mikawagunichi
@mikawagunichi
Best posts made by mikawagunichi
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RE: League General Discussion Thread
I also think for the purpose of the game, historical units need to meet certain qualitative and quantitative thresholds to be part of the game’s unit set. Single units are meant to represent entire divisions, squadrons etc. And since units have the same characteristics for every country, quality is represented via quantity. Therefore, small and/or obsolete things that may have existed historically do not meet the threshold to exist in the game.
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RE: WW2 Path to Victory - Feedback Thread
League play is a small sample out of the universe of AAA games IMO. I’ve played several hundred games but never a single league game. Once my play group discovered PTV we pretty much switched to that exclusively over the past 2+ years.
I think the division of the Malaya SZ was good (and honestly support almost any change to increase the number of territories and SZs). If you think that change massively imbalances the game, I’d like to hear what you think the balance of P2V is (in terms of required Axis bid)? I think it’s pretty close to balanced and we normally play with an Axis bid of about 6. And we certainly don’t feel that Japan is weak, though the justification for a J1 DOW is lower than Global.
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RE: Video interviews of league players by Crockett36
@crockett36 Just watched the entire Adam vs Gamerman vid, great stuff as always. Now that you’ve broken the seal on BM, time for a PTV video ;)
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RE: Axis & Allies .org 2024 Support Drive
@djensen In for gold for my first year. Hopefully we can get those numbers back up.
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RE: Spending supply to defend
@Matt-Hyra @Stucifer Is flying back from my house as we speak. We played Operation Torch several times, though we messed up some rules so I wouldn’t put too much credence into the results until the final game when we played correctly (to our knowledge).
In that game it came down to a US attack on Tunis on the very last round, which the US won. Great finish.
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RE: Post League Game Results Here
L24 PTV 666 over mikawagunichi (X+11)
Japan was unable to hold on to it’s 7 VCs and the Axis income crumbled. Great game by 666.
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RE: WW2 Path to Victory - Strategies
I’m new to P2V but like what I’ve seen so far and think this will be my favorite version of global.
I think the combination of the added NOs in the Pacific along with the Jap CA & marine at the Carolines brings back the possibility of the Pearl Harbor attack being viable. I did this in a play test vs myself with the following moves:
3 fig, 3 tac, 1 SS, 1 DD to Pearl
CA + marine to SZ 33/Gilbert Islands
TT from SZ 7 to SZ 32/Wake Island
2 BB, 1 CA, 1 DD, 1 SS, 2 TT to SZ 36, take both Philippines territoriesNC all 3 CVs to SZ 32 to land planes, replace any lost with those from Japan (should be 1)
1 DD to SZ 27 to block
1 CA left in SZ7 to pick up Marine built J1 which will take Guam on J2. CA/Marine that took Gilbert on J1 will take Wake on J2. That gives you both Pacific Island NOs.
Japan made 48 IPCs J1, 62 J2. The fleet that went to the Philippines J1 can take Borneo/Celebes J2, and Java/Sumatra J3 and kill the tiny UK or AZ fleets that may get in the way. By doing the PH attack you’ve taken out 2 of the 4 US ships which can carry troops and delayed their advance in the pacific by a turn. Also pretty much forces US to spend in the Pacific which helps Germany.
The re-drawn map has it’s advantages and disadvantages. The attacks I’ve laid out allow for single ships to take islands without fear of counterattack due to the extra SZs and the islands bordering multiple SZs. Since a Calcutta Crush is impossible with the extra SZ off Malaya, I think a more methodical strategy by Japan is optimal. Use your initial advantage to kill as many Allied ships as possible, thereby saving money which may otherwise be spent on ships to get more land units into China and heading south on TTs.
