mikawagunichi
@mikawagunichi
Best posts made by mikawagunichi
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RE: League General Discussion Threadposted in League
I also think for the purpose of the game, historical units need to meet certain qualitative and quantitative thresholds to be part of the game’s unit set. Single units are meant to represent entire divisions, squadrons etc. And since units have the same characteristics for every country, quality is represented via quantity. Therefore, small and/or obsolete things that may have existed historically do not meet the threshold to exist in the game.
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RE: WW2 Path to Victory - Feedback Threadposted in Other Axis & Allies Variants
League play is a small sample out of the universe of AAA games IMO. I’ve played several hundred games but never a single league game. Once my play group discovered PTV we pretty much switched to that exclusively over the past 2+ years.
I think the division of the Malaya SZ was good (and honestly support almost any change to increase the number of territories and SZs). If you think that change massively imbalances the game, I’d like to hear what you think the balance of P2V is (in terms of required Axis bid)? I think it’s pretty close to balanced and we normally play with an Axis bid of about 6. And we certainly don’t feel that Japan is weak, though the justification for a J1 DOW is lower than Global.
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RE: Video interviews of league players by Crockett36posted in League
@crockett36 Just watched the entire Adam vs Gamerman vid, great stuff as always. Now that you’ve broken the seal on BM, time for a PTV video ;)
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RE: Axis & Allies .org 2024 Support Driveposted in Website/Forum Discussion
@djensen In for gold for my first year. Hopefully we can get those numbers back up.
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RE: Spending supply to defendposted in Axis & Allies North Africa
@Matt-Hyra @Stucifer Is flying back from my house as we speak. We played Operation Torch several times, though we messed up some rules so I wouldn’t put too much credence into the results until the final game when we played correctly (to our knowledge).
In that game it came down to a US attack on Tunis on the very last round, which the US won. Great finish.
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RE: Post League Game Results Hereposted in League
L24 PTV 666 over mikawagunichi (X+11)
Japan was unable to hold on to it’s 7 VCs and the Axis income crumbled. Great game by 666.
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RE: WW2 Path to Victory - Strategiesposted in Other Axis & Allies Variants
I’m new to P2V but like what I’ve seen so far and think this will be my favorite version of global.
I think the combination of the added NOs in the Pacific along with the Jap CA & marine at the Carolines brings back the possibility of the Pearl Harbor attack being viable. I did this in a play test vs myself with the following moves:
3 fig, 3 tac, 1 SS, 1 DD to Pearl
CA + marine to SZ 33/Gilbert Islands
TT from SZ 7 to SZ 32/Wake Island
2 BB, 1 CA, 1 DD, 1 SS, 2 TT to SZ 36, take both Philippines territoriesNC all 3 CVs to SZ 32 to land planes, replace any lost with those from Japan (should be 1)
1 DD to SZ 27 to block
1 CA left in SZ7 to pick up Marine built J1 which will take Guam on J2. CA/Marine that took Gilbert on J1 will take Wake on J2. That gives you both Pacific Island NOs.
Japan made 48 IPCs J1, 62 J2. The fleet that went to the Philippines J1 can take Borneo/Celebes J2, and Java/Sumatra J3 and kill the tiny UK or AZ fleets that may get in the way. By doing the PH attack you’ve taken out 2 of the 4 US ships which can carry troops and delayed their advance in the pacific by a turn. Also pretty much forces US to spend in the Pacific which helps Germany.
The re-drawn map has it’s advantages and disadvantages. The attacks I’ve laid out allow for single ships to take islands without fear of counterattack due to the extra SZs and the islands bordering multiple SZs. Since a Calcutta Crush is impossible with the extra SZ off Malaya, I think a more methodical strategy by Japan is optimal. Use your initial advantage to kill as many Allied ships as possible, thereby saving money which may otherwise be spent on ships to get more land units into China and heading south on TTs.
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RE: Post League Game Results Hereposted in League
L24 PTV
@Stucifer over MikawaGunichi
I respectfully request a search of the Hall of Records and to have my name added if I am the first Axis player to lose in a game whilst having sacked London, Moscow, and India ;)
Latest posts made by mikawagunichi
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RE: L25 PTV #3 ArtofWar (X+10) v Mika (L)posted in League
@ArtofWar1947 Assumed no scramble to yunnan.
