@Private-Panic You’ll have to let me use them sometime!
Entek
@Entek
Best posts made by Entek
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RE: 1914 Dom. NML 8 Players
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RE: NML 1914 game 13
@Private-Panic fine with me. I’m in the process of moving house so it’ll probably be tomorrow until I can do it.
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RE: dawgoneit -VS- Entek 1914 no mans land.
@dawgoneit Yeah, why don’t we try the same sides again.
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RE: WaW Team Game III
Somehow I completely forgot that I was Russia when I read that. I’m afk at the moment and should be able to give you an OOL later today.
Thanks Whitt for the reminder!
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RE: Napoleon 8 Players Game #12
@Wittmann I’m just trying to imagine a 16 poster bed…
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RE: 1914 NML - Total Annihilation
@redrum updating Java seems to have fixed the issue. Thank you!
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RE: 1914 NML - Total Annihilation
I’ve got my issue resolved so when it comes back to Italy I’ll be able to do my turn!
Latest posts made by Entek
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RE: Dawg v Entek W@W! redemption
@dawgoneit Please use the second post, there was a placement edit
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RE: Dawg v Entek W@W! redemption
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Germans 2 Artillerys, 2 Elites and 17 Infantrys moved from Kursk to Tula 2 ArmoredCars moved from Leningrad to S.Karelia 2 Infantrys moved from Leningrad to S.Karelia 3 Artillerys, 2 Elites and 4 Infantrys moved from Kiev to Kursk 2 HeavyTanks moved from Warsaw to Minsk 1 Artillery, 1 Elite and 2 Infantrys moved from Brest to Minsk 2 HeavyTanks and 2 Tanks moved from Vinnytsia to Kursk 2 Tanks moved from Warsaw to Minsk 2 Mech.Infs moved from Krakow to Smolensk 3 ArmoredCars moved from Krakow to Minsk 1 Infantry moved from Krakow to Brest 2 JetFighters moved from 22 Sea Zone to London 1 Adv.Fighter moved from Netherlands to London 6 Adv.Fighters moved from Netherlands to London 1 Bomber moved from Hamburg to London 1 Infantry moved from Dover to London 5 Artillerys and 5 Infantrys moved from Manchester to London 11 Infantrys and 2 Mech.Infs moved from Languedoc to Aragon 8 Infantrys moved from Provence to Lombardy 8 Infantrys moved from Languedoc to Provence 8 Infantrys moved from Aquitaine to Languedoc 8 Infantrys moved from Brittany to Aquitaine 8 Infantrys moved from Aquitaine to Navarre 3 Artillerys and 8 Infantrys moved from Normandy to Brittany 8 Infantrys moved from Paris to Normandy 3 Infantrys moved from Rhine to Netherlands 1 Artillery moved from Rhine to Netherlands 2 Mech.Infs moved from Bohemia to Tuscany 1 ArmoredCar moved from Silesia to Brest 1 Bomber moved from Bohemia to Languedoc Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 Bombers, 3 Destroyers, 30 Infantrys, 2 JetFighters, 3 S.Submarines and 3 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in London Germans attack with 7 Adv.Fighters, 5 Artillerys, 1 Bomber, 6 Infantrys and 2 JetFighters British defend with 1 AAGun, 1 Factory, 8 Fighters and 8 Infantrys British roll AA dice in London : 1/10 hits, 1.67 expected hits 1 Adv.Fighter owned by the Germans lost in London Germans roll dice for 6 Adv.Fighters, 5 Artillerys, 1 Bomber, 6 Infantrys and 2 JetFighters in London, round 2 : 9/20 hits, 8.50 expected hits British roll dice for 8 Fighters and 8 Infantrys in London, round 2 : 9/16 hits, 6.67 expected hits 3 Artillerys owned by the Germans and 