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RE: Post League Game Results Here
L24 PTV
@Stucifer over MikawaGunichi
I respectfully request a search of the Hall of Records and to have my name added if I am the first Axis player to lose in a game whilst having sacked London, Moscow, and India ;)
Latest posts made by mikawagunichi
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RE: L25 PTV Surfer (X+12) v Mikawagunichi (L)
TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 3 destroyers, 1 fighter, 8 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 1 infantry moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 1 bomber moved from United Kingdom to 118 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in 118 Sea Zone Americans attack with 1 bomber Germans defend with 3 transports 3 transports owned by the Germans lost in 118 Sea Zone Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 18 Casualties for Germans: 3 transports Non Combat Move - Americans 1 bomber moved from 118 Sea Zone to Vologda 5 transports moved from 95 Sea Zone to 93 Sea Zone 2 destroyers moved from 93 Sea Zone to 95 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern France 3 destroyers and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 fighter moved from Gibraltar to Southern France 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern France 1 artillery, 1 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 infantry, 2 marines, 7 submarines, 2 tactical_bombers and 1 transport moved from 34 Sea Zone to 32 Sea Zone 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers moved from 32 Sea Zone to Wake Island 1 destroyer moved from 24 Sea Zone to 32 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 28 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 battleship, 1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 27 Sea Zone 1 fighter moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 32 Sea Zone to Wake Island 1 fighter moved from Wake Island to 32 Sea Zone 1 destroyer moved from 9 Sea Zone to 11 Sea Zone Place Units - Americans 1 armour and 2 infantry placed in Southern France 1 destroyer placed in 104 Sea Zone 2 destroyers and 1 transport placed in 11 Sea Zone 2 infantry and 1 tactical_bomber placed in Western United States 1 fighter and 4 infantry placed in Eastern United States 2 transports placed in 104 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to Scotland British take Scotland from Germans 1 transport moved from 95 Sea Zone to 101 Sea Zone 1 infantry moved from Crete to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Greece 1 infantry moved from Northwest Persia to Southern Caucasus Russians take Southern Caucasus from Germans 2 artilleries, 21 infantry and 1 mech_infantry moved from Eastern India to Burma Combat - British British creates battle in territory 100 Sea Zone Battle in Greece Battle in Burma British attack with 2 artilleries, 21 infantry and 1 mech_infantry Japanese defend with 4 infantry British roll dice for 2 artilleries, 21 infantry and 1 mech_infantry in Burma, round 2 : 3/24 hits, 4.67 expected hits Japanese roll dice for 4 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Burma 3 infantry owned by the Japanese lost in Burma British roll dice for 2 artilleries, 19 infantry and 1 mech_infantry in Burma, round 3 : 6/22 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking 100 Sea Zone from Italians, taking Greece from Italians, taking Burma from Japanese with 2 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Japanese: 4 infantry Non Combat Move - British 3 aaGuns moved from Eastern India to Burma 5 armour, 11 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia 3 infantry moved from Southern Persia to Northwest Persia 1 fighter moved from Western Sinkiang to Northwest Persia 1 tactical_bomber moved from Eastern India to Northwest Persia 1 fighter and 1 tactical_bomber moved from Eastern India to Iraq 1 submarine moved from 82 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 4 destroyers and 3 transports moved from 100 Sea Zone to 82 Sea Zone 3 artilleries, 4 infantry and 1 marine moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Trans-Jordan 2 fighters moved from United Kingdom to 95 Sea Zone 2 fighters moved from United Kingdom to Southern France Place Units - British 1 airfield, 1 artillery, 1 fighter and 1 infantry placed in Iraq 3 infantry placed in Southern Persia Turn Complete - British British collect 42 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 destroyer placed in 40 Sea Zone 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,1 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Japanese regular : 1.33 British regular : 0.00
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RE: L25 PtV Mikawagunichi vs Arthurbomberharris (X+12)
@mikawagunichi Made a NCM with 2 UK fig on a US CV in 93.
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RE: L25 PtV Mikawagunichi vs Arthurbomberharris (X+12)
TripleA Manual Gamesave Post: UK_Pacific round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 4 destroyers, 5 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 4 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 132 Sea Zone Americans take 36 Sea Zone from Japanese 1 marine moved from 132 Sea Zone to Shan State 2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 132 Sea Zone 2 artilleries and 4 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Americans Battle in Shan State Battle in Malaya Battle in Malta Non Combat Move - Americans 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 marine, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya 1 aaGun and 1 infantry moved from Wake Island to 32 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 32 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland 1 destroyer moved from 32 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 carrier and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 1 fighter moved from Wake Island to 32 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 artillery and 2 infantry moved from Morocco to Algeria 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 2 carriers, 1 destroyer and 6 transports moved from 84 Sea Zone to 89 Sea Zone Place Units - Americans 3 fighters and 4 infantry placed in Eastern United States 2 destroyers placed in 104 Sea Zone 2 destroyers placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 104 Sea Zone: 2 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kiangsu to Shantung 38 infantry moved from Kiangsu to Anhwe Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 38 infantry Japanese defend with 1 infantry Chinese roll dice for 38 infantry in Anhwe, round 2 : 10/38 hits, 6.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 38 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Honan Place Units - Chinese 5 infantry placed in Honan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 2 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from Iraq to Syria British take Syria from Italians Combat - British Battle in 98 Sea Zone British attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 98 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Non Combat Move - British 1 aaGun moved from Baluchistan to Western India 6 artilleries, 6 fighters and 10 infantry moved from Southern Persia to Baluchistan 8 fighters and 1 tactical_bomber moved from Baluchistan to Southern Persia 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 35 Sea Zone to 132 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Morocco 1 artillery moved from Western India to Baluchistan Place Units - British 1 bomber placed in United Kingdom 2 artilleries and 1 infantry placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3,5,4 British collect 22 PUs (2 lost to blockades); end with 22 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 25 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Removing units owned by British from Morocco: 1 fighter EDIT: Adding units owned by British to 93 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 4.83 Japanese regular : 0.33
