2023
overall
123 Axis : 101 Allies
OOB
34 X : 19 L
BM
60 : 59
PTV
29 : 23

Best posts made by pacifiersboard
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RE: League General Discussion Thread
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RE: League General Discussion Thread
@elche @MrRoboto @Martin @Pejon_88 @Adam514 @AndrewAAGamer
I would like to use this thread, too, in order to adress my current game mates: two colleagues ill, so much workload on me. If I dont get my turn(s)/responses in by Thursday it may take even until next Monday. All the best to you though!
PS: have not checked on UHD :)
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RE: League General Discussion Thread
@axis-dominion @Adam514 @AndrewAAGamer @elche @GeneralDisarray @Pejon_88 @surfer @gamerman01
apologies to all for my sudden absence! Short heads-up:
Issue is solved, I am cleaning up the mess… AND will be back very soon - gonna continue with games on Wednesday.HF
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RE: League General Discussion Thread
second “oha!” That is important to know (so no exchangeable carrier buy as possible landing spot…)
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RE: League General Discussion Thread
@mikawagunichi
@Stucifer @max334 @gamerman01 @Adam514I had a rough read here and remembered that
@Krieghund said in Global 2nd edition Q+A ( AAG40.2):No, it applies to all Japanese-controlled territories. However, New Zealand was not Japanese-controlled when the destroyer ended its movement there. It can remain there indefinitely, but if it moves away it may not return.
So to sum it up in my words it is about ending a movement not about ending a movement phase.
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RE: L24 BM4 Playoff Finals Adam514 (Axis) vs farmboy (Allies+22)
@farmboy
awesome - take a moment and enjoy!@Adam514
it probably will a short while only until you got another opportunity to celebrate! -
RE: Allied Playbook - G40 Collection of Essays - Compiled by jacobgeo24 Nov 18-19 2023
May I bounce in with my two cents… You get a hard time playing Allies OOB without bid. IMO they are even further handicapped more than Axis by playing it as physical multi-player boardgame because of the lack of a battle calculator (I assume so) needed for solid defense setup and because coordination is much more crucial for Allies. Thus my advices are
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focus on fun and fellowship even more than victory
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don’t let someone bore out by playing only Russia
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Allies should keep it simple, do only overwhelming attacks and shift/seek their aggressiveness into/in smart strong positioning. Overall secure London, then Moscow, then India and Iraq - be both flexible and focused. Don’t lose Gibraltar or Egypt. Have Western Allies’ planes in Europe that can be also at Moscow in time. And going more into detail: Consider if it counters Axis’ moves and serves your purpose well when you go with planes defending on the route (a) London (b/c) Gib (d) sz99 [Crete] (e) Moscow. btw UK planes can fly to Moscow within two turns if they land on US carriers in sz92 (Western to Gibs) or sz97 which then move to sz99
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Have transports with ground units with your fleets just for creating threats!!
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I personally indeed found for playing the physical boardgame without usual bidding that a great but easy tweak is starting the game with French Turn Zero! Allowedly this severely impacts German opening and default strategies, but is adding a nice portion of balance in both odds and initiative.
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Last but not least I like tech on when casually playing face to face. This is offering an interesting way to deal with different levels of skills, too: Agree on a number of free tech rolls granted to the supposedly weaker player(s)
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RE: New TripleA Map UHD World War II Global
Thx a lot for that work! Can I play with your map but default unit images?
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RE: L22 playoff, OOB Lowluck, crockett (L+30) vs myygames (X)
(EM) = Edit Mode = You must use Edit Mode to correct or fix the error, because the engine either disallows the rule or otherwise does something wrong that you can correct.