6 Infantrys owned by the Germans lost in London 1 Fighter owned by the British and 8 Infantrys owned by the British lost in London Germans roll dice for 6 Adv.Fighters, 2 Artillerys, 1 Bomber and 2 JetFighters in London, round 3 : 7/11 hits, 5.67 expected hits British roll dice for 7 Fighters in London, round 3 : 3/7 hits, 3.50 expected hits 3 Adv.Fighters owned by the Germans lost in London 7 Fighters owned by the British lost in London Germans captures 99PUs while taking British capital Germans win, taking London from British with 3 Adv.Fighters, 2 Artillerys, 1 Bomber and 2 JetFighters remaining. Battle score for attacker is 16 Casualties for Germans: 4 Adv.Fighters, 3 Artillerys and 6 Infantrys Casualties for British: 8 Fighters and 8 Infantrys Battle in Aragon Germans attack with 11 Infantrys and 2 Mech.Infs Neutral defend with 2 Bunkers and 3 Infantrys Germans roll dice for 11 Infantrys and 2 Mech.Infs in Aragon, round 2 : 4/13 hits, 2.83 expected hits Units damaged: 2 Bunkers owned by the Neutral Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 3/5 hits, 2.00 expected hits 3 Infantrys owned by the Germans lost in Aragon 2 Infantrys owned by the Neutral lost in Aragon Germans roll dice for 8 Infantrys and 2 Mech.Infs in Aragon, round 3 : 0/10 hits, 2.33 expected hits Neutral roll dice for 2 Bunkers and 1 Infantry in Aragon, round 3 : 3/3 hits, 1.33 expected hits 3 Infantrys owned by the Germans lost in Aragon Germans roll dice for 5 Infantrys and 2 Mech.Infs in Aragon, round 4 : 1/7 hits, 1.83 expected hits Neutral roll dice for 2 Bunkers and 1 Infantry in Aragon, round 4 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Germans lost in Aragon 1 Infantry owned by the Neutral lost in Aragon Germans roll dice for 3 Infantrys and 2 Mech.Infs in Aragon, round 5 : 1/5 hits, 1.50 expected hits Neutral roll dice for 2 Bunkers in Aragon, round 5 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Aragon 1 Bunker owned by the Neutral lost in Aragon Germans roll dice for 1 Infantry and 2 Mech.Infs in Aragon, round 6 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in Aragon, round 6 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Aragon Germans loses 0 PUs for violating Aragons neutrality. Germans win, taking Aragon from Neutral with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is -2 Casualties for Germans: 10 Infantrys Casualties for Neutral: 2 Bunkers and 3 Infantrys Battle in Navarre Germans attack with 8 Infantrys Neutral defend with 2 Bunkers Germans roll dice for 8 Infantrys in Navarre, round 2 : 1/8 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 2 Bunkers in Navarre, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Navarre Germans roll dice for 6 Infantrys in Navarre, round 3 : 1/6 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 2 Bunkers in Navarre, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Navarre Germans roll dice for 5 Infantrys in Navarre, round 4 : 0/5 hits, 0.83 expected hits Neutral roll dice for 2 Bunkers in Navarre, round 4 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Navarre Germans roll dice for 4 Infantrys in Navarre, round 5 : 2/4 hits, 0.67 expected hits Neutral roll dice for 2 Bunkers in Navarre, round 5 : 0/2 hits, 1.00 expected hits 2 Bunkers owned by the Neutral lost in Navarre Germans loses 0 PUs for violating Navarres neutrality. Germans win, taking Navarre from Neutral with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 4 Infantrys Casualties for Neutral: 2 Bunkers Non Combat Move - Germans 1 Bomber moved from London to Manchester 3 Adv.Fighters moved from London to Manchester 2 JetFighters moved from London to Manchester Place Units - Germans 3 