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    Avner

    @Avner

    25 22

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    25 22

    Best posts made by Avner

    • RE: đź‘‹ Introduce or Re-Introduce Yourself (Current)

      Hi :)
      I come from Italy.
      I am used to playing with my community but i would like to have more opportunities to compare myself with other players using Triple A.
      I will need some help mainly because I have never played in “play by forum” mode but only by email (and MARTI server) .

      posted in Welcome
      AvnerA
      Avner
    • RE: We need an allied playbook.

      Sorry to take up this topic again after a long time…

      After playing dozens and dozens of games as an Ally, even affecting personal rankings in the League, I have come to my own personal conclusion that there can be no such thing as an Allied playbook.

      At least that is as far as the first five or six rounds are concerned, which then always direct the entire game.

      The Allies’ only game plan cannot disregard two aspects: pressure on Italy and Japan until they become inoffensive (even to the detriment of Moscow) and the fact that the Allies must always concede something in terms of risk.

      I had discussed this with @Gamerman01 who agreed that the Allies must risk and induce the Axis to attack armies or fleets even with percentages above 50 percent perhaps even 60 percent (as the case may be) in order to gain strategic advantages in other parts of the map.

      Having watched many games won by experienced players (both Axis and Allied) I have ascertained that it is almost impossible for the Allies to win the game if Japan has not been cornered.
      And the same can be said of Italy (with a few exceptions).

      I have seen the Allies win with Moscow and even Calcutta in Axis hands but with the Mediterranean and the Pacific (other than China) firmly in the hands of the Allied player.

      The fall of the two capitals, therefore, is not always fatal and does not condemn the Allies to defeat if they have exerted much pressure on other areas of the map.

      However, the capital of the United States and also that of the British must never fall into the hands of the Axis, so as to continue to press Japan and Italy and then deal with Germany; these are the only exceptions where you cannot take risks.

      posted in Axis & Allies Global 1940
      AvnerA
      Avner
    • RE: We need an allied playbook.

      If there’s one thing I’ve learned it’s that for allies there are no half measures…

      At least playing against equal or stronger opponents

      In any case, Japan must be crushed (above all) as well as Italy.

      If you aim for a KGF and let Japan rage in the Pacific there is always the risk that with a coup they will be able to take the 6 VC and the game is over… even if the Allies are close to taking Rome or Berlin

      Of course if you only tighten up on the Pacific perhaps also using the Russians (right @MrRoboto? :))… you have to be very organized in Europe to avoid Hitler arriving in Cairo (or London)…

      Very expert players are able to do this of course… but in my opinion there is always a percentage of risk that the game predicts (like all clashes on A&A) but which you can try to avoid.

      And above all the Allies should fight in a more aggressive way (which I have not yet learned to do) but not recklessly… aggressive in the sense of making the Axis risk more than necessary in certain battles (land and naval) because otherwise the the outcome is almost always for the Central Powers of the board.

      posted in Axis & Allies Global 1940
      AvnerA
      Avner
    • RE: Genoa CFC ....American

      @midnight_reaper

      This is not bad news … quite the opposite.

      You don’t know who the President was before … :)

      We will see what the new ones will do … doing worse than the previous one will be difficult.

      posted in General Discussion
      AvnerA
      Avner
    • RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL

      I will be absent until Saturday.

      posted in Play Boardgames
      AvnerA
      Avner
    • RE: Post League Game Results Here

      @mikawagunichi said in Post League Game Results Here:

      @gamerman01

      Live games only take 1-2 days to finish, these league games can go on for weeks depending on how fast people take their turns. I do find the slower pace allows for more pondering of moves, for sure.