Latest posts made by pacifiersboard
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RE: L25 BM4 UHD Surfer(X) vs Pacifiersboard (L+21)
@surfer
yeah, I am traveling till Wednesday - then I will come back to our game :) -
RE: pacifiersboard (X) -vs- fasthard (L +22) BM #2
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries moved from Algeria to 92 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from Southern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Alexandria 2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Southern Italy to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 87 Sea Zone 1 bomber moved from Southern Italy to 87 Sea Zone 1 submarine moved from 92 Sea Zone to 86 Sea Zone 1 armour moved from Eastern Poland to Archangel Italians take Archangel from Russians 2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk Italians take Bryansk from Russians 2 fighters moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Combat - Italians Battle in Alexandria Battle in Trans-Jordan Italians attack with 2 artilleries, 2 fighters and 2 infantry British defend with 1 artillery and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 4/6 hits, 2,33 expected hits British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 0/4 hits, 1,33 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Trans-Jordan Italians win, taking Alexandria from British, taking Trans-Jordan from British with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 13 Casualties for British: 1 artillery and 3 infantry Battle in 87 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in 87 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in 87 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 87 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 87 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in 87 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 87 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 87 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 87 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 87 Sea Zone 1 destroyer owned by the British lost in 87 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 87 Sea Zone to Gibraltar 1 mech_infantry moved from Tunisia to Libya 1 carrier moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 aaGun and 2 infantry moved from Northern Italy to France 1 artillery and 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Romania to Bessarabia 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France Place Units - Italians 3 infantry placed in Northern Italy 1 fighter and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 British regular : -1,67
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RE: 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
lol, it hadn’t even come to my mind at all, what that Italian sub can do!!
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RE: 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 3 PUs; end with 3 PUs Combat Move - French 1 cruiser moved from 110 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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RE: 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 3 PUs; end with 3 PUs Combat Move - French 1 cruiser moved from 110 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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RE: pacifiersboard (X) -vs- FlyingBadger (L +45) OOB
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from British 2 infantry moved from Northern Italy to Southern France 1 artillery moved from Ukraine to Rostov 1 mech_infantry moved from Bessarabia to Rostov 1 bomber moved from Southern Italy to Rostov 3 fighters moved from Southern Italy to Southern France 1 fighter moved from 97 Sea Zone to Southern France Combat - Italians Battle in Southern France Italians attack with 4 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2,33 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Rostov Italians attack with 1 artillery, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Albania 1 submarine moved from 97 Sea Zone to 95 Sea Zone 4 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Romania to Ukraine 2 fighters moved from Southern France to 97 Sea Zone 2 fighters moved from Southern France to Southern Italy Place Units - Italians 1 artillery and 1 mech_infantry placed in Northern Italy 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : -2,00 Russians regular : 0,33
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RE: pacifiersboard (X) -vs- fasthard (L +22) BM #2
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Celebes to 44 Sea Zone 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Buryatia 2 infantry moved from Szechwan to Shensi 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi 2 bombers moved from Jehol to Shensi 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry and 1 marine moved from 37 Sea Zone to Siam 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from 37 Sea Zone to French Indo China 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Caroline Islands 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from Szechwan to Yunnan 4 artilleries and 1 infantry moved from Szechwan to Kweichow 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Malaya Battle in Siam Japanese attack with 1 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 2 battleships in Siam, round 2 : 1/2 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Siam Japanese win, taking Malaya from UK_Pacific, taking Siam from ANZAC with 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shensi Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 3/6 hits, 2,83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shensi 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in French Indo China Japanese attack with 2 fighters, 1 infantry and 1 marine British defend with 1 artillery Japanese roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0,50 expected hits UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 artillery owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 fighters and 1 marine remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Sumatra Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 fighters moved from French Indo China to 35 Sea Zone 1 mech_infantry moved from Amur to Chahar 1 fighter and 1 tactical_bomber moved from Shensi to Chahar 1 artillery and 1 infantry moved from Jehol to Chahar 1 tactical_bomber moved from Jehol to Chahar 2 fighters and 1 tactical_bomber moved from Buyant-Uhaa to Chahar 1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from Buyant-Uhaa to Japan 4 fighters moved from Japan to Caroline Islands 2 bombers moved from Shensi to Kweichow Place Units - Japanese 1 submarine placed in 6 Sea Zone 2 armour, 3 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs (2 lost to blockades); end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,83 UK_Pacific regular : 0,33 ANZAC regular : -0,33
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RE: 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
I didn’t want to urge you and have been welcoming decisive battles that take place in our game even if it takes some real time until they happen ^^
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RE: 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
Oh, I meant decisions within the game! At a soon round, not at a soon time.