Destroyers and 3 Transports placed in 22 Sea Zone 2 S.Submarines placed in 43 Sea Zone 1 S.Submarine placed in 20 Sea Zone 4 Infantrys placed in Leningrad 4 Infantrys placed in Warsaw 5 Infantrys placed in Bohemia 8 Infantrys placed in Paris 2 Infantrys placed in Normandy 3 Infantrys placed in Bavaria 4 Infantrys placed in Rhine 2 Adv.Fighters, 2 Bombers and 2 JetFighters placed in Berlin Turn Complete - Germans Germans collect 142 PUs; end with 241 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Paris: 4 Infantrys EDIT: Adding units owned by Germans to Manchester: 4 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.67 Germans regular : 0.50 Neutral regular : 3.83 British regular : 1.83
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RE: Dawg v Entek W@W! redemption
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Germans 2 Artillerys, 2 Elites and 17 Infantrys moved from Kursk to Tula 2 ArmoredCars moved from Leningrad to S.Karelia 2 Infantrys moved from Leningrad to S.Karelia 3 Artillerys, 2 Elites and 4 Infantrys moved from Kiev to Kursk 2 HeavyTanks moved from Warsaw to Minsk 1 Artillery, 1 Elite and 2 Infantrys moved from Brest to Minsk 2 HeavyTanks and 2 Tanks moved from Vinnytsia to Kursk 2 Tanks moved from Warsaw to Minsk 2 Mech.Infs moved from Krakow to Smolensk 3 ArmoredCars moved from Krakow to Minsk 1 Infantry moved from Krakow to Brest 2 JetFighters moved from 22 Sea Zone to London 1 Adv.Fighter moved from Netherlands to London 6 Adv.Fighters moved from Netherlands to London 1 Bomber moved from Hamburg to London 1 Infantry moved from Dover to London 5 Artillerys and 5 Infantrys moved from Manchester to London 11 Infantrys and 2 Mech.Infs moved from Languedoc to Aragon 8 Infantrys moved from Provence to Lombardy 8 Infantrys moved from Languedoc to Provence 8 Infantrys moved from Aquitaine to Languedoc 8 Infantrys moved from Brittany to Aquitaine 8 Infantrys moved from Aquitaine to Navarre 3 Artillerys and 8 Infantrys moved from Normandy to Brittany 8 Infantrys moved from Paris to Normandy 3 Infantrys moved from Rhine to Netherlands 1 Artillery moved from Rhine to Netherlands 2 Mech.Infs moved from Bohemia to Tuscany 1 ArmoredCar moved from Silesia to Brest 1 Bomber moved from Bohemia to Languedoc Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 Bombers, 3 Destroyers, 30 Infantrys, 2 JetFighters, 3 S.Submarines and 3 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in London Germans attack with 7 Adv.Fighters, 5 Artillerys, 1 Bomber, 6 Infantrys and 2 JetFighters British defend with 1 AAGun, 1 Factory, 8 Fighters and 8 Infantrys British roll AA dice in London : 1/10 hits, 1.67 expected hits 1 Adv.Fighter owned by the Germans lost in London Germans roll dice for 6 Adv.Fighters, 5 Artillerys, 1 Bomber, 6 Infantrys and 2 JetFighters in London, round 2 : 9/20 hits, 8.50 expected hits British roll dice for 8 Fighters and 8 Infantrys in London, round 2 : 9/16 hits, 6.67 expected hits 3 Artillerys owned by the Germans and 6 Infantrys owned by the Germans lost in London 1 Fighter owned by the British and 8 Infantrys owned by the British lost in London Germans roll dice for 6 Adv.Fighters, 2 Artillerys, 1 Bomber and 2 JetFighters in London, round 3 : 7/11 hits, 5.67 expected hits British roll dice for 7 Fighters in London, round 3 : 3/7 hits, 3.50 expected hits 3 Adv.Fighters owned by the Germans lost in London 7 Fighters owned by the British lost in London Germans captures 99PUs while taking British capital Germans win, taking London from British with 3 Adv.Fighters, 2 Artillerys, 1 Bomber and 2 JetFighters remaining. Battle score for attacker is 16 Casualties for Germans: 4 Adv.Fighters, 3 Artillerys and 6 