      I believe that it is a completely different way of playing… calculations upon calculations, reasoning etc at the table are not practicable… and therefore the margins of error increase, perhaps to the advantage of playability

      posted in League
      AvnerA
      Avner
    • RE: The Japan Playbook

      Every time i play with axis… i realize i am too slow … even if i won the last game after the 15 round and against a very good player … but i realize i am too slow reading this discussion … I will try this strategy combined with an attack on the second round of the Germans …

      posted in Axis & Allies Global 1940
      AvnerA
      Avner
    • RE: Tutor game: trulpen (X) vs Avner [and everyone else] (A+23) BM3

      That’s more or less what I intended to do (with the subtlety of the two subs for the CV next round)

      posted in Play Boardgames
      AvnerA
      Avner
    • RE: L20 BM3 Avner(A+14) vs CaptainNapalm(X)

      I will be on vacation for about ten days. If I succeed I will do some other rounds, otherwise I’ll see you later.

      posted in League
      AvnerA
      Avner
    • RE: Warfare Principles of Axis & Allies (By AndrewAAGamer)

      @AndrewAAGamer said in Warfare Principles of Axis & Allies (By AndrewAAGamer):

      @jim-bell So far this is my only article. Probably, once I retire and have more time, I will expand on this article and add additional content that I didn’t touch on the first time such as the Neutrals, where to build infrastructure, Strategic Bombing, battle examples in specific theaters, opening moves, vital territories and so on.

      Hey… how long until retirement?

      :) :)

      posted in Axis & Allies Global 1940
      AvnerA
      Avner

    Latest posts made by Avner

    • RE: L26 BM4 Avner(X) vs discalced(L+22)

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              1 infantry moved from Kwangsi to Yunnan
              1 infantry moved from Hunan to Yunnan
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from French Indo China to Shan State
              1 infantry moved from French Indo China to Shan State
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 artillery moved from Philippines to 35 Sea Zone
              1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
              1 destroyer moved from 35 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 artillery moved from 42 Sea Zone to Java
              1 fighter moved from 36 Sea Zone to Malaya
              1 fighter moved from 36 Sea Zone to Malaya
              2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
              2 tactical_bombers moved from Kwangsi to Yunnan
              2 tactical_bombers moved from Kwangsi to Shan State
              1 infantry moved from Philippines to 35 Sea Zone
              1 artillery moved from Philippines to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Malaya
              1 artillery moved from 37 Sea Zone to Malaya
              1 bomber moved from Kwangsi to Shan State
              1 bomber moved from Kwangsi to Shan State
              1 tactical_bomber moved from Kwangsi to Yunnan
              1 tactical_bomber moved from Kwangsi to Shan State
              1 marine moved from Japan to 6 Sea Zone
              1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
              1 marine moved from 21 Sea Zone to Guam
      
          Combat - Japanese
              Battle in Guam
              Battle in Celebes
              Battle in 42 Sea Zone
                  Japanese attack with 1 destroyer and 1 transport
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Yunnan
                  Japanese attack with 2 infantry and 3 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/5 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Shan State
                  Japanese attack with 2 bombers, 2 infantry and 3 tactical_bombers
                  British defend with 3 infantry
                      Japanese roll dice for 2 bombers, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 2/7 hits, 3.17 expected hits
                      UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese lost in Shan State
                      2 infantry owned by the British lost in Shan State
                  3 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated
                  UK_Pacific win with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 2 infantry
              Battle in Java
                  Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                  ANZAC defend with 1 aaGun and 1 infantry
                      ANZAC roll AA dice in Java : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3.00 expected hits
                      ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 aaGun and 1 infantry
              Battle in Malaya
                  Japanese attack with 1 artillery, 2 fighters and 1 infantry
                  ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 3/4 hits, 1.67 expected hits
                      UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - Japanese
              1 carrier moved from 36 Sea Zone to 37 Sea Zone
              1 destroyer moved from 36 Sea Zone to 37 Sea Zone
              1 carrier moved from 35 Sea Zone to 42 Sea Zone
              1 carrier moved from 35 Sea Zone to 42 Sea Zone
              1 tactical_bomber moved from Java to 42 Sea Zone
              1 tactical_bomber moved from Java to 42 Sea Zone
              1 fighter moved from Java to 42 Sea Zone
              1 fighter moved from Java to 42 Sea Zone
              1 battleship moved from 36 Sea Zone to 37 Sea Zone
              1 fighter moved from Malaya to 37 Sea Zone
              1 fighter moved from Malaya to 37 Sea Zone
              1 battleship moved from 35 Sea Zone to 44 Sea Zone
              1 destroyer moved from 35 Sea Zone to 44 Sea Zone
              1 fighter moved from Kwangsi to French Indo China
              1 fighter moved from Kwangsi to French Indo China
              1 fighter moved from Kwangsi to French Indo China
              1 infantry moved from Japan to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to French Indo China
              1 armour moved from 36 Sea Zone to French Indo China
              5 infantry moved from Jehol to Manchuria
              2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hopei
              1 infantry moved from Jehol to Chahar
              1 aaGun and 1 artillery moved from Jehol to Anhwe
              3 tactical_bombers moved from Yunnan to French Indo China
              2 bombers and 3 tactical_bombers moved from Shan State to French Indo China
              1 transport moved from 6 Sea Zone to 20 Sea Zone
              1 infantry moved from Kwangtung to 20 Sea Zone
              1 artillery moved from Kwangtung to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to French Indo China
              1 artillery moved from 36 Sea Zone to French Indo China
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to French Indo China
              1 artillery moved from 36 Sea Zone to French Indo China
              1 destroyer moved from 6 Sea Zone to 21 Sea Zone
      
