@RisingSun I had similar experience, I was big into the naval miniatures but couldn’t afford both. I bought a lot on ebay a year or so ago and have played a few games. It is not difficult to learn especially if you are familiar with the navy side, it’s pretty similar but includes facing. I think it’s a great game and wish I had collected it some when it was active.
Protecting fuel and ammo dumps
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1) Can an ammo dump gain from being in cover? Or is it strictly that if an enemy just gets an opportunity to shoot, there is a 33% chance of getting it. I’d like think that a successful cover roll would mean that the damage roll is not even an option.
2) Playing large scale games demands ammo creativity. I was playing a 600+ point game on the weekend. I therefore spent 60 points on ammo dumps (10 points per 100). It was decoded that an ammo dump should influence to a range of six hexes. Therefore my dumps needed to be spread evenly through my area or even mounted on a truck. Then they would be subject to capture.
Any ideas?
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They are Soldier types so yes they can get cover rolls when appropriate.
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Mot,
So I place my ammo dump in a forest or even better in a bunker. You attack, I roll for cover and get it. Just the fact that you attacked still makes me roll a single die with a 33% chance of exploding. How does the cover help me?
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That’s where the “when appropriate” part comes in :-D
Ammo dumps are fragile, and if a battle takes place so close to the supply line then there is a good chance the ammo-dump is going to be threatened.
As a side note, without a house-rule, Ammo-dumps cannot be transported. But I think you knew that.
Mot
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Okay, thanks, I’m getting this now. You get a shot on my ammo dump and I roll for an immediate 33% chance that it blows up. This is regardless of the cover I have placed the unit in.
This roll misses so you carry on with the actual attack hoping to score two hits against my 3/3 defence. My rolling cover may limit your attack to disruption like any other soldier. Since the Ammo dump is a “Soldier” I can put it in a bunker to gain a 3, 4, 5 or 6 on the cover roll.
When disrupted I lose my ability to distribute ammo and my defence is reduced to 2/2.
If your soldiers get close enough, I get a short range attack of 5 against your soldiers and 2 against your vehicles.
How am I doing?
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The ammo dump should still work while disrupted…only “Command Abilities” stop working while disrupted.