I also think for the purpose of the game, historical units need to meet certain qualitative and quantitative thresholds to be part of the game’s unit set. Single units are meant to represent entire divisions, squadrons etc. And since units have the same characteristics for every country, quality is represented via quantity. Therefore, small and/or obsolete things that may have existed historically do not meet the threshold to exist in the game.
mikawagunichi
@mikawagunichi
Best posts made by mikawagunichi
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RE: League General Discussion Thread
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RE: WW2 Path to Victory - Feedback Thread
League play is a small sample out of the universe of AAA games IMO. I’ve played several hundred games but never a single league game. Once my play group discovered PTV we pretty much switched to that exclusively over the past 2+ years.
I think the division of the Malaya SZ was good (and honestly support almost any change to increase the number of territories and SZs). If you think that change massively imbalances the game, I’d like to hear what you think the balance of P2V is (in terms of required Axis bid)? I think it’s pretty close to balanced and we normally play with an Axis bid of about 6. And we certainly don’t feel that Japan is weak, though the justification for a J1 DOW is lower than Global.
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RE: Video interviews of league players by Crockett36
@crockett36 Just watched the entire Adam vs Gamerman vid, great stuff as always. Now that you’ve broken the seal on BM, time for a PTV video ;)
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RE: Axis & Allies .org 2024 Support Drive
@djensen In for gold for my first year. Hopefully we can get those numbers back up.
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RE: WW2 Path to Victory - Strategies
I’m new to P2V but like what I’ve seen so far and think this will be my favorite version of global.
I think the combination of the added NOs in the Pacific along with the Jap CA & marine at the Carolines brings back the possibility of the Pearl Harbor attack being viable. I did this in a play test vs myself with the following moves:
3 fig, 3 tac, 1 SS, 1 DD to Pearl
CA + marine to SZ 33/Gilbert Islands
TT from SZ 7 to SZ 32/Wake Island
2 BB, 1 CA, 1 DD, 1 SS, 2 TT to SZ 36, take both Philippines territoriesNC all 3 CVs to SZ 32 to land planes, replace any lost with those from Japan (should be 1)
1 DD to SZ 27 to block
1 CA left in SZ7 to pick up Marine built J1 which will take Guam on J2. CA/Marine that took Gilbert on J1 will take Wake on J2. That gives you both Pacific Island NOs.
Japan made 48 IPCs J1, 62 J2. The fleet that went to the Philippines J1 can take Borneo/Celebes J2, and Java/Sumatra J3 and kill the tiny UK or AZ fleets that may get in the way. By doing the PH attack you’ve taken out 2 of the 4 US ships which can carry troops and delayed their advance in the pacific by a turn. Also pretty much forces US to spend in the Pacific which helps Germany.
The re-drawn map has it’s advantages and disadvantages. The attacks I’ve laid out allow for single ships to take islands without fear of counterattack due to the extra SZs and the islands bordering multiple SZs. Since a Calcutta Crush is impossible with the extra SZ off Malaya, I think a more methodical strategy by Japan is optimal. Use your initial advantage to kill as many Allied ships as possible, thereby saving money which may otherwise be spent on ships to get more land units into China and heading south on TTs.
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RE: Post League Game Results Here
L24 PTV 666 over mikawagunichi (X+11)
Japan was unable to hold on to it’s 7 VCs and the Axis income crumbled. Great game by 666.
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RE: Post League Game Results Here
Live games only take 1-2 days to finish, these league games can go on for weeks depending on how fast people take their turns. I do find the slower pace allows for more pondering of moves, for sure.
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RE: Post League Game Results Here
To be clear, I am talking about live on triplea, not live at the table. Still have the battle calc, but can’t always catch every possible move by opponents.
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RE: Post League Game Results Here
@Stucifer Returning the favor after they got me into the board game years ago
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RE: Video interviews of league players by Crockett36
@crockett36 Just noticed this today and already watched 2 of the 3. Great stuff.
