@Private-Panic You’ll have to let me use them sometime!
Entek
@Entek
Best posts made by Entek
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RE: 1914 Dom. NML 8 Players
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RE: NML 1914 game 13
@Private-Panic fine with me. I’m in the process of moving house so it’ll probably be tomorrow until I can do it.
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RE: dawgoneit -VS- Entek 1914 no mans land.
@dawgoneit Yeah, why don’t we try the same sides again.
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RE: WaW Team Game III
Somehow I completely forgot that I was Russia when I read that. I’m afk at the moment and should be able to give you an OOL later today.
Thanks Whitt for the reminder!
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RE: Napoleon 8 Players Game #12
@Wittmann I’m just trying to imagine a 16 poster bed…
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RE: 1914 NML - Total Annihilation
@redrum updating Java seems to have fixed the issue. Thank you!
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RE: 1914 NML - Total Annihilation
I’ve got my issue resolved so when it comes back to Italy I’ll be able to do my turn!
Latest posts made by Entek
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RE: dawgoneit Axis -VS- entek Allies TRS
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 4 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Gansu to Szechwan 2 EarlyFighters moved from Gansu to Szechwan 1 Artillery and 1 Infantry moved from Gansu to Shangsi 2 Tankettes moved from Gansu to W.Sian 3 Mech.Infs moved from Tsingnan to W.Sian 1 EarlyFighter moved from Szechwan to W.Sian 1 EarlyFighter moved from Szechwan to W.Sian Purchase Units - Chinese Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Chinese roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 4 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Shangsi Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Chinese roll dice for 1 Artillery in Shangsi, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shangsi Hisaichi win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in W.Sian Chinese attack with 2 EarlyFighters, 3 Mech.Infs and 2 Tankettes Hisaichi defend with 1 Infantry; Yamamoto defend with 1 Artillery, 1 Infantry and 2 Tankettes Chinese roll dice for 2 EarlyFighters, 3 Mech.Infs and 2 Tankettes in W.Sian, round 2 : 2/7 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tankettes in W.Sian, round 2 : 0/5 hits, 1.33 expected hits 2 Tankettes owned by the Yamamoto lost in W.Sian Chinese roll dice for 2 EarlyFighters, 3 Mech.Infs and 2 Tankettes in W.Sian, round 3 : 1/7 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in W.Sian Chinese roll dice for 2 EarlyFighters, 3 Mech.Infs and 2 Tankettes in W.Sian, round 4 : 2/7 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in W.Sian, round 4 : 1/2 hits, 0.67 expected hits 1 Tankette owned by the Chinese lost in W.Sian 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in W.Sian Chinese win, taking W.Sian from Hisaichi with 2 EarlyFighters, 3 Mech.Infs and 1 Tankette remaining. Battle score for attacker is 12 Casualties for Yamamoto: 1 Artillery, 1 Infantry and 2 Tankettes Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tankette Non Combat Move - Chinese 2 EarlyFighters moved from W.Sian to Gansu 1 Marine moved from Tsingnan to Gansu 3 Infantrys moved from Tsingnan to Gansu 1 Artillery moved from Tsingnan to Gansu 1 Tank moved from Gobi to Gansu 1 Elite moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 4 Mech.Infs moved from Urumal to Tsingnan 1 AAGun moved from Urumal to Quyan Place Units - Chinese 1 Elite and 5 Infantrys placed in Xining 2 Infantrys and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : -4.17 Hisaichi regular : -2.33
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RE: Dawg v Entek W@W! redemption
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Thai 1 Tank moved from Bangkok to Malaya 2 Infantrys moved from Bangkok to Malaya 1 Fighter moved from Bangkok to Malaya 1 Artillery moved from Bangkok to Malaya 1 Destroyer and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from Soembawa to Flores Thai take Flores from Dutch Purchase Units - Thai Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank British defend with 1 AAGun and 1 Bunker; Chinese defend with 2 Tanks British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 2 Tanks in Malaya, round 2 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Thai lost in Malaya Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Malaya, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 Bunker and 2 Tanks in Malaya, round 3 : 3/3 hits, 1.50 expected hits 1 Infantry owned by the Thai, 1 Fighter owned by the Thai and 1 Artillery owned by the Thai lost in Malaya 1 Tank owned by the Chinese lost in Malaya Thai roll dice for 1 Tank in Malaya, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 Bunker and 1 Tank in Malaya, round 4 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Chinese lost in Malaya Thai roll dice for 1 Tank in Malaya, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 Bunker in Malaya, round 5 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Tank in Malaya, round 6 : 0/1 hits, 0.50 expected hits British roll dice for 1 Bunker in Malaya, round 6 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in Malaya British win with 1 Bunker remaining. Battle score for attacker is -11 Casualties for Thai: 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Casualties for Chinese: 2 Tanks Non Combat Move - Thai Place Units - Thai 5 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