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RE: L25 PtV Mikawagunichi vs Arthurbomberharris (X+12)
TripleA Manual Gamesave Post: UK_Pacific round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 4 destroyers, 5 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 4 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 132 Sea Zone Americans take 36 Sea Zone from Japanese 1 marine moved from 132 Sea Zone to Shan State 2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 132 Sea Zone 2 artilleries and 4 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Americans Battle in Shan State Battle in Malaya Battle in Malta Non Combat Move - Americans 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 marine, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya 1 aaGun and 1 infantry moved from Wake Island to 32 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 32 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland 1 destroyer moved from 32 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 carrier and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 1 fighter moved from Wake Island to 32 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 artillery and 2 infantry moved from Morocco to Algeria 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 2 carriers, 1 destroyer and 6 transports moved from 84 Sea Zone to 89 Sea Zone Place Units - Americans 3 fighters and 4 infantry placed in Eastern United States 2 destroyers placed in 104 Sea Zone 2 destroyers placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 104 Sea Zone: 2 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kiangsu to Shantung 38 infantry moved from Kiangsu to Anhwe Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 38 infantry Japanese defend with 1 infantry Chinese roll dice for 38 infantry in Anhwe, round 2 : 10/38 hits, 6.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 38 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Honan Place Units - Chinese 5 infantry placed in Honan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 2 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from Iraq to Syria British take Syria from Italians Combat - British Battle in 98 Sea Zone British attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 98 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Non Combat Move - British 1 aaGun moved from Baluchistan to Western India 6 artilleries, 6 fighters and 10 infantry moved from Southern Persia to Baluchistan 8 fighters and 1 tactical_bomber moved from Baluchistan to Southern Persia 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 35 Sea Zone to 132 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Morocco 1 artillery moved from Western India to Baluchistan Place Units - British 1 bomber placed in United Kingdom 2 artilleries and 1 infantry placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3,5,4 British collect 22 PUs (2 lost to blockades); end with 22 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 25 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 4.83 Japanese regular : 0.33
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RE: L25 PTV Surfer (X+12) v Mikawagunichi (L)
@surfer 23 is tempting but none thanks
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RE: L25 PTV Surfer (X+12) v Mikawagunichi (L)
TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Stalingrad to Kazakhstan Russians take Kazakhstan from Italians 1 armour moved from Stalingrad to Rostov Russians take Rostov from Italians 1 armour moved from Rostov to Stalingrad 1 armour moved from Stalingrad to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Stalingrad 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 infantry moved from Yaroslavl to Novgorod Russians take Novgorod from Germans 1 infantry moved from Yaroslavl to Smolensk Russians take Smolensk from Germans 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 1 infantry moved from Buyant-Uhaa to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Non Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 16 infantry moved from Buryatia to Amur 1 infantry moved from Northern Sinkiang to Timguska 2 infantry moved from Northern Sinkiang to Urals 2 infantry moved from Stalingrad to Samara Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
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RE: L25 PTV Surfer (X+12) v Mikawagunichi (L)
@surfer Sorry for the delay, had a nice weekend of playing over the board then had to catch up on work. Should be able to post turn tomorrow.
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RE: L25 PtV Mikawagunichi vs Arthurbomberharris (X+12)
TripleA Manual Gamesave Post: Russians round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Russians Russians buy 9 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 5 artilleries and 5 infantry moved from Kursk to Ukraine 1 infantry moved from Northern Caucasus to Rostov Russians take Rostov from Italians 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Russia to Yaroslavl Russians take Yaroslavl from Germans Combat - Russians Russians creates battle in territory 82 Sea Zone Battle in Ukraine Russians attack with 5 artilleries and 5 infantry Italians defend with 1 aaGun and 1 infantry Russians roll dice for 5 artilleries and 5 infantry in Ukraine, round 2 : 6/10 hits, 3.33 expected hits Italians roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun and 1 infantry Non Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 artillery moved from Stalingrad to Rostov 1 armour and 2 mech_infantrys moved from Southern Caucasus to Rostov 1 armour and 1 mech_infantry moved from Samara to Rostov 2 aaGuns, 7 artilleries and 61 infantry moved from Russia to Smolensk 1 aaGun moved from Gorky to Yaroslavl 9 artilleries and 23 infantry moved from Samara to Russia Place Units - Russians 9 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4,5,3 Russians collect 36 PUs (2 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 2.67