          Place Units - Japanese
              1 airfield, 1 factory_minor and 1 harbour placed in French Indo China
      
          Turn Complete - Japanese
              Japanese collect 54 PUs; end with 55 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Japanese regular : 0.83
      ANZAC AA : -0.50
      ANZAC regular : -0.33
      UK_Pacific regular : 0.67
      

      Savegame

      posted in League
      AvnerA
      Avner
    • RE: L26 BM4 Avner(X) vs discalced(L+22)

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 destroyer, 1 fighter, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
      
          Combat Move - Germans
              2 bombers moved from Western Germany to 123 Sea Zone
      
          Combat - Germans
              Battle in 123 Sea Zone
                  Germans attack with 2 bombers
                  British defend with 1 battleship
                      Germans roll dice for 2 bombers in 123 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                      British roll dice for 1 battleship in 123 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 bomber owned by the Germans lost in 123 Sea Zone
                      1 battleship owned by the British lost in 123 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 bomber
                  Casualties for British: 1 battleship
      
          Non Combat Move - Germans
              1 bomber moved from 123 Sea Zone to Norway
              1 transport moved from 114 Sea Zone to 113 Sea Zone
              1 aaGun moved from Western Germany to 113 Sea Zone
              1 aaGun moved from 113 Sea Zone to Norway
              1 infantry moved from Finland to Norway
              1 fighter moved from Southern Italy to Alexandria
              1 tactical_bomber moved from Southern Italy to Alexandria
              2 fighters and 3 tactical_bombers moved from Western Germany to Alexandria
              1 artillery moved from France to Western Germany
              1 artillery moved from France to Western Germany
              6 armour and 2 mech_infantrys moved from France to Germany
              5 infantry moved from Bulgaria to Romania
              1 aaGun moved from Slovakia Hungary to Romania
              2 artilleries and 7 infantry moved from Yugoslavia to Romania
              3 armour moved from Yugoslavia to Poland
              3 mech_infantrys moved from Germany to Poland
              6 infantry moved from Germany to Poland
      
          Place Units - Germans
              2 infantry placed in Western Germany
              Germans undo move 1.
              1 fighter placed in Western Germany
              10 mech_infantrys placed in Germany
              1 infantry placed in Western Germany
              1 infantry placed in Normandy Bordeaux
              1 destroyer and 1 submarine placed in 113 Sea Zone
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      British regular : 0.33
      

      Savegame

      posted in League
      AvnerA
      Avner
    • RE: L26 BM4 Avner(X) vs discalced(L+22)

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour and 2 infantry moved from Albania to Greece
              1 fighter moved from Southern Italy to Greece
              1 fighter moved from Southern Italy to Greece
              1 bomber moved from Northern Italy to Greece
              1 artillery moved from Northern Italy to 95 Sea Zone
              1 infantry moved from Northern Italy to 95 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
              1 cruiser moved from 95 Sea Zone to 97 Sea Zone
              1 infantry moved from 97 Sea Zone to Greece
              1 artillery moved from 97 Sea Zone to Greece
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 artillery moved from Northern Italy to 97 Sea Zone
              1 artillery moved from 97 Sea Zone to Greece
              1 infantry moved from 97 Sea Zone to Greece
              1 infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
                      Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 3/10 hits, 3.83 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                      3 infantry owned by the Italians lost in Greece
                      4 infantry owned by the Neutral_Allies lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 3 infantry
                  Casualties for Neutral_Allies: 4 infantry
      