British AA : -0.17 Thai regular : -1.67 British regular : 0.00
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RE: Dawg v Entek W@W! redemption
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Romanians 2 Artillerys, 2 Infantrys and 1 Tank moved from Vinnytsia to Donetsk 1 Infantry moved from Odessa to Donetsk 1 Fighter moved from Bucharest to Donetsk Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Elites; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Donetsk, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia 3 Infantrys moved from E.Romania to Odessa 2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 2 ArmoredCars and 2 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : 0.67
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RE: Dawg v Entek W@W! redemption
TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Finns 1 Tank moved from Lapland to Murmansk Finns take Murmansk from Russians 1 Tank moved from Murmansk to N.Karelia 1 Infantry moved from Lapland to N.Karelia 3 Infantrys moved from Oulu to N.Karelia 1 Fighter moved from Tampere to N.Karelia Purchase Units - Finns Finns buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 1 PUs; Combat - Finns Battle in N.Karelia Finns attack with 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Fighter, 4 Infantrys and 1 Tank in N.Karelia, round 2 : 2/6 hits, 1.50 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 3 Infantrys moved from Tampere to Kotka 5 Infantrys moved from Helsinki to Tampere 1 Fighter moved from N.Karelia to Tampere Place Units - Finns 2 ArmoredCars and 1 Mech.Inf placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns regular : 0.50 Russians regular : -0.33
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RE: NML 1914 team game 15
@Elrood I’m so used to being delayed in these games I didn’t think I was playing right after it was posted.
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RE: NML 1914 team game 15
@Elrood I’m everyone agrees, I’m willing to ignore the turn I just did and let your team make the changes.
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RE: NML 1914 team game 15
TripleA Turn Summary: Communists round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 5 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 field_gun moved from Bratsk to Evenkia 1 conscript moved from Tiksi to Evenkia 1 conscript and 1 field_gun moved from Krasnoyarsk to Norilsk 1 cavalry moved from Bratsk to Perm Communists take Perm from Russia 1 cavalry moved from Perm to Vologda Communists take Vologda from Russia 1 cavalry moved from Yakutsk to Norilsk 1 cavalry moved from Yakutsk to Evenkia 1 conscript and 1 field_gun moved from Bratsk to Chita 1 conscript and 1 field_gun moved from Bratsk to Buryatia 1 cavalry moved from Yakutsk to Norilsk 1 cavalry moved from Yakutsk to Evenkia 1 cavalry moved from Yakutsk to Amur 1 infantry moved from Krasnoyarsk to Novosibirsk 1 conscript, 2 field_guns and 2 infantry moved from Bratsk to Novosibirsk 1 heavy_gun moved from Bratsk to Novosibirsk Purchase Units - Communists Communists buy 1 conscript and 5 gass; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Chita Communists attack with 1 conscript and 1 field_gun Russia defend with 1 conscript Communists roll dice for 1 conscript and 1 field_gun in Chita, round 2 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript and 1 field_gun in Chita, round 3 : 1/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Chita, round 3 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Chita Communists win, taking Chita from Russia with 1 conscript and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Buryatia Communists attack with 1 conscript and 1 field_gun Russia defend with 1 conscript Communists roll dice for 1 conscript and 1 field_gun in Buryatia, round 2 : 1/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Buryatia, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Buryatia 1 conscript owned by the Russia lost in Buryatia Communists win, taking Buryatia from Russia with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Communists: 1 conscript Casualties for Russia: 1 conscript Battle in Evenkia Communists attack with 2 cavalrys, 1 conscript and 1 field_gun Russia defend with 1 conscript Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Evenkia, round 2 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Evenkia, round 3 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Evenkia, round 3 