@simon33
I agree I need to learn but at that time I was remote and ina time crunch. Thank you for starting.
L25 G40 OOB Elf491 (L+48) v Jacob16 (X)
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Sorry I’ve been busy but I will get to this turn in the next day or two
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@Jacob16 No problem!
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@Jacob16 Hey man, you doing okay?
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yeah sorry lifes been so busy, I think I will be able to get all my turns done on the weekend.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 1 bomber moved from Kwangsi to Yunnan 1 bomber, 5 fighters and 6 tactical_bombers moved from Kwangsi to Shan State 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 43 Sea Zone to Malaya 1 fighter moved from 43 Sea Zone to Shan State 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Malaya 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Shan State 1 fighter moved from 35 Sea Zone to Shan State 2 infantry moved from French Indo China to Shan State 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State Combat - Japanese Battle in Celebes Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Celebes from Dutch, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Malaya Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 8 fighters, 2 infantry and 7 tactical_bombers British defend with 2 fighters, 6 infantry and 1 tactical_bomber Japanese roll dice for 1 artillery, 1 bomber, 8 fighters, 2 infantry and 7 tactical_bombers in Shan State, round 2 : 8/19 hits, 10.17 expected hits UK_Pacific roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Shan State, round 2 : 5/9 hits, 3.83 expected hits 2 infantry owned by the Japanese, 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State 1 tactical_bomber owned by the British, 1 fighter owned by the British and 6 infantry owned by the British lost in Shan State Japanese roll dice for 1 bomber, 6 fighters and 7 tactical_bombers in Shan State, round 3 : 8/14 hits, 8.17 expected hits UK_Pacific roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Shan State Japanese win with 1 bomber, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 artillery, 2 fighters and 2 infantry Casualties for British: 2 fighters, 6 infantry and 1 tactical_bomber Non Combat Move - Japanese 1 bomber, 6 fighters and 7 tactical_bombers moved from Shan State to French Indo China 1 bomber moved from Yunnan to French Indo China 1 fighter moved from Japan to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 36 Sea Zone 1 armour moved from Kwangtung to French Indo China 1 mech_infantry moved from Anhwe to Hunan 2 artilleries and 5 infantry moved from Anhwe to Hunan 1 aaGun and 5 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 artillery moved from Chahar to Anhwe 4 infantry moved from Manchuria to Jehol 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 artilleries, 1 battleship, 1 destroyer, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 airfield and 1 factory_minor placed in French Indo China 1 harbour placed in Hainan 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -2.00 UK_Pacific regular : 1.17 British regular : -0.67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 bomber moved from 16 Sea Zone to Wake Island 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Eastern United States to Western United States 2 infantry moved from Eastern United States to Central United States 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to West Indies 2 infantry moved from Brazil to Suriname 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Iceland to United Kingdom Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan 4 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Shensi 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 3 destroyers and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Greece to Albania British take Albania from Italians 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans Combat - British Battle in 98 Sea Zone British attack with 1 destroyer Italians defend with 2 transports 2 transports owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Non Combat Move - British 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from Eastern Persia to Persia 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 3 aaGuns and 4 infantry moved from Burma to India 1 fighter moved from Malta to Egypt 2 infantry moved from Rhodesia to Belgian Congo Place Units - British 3 mech_infantrys placed in Union of South Africa 3 destroyers placed in 106 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,5,5,4,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.00 Japanese regular : 2.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 2 infantry moved from Yugoslavia to Albania 1 armour moved from Yugoslavia to Albania 2 fighters moved from Southern Italy to Egypt 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 cruiser and 1 fighter British defend with 1 destroyer Italians roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 98 Sea Zone 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Italians: 1 cruiser Casualties for British: 1 destroyer Battle in Albania Italians attack with 1 armour and 2 infantry British defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Albania, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 2 infantry in Albania, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 2 infantry in Albania, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Egypt Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour and 3 infantry; ANZAC defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 3/13 hits, 4.67 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in Egypt, round 2 : 4/9 hits, 3.50 expected hits 4 infantry owned by the Italians lost in Egypt 3 infantry owned by the British lost in Egypt Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 0/9 