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RE: L25 PTV #3 ArtofWar (X+10) v Mika (L)posted in League
TripleA Manual Gamesave Post: UK_Pacific round 22
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 22 Purchase Units - Americans Americans buy 5 artilleries, 2 bombers, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Gibraltar to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 10 fighters and 6 tactical_bombers moved from 93 Sea Zone to Algeria 3 artilleries and 3 infantry moved from Central United States to 104 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 2 artilleries and 2 infantry moved from 93 Sea Zone to Portugal 1 fighter moved from United Kingdom to 113 Sea Zone 6 bombers moved from United Kingdom to Portugal 1 battleship moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Gibraltar to Southern Spain Americans take Southern Spain from Italians 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 bomber moved from Eastern United States to Portugal Combat - Americans Battle in Morocco Battle in Guam Battle in Algeria Americans attack with 10 fighters, 2 infantry and 6 tactical_bombers Germans defend with 4 infantry Americans roll dice for 1 battleship in Algeria, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 10 fighters, 2 infantry and 6 tactical_bombers in Algeria, round 2 : 12/18 hits, 9.33 expected hits Italians roll dice for 4 infantry in Algeria, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Germans lost in Algeria Americans win, taking Morocco from Italians, taking Guam from Japanese, taking Algeria from Italians with 10 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 4 infantry Battle in 113 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 113 Sea Zone 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Portugal Americans attack with 2 artilleries, 7 bombers and 2 infantry Italians defend with 3 infantry Americans roll dice for 2 artilleries, 7 bombers and 2 infantry in Portugal, round 2 : 5/11 hits, 4.83 expected hits Italians roll dice for 3 infantry in Portugal, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Portugal 3 infantry owned by the Italians lost in Portugal Americans win, taking Portugal from Italians with 2 artilleries, 7 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Italians: 3 infantry Non Combat Move - Americans 7 bombers moved from Portugal to Gibraltar 2 artilleries and 20 infantry moved from Gibraltar to Southern Spain 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 4 transports moved from 93 Sea Zone to 104 Sea Zone 2 transports moved from 105 Sea Zone to 104 Sea Zone 1 fighter moved from 113 Sea Zone to United Kingdom 8 carriers, 13 destroyers and 11 transports moved from 93 Sea Zone to 94 Sea Zone 3 fighters moved from Algeria to Gibraltar 7 fighters and 6 tactical_bombers moved from Algeria to 94 Sea Zone 1 artillery and 2 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 34 Sea Zone to 55 Sea Zone 1 battleship, 7 carriers, 3 cruisers, 3 destroyers and 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 artillery and 2 infantry moved from 55 Sea Zone to Queensland 3 fighters moved from Eastern India to Iraq 2 fighters moved from Eastern India to Iraq 4 fighters and 4 tactical_bombers moved from Eastern India to 55 Sea Zone 2 fighters moved from Russia to Bessarabia 2 fighters moved from Komi to Leningrad Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 5 artilleries and 5 infantry placed in Central United States 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 artilleries and 6 infantry moved from Szechwan to Yunnan 10 artilleries and 23 infantry moved from Jehol to Southern Manchuria Combat - Chinese Battle in Southern Manchuria Chinese attack with 10 artilleries and 23 infantry Japanese defend with 1 infantry Chinese roll dice for 10 artilleries and 23 infantry in Southern Manchuria, round 2 : 7/33 hits, 8.83 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria Chinese win, taking Southern Manchuria from Japanese with 10 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 6 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 artilleries and 6 infantry in Yunnan, round 2 : 5/12 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 10 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 25 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs Purchase Units - British British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 5 armour and 1 tactical_bomber moved from Eastern India to Afghanistan 3 infantry moved from Southern Persia to Afghanistan 10 fighters and 10 tactical_bombers moved from Syria to Afghanistan 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 artilleries and 1 infantry moved from Union of South Africa to Mozambique Combat - British Battle in Malta Battle in Mozambique British attack with 2 artilleries and 1 infantry Neutral_True defend with 2 infantry British roll dice for 2 artilleries and 1 infantry in Mozambique, round 2 : 1/3 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Mozambique 1 infantry owned by the Neutral_True lost in Mozambique British roll dice for 2 artilleries in Mozambique, round 3 : 2/2 hits, 0.67 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Mozambique 1 infantry owned by the Neutral_True lost in Mozambique British win, taking Malta from Italians, taking Mozambique from Neutral_True with 1 artillery remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 1 