          Non Combat Move - Italians
              1 destroyer moved from 95 Sea Zone to 97 Sea Zone
              1 submarine moved from 95 Sea Zone to 97 Sea Zone
              1 fighter moved from Greece to Southern Italy
              1 fighter moved from Greece to Southern Italy
              1 bomber moved from Greece to Southern Italy
              1 armour moved from Northern Italy to Romania
              2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
              1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
              1 artillery moved from Libya to Tobruk
              1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
              Italians collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.50
      Neutral_Allies regular : 1.67
      

      Savegame

      posted in League
      AvnerA
      Avner
    • RE: 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20)

      @Adam514 said in 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20):

      Scramble and submerge sz91?

      no submerge

      max scramble

      posted in League
      AvnerA
      Avner
    • RE: L26 BM4 Avner(X) vs discalced(L+22)

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Allies
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              1 cruiser moved from 20 Sea Zone to 37 Sea Zone
              2 bombers moved from Japan to 37 Sea Zone
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Jehol to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery moved from Kwangsi to Kwangtung
              1 artillery moved from Kiangsi to Hunan
              1 infantry moved from Kiangsi to Hunan
              1 infantry moved from Kiangsi to Hunan
              1 infantry moved from Kwangsi to Kwangtung
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 submarine moved from 19 Sea Zone to 35 Sea Zone
              1 destroyer moved from 19 Sea Zone to 35 Sea Zone
              1 battleship moved from 6 Sea Zone to 35 Sea Zone
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from Okinawa to Kwangtung
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery moved from Shantung to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from Formosa to 37 Sea Zone
              1 fighter moved from 33 Sea Zone to Philippines
              1 tactical_bomber moved from 33 Sea Zone to Philippines
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              1 fighter moved from Kiangsu to Kwangtung
              1 tactical_bomber moved from Kiangsu to Kwangtung
              1 infantry moved from Kwangsi to Kwangtung
      
          Combat - Japanese
              Battle in Borneo
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits, 2.50 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Kwangtung
                      Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 0/6 hits, 2.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 4 : 2/6 hits, 2.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Hunan
                  Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.17 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                      2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in 37 Sea Zone
                  Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                  British defend with 1 battleship
                      Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                      British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese lost in 37 Sea Zone
                      1 battleship owned by the British lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 fighter
                  Casualties for British: 1 battleship
              Battle in 35 Sea Zone
                  Japanese attack with 1 battleship, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                  Americans defend with 1 destroyer and 1 submarine
                      Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 submarine owned by the Americans lost in 35 Sea Zone
                      Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits
                      Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 35 Sea Zone
                      1 destroyer owned by the Americans lost in 35 Sea Zone
                  Japanese win with 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer and 1 submarine
                  Casualties for Japanese: 1 submarine
              Battle in Philippines
                  Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                  Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                      Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.50 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits, 1.33 expected hits
                      2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                  Casualties for Americans: 1 fighter and 2 infantry
      
          Non Combat Move - Japanese
              1 carrier moved from 33 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from Philippines to 35 Sea Zone
              1 fighter moved from Philippines to 35 Sea Zone
              1 carrier moved from 6 Sea Zone to 35 Sea Zone
              1 carrier moved from 6 Sea Zone to 36 Sea Zone
              1 bomber moved from 37 Sea Zone to Kwangsi
              1 bomber moved from 37 Sea Zone to Kwangsi
              2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
              2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
              1 infantry moved from Siam to French Indo China
              1 battleship moved from 19 Sea Zone to 36 Sea Zone
              1 fighter moved from 6 Sea Zone to 36 Sea Zone
              1 fighter moved from Kwangsi to 36 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to Kwangsi
              1 destroyer moved from 33 Sea Zone to 36 Sea Zone
              3 infantry moved from Shantung to Anhwe
              1 artillery and 3 infantry moved from Kiangsu to Anhwe
              1 fighter moved from Korea to Japan
              1 mech_infantry moved from Manchuria to Anhwe
              1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
              1 artillery moved from Jehol to Anhwe
              4 infantry moved from Korea to Manchuria
              2 tactical_bombers moved from Japan to Kwangsi
      
