As usual gear rolls when it doesn’t matter z12 cleared with loss of sub
NCM
3inf eca/inf wus>>wca 2inf art eus arm wus>>eca 3bmb z12>>uk
mobilize 3ss z10 2ftr z12 2inf eus
As usual gear rolls when it doesn’t matter z12 cleared with loss of sub
NCM
3inf eca/inf wus>>wca 2inf art eus arm wus>>eca 3bmb z12>>uk
mobilize 3ss z10 2ftr z12 2inf eus
BB dinged DD 2CA sunk jap sub sunk
aRolls: 2@2 3@4; Total Hits: 32@2: (1, 6)3@4: (2, 5, 2)dRolls: 1@4; Total Hits: 01@4: (5)
z12
aRolls: 3@2 3@4; Total Hits: 43@2: (2, 6, 1)3@4: (5, 1, 1)dRolls: 1@2 2@3 1@4; Total Hits: 11@2: (6)2@3: (5, 5)1@4: (1)
US 12 buy 3ss 2ftr 2inf save 0
lets blow some things up
CM
2bmb eus/bmb alg/3ss z7>>z12
Ahh, I needed another hit or 2 to make you see the light. I probably should have let you roll since you do a much better job for me. :-D
6 hits. Prob soak 1 BB, lose 5 dd or lose an AC due to subs present?
We’ll save 1 dd. Btw, there are only 5 ftrs total in the attack, not 6. The roll was correct though… 7 3’s
D Rolls: 7@2 1@3 5@4; Total Hits: 77@2: (5, 4, 4, 5, 5, 3, 1)1@3: (1)5@4: (2, 2, 4, 2, 2)
I need those soft dice for when you attack Russia. The end will come…soon enough.
UK 12 repair 1 buy 2 ftr save 4
NCM
ftr uk>>rus
mobilize 2ftr uk collect 15+4=19
@Battling:
Good game……I’ll PM you when I have time for another.
Good game, and thanks for it - I would love to play again when you have time
Excellent.
Russia on a stand down now has 14 Japs are up.
I’m fully aware of that. I wonder if this would have turned out differently if the UK fleet didn’t get blasted earlier. The sub bid seemed to slow Japan down initially, but as usual I can never coordinate the allies in tiime to save Russia. Seems like I’m very adept in prolonging the inevitable.
Good game……I’ll PM you when I have time for another.
z12 clr
NCM
inf arm eca>>uk via z2 5inf 5arm eca>>alg bmb fra>>alg fleet less 3ss z9>>z12 3ss z9>>z7
4inf wca/2arm wus>>eca wus>>wca
mobilize 2inf art 2bmb eus inf arm wus collect 43+1=44
Fra @3 bmb downed
z12
aRolls: 5@2 1@4; Total Hits: 25@2: (4, 6, 2, 1, 4)1@4: (5) Rolls: 1@2; Total Hits: 01@2: (4)
FRA damageRolls: 1@6; Total Hits: 11@6: (3)
US 11 buy 2bmb arm 3inf art save 1
CM
bmb uk sbr ger bmb wca sbr fra
5ss z10/bb z9>>z12
aa FRARolls: 1@1; Total Hits: 01@1: (6) aa GERRolls: 1@1; Total Hits: 11@1: (1)
reprieve, wca twlo 2inf
NCM
ftr wca/bmb z46>>wus inf wus>>wca arm wus>>eus
fleet less ss z6>>z5
fleet z12>>z10 aa alg>>eus
mobilize 5inf eus 10 inf wus collect 41
waste of your whiff.
aRolls: 3@1 3@3; Total Hits: 23@1: (3, 2, 1)3@3: (2, 4, 4)dRolls: 1@3; Total Hits: 01@3: (6)
WCA 2
aRolls: 3@1 3@3; Total Hits: 03@1: (6, 6, 5)3@3: (6, 4, 6)dRolls: 1@3; Total Hits: 01@3: (6)
WCA
aRolls: 5@1 3@3; Total Hits: 35@1: (4, 4, 2, 2, 5)3@3: (3, 3, 3) dRolls: 3@2 1@3; Total Hits: 23@2: (4, 1, 4)1@3: (1)
US 11 buy 15inf save 0
CM
arm mex/5inf arm wus/ftr z12>>wca
bmb wus>>z46 autokill