infantry Casualties for Neutral_True: 2 infantry Battle in Afghanistan British attack with 5 armour, 10 fighters, 3 infantry and 11 tactical_bombers Germans defend with 5 armour, 4 infantry and 5 mech_infantrys British roll dice for 5 armour, 10 fighters, 3 infantry and 11 tactical_bombers in Afghanistan, round 2 : 18/29 hits, 15.33 expected hits Germans roll dice for 5 armour, 4 infantry and 5 mech_infantrys in Afghanistan, round 2 : 7/14 hits, 6.33 expected hits 3 infantry owned by the British and 4 armour owned by the British lost in Afghanistan 4 infantry owned by the Germans, 5 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Afghanistan British win, taking Afghanistan from Germans with 1 armour, 10 fighters and 11 tactical_bombers remaining. Battle score for attacker is 34 Casualties for British: 4 armour and 3 infantry Casualties for Germans: 5 armour, 4 infantry and 5 mech_infantrys Non Combat Move - British 1 tactical_bomber moved from Afghanistan to Iraq 1 artillery moved from Syria to Iraq 1 artillery and 6 infantry moved from Trans-Jordan to Iraq 4 artilleries and 2 infantry moved from Egypt to Trans-Jordan 10 fighters and 10 tactical_bombers moved from Afghanistan to Southern Persia 2 armour moved from Kweichow to Burma 3 artilleries and 2 infantry moved from Kweichow to Yunnan 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - British 2 artilleries and 1 infantry placed in Iraq 9 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2 British collect 35 PUs (5 lost to blockades); end with 35 PUs Place Units - UK_Pacific 1 armour, 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 armour, 1 fighter and 1 infantryCombat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : 3.00 Japanese regular : -0.67 Italians regular : -1.33 Germans regular : 1.00 Neutral_True regular : 1.00 British regular : 4.00 -
RE: PTV Stu - Mikawagunichi test(s)posted in Play Boardgames
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 artillery and 12 infantry moved from Karelia to Vyborg 1 artillery moved from Leningrad to Vyborg 3 infantry moved from Northern Belarus to Leningrad 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Novgorod to Leningrad 7 infantry moved from Russia to Bryansk 2 infantry moved from Northern Caucasus to Rostov 1 submarine moved from 5 Sea Zone to 20 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Leningrad 9 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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RE: oysteilo and mikawagunichi vs crockett36 & Stucifer team Gamerman's setupposted in League
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Nenetsia to Evenkiyskiy Italians take Urals from Russians Italians take Evenkiyskiy from Russians Combat - Italians Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in Southern France 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,4,4 Italians collect 15 PUs (2 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
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RE: L26 PTV Mikawagunichi (X+12) vs Dawgoneit 2026 Game 2posted in League
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 bomber, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 armour and 4 mech_infantrys moved from Kursk to Northern Caucasus 2 infantry moved from Leningrad to Vologda 2 bombers moved from Western Germany to Vologda 7 infantry moved from Leningrad to Novgorod 10 artilleries and 9 infantry moved from Northern Belarus to Novgorod 5 armour and 8 mech_infantrys moved from Southern Belarus to Novgorod Combat - Germans Battle in Novgorod Germans attack with 5 armour, 10 artilleries, 16 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 10 artilleries, 16 infantry and 8 mech_infantrys in Novgorod, round 2 : 13/39 hits, 12.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 5 armour, 10 artilleries, 15 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Caucasus Germans attack with 9 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour and 4 mech_infantrys in Northern Caucasus, round 2 : 4/13 hits, 5.83 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 9 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Leningrad to Novgorod 2 bombers moved from Vologda to Leningrad 1 artillery and 1 infantry moved from Norway to Finland 1 infantry moved from Karelia to Archangel 2 transports moved from 118 Sea Zone to 117 Sea Zone 4 infantry moved from Germany to 117 Sea Zone 2 aaGuns, 9 artilleries and 6 infantry moved from Ukraine to Rostov 4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 4 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium Place Units - Germans 1 factory_minor placed in Ukraine 1 destroyer placed in 113 Sea Zone 1 bomber placed in Western Germany 1 artillery and 2 infantry placed in Leningrad 3 artilleries placed in France 2 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.50 -
RE: PTV Stu - Mikawagunichi test(s)posted in Play Boardgames
TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 55 Sea Zone to 64 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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RE: L25 PTV #3 ArtofWar (X+10) v Mika (L)posted in League
TripleA Manual Gamesave Post: Russians round 22