Infantrys Casualties for British: 8 Fighters and 8 Infantrys Battle in Aragon Germans attack with 11 Infantrys and 2 Mech.Infs Neutral defend with 2 Bunkers and 3 Infantrys Germans roll dice for 11 Infantrys and 2 Mech.Infs in Aragon, round 2 : 4/13 hits, 2.83 expected hits Units damaged: 2 Bunkers owned by the Neutral Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 3/5 hits, 2.00 expected hits 3 Infantrys owned by the Germans lost in Aragon 2 Infantrys owned by the Neutral lost in Aragon Germans roll dice for 8 Infantrys and 2 Mech.Infs in Aragon, round 3 : 0/10 hits, 2.33 expected hits Neutral roll dice for 2 Bunkers and 1 Infantry in Aragon, round 3 : 3/3 hits, 1.33 expected hits 3 Infantrys owned by the Germans lost in Aragon Germans roll dice for 5 Infantrys and 2 Mech.Infs in Aragon, round 4 : 1/7 hits, 1.83 expected hits Neutral roll dice for 2 Bunkers and 1 Infantry in Aragon, round 4 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Germans lost in Aragon 1 Infantry owned by the Neutral lost in Aragon Germans roll dice for 3 Infantrys and 2 Mech.Infs in Aragon, round 5 : 1/5 hits, 1.50 expected hits Neutral roll dice for 2 Bunkers in Aragon, round 5 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Aragon 1 Bunker owned by the Neutral lost in Aragon Germans roll dice for 1 Infantry and 2 Mech.Infs in Aragon, round 6 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in Aragon, round 6 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Aragon Germans loses 0 PUs for violating Aragons neutrality. Germans win, taking Aragon from Neutral with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is -2 Casualties for Germans: 10 Infantrys Casualties for Neutral: 2 Bunkers and 3 Infantrys Battle in Navarre Germans attack with 8 Infantrys Neutral defend with 2 Bunkers Germans roll dice for 8 Infantrys in Navarre, round 2 : 1/8 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 2 Bunkers in Navarre, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Navarre Germans roll dice for 6 Infantrys in Navarre, round 3 : 1/6 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 2 Bunkers in Navarre, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Navarre Germans roll dice for 5 Infantrys in Navarre, round 4 : 0/5 hits, 0.83 expected hits Neutral roll dice for 2 Bunkers in Navarre, round 4 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Navarre Germans roll dice for 4 Infantrys in Navarre, round 5 : 2/4 hits, 0.67 expected hits Neutral roll dice for 2 Bunkers in Navarre, round 5 : 0/2 hits, 1.00 expected hits 2 Bunkers owned by the Neutral lost in Navarre Germans loses 0 PUs for violating Navarres neutrality. Germans win, taking Navarre from Neutral with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 4 Infantrys Casualties for Neutral: 2 Bunkers Non Combat Move - Germans 1 Bomber moved from London to Manchester 3 Adv.Fighters moved from London to Manchester 2 JetFighters moved from London to Manchester Place Units - Germans 3 Destroyers and 3 Transports placed in 22 Sea Zone 2 S.Submarines placed in 43 Sea Zone 1 S.Submarine placed in 20 Sea Zone 4 Infantrys placed in Leningrad 4 Infantrys placed in Warsaw 5 Infantrys placed in Bohemia 8 Infantrys placed in Paris 2 Infantrys placed in Normandy 3 Infantrys placed in Bavaria 4 Infantrys placed in Rhine 2 Adv.Fighters, 2 Bombers and 2 JetFighters placed in Berlin Turn Complete - Germans Germans collect 142 PUs; end with 241 PUs
Combat Hit Differential Summary :
British AA : -0.67 Germans regular : 0.50 Neutral regular : 3.83 British regular : 1.83
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RE: dawgoneit Axis -VS- entek Allies TRS I'll get you this time.