          Place Units - Japanese
              1 marine placed in Japan
              3 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 40 PUs; end with 40 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : -0.17
      Japanese regular : -4.17
      UK_Pacific regular : -1.33
      British regular : 0.33
      

      Savegame

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      Avner
    • RE: 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20)

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 aaGun and 1 factory_minor; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from New Guinea to Queensland
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from New South Wales to Queensland
              1 infantry moved from New South Wales to Queensland
              1 mech_infantry moved from Queensland to New South Wales
              1 infantry moved from Queensland to South Australia
              1 infantry moved from Tobruk to Alexandria
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 aaGun placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      
          Politics - French
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Kenya to Anglo Egyptian Sudan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      Avner
    • RE: 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20)

      @Adam514 said in 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20):

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 6 infantry; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Italians
              2 infantry moved from Southern France to Spain
              1 artillery and 13 infantry moved from Normandy Bordeaux to Spain
              1 mech_infantry moved from Bryansk to Caucasus
                    Italians take Caucasus from Russians
              3 fighters moved from Western Germany to Spain
              1 bomber moved from Western Germany to Spain
              1 artillery moved from Northern Italy to 97 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 93 Sea Zone
              1 marine moved from Southern Italy to 97 Sea Zone
              1 cruiser and 1 marine moved from 97 Sea Zone to 93 Sea Zone
              1 artillery, 1 infantry and 1 marine moved from 93 Sea Zone to Spain
              1 destroyer moved from 97 Sea Zone to 93 Sea Zone
              2 fighters moved from Southern Italy to Spain
      
          Combat - Italians
              Battle in 93 Sea Zone
                  Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
                  Russians defend with 1 submarine
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Russians lost in 93 Sea Zone
                  Italians win, taking 93 Sea Zone from Russians with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 submarine
              Battle in Spain
                  Italians attack with 2 artilleries, 1 bomber, 5 fighters, 16 infantry and 1 marine
                  Neutral_True defend with 6 infantry
                      Italians roll dice for 2 artilleries, 1 bomber, 5 fighters, 16 infantry and 1 marine in Spain, round 2 : 5/25 hits, 7.17 expected hits
                      Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
                      4 infantry owned by the Italians lost in Spain
                      5 infantry owned by the Neutral_True lost in Spain
                      Italians roll dice for 2 artilleries, 1 bomber, 5 fighters, 12 infantry and 1 marine in Spain, round 3 : 6/21 hits, 6.50 expected hits
                      Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_True lost in Spain
                  Italians win, taking Spain from Neutral_True with 2 artilleries, 1 bomber, 5 fighters, 12 infantry and 1 marine remaining. Battle score for attacker is 6
                  Casualties for Italians: 4 infantry
                  Casualties for Neutral_True: 6 infantry
      
          Non Combat Move - Italians
              5 fighters moved from Spain to France
              3 infantry moved from Western Germany to Germany
              8 infantry moved from Northern Italy to Southern France
              1 armour and 2 mech_infantrys moved from Tambov to Caucasus
              1 aaGun moved from Rostov to Caucasus
              1 mech_infantry moved from Bryansk to Caucasus
              1 bomber moved from Spain to Southern Italy
      
          Place Units - Italians
              6 infantry placed in Northern Italy
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 aaGun
              EDIT: Adding units owned by Italians to Spain: 1 aaGun
              EDIT: Turning off Edit Mode
      
          Turn Complete - Italians
              Italians collect 24 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -2.00
      Neutral_True regular : 1.67
      

      Savegame

      Damn, yet Franco wanted to stay out of it. :)

      posted in League
      AvnerA
      Avner
    • RE: L26 BM4 Avner(X) vs discalced(L+22)

      scramble?

      posted in League
      AvnerA
      Avner
    • RE: L26 BM4 Avner(X) vs discalced(L+22)