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Evenkia Communists win, taking Evenkia from Russia with 2 cavalrys, 1 conscript and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Amur Communists attack with 1 cavalry Russia defend with 1 conscript Communists roll dice for 1 cavalry in Amur, round 2 : 1/1 hits, 0.17 expected hits Russia roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Amur Communists win, taking Amur from Russia with 1 cavalry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Novosibirsk Communists attack with 1 conscript, 2 field_guns, 1 heavy_gun and 3 infantry Russia defend with 3 conscripts, 1 field_gun and 1 heavy_gun Communists roll dice for 1 conscript, 2 field_guns, 1 heavy_gun and 3 infantry in Novosibirsk, round 2 : 0/6 hits, 2.00 expected hits Russia roll dice for 3 conscripts, 1 field_gun and 1 heavy_gun in Novosibirsk, round 2 : 1/5 hits, 1.50 expected hits 1 conscript owned by the Communists lost in Novosibirsk Communists roll dice for 2 field_guns, 1 heavy_gun and 3 infantry in Novosibirsk, round 3 : 0/6 hits, 2.00 expected hits Russia roll dice for 3 conscripts, 1 field_gun and 1 heavy_gun in Novosibirsk, round 3 : 2/5 hits, 1.50 expected hits 2 infantry owned by the Communists lost in Novosibirsk 1 heavy_gun owned by the Communists, 1 infantry owned by the Communists and 2 field_guns owned by the Communists retreated to Bratsk Russia win with 3 conscripts, 1 field_gun and 1 heavy_gun remaining. Battle score for attacker is -8 Casualties for Communists: 1 conscript and 2 infantry Battle in Norilsk Communists attack with 2 cavalrys, 1 conscript and 1 field_gun Russia defend with 1 conscript Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Norilsk, round 2 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Norilsk, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Norilsk, round 3 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Norilsk, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Norilsk, round 4 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Norilsk, round 4 : 0/1 hits, 0.17 expected hits Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Norilsk, round 5 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Norilsk, round 5 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Norilsk Communists win, taking Norilsk from Russia with 2 cavalrys, 1 conscript and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists Place Units - Communists 1 conscript and 5 gass placed in Yakutsk Turn Complete - Communists Communists collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00 Communists regular : -5.67 Russia regular : -0.67
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RE: NML 1914 team game 15
TripleA Turn Summary: Turkey round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 5 Research Technology - Turkey Turkey roll 3,4 and gets 0 hits Combat Move - Turkey 2 field_guns, 3 gass and 2 infantry moved from Damascus to Palestine 1 gas moved from Baghdad to Palestine 2 infantry moved from Hejaz to Palestine 2 fighters moved from Arabia to Palestine 1 field_gun and 1 infantry moved from Arabia to Jordan 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia Purchase Units - Turkey Turkey buy 2 cavalrys, 4 field_guns, 7 infantry and 5 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Jordan Turkey attack with 1 field_gun and 1 infantry Italy defend with 1 cavalry Turkey roll dice for 1 field_gun and 1 infantry in Jordan, round 2 : 1/2 hits, 0.67 expected hits Italy roll dice for 1 cavalry in Jordan, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Italy lost in Jordan Turkey win, taking Jordan from Italy with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italy: 1 cavalry Battle in Palestine Turkey attack with 2 field_guns, 2 fighters, 4 gass and 4 infantry France defend with 3 cavalrys and 6 colonials Turkey roll dice for 4 gass in Palestine, round 2 : 4/4 hits, 2.67 expected hits 1 colonial owned by the France and 3 cavalrys owned by the France lost in Palestine 4 gass owned by the Turkey lost in Palestine Turkey roll dice for 2 field_guns, 2 fighters and 4 infantry in Palestine, round 2 : 2/8 hits, 2.67 expected hits France roll dice for 5 colonials in Palestine, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Turkey lost in Palestine 2 colonials owned by the France lost in Palestine Turkey roll dice for 2 field_guns, 2 fighters and 3 infantry in Palestine, round 3 : 4/7 hits, 2.33 expected hits France roll dice for 3 colonials in Palestine, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Turkey lost in Palestine 3 colonials owned by the France lost in Palestine Turkey win, taking Palestine from France with 2 field_guns, 2 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for France: 3 cavalrys and 6 colonials Casualties for Turkey: 4 gass and 2 infantry Non Combat Move - Turkey 2 fighters moved from Palestine to Lebanon 3 infantry moved from Syria to Lebanon 3 field_guns and 2 infantry moved from Lurs to Georgia 2 field_guns and 2 infantry moved from Baghdad to Mesopotamia 2 infantry moved from Smyrna to Armenia 1 heavy_gun and 2 infantry moved from Smyrna to Syria 1 cavalry, 2 field_guns and 2 infantry moved from Constantinople to Smyrna 1 cavalry moved from Smyrna to Syria 1 battlecruiser, 1 battleship, 3 cruisers and 1 destroyer moved from Sea Zone 68 Aegean Sea to Sea Zone 67 Black Sea 1 heavy_gun moved from Dardanelles to Bulgaria Place Units - Turkey 3 trenchs placed in Georgia 1 trench placed in Lebanon 1 trench placed in Syria 2 cavalrys, 1 field_gun and 2 infantry placed in Baghdad 3 field_guns and 2 infantry placed in Damascus 3 infantry placed in Constantinople Turkey undo move 5. Turkey undo move 4. 