I used to think it was needed, but next game plan on doing a J2 IC instead. Where should i place it then?
Thanks for any help, and I hope my questions where clear enough :)
EDIT: Also, if i were to buy an A&A, which would most suggest. I want a more complex, but still lots of fun one. Im thinking 42.