      TripleA Manual Gamesave Post: Japanese round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Allies
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              1 cruiser moved from 20 Sea Zone to 37 Sea Zone
              2 bombers moved from Japan to 37 Sea Zone
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Jehol to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery moved from Kwangsi to Kwangtung
              1 artillery moved from Kiangsi to Hunan
              1 infantry moved from Kiangsi to Hunan
              1 infantry moved from Kiangsi to Hunan
              1 infantry moved from Kwangsi to Kwangtung
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 submarine moved from 19 Sea Zone to 35 Sea Zone
              1 destroyer moved from 19 Sea Zone to 35 Sea Zone
              1 battleship moved from 6 Sea Zone to 35 Sea Zone
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from Okinawa to Kwangtung
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery moved from Shantung to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from Formosa to 37 Sea Zone
              1 fighter moved from 33 Sea Zone to Philippines
              1 tactical_bomber moved from 33 Sea Zone to Philippines
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              1 fighter moved from Kiangsu to Kwangtung
              1 tactical_bomber moved from Kiangsu to Kwangtung
              1 infantry moved from Kwangsi to Kwangtung
      

      Combat Hit Differential Summary :

      Savegame

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      Avner
    • RE: L26 BM4 Avner(X) vs discalced(L+22)

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              1 armour moved from Holland Belgium to France
              1 armour moved from Holland Belgium to France
              1 armour moved from Holland Belgium to France
              1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
              1 artillery and 1 infantry moved from Holland Belgium to France
              1 fighter moved from Holland Belgium to Normandy Bordeaux
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 fighter moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to Yugoslavia
              1 infantry moved from Slovakia Hungary to Yugoslavia
              1 infantry moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
              Battle in Yugoslavia
                  Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 7/16 hits, 5.17 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Germans lost in Yugoslavia
                      5 infantry owned by the Neutral_Allies lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Germans: 2 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in 106 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer, 1 submarine and 1 transport
                      British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  British win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 submarine
              Battle in Normandy Bordeaux
                  Germans attack with 1 artillery, 1 fighter and 3 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Normandy Bordeaux
                      1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in France
                  Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in France, round 2 : 5/16 hits, 5.33 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                      3 infantry owned by the Germans lost in France
                      1 aaGun owned by the French and 4 infantry owned by the French lost in France
                      Germans roll dice for 6 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 7/13 hits, 4.83 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits
                      1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
                      1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 33
                  Casualties for Germans: 4 infantry and 2 mech_infantrys
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 submarine owned by the Germans lost in 111 Sea Zone
                      Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                      1 battleship owned by the Germans, 1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 111 Sea Zone
                      1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone
                  1 tactical_bomber owned by the Germans retreated
                  British win with 1 battleship and 1 fighter remaining. Battle score for attacker is -22
                  Casualties for Germans: 1 battleship, 1 fighter and 2 submarines
                  Casualties for British: 1 cruiser and 1 destroyer
              Battle in 110 Sea Zone
                  Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 1/7 hits, 4.17 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      2 submarines owned by the Germans lost in 110 Sea Zone
                      1 cruiser owned by the British lost in 110 Sea Zone
                      Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits
                      British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                      1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                      1 cruiser owned by the French and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11
                  Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
              triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
      
          Non Combat Move - Germans
              1 fighter moved from Normandy Bordeaux to Western Germany
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 tactical_bomber moved from 111 Sea Zone to Western Germany
              2 bombers, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
              1 fighter moved from Yugoslavia to Southern Italy
              1 tactical_bomber moved from Yugoslavia to Southern Italy
              1 aaGun moved from Germany to Poland
              2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 transport moved from 114 Sea Zone to 113 Sea Zone
              1 infantry moved from Denmark to 113 Sea Zone
              1 infantry moved from Denmark to 113 Sea Zone
              2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
              1 infantry moved from 114 Sea Zone to Poland
              1 infantry moved from 114 Sea Zone to Poland
              1 cruiser moved from 114 Sea Zone to 113 Sea Zone
      
          Place Units - Germans
              6 infantry and 3 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 60 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      French regular : -1.00
      Neutral_Allies regular : 0.33
      Germans regular : 0.17
      British regular : 2.17
      

      Savegame

      posted in League
      AvnerA
      Avner