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Russians 2 Infantrys moved from Tulun to Ustkut 1 Artillery, 1 Elite, 9 Infantrys, 8 Mech.Infs and 4 Tanks moved from Jinan to Hsingan 3 Mech.Infs moved from Tulun to Hsingan 1 EarlyFighter moved from Ulaan Ude to Hsingan 1 Elite moved from Tulun to Ustkut 3 Infantrys moved from Ulaan Ude to Irkutsk 3 Infantrys moved from Ulaan Ude to Quingdao Purchase Units - Russians Russians buy 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Ustkut Russians attack with 1 Elite and 2 Infantrys Masaharu defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Elite and 2 Infantrys in Ustkut, round 2 : 2/3 hits, 0.83 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Ustkut, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Ustkut 1 Infantry owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Ustkut Russians win, taking Ustkut from Masaharu with 1 Elite remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Masaharu: 1 Artillery and 1 Infantry Battle in Irkutsk Russians attack with 3 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 3 Infantrys in Irkutsk, round 2 : 1/3 hits, 0.50 expected hits Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Irkutsk Russians win, taking Irkutsk from Masaharu with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Battle in Quingdao Russians attack with 3 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 3 Infantrys in Quingdao, round 2 : 0/3 hits, 0.50 expected hits Masaharu roll dice for 1 Infantry in Quingdao, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Quingdao, round 3 : 1/3 hits, 0.50 expected hits Masaharu roll dice for 1 Infantry in Quingdao, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Battle in Hsingan Russians attack with 1 Artillery, 1 EarlyFighter, 1 Elite, 9 Infantrys, 11 Mech.Infs and 4 Tanks Masaharu defend with 3 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 9 Infantrys, 2 Marines and 8 Tanks Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Elite, 9 Infantrys, 11 Mech.Infs and 4 Tanks in Hsingan, round 2 : 11/27 hits, 10.00 expected hits Units damaged: 1 Bunker owned by the Masaharu Masaharu roll dice for 3 Artillerys, 1 Bunker, 1 Elite, 9 Infantrys, 2 Marines and 8 Tanks in Hsingan, round 2 : 11/24 hits, 9.50 expected hits 9 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Mech.Inf owned by the Russians lost in Hsingan 1 Marine owned by the Masaharu and 9 Infantrys owned by the Masaharu lost in Hsingan Russians roll dice for 1 EarlyFighter, 1 Elite, 10 Mech.Infs and 4 Tanks in Hsingan, round 3 : 5/16 hits, 6.33 expected hits Masaharu roll dice for 3 Artillerys, 1 Bunker, 1 Elite, 1 Marine and 8 Tanks in Hsingan, round 3 : 6/14 hits, 6.17 expected hits 6 Mech.Infs owned by the Russians lost in Hsingan 1 Elite owned by the Masaharu, 1 Marine owned by the Masaharu and 3 Artillerys owned by the Masaharu lost in Hsingan Russians roll dice for 1 EarlyFighter, 1 Elite, 4 Mech.Infs and 4 Tanks in Hsingan, round 4 : 5/10 hits, 4.33 expected hits Masaharu roll dice for 1 Bunker and 8 Tanks in Hsingan, round 4 : 4/9 hits, 4.50 expected hits 4 Mech.Infs owned by the Russians lost in Hsingan 5 Tanks owned by the Masaharu lost in Hsingan Russians roll dice for 1 EarlyFighter, 1 Elite and 4 Tanks in Hsingan, round 5 : 3/6 hits, 2.83 expected hits Masaharu roll dice for 1 Bunker and 3 Tanks in Hsingan, round 5 : 2/4 hits, 2.00 expected hits 1 Elite owned by the Russians and 1 EarlyFighter owned by the Russians lost in Hsingan 3 Tanks owned by the Masaharu lost in Hsingan Russians roll dice for 4 Tanks in Hsingan, round 6 : 1/4 hits, 2.00 expected hits Masaharu roll dice for 1 Bunker in Hsingan, round 6 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Masaharu lost in Hsingan Russians win, taking Hsingan from Masaharu with 4 Tanks remaining. Battle score for attacker is -3 Casualties for Russians: 1 Artillery, 1 EarlyFighter, 1 Elite, 9 Infantrys and 11 Mech.Infs Casualties for Masaharu: 3 Artillerys, 1 Bunker, 1 Elite, 9 Infantrys, 2 Marines and 8 Tanks Non Combat Move - Russians 3 Infantrys moved from Tulun to Ulaan Ude 1 Elite moved from Kaask to Tulun 5 Infantrys moved from Kaask to Tulun 1 Infantry moved from Kyzyl to Kaask 2 Mech.Infs moved from Achinsk to Tulun 2 Infantrys moved from Achinsk to Kyzyl Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 2 Infantrys and 2 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.67 Russians regular : 1.17
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RE: Dawg v Entek W@W! redemption
TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Thai 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Infantrys moved from 105 Sea Zone to S.French Indochina 1 Fighter moved from Bangkok to S.French Indochina 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok Purchase Units - Thai Thai buy 1 Bunker and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.French Indochina Thai attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Fighter and 2 Infantrys in S.French Indochina, round 2 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 2 Infantrys in S.French Indochina, round 3 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 2 Infantrys in S.French Indochina, round 4 : 1/3 hits, 0.67 expected hits French roll dice for 1 Infantry in S.French Indochina, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.French Indochina 1 Infantry owned by the British lost in S.French Indochina Thai win, taking S.French Indochina from French with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Battle in Lombok Thai attack with 2 Infantrys Anzac defend with 1 Infantry Thai roll dice for 2 Infantrys in Lombok, round 2 : 0/2 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Lombok Thai roll dice for 1 Infantry in Lombok, round 3 : 1/1 hits, 0.17 expected hits Dutch roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Lombok Thai win, taking Lombok from Dutch with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Thai 1 Infantry moved from Bangkok to S.Thailand 1 Fighter moved from S.French Indochina to Bangkok Place Units - Thai 1 Bunker placed in S.Thailand 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : 0.00 Thai regular : -0.50 Dutch regular : 0.33
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RE: Dawg v Entek W@W! redemption
TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Romanians 2 Elites and 4 Infantrys moved from Donetsk to Rostov 3 Artillerys, 2 Elites, 1 Mech.Inf and 1 Tank moved from Kursk to Tula 1 Elite and 2 Infantrys moved from Odessa to Donetsk 2 Artillerys moved from E.Romania to Odessa 4 Infantrys moved from E.Romania to Odessa 1 Elite moved from E.Romania to Odessa 2 ArmoredCars moved from W.Romania to Odessa 1 Elite moved from W.Romania to E.Romania 2 Infantrys moved from Bulgaria to E.Romania 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 ArmoredCars, 1 Elite, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Tula Romanians attack with 3 Artillerys, 2 Elites, 1 Mech.Inf and 1 Tank Russians defend with 1 AAGun, 2 HeavyTanks and 2 Tanks Romanians roll dice for 3 Artillerys, 2 Elites, 1 Mech.Inf and 1 Tank in Tula, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 2 HeavyTanks and 2 Tanks in Tula, round 2 : 2/4 hits, 2.33 expected hits 2 Artillerys owned by the Romanians lost in Tula 1 HeavyTank owned by the Russians and 2 Tanks owned by the Russians lost in Tula Romanians roll dice for 1 Artillery, 2 Elites, 1 Mech.Inf and 1 Tank in Tula, round 3 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 HeavyTank in Tula, round 3 : 1/1 hits, 0.67 expected hits 1 Elite owned by the Romanians lost in Tula 1 HeavyTank owned by the Russians lost in Tula Romanians win, taking Tula from Russians with 1 Artillery, 1 Elite, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 13 Casualties for Romanians: 2 Artillerys and 1 Elite Casualties for Russians: 2 HeavyTanks and 2 Tanks Battle in Rostov Romanians attack with 2 Elites and 4 Infantrys Russians defend with 1 Infantry Romanians roll dice for 2 Elites and 4 Infantrys in Rostov, round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 2 Elites and 4 Infantrys in Rostov, round 3 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Rostov Romanians win, taking Rostov from Russians with 2 Elites and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 ArmoredCar moved from Smolensk to Yaroslavl Place Units - Romanians 2 ArmoredCars, 1 Elite and 1 Tank placed in Bucharest 1 Mech.Inf placed in W.Romania Turn Complete - Romanians Romanians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Romanians regular : -0.67 Russians regular : -0.67
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RE: Dawg v Entek W@W! redemption
TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Finns 2 Infantrys moved from N.Karelia to S.Karelia 2 ArmoredCars and 1 Tank moved from Kotka to S.Karelia 2 Elites and 3 Infantrys moved from Oulu to N.Karelia 3 Infantrys moved from Tampere to Oulu 1 Tank moved from Helsinki to Oulu 2 Infantrys moved from Helsinki to Tampere 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Mech.Inf moved from S.Karelia to Yaroslavl Finns take Yaroslavl from Russians 1 Mech.Inf moved from Yaroslavl to Kursk 1 Mech.Inf moved from Kursk to Rostov Purchase Units - Finns Finns buy 1 Adv.Fighter and 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Rostov Finns attack with 1 Mech.Inf Russians defend with 1 Infantry Finns roll dice for 1 Mech.Inf in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Mech.Inf in Rostov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Finns lost in Rostov Russians win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Finns: 1 Mech.Inf Non Combat Move - Finns Place Units - Finns 1 Adv.Fighter and 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Finns regular : -0.67 Russians regular : 0.33
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RE: dawgoneit Axis -VS- entek Allies TRS I'll get you this time.