hits, 4.00 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Egypt, round 3 : 0/6 hits, 2.50 expected hits Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 4 : 5/9 hits, 4.00 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Egypt, round 4 : 2/6 hits, 2.50 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Egypt 2 infantry owned by the ANZAC, 2 artilleries owned by the British and 1 armour owned by the British lost in Egypt Italians roll dice for 2 armour, 2 artilleries, 1 bomber and 2 fighters in Egypt, round 5 : 4/7 hits, 3.33 expected hits British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 2 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 20 Casualties for Italians: 5 infantry and 1 mech_infantry Casualties for British: 1 armour, 2 artilleries, 1 fighter and 3 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 2 fighters moved from Egypt to Alexandria 1 bomber moved from Egypt to Alexandria 1 fighter moved from 98 Sea Zone to Alexandria 1 aaGun moved from Yugoslavia to Romania 4 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -5.50 British regular : -3.50
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 3 fighters moved from Queensland to Caroline Islands 2 aaGuns and 2 infantry moved from Queensland to South Australia Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from Gibraltar to Malta 1 destroyer moved from 79 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern Italy to Bulgaria 1 bomber moved from Western Germany to Bulgaria 1 infantry moved from Romania to Bulgaria 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Bulgaria Germans attack with 2 bombers and 1 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Bulgaria, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Bulgaria to Western Germany 2 infantry moved from Germany to Poland 11 armour and 9 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 2 aaGuns, 3 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium 4 mech_infantrys moved from Western Germany to Poland 2 fighters moved from Southern Italy to Western Germany 2 tactical_bombers moved from Southern Italy to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 artillery EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry EDIT: Adding units owned by Germans to Norway: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 destroyer placed in 112 Sea Zone 3 artilleries and 7 infantry placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 41 PUs (3 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 British regular : -0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 2 infantry moved from Novgorod to Baltic States 1 tactical_bomber moved from Ukraine to Baltic States Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Baltic States Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 tactical_bomber moved from Baltic States to Novgorod 1 artillery moved from Ukraine to Bryansk 5 infantry and 1 mech_infantry moved from Russia to Bryansk 4 aaGuns, 5 armour, 2 artilleries and 7 mech_infantrys moved from Belarus to Bryansk 4 infantry moved from Ukraine to Bryansk Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 artillery and 4 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Yenisey: 6 infantry EDIT: Adding units owned by Russians to Timguska: 6 infantry EDIT: Removing units owned by Russians from Yakut S.S.R.: 3 infantry EDIT: Adding units owned by Russians to Yenisey: 3 infantry EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 9 infantry EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 9 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.17
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@Elf491 Last turn I forgot the non-combat move of those japanease troops on the transports actually landing in french indo-china, It is the obvious move I just forgot to do that non-combat, would you be okay with me editing them to French indo
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@Jacob16 Ah, I was a bit curious about that. Yeah, that’s fine with me.
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@Elf491 Thank you! I will be willing to repay the favour any day!
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 artilleries, 4 infantry and 3 transports EDIT: Adding units owned by Japanese to French Indo China: 2 artilleries and 4 infantry EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports EDIT: Turning off Edit Mode Japanese buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Yunnan 4 infantry moved from French Indo China to Yunnan 2 artilleries moved from French Indo China to Yunnan 2 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan 2 bombers moved from French Indo China to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi Combat - Japanese Battle in Java Battle in Sumatra Battle in Yunnan Japanese attack with 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Yunnan, round 2 : 4/15 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Yunnan from Chinese with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Shensi Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Shensi to French Indo China 1 infantry moved from Chahar to Hopei 4 infantry moved from Jehol to Chahar 1 aaGun, 1 artillery and 5 infantry moved from Anhwe to Kweichow 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 3 transports moved from 36 Sea Zone to 6 Sea Zone 2 fighters moved from French Indo China to Japan 2 tactical_bombers moved from French Indo China to 6 Sea Zone 2 fighters moved from French Indo China to 6 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 3 armour placed in French Indo China 1 destroyer placed in 6 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.17
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 6 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 41 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Wake Island to Queensland 2 fighters moved from 33 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island