Latest posts made by mikawagunichi
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RE: pacifiersboard (X +12) -vs- mikawagunichi (L) PtV
TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 65 Sea Zone Non Combat Move - ANZAC 1 fighter moved from New South Wales to New Zealand Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6 ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Southern Persia to Russia 1 infantry moved from Tunisia to Algeria 2 infantry moved from Libya to Tobruk Turn Complete - French
Combat Hit Differential Summary :
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RE: Daaras vs Mikawaguinichi PTV JDOW France X+11
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Smolensk 1 armour moved from Smolensk to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk Combat - Italians Non Combat Move - Italians Place Units - Italians 1 destroyer, 1 submarine and 2 transports placed in 99 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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RE: Daaras vs Mikawaguinichi PTV JDOW France X+11
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Smolensk 1 armour moved from Smolensk to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk Combat - Italians Non Combat Move - Italians Place Units - Italians 1 destroyer, 1 submarine and 2 transports placed in 99 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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RE: MikawaGunichi (X+12) vs ArtofWar Game #3
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier, 1 factory_minor, 11 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 1 artillery moved from New South Wales to Victoria Japanese take Victoria from ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 infantry moved from 56 Sea Zone to Dutch New Guinea 1 infantry moved from 55 Sea Zone to New Guinea 1 armour and 1 artillery moved from Java to 42 Sea Zone 2 infantry moved from Sumatra to 42 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 42 Sea Zone to 132 Sea Zone 1 armour, 1 artillery, 1 fighter and 2 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in New Guinea Battle in New Britain Battle in Dutch New Guinea Battle in Solomon Islands Battle in Malaya Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 cruisers in Malaya, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Malaya, round 2 : 3/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Solomon Islands from ANZAC, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 battleship, 2 carriers, 2 destroyers and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Borneo to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 battleship moved from 64 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 47 Sea Zone 2 transports moved from 64 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Queensland to 35 Sea Zone 1 bomber, 3 fighters and 3 tactical_bombers moved from Queensland to Caroline Islands 1 submarine moved from 132 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from Kwangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 mech_infantry moved from Shansi to Kiangsu 1 infantry moved from Shansi to Anhwe 1 aaGun, 1 artillery and 2 infantry moved from Shansi to Jehol 6 infantry moved from Japan to Kyushu 1 fighter moved from Malaya to 132 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to Kyushu Place Units - Japanese 3 infantry placed in French Indo China 8 infantry placed in Japan 1 factory_minor placed in Queensland 1 battleship and 1 carrier placed in 64 Sea Zone 1 marine placed in New South Wales Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,2,2,5,3,2,1,1,3,1,5,5,3,5,3,4 Japanese collect 51 PUs (9 lost to blockades); end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 UK_Pacific regular : -0.33
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RE: L24 PTV MikawaGunichi (X+12) vs Stucifer (Allies)
TripleA Manual Gamesave Post: Japanese round 17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 4 infantry moved from Davao to 36 Sea Zone 2 infantry moved from Manilla to 36 Sea Zone 2 infantry moved from Paulau to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone Japanese take 36 Sea Zone from Americans 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 artilleries and 2 infantry moved from 38 Sea Zone to Sumatra 2 infantry moved from 44 Sea Zone to Borneo 2 infantry moved from 45 Sea Zone to Celebes 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Malaya 1 infantry moved from Southern Manchuria to Jehol Japanese take Jehol from Chinese Combat - Japanese Battle in Borneo Battle in Sumatra Battle in Celebes Battle in 42 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Americans, taking Celebes from Americans, taking 42 Sea Zone from Americans with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Java Non Combat Move - Japanese 3 battleships, 4 carriers, 1 cruiser and 8 submarines moved from 36 Sea Zone to 38 Sea Zone 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 submarines moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from Amur to Buryatia 9 infantry moved from Korea to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Korea Place Units - Japanese 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Korea 2 destroyers and 1 transport placed in 38 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -0.17
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RE: pacifiersboard (X +12) -vs- mikawagunichi (L) PtV
@pacifiersboard Please use the second save.
