@jdow ouch.
Posts made by allweneedislove
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RE: Wanted: battle box
Dang, looks like i just missed out.
I hope Big E is enjoying it.I know the guadalcanal forum had lots of people saying it’s the worst a&a game. Hopefully someone that doesn’t enjoy the game will be able to help me out.
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RE: Wanted: battle box
@CWO:
Thanks for all the good ideas reaper!
But I still want the box, I find it quick and most importantly fun to reveal the dice one at a time.
Midnight Reaper’s first proposed option, which basically involves cloning the box to produce a duplicate, actually has a long-term advantage: once you’ve obtained the scans and have worked out the details of producing a clone, you’ll be able to produce as many as you want from now into the future. From your posts, I get the impression that your OOB battle box is worn out because it gets heavy use; if you simply replace it with an OOB battle box purchased from someone who’s willing to part with their copy, the same wearing-out fate will ultimately befall it and you’ll once again have to try to purchase a replacement from somebody. If AAG was still in print, this wouldn’t be a problem…but since it’s out of print, there’s a ceiling on how many original battle boxes exist in the first place. Producing your own version and creating a new copy as required would solve the problem permanently. And in fact, you could take the concept further and produce a sturdy one (made of thin balsa wood rather than cardboard, with some felt added to reduce the rattling sound) which would last indefinitely.
I love reapers first idea
“1) You could scan the sides of the box, put them on sticker paper, find a new box, and sticker the new box with the look of the old box.”But it’s find a new box part that I want help with.
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RE: Wanted: battle box
Thanks for all the good ideas reaper!
But I still want the box, I find it quick and most importantly fun to reveal the dice one at a time.
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RE: Wanted: battle box
Unfortunately in personal messages cminke never had the box.
Does anyone have one they want to sell or trade?
I love this game but my box is falling apart.
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RE: 18L Axis Dominion(Allies) vs AllWeNeedIsLove (Axis +3) BM3
hmmm tough move with that tempting target, i will have to think about this move more.
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RE: 18L Axis Dominion(Allies) vs AllWeNeedIsLove (Axis +3) BM3
Yes, sorry for the long delay, I should get the move tonight
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RE: 18L Axis Dominion(Allies) vs AllWeNeedIsLove (Axis +3) BM3
Sir, it appears to me you need more than love to overcome that Allied-Cash-Beast :-)
The Axis need to be ruthless and make progress!
nah the axis are pacifists.
if these ruthless allies would just layoff we could all get along. -
RE: 18L Axis Dominion(Allies) vs AllWeNeedIsLove (Axis +3) BM3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 marines; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Libya to Tobruk
1 bomber moved from Southern Italy to Tobruk
2 armour, 2 artilleries and 1 mech_infantry moved from Libya to TunisiaCombat - Italians
Battle in Tobruk
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Tobruk, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Tobruk, round 3 : 2/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 2 armour, 2 artilleries and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 armour and 2 mech_infantrys moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 aaGun and 2 artilleries moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Italians
3 marines placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,4
Italians collect 8 PUs (4 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Italians : -0.67
British : -0.67
Americans : -0.33 -
RE: 18L Axis Dominion(Allies) vs AllWeNeedIsLove (Axis +3) BM3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens;
Japanese buy 4 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
4 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Kwangsi to Sumatra
1 tactical_bomber moved from Kwangsi to 41 Sea Zone
2 fighters and 3 tactical_bombers moved from Kwangsi to Burma
2 fighters moved from 37 Sea Zone to Java
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Sumatra
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 2 bombers and 2 infantry in Sumatra, round 3 : 3/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/7 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 4 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 aaGun and 6 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 tactical_bomber moved from Japan to 35 Sea Zone
1 carrier and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Malaya
3 mech_infantrys moved from Malaya to Yunnan
2 fighters and 3 tactical_bombers moved from Burma to Kwangsi
2 carriers moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
2 bombers moved from Sumatra to Malaya
1 fighter moved from Korea to Japan
2 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
4 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans : -1.33
ANZAC : -1.00
UK_Pacific : -0.67
Japanese : 3.17 -
RE: 18L Axis Dominion(Allies) vs AllWeNeedIsLove (Axis +3) BM3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Smolensk
2 infantry moved from Archangel to Belarus
1 mech_infantry moved from Novgorod to Belarus
2 tactical_bombers moved from Novgorod to Belarus
2 bombers moved from Western Germany to Ukraine
2 bombers moved from Novgorod to Smolensk
1 bomber moved from Western Ukraine to Belarus
1 bomber moved from Western Ukraine to Smolensk
3 infantry moved from Western Ukraine to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 3 bombers and 2 infantry
Russians defend with 2 artilleries
Germans roll dice for 3 bombers and 2 infantry in Smolensk, round 2 : 4/5 hits, 2.33 expected hits
Russians roll dice for 2 artilleries in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Belarus
Germans attack with 1 bomber, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 tactical_bombers moved from Belarus to Western Germany
1 mech_infantry moved from Western Germany to Yugoslavia