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 22 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Stalingrad Russians take Stalingrad from Germans 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 armour and 1 mech_infantry moved from Komi to Yenisey Russians take Yenisey from Germans 1 armour and 1 mech_infantry moved from Komi to Timguska Russians take Timguska from Germans 1 armour and 1 mech_infantry moved from Timguska to Urals Russians take Urals from Germans 1 armour moved from Komi to Kirov Russians take Kirov from Italians 1 armour moved from Kirov to Nenetsia Russians take Nenetsia from Italians 1 infantry moved from Novgorod to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Novgorod to Vologda Russians take Vologda from Italians 15 artilleries and 86 infantry moved from Novgorod to Leningrad Russians take Leningrad from Germans 1 armour, 1 infantry and 3 mech_infantrys moved from Russia to Yaroslavl 1 infantry moved from Bessarabia to Eastern Poland 1 bomber, 5 fighters and 5 tactical_bombers moved from Ukraine to Eastern Poland Combat - Russians Battle in Yaroslavl Russians attack with 1 armour, 1 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Yaroslavl, round 2 : 2/5 hits, 1.33 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers Germans defend with 1 infantry Russians roll dice for 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers in Eastern Poland, round 2 : 5/12 hits, 6.50 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians win with 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber, 5 fighters and 5 tactical_bombers moved from Eastern Poland to Ukraine 2 aaGuns moved from Novgorod to Leningrad 6 armour and 4 mech_infantrys moved from Komi to Russia 4 artilleries and 9 infantry moved from Russia to Samara Place Units - Russians 3 infantry placed in Siberia 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2,3,3 Russians collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.33 Russians regular : -0.83 -
RE: PTV Stu - Mikawagunichi test(s)posted in Play Boardgames
@Stucifer edited the Philippines fig and assumed no scramble to eire
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RE: PTV Stu - Mikawagunichi test(s)posted in Play Boardgames
TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands EDIT: 1 fighter moved from Davao to 27 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 81 Sea Zone Place Units - Americans 1 battleship and 1 carrier placed in 11 Sea Zone 1 tactical_bomber placed in Western United States 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 7 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 3/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 6 infantry moved from Tsinghai to Kansu 1 fighter moved from Yunnan to Kansu Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 121 Sea Zone 1 bomber moved from United Kingdom to 121 Sea Zone 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 122 Sea Zone 1 artillery and 1 infantry moved from 122 Sea Zone to Eire 6 fighters moved from United Kingdom to Eire 1 transport moved from 82 Sea Zone to 81 Sea Zone 1 infantry moved from Western India to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Iraq 1 cruiser moved from 83 Sea Zone to 82 Sea Zone 2 infantry moved from Southern Persia to Iraq 1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 tactical_bomber moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from 83 Sea Zone to Iraq Combat - British Battle in Eire British attack with 1 artillery, 6 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 artillery, 6 fighters and 1 infantry in Eire, round 2 : 5/8 hits, 3.67 expected hits Germans roll dice for 2 infantry in Eire, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Eire British win, taking Eire from Germans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Iraq British attack with 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in 121 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 121 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber and 1 destroyer in 121 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 121 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Anglo-Egyptian Sudan British attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Anglo-Egyptian Sudan to 83 Sea Zone 1 tactical_bomber moved from Iraq to 83 Sea Zone 2 fighters moved from Iraq to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Egypt to French Equatorial Africa 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 cruiser moved from 42 Sea Zone to 40 Sea Zone 1 battleship and 1 destroyer moved from 42 Sea Zone to 81 Sea Zone 1 marine moved from Eastern India to 40 Sea Zone 1 cruiser and 1 marine moved from 40 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 4 infantry moved from Eastern India to Burma 1 armour moved from Suriname to 90 Sea Zone 1 armour and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 bomber moved from 121 Sea Zone to United Kingdom 6 fighters moved from Eire to United Kingdom 1 infantry moved from Malaya to Shan State Place Units - British 1 transport placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 factory_minor placed in Southern Persia 1 tactical_bomber placed in United Kingdom 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,5,2,4,2,3,1 British collect 26 PUs (8 lost to blockades); end with 26 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Some Units in Eastern India change ownership: 2 artilleries and 4 infantryCombat Hit Differential Summary :
Chinese regular : 1.33 Italians regular : -0.33 Japanese regular : 0.33 Germans regular : -1.00 Neutral_Axis regular : 0.00 British regular : 1.83

