I have posted a basic training thred which explains how to teach a new player how to play but I need some help to play test so setups to make it fair.
Read the basic training forum and then change some units around and play.
The german air needs to be reduced or the SU air increased the land is fine maybe an extra two or 3 su inf.
This is the start
SU
air: 20 ipc (2 fig)
Land: 70 Ipc (14 inf, 4 arm, 2 art)
G
air: 75 ipc (1 bmr, 6 fig)
Land: 95 Ipc (19 inf, 6 arm, 2 art)
This is the first playtest
SU 1
Build: 4 inf, 4 art, 2 arm save 2
Battles
Ukr
3 inf, art, 3 arm, 2fig v 3 inf, art, arm, fig
R1
Su lose 3 inf, 1 art, 1 arm
G loses 1 inf
(bad dice)
Retreat
W russ
6 inf, art, arm v 3 inf, art, arm
SU loses 3 inf
G loses all
SU collect 44+2
Some NCMs left Kar open and Kaz open
Germany toke Cau after 3 rounds of battle and had 2 arm, 2 fig and bmr left
This is situation after G1
G collected 50
Russia resigned because they would probably turtle R2 or 3 and Germany would become to strong
Basic_training_Resign_playtest_1.AAM