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Americans 2 Marines moved from Wake to sz19 2 Marines and 2 S.Subs moved from sz19 to sz78 1 Bomber moved from Marcus to sz78 3 Fighters moved from sz19 to sz78 1 Marine moved from sz78 to S.Japan 1 Marine moved from sz78 to Japan 1 Artillery and 6 Infantrys moved from Palana to Magadan 2 B.Transports moved from sz4 to sz5 2 Artillerys moved from N.Canada to sz5 5 Infantrys moved from N.Canada to sz5 2 Artillerys, 2 B.Transports and 5 Infantrys moved from sz5 to sz4 2 Artillerys and 5 Infantrys moved from sz4 to Palana 6 Infantrys moved from N.Canada to Anchorage 2 B.Transports moved from sz14 to sz23 8 Infantrys moved from San Francisco to sz23 2 B.Transports and 8 Infantrys moved from sz23 to sz14 7 Infantrys and 1 Marine moved from Seattle to sz6 2 B.Transports, 7 Infantrys and 1 Marine moved from sz6 to sz5 7 Infantrys and 1 Marine moved from sz5 to Alaska 8 Infantrys moved from sz14 to Seattle Purchase Units - Americans Americans buy 1 B.Carrier, 2 B.Transports, 4 Destroyers, 8 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in sz78 Americans attack with 1 Bomber, 3 Fighters and 2 S.Subs Yamamoto defend with 4 Destroyers Americans roll dice for 2 S.Subs in sz78, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 Bomber and 3 Fighters in sz78, round 2 : 2/4 hits, 2.17 expected hits Yamamoto roll dice for 4 Destroyers in sz78, round 2 : 0/4 hits, 2.00 expected hits 2 Destroyers owned by the Yamamoto lost in sz78 Americans roll dice for 2 S.Subs in sz78, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Bomber and 3 Fighters in sz78, round 3 : 1/4 hits, 2.17 expected hits Yamamoto roll dice for 2 Destroyers in sz78, round 3 : 1/2 hits, 1.00 expected hits 1 Fighter owned by the Americans lost in sz78 2 Destroyers owned by the Yamamoto lost in sz78 Americans win with 1 Bomber, 2 Fighters and 2 S.Subs remaining. Battle score for attacker is 22 Casualties for Yamamoto: 4 Destroyers Casualties for Americans: 1 Fighter Battle in Japan Battle in S.Japan Non Combat Move - Americans 2 L.Fighters could not land in sz19 and were removed 1 Bomber moved from sz78 to Marcus 2 Fighters moved from sz78 to sz76 1 B.Carrier moved from sz19 to sz76 2 L.Fighters moved from sz25 to sz19 1 Carrier moved from sz25 to sz20 Place Units - Americans 1 B.Carrier placed in sz19 Turning on Edit Mode EDIT: Adding units owned by Americans to sz19: 2 L.Fighters EDIT: Turning off Edit Mode 2 Destroyers placed in sz25 2 Destroyers placed in sz25 2 B.Transports placed in sz4 1 Submarine placed in sz23 8 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.00 Americans regular : -2.33
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RE: dawgoneit Axis -VS- entek Allies TRS I'll get you this time.
