ABattleMap Modules
Intro:
Since I’ve got a first post in a stickied thread here, I’m gonna hijack it :evil: to present to you guys the brand new ABattleMap Installer! The goal is to simply have a player install one .exe file, and be ready to play any A&A flavour (s)he likes. No more messing around with map versions or e-mailing modules, all ABattleMap needs should be in one convenient package.
Features:
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Easy-to-use self-install format
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Up-to-date 0.80+ ABattleMap.exe file
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Some extra files created by the community to enhance your ABattleMap experience
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All current A&A-related modules including:
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Both of Funcionetta’s Free China modules
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A version of AAR with corrected sea zone names
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The finished version of AA42
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The former ABattlePack
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TMTM’s Guadalcanal, Battle of the Bulge and D-Day
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Half a dozen other A&A variants I found on the net: AAR: Enhanced, AAR: Historical Edition, Pact Of Steel, AAE: Italy, Advanced World At War, Global War.
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Stoney’s superb Pacific 1940 module v3.2
How to install:
Simply download the ABattleMap Installer, follow the instructions on-screen, and double click the created shortcuts. Easy as pie, have fun!
On the extra files:
There is a folder in the installation directory called “Extra Files”. This folder contains extra toolpieces.bmp, bigpieces.bmp and map.bmp files to costumize some modules. Also, it contains a .pdf with Stoney’s guide on how to create your own ABattleMap modules. It’s very complete, and certainly worth a peek.
Notes:
Required disk space: 207 MiB. This is mostly due to the use of .bmp files for the many needed image files.
For non-Windows users, here’s a .7z file of the whole lot.
Compatibility of maps should not be an issue, I’ve only included maps which are compatibility-wise finished. Anyone sending me a new version of an already existing module, should make sure they’re compatible with the older versions. New modules are always welcome and will be added to the ABattleMap installer.
Current version of the files: juli 24nd 2010.
Any comments, suggestions or flames on the ABattleMap installer or modules can be directed to this thread. Comments, suggestions or flames regarding Pacific 1940, Europe 1940 and Global 1940 can be directed to Stoney’s thread (which should be stickied imo).
People who can’t download files from Mediafire are welcome to pm me with their e-mailaddress so I can simply mail the files to them.
Many tnx go to TMTM, Funcionetta, TimTheEnchanter, CmdrJennifer, a44bigdog, Emperor Molari, jeffdestroyer, Stoney229, Atarihuana, d142, P@nther and Vreely for supplying ideas, reporting bugs and sending through files or modules. Ofcourse, credit also has to be given to Atilla, the creator of ABattlemap.
A quick tutorial on using ABattleMap:
- Navigating is done by holding down the right mouse button and moving the mouse.
- Placing new units in a territory is done by left clicking on the desired unit in the ToolBar window, and then left clicking in the desired territory. To place 5 units at a time, hold SHIFT. To place 10 units at a time, hold CTRL.
- Deleting units is done by clicking the middle mouse button on the desired unit, or by changing the mouse function to delete by clicking “DEL” in the upper right corner of the ABattleMap window. To delete 5 units at a time, hold SHIFT. To delete 10 units at a time, hold CTRL. To get back to the default mouse function, click “ESC” in the upper right corner of the ABattleMap window.
- Moving units from from a territory to another is done by dragging them with the left mouse button. To drag 5 units at a time, hold SHIFT. To drag 10 units at a time, hold CTRL. To drag a whole stack of units, hold CTRL+SHIFT.
- Undoing a recent action is done by clicking “UNDO” in the upper right corner of the ABattleMap window.
- Zooming in is done by pressing “+” on the numpad. Zooming out is done by pressing “-” on the numpad.
- Recovering the InfoView and ToolBar window after they mysteriously disappeared is done by removing the “ABattleMap.ini” file from your ABattleMap folder (default: C:\Program Files\ABattleMap).
Source map files
For those who wish to create their own version of the AA50 modules, a .pdn file of Map.bmp for the AA50 1941 scenario can be downloaded here, and a .pdn file for the AA42-map can be found here.