2 cavalrys placed in Baghdad 2 field_guns and 2 infantry placed in Damascus 2 infantry placed in Constantinople 1 field_gun placed in Damascus 1 field_gun placed in Baghdad Turn Complete - Turkey Turkey collect 59 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Turkey from Bulgaria: 1 heavy_gun EDIT: Adding units owned by Turkey to Dardanelles: 1 heavy_gun EDIT: Removing units owned by Turkey from Syria: 1 trench EDIT: Adding units owned by Turkey to Dardanelles: 1 trench EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italy regular : -0.17 France regular : -0.67 Turkey regular : 2.67
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RE: Dawg v Entek W@W! redemption
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 unit repaired. 2 Artillerys and 1 Infantry moved from Kirin to 84 Sea Zone 1 Artillery moved from Liaoning to 84 Sea Zone 1 Infantry moved from Kirin to 84 Sea Zone 1 Infantry moved from Kirin to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shantung 2 Artillerys and 1 Infantry moved from 84 Sea Zone to Shantung 4 Infantrys moved from 84 Sea Zone to Shanghai Hisaichi take Shanghai from Chinese 1 Infantry moved from Vladivostok to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Ayan 2 Fighters moved from Hulunbuir to Ayan 3 Tanks moved from Hulunbuir to Chita 1 Infantry moved from Hong Kong to Kiangsi Hisaichi take Kiangsi from Chinese 1 Infantry moved from Kwangtung to Kwangsi Hisaichi take Kwangsi from Chinese 3 Transports moved from 110 Sea Zone to 92 Sea Zone 3 Artillerys, 1 Elite and 1 Infantry moved from Hong Kong to Kwangtung Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 8 ArmoredCars, 2 Artillerys, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 3 Tanks Russians defend with 1 Infantry and 1 Tank Hisaichi roll dice for 3 Tanks in Chita, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 Infantry and 1 Tank in Chita, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 3 Tanks in Chita, round 3 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Chita 1 Tank owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry and 1 Tank Casualties for Hisaichi: 1 Tank Battle in Shantung Hisaichi attack with 3 Artillerys and 2 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 3 Artillerys and 2 Infantrys in Shantung, round 2 : 0/5 hits, 1.67 expected hits Chinese roll dice for 1 Tank in Shantung, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 3 Artillerys and 2 Infantrys in Shantung, round 3 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 Tank in Shantung, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Ayan Hisaichi attack with 2 Fighters and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Fighters and 1 Infantry in Ayan, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 2 Fighters owned by the Hisaichi retreated Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Ayan to Hulunbuir 2 Destroyers moved from 84 Sea Zone to 106 Sea Zone 1 Carrier and 2 Fighters moved from 106 Sea Zone to 110 Sea Zone Place Units - Hisaichi 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 2 Infantrys placed in Hong Kong 4 ArmoredCars placed in Liaoning 3 ArmoredCars and 4 Infantrys placed in Changchun 1 Transport placed in 84 Sea Zone Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Russians regular : 0.00 Hisaichi regular : -1.17
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RE: dawgoneit Axis -VS- entek Allies TRS
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - Russians 1 Artillery, 1 EarlyFighter and 2 Infantrys moved from Ulaan Ude to Jinan 1 Infantry moved from Angarsk to Vostok Russians take Vostok from Masaharu Purchase Units - Russians Russians buy 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Masaharu defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/4 hits, 1.17 expected hits Masaharu roll dice for 2 Infantrys in Jinan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu lost in Jinan Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 3 : 2/4 hits, 1.17 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 2 Infantrys Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 4 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Ustkut to Angarsk 1 Artillery moved from Kaask to Tulun 7 Infantrys moved from Kaask to Tulun 1 Infantry moved from Jinquan to Kyzal 3 Mech.Infs moved from Achinsk to Tulun 1 Infantry moved from Achinsk to Kyzyl Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Masaharu regular : -1.00 Russians regular : 0.67