Cheers y’all :evil:
Playing A&A, my favourite strategy for germany is the “kriegsmarine” approach. Although this choice of strategy is VERY risky indeed, it is one of the most funny when it does succeed. (Well, if you desperately NEED to win, the german north fleet strategy - with its “all or nothing” approach - can NOT be recommended)
However: Depending on the war situation (Russia’s first turn) this Kriegsmarine strategy can be pursued purchasing fx. 4 subs on Germany’s first turn. Following this approach, here is a possible scenario:
Round 0: Russia attacks and takes Norway/Finland
Germanys turn: Germany attacks british home fleet with subs and available planes and after just one shot retreat subs to the baltic sea while the planes finish off the job. During “Place Units” Germany places 4 subs in the baltic sea.
UK and US (during their turns) try to hit as many german subs as possible (+ the tranny).
round 1: Russia’s turn: trying to hit as many german subs as possible (+ possibly taking ukraine)
Now, if any german subs managed to survive, germany will use these, together with all available airplanes, for yet another (hopefully decisive) attack on the reinforced allied fleet in the north sea.
Using the same tactics as in round O, - retreating the subs to the baltic sea after just one shot (to help protect future shipbuilding), and let the planes finish the job - IS NOT POSSIBLE!!!
Yes, you WILL get the message “attacking subs may retreat” and you can definitely hit the “RETREAT” button and thereby selecting the “baltic sea” which is marked with green colour as it should be, highlighting the baltic as a perfectly legal retreat-zone.
But when you do this - OH BOY - the subs not only STAY in combat, BUT THE HOLE GAME FREEZES - And you will have to reboot your PC the hard way. - Check for yourself.
The really weird thing is that this “secret weapon” (the bug) is apparently only active against the Kriegsmarine during round 1 (second round).
I’m aware of the AA Starter Pack v4.1 patch, - but reading the info about the patch, I find nothing indicating that THIS specific error has been found and repaired.
I think it’s a very serious issue, as this illegal combatant (the bug) is trying effectively to destroy the Kriegsmarines unmatched superiority ;-)
Does anyone has anything to say about this strange bug ?      Â