@coachofmany:
Just played our first game.
Axis dominated the game, UK could not get a foothold to even start a Navy without Germany pouncing on it.
Russia could not stop Germany from advancing. India held their own against Japan with Australia’s help.
Everybody love the game, but wondered if the Axis was favored too much?
Questions:
1. Each side lost thier last pieces in a Naval Batlle with only transports left on both sides, are they destroyed?
2. Minor Axis rule, leaving one unit in home country, does the build count as this or do you always leave one behind?
3. What are the limits of the Chinese territories that they can advance to?
4. forts defend with two dice of three or less on first round as well as each infantry unit on a 3 also, please clarify.
1 We Play if only Transports are left (No Boats or planes or subs) for either side then they Both Survive the combat. This also adds Flavor to the Q Ship as it would Negate the Tie and Only the friendly Trans Can Survive.
3. We never actually Had a limit on where they could go, They Seemed too be Busy Fighting the Japs, to Go and Jolly off, free Inf. for Russia Attitude. Do you really want Japan Having a free Factory in China? China and India Can Put up a Fight Together.
I don’t understand #2 and 4