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RE: pacifiersboard (X +12) -vs- mikawagunichi (L) PtV
TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Tobruk Combat - Americans Battle in Tobruk Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Tobruk, round 2 : 3/7 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Americans lost in Tobruk 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 destroyer moved from 78 Sea Zone to 82 Sea Zone 2 infantry moved from New Hebrides to 54 Sea Zone 3 carriers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to New Zealand 3 fighters moved from Hawaiian Islands to 65 Sea Zone 1 submarine moved from 27 Sea Zone to 65 Sea Zone 2 aaGuns and 2 infantry moved from Western United States to 11 Sea Zone 2 aaGuns, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 11 Sea Zone to 28 Sea Zone 2 aaGuns and 2 infantry moved from 28 Sea Zone to Hawaiian Islands 2 aaGuns moved from Central United States to Western United States 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco Place Units - Americans 2 fighters placed in Eastern United States 1 fighter and 2 infantry placed in Western United States 2 destroyers, 2 submarines and 2 transports placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 19 infantry moved from Northern Sinkiang to Western Sinkiang Place Units - Chinese 2 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 32 PUs; British buy 1 fighter, 1 harbour and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Egypt to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus Combat - British Battle in Cyprus Non Combat Move - British 3 artilleries and 19 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Shan State 3 aaGuns and 6 infantry moved from Eastern India to Burma 1 marine moved from British Somaliland to 78 Sea Zone 1 cruiser and 1 marine moved from 78 Sea Zone to 82 Sea Zone 1 marine moved from 82 Sea Zone to Southern Persia 1 battleship moved from 83 Sea Zone to 98 Sea Zone 2 fighters moved from Egypt to Malta 1 aaGun moved from Tunisia to Algeria 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Syria to Iraq 1 mech_infantry moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 2 destroyers moved from 83 Sea Zone to 82 Sea Zone 1 armour moved from Belgian Congo to Egypt 1 tactical_bomber moved from Southern Persia to Shan State 3 fighters moved from Southern Persia to Eastern India Place Units - British 1 harbour placed in Southern Persia 1 transport placed in 82 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 destroyer placed in 40 Sea Zone 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,6 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by British from Burma: 3 aaGuns EDIT: Adding units owned by British to Eastern India: 3 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 94 Sea Zone: 1 battleship EDIT: Adding units owned by British to 93 Sea Zone: 1 battleship EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : -0.67
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RE: pacifiersboard (X +12) -vs- mikawagunichi (L) PtV
TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Tobruk Combat - Americans Battle in Tobruk Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Tobruk, round 2 : 3/7 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Americans lost in Tobruk 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 destroyer moved from 78 Sea Zone to 82 Sea Zone 2 infantry moved from New Hebrides to 54 Sea Zone 3 carriers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to New Zealand 3 fighters moved from Hawaiian Islands to 65 Sea Zone 1 submarine moved from 27 Sea Zone to 65 Sea Zone 2 aaGuns and 2 infantry moved from Western United States to 11 Sea Zone 2 aaGuns, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 11 Sea Zone to 28 Sea Zone 2 aaGuns and 2 infantry moved from 28 Sea Zone to Hawaiian Islands 2 aaGuns moved from Central United States to Western United States 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco Place Units - Americans 2 fighters placed in Eastern United States 1 fighter and 2 infantry placed in Western United States 2 destroyers, 2 submarines and 2 transports placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 19 infantry moved from Northern Sinkiang to Western Sinkiang Place Units - Chinese 2 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 32 PUs; British buy 1 fighter, 1 harbour and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Egypt to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus Combat - British Battle in Cyprus Non Combat Move - British 3 artilleries and 19 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Shan State 3 aaGuns and 6 infantry moved from Eastern India to Burma 1 marine moved from British Somaliland to 78 Sea Zone 1 cruiser and 1 marine moved from 78 Sea Zone to 82 Sea Zone 1 marine moved from 82 Sea Zone to Southern Persia 1 battleship moved from 83 Sea Zone to 98 Sea Zone 2 fighters moved from Egypt to Malta 1 aaGun moved from Tunisia to Algeria 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Syria to Iraq 1 mech_infantry moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 2 destroyers moved from 83 Sea Zone to 82 Sea Zone 1 armour moved from Belgian Congo to Egypt 1 tactical_bomber moved from Southern Persia to Shan State 3 fighters moved from Southern Persia to Eastern India Place Units - British 1 harbour placed in Southern Persia 1 transport placed in 82 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 destroyer placed in 40 Sea Zone 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,6 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by British from Burma: 3 aaGuns EDIT: Adding units owned by British to Eastern India: 3 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : -0.67