1 aaGun and 4 mech_infantrys moved from Western Germany to Northern Italy
1 bomber moved from Belarus to Western Ukraine
2 bombers moved from Ukraine to Western Ukraine
3 bombers moved from Smolensk to Western UkrainePlace Units - Germans
3 mech_infantrys placed in Novgorod
2 bombers, 2 fighters and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 1.67
Russians : -0.67 -
RE: 18L Axis Dominion(Allies) vs AllWeNeedIsLove (Axis +3) BM3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Northern Italy to Bulgaria
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : 0.67
Americans : 1.33 -
RE: 18L Axis Dominion(Allies) vs AllWeNeedIsLove (Axis +3) BM3
looks like nightfall came early
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RE: 18L Axis Dominion(Allies) vs AllWeNeedIsLove (Axis +3) BM3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
2 fighters and 4 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from 37 Sea Zone to Burma
1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
2 bombers moved from Kwangsi to 21 Sea Zone
1 fighter moved from 37 Sea Zone to BurmaCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 5/10 hits, 5.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 21 Sea Zone, round 3 : 4/4 hits, 2.17 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Burma to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to Yunnan
2 fighters and 4 tactical_bombers moved from Burma to Kwangsi
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Suiyuyan to Hopei
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 bombers moved from 21 Sea Zone to Kwangsi
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to Japan
1 fighter moved from 21 Sea Zone to PhilippinesPlace Units - Japanese
3 mech_infantrys placed in Malaya
1 factory_minor placed in French Indo China
1 artillery and 3 infantry placed in Japan
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans : -0.67
UK_Pacific : 0.33
Japanese : 0.00 -
RE: 18L Axis Dominion(Allies) vs AllWeNeedIsLove (Axis +3) BM3
i hope you are having a good easter, i should get the move to you tonight.
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RE: 18L Axis Dominion(Allies) vs AllWeNeedIsLove (Axis +3) BM3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 tactical_bombers moved from Eastern Poland to Smolensk
2 bombers moved from Western Germany to Smolensk
2 bombers moved from Western Germany to Rostov
2 infantry moved from Ukraine to Rostov
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 3 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Rostov
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers, 3 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 3 infantry
AA fire in Smolensk : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 2 bombers, 3 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/8 hits, 3.33 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Smolensk, round 3 : 2/6 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
1 aaGun moved from Belarus to Smolensk
1 armour moved from Ukraine to Western Ukraine
2 bombers moved from Rostov to Western Ukraine
2 tactical_bombers moved from Smolensk to Novgorod
2 bombers moved from Smolensk to Novgorod
3 infantry moved from Novgorod to Belarus
5 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Poland to Western Ukraine
4 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Southern Italy to Western Germany
1 aaGun moved from Belarus to NovgorodPlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 bombers and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : -2.00
AA fire in Smolensk : : -0.50
Russians : 0.67 -
RE: 18L Axis Dominion(Allies) vs AllWeNeedIsLove (Axis +3) BM3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 artilleries and 2 infantry moved from Tobruk to Libya
1 infantry moved from Yugoslavia to Bulgaria
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 95 Sea Zone to 93 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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RE: 18L Axis Dominion(Allies) vs AllWeNeedIsLove (Axis +3) BM3
I had to make a noncombat edit.
I moved sub from sz6 to sz35.
I’m not sure why triplea didn’t let me so I just edited it.
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RE: 18L Axis Dominion(Allies) vs AllWeNeedIsLove (Axis +3) BM3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
2 bombers moved from Kwangsi to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in Guam
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win, taking Guam from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiserNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
1 aaGun and 1 infantry moved from Manchuria to Korea
1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 44 Sea Zone to 37 Sea Zone
2 bombers moved from 44 Sea Zone to Kwangsi
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Hunan to Korea
1 tactical_bomber moved from Kwangsi to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
EDIT: 1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
4 infantry placed in Japan
3 destroyers, 1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans : 0.67
Japanese : 3.00 -
RE: 18L Axis Dominion(Allies) vs AllWeNeedIsLove (Axis +3) BM3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
9 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Ukraine
14 armour, 9 artilleries, 15 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 artilleries moved from Bessarabia to Western Ukraine
5 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Karelia to Novgorod
1 artillery and 3 infantry moved from Baltic States to Belarus
1 tactical_bomber moved from Poland to Belarus
1 tactical_bomber moved from Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 3 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 4/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Belarus to Eastern Poland
3 aaGuns moved from Baltic States to Belarus
4 mech_infantrys moved from Poland to Western Ukraine
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Poland to Western Germany
1 aaGun moved from France to Western Germany
1 artillery moved from Northern Italy to France
1 tactical_bomber moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Northern Italy to Western GermanyPlace Units - Germans
3 infantry placed in France
2 bombers, 1 mech_infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 2.00
Russians : -0.33