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Anzac 2 Infantrys moved from Soem to sz57 2 Infantrys and 1 Transport moved from sz57 to sz61 2 Infantrys moved from sz61 to N.S Anzac take N.S from Yamamoto 1 Destroyer moved from sz50 to sz59 2 EarlyFighters moved from sz57 to sz59 5 Transports moved from sz57 to sz50 1 Artillery and 1 Infantry moved from W.Australia to sz50 2 Artillerys and 1 Infantry moved from Derby to sz50 3 Artillerys, 2 Infantrys and 5 Transports moved from sz50 to sz57 3 Artillerys and 2 Infantrys moved from sz57 to Bali 1 Infantry moved from Darwin to Derby 1 Marine moved from Darwin to Derby 1 Artillery moved from Darwin to Derby 2 Infantrys moved from S.W.Australia to W.Australia Purchase Units - Anzac Anzac buy 2 Artillerys, 3 Infantrys, 2 Marines and 1 S.Sub; Remaining resources: 0 PUs; Combat - Anzac Battle in sz59 Anzac attack with 1 Destroyer and 2 EarlyFighters Hisaichi defend with 1 T.Boat Anzac roll dice for 1 Destroyer and 2 EarlyFighters in sz59, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 T.Boat in sz59, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Hisaichi lost in sz59 Anzac win with 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 T.Boat Non Combat Move - Anzac 2 EarlyFighters moved from sz59 to sz57 Place Units - Anzac 2 Artillerys and 1 Marine placed in W.Australia 3 Infantrys placed in Darwin 1 Marine placed in Melbourne 1 S.Sub placed in sz37 Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Anzac regular : 1.00 Hisaichi regular : -0.17
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RE: dawgoneit Axis -VS- entek Allies TRS I'll get you this time.
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - British 2 Tankettes moved from N.Chunking to Sian 1 Mech.Inf moved from Hanan to Fukien Chinese take Hankou from Hisaichi British take Fukien from Hisaichi 1 Mech.Inf moved from Fukien to Kwangtung Chinese take Kwangtung from Hisaichi 1 Artillery and 1 Infantry moved from W.Tibet to S.Tibet 1 Artillery moved from Nepal to S.Tibet 2 Infantrys moved from Bengal to W.Chunking 1 EarlyFighter moved from Bengal to W.Chunking 1 Infantry and 1 Marine moved from Palana to Magadan Purchase Units - British British buy 2 B.Transports, 1 Bunker, 3 Destroyers, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in W.Chunking British attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Tank British roll dice for 1 EarlyFighter and 2 Infantrys in W.Chunking, round 2 : 3/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in W.Chunking, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in W.Chunking British win, taking W.Chunking from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Sian British attack with 2 Tankettes Hisaichi defend with 1 Marine and 1 Tank British roll dice for 2 Tankettes in Sian, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Marine and 1 Tank in Sian, round 2 : 1/2 hits, 0.83 expected hits 1 Tankette owned by the British lost in Sian 1 Tankette owned by the British retreated to Hanan Hisaichi win with 1 Marine and 1 Tank remaining. Battle score for attacker is -4 Casualties for British: 1 Tankette Battle in S.Tibet British attack with 2 Artillerys and 1 Infantry Neutral defend with 1 Bunker British roll dice for 2 Artillerys and 1 Infantry in S.Tibet, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in S.Tibet, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in S.Tibet 2 Artillerys owned by the British retreated to Nepal Neutral win with 1 Bunker remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from W.Chunking to Bengal 6 Infantrys and 1 Marine moved from Calcutta to C.India Place Units - British 1 Bunker and 2 Infantrys placed in Bengal 2 B.Transports and 2 Destroyers placed in sz63 1 Destroyer and 1 Transport placed in sz49 3 Infantrys placed in Dheli Turn Complete - British British collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Neutral regular : 0.50 British regular : 0.67 Hisaichi regular : -0.33