Hello, I play pacific 1940 a lot. I have also played global a few times. Pacific 1940 second edition is a great game but I can almost easily win every time if I’m Japan and I attack on the third turn. A new rule was passed around late 2014 to allow the USA to receive a 30 IPC bonus if Japan attacks or declares war on them before turn 4. This seems to balance the game a little but I can still always win with Japan. The strategy for Japan is pretty much the same. Take the money islands, build a minor in French Indo China and Kwangtung and knock out China and India. Post in the Philippines with your huge navy and three fighters that can scramble and those six deadly kamikizes. Let Anzac and USA come to you so you can use the fighters to defend at 4 when the big navy battle happens. Eventually you will be making more than the allies with the money islands NO and the India NO. You should be around the 70-75 mark. Then when the time is right strike at Sydney or Hawaii and hold it and you should win as it will be six victory cities. For the allies, man this can be tuff lol. You better hope Japan attacks you on turn 1 or turn 4 because turn 2 and especially 3 it’s going to be difficult.
1: China: buy men and hit and run and fall back to the north west of China. You will be lucky if the Burma road is open more than two turns. Pull back and make Japan come to you.
2: UK: pull everyone back to India and just buy men!!! Try to bring your navy down to Australia and unite them with Anzac and hopefully later USA. If it looks like India is going to fall then pull your airforce out and send them to Australia to hopefully land on a Anzac or American carrier. If Japan hasn’t declared war early then take as many islands in the south as possible .
3: Anzac: small ships and transports are good. if it looks like Japan is going to invade then pull your forces to south Australia because from there you can hit any territory. Use your small ships to convoy raid or unite with the main USA fleet. Queensland is a great staging area for the allied navy early in the game. Also since there’s a airbase there fighters don’t hurt also since they can scramble.
4:USA: the big boy lol. The problem is when USA is neutral she only makes a freaking 17 ipcs a turn. While Japan is around the 40 mark and Japan has soooooooo many aircraft at its disposal. USA I say aircraft carrier early then mainly subs, destroyers, and a transport every turn with land units. A few rounds into the game get a navy base on the Johnson islands and start combining your fleet with the Anzac fleet and hopefully a small UK fleet. try to take the money islands by sacrificing transports because Japan will have a bigger navy early in the game. When the time is right move to Dutch New Guinea with your fleet and prepare for the big battle. Sometimes it’s better if Japan attacks you and sometimes it’s better if you attsck them. Hopefully you will have a lot of subs at your disposal. If you win the navy battle then Japan is pretty much toast even if they have India and China. Good luck and let me know how the war goes lol. I am playing anniversary edition on Saturday 😜
Strategies J
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My main stratery is to take Yunnan (using Shanghi airforce) on J1, buy lots of transports, move some fighters of the Carolines and take the other Chinese territories (leaving some forces from Hong Kong).
Take FIC with Japenese Transports, and move as much airforce to Siam.
J2-Retake Yunnun with any gound units and as many air units as you can. Further attack China where possible, move main fleet of 1-2 carriers and mabey a battleship along with some DDs. This is where you more all you transports. Talking off which, all your J2 builds should be transports and artillary.
J3-Use bombers to take out Brittish fleet, use tranpots for Malaya, Phillipans and as much as the DEIs as you can. If the US have lone bombers off Guam, use 1 transport to take them out. If the Chinese retake Yunnun again, use airforce (if avabile, to retake it).
How do you do it, anyone like it.
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sounds tasty…just hope u get the right dice…i might give it a try and see what happens
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On J3 I built a factory in FIC, and used my Siam airforce about 6 tacks, 7 fighters and 4 heavys to take the huge Brittish force at Yunnun. That was the end of China. It also destoyed a lot of Brittish forces. That turn I built a major factory in Mayla. No need for anything else to go into China.
Meanwhile I was sending some subs and destoyers out to the Carolines. I sent a small carrier fleet to destroy the ANZACs of Sydney. That meant I could send my full naval fleet (less transport) to the Carolines.
I used Mayla to turn out units to crush India, and built an NB in FIC, and used that factory for naval builds. It was usually a carrier, 1 to 2 destoryers or mabey a sub. With so many planes, you did not need to buy anymore. I uesd 2 transports to take my other island NOs and had India taken in J6. Then I built 2 more transports (so I had about 10) and used Mayala to build 5 inf and 5 art to drop into WA.
But the USA had 3 transports, and a mega fleet of Hawaii and moved it to Queensland and droped all their transport units their. Then they destoryed the Japensese fleet and the Carolines and took them.
More later
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British. there. destroyers. maybe. Malaya. dropped. Japanese. destroyed.
seriously, my brain hurt reading your post.
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British. there. destroyers. maybe. Malaya. dropped. Japanese. destroyed.
seriously, my brain hurt reading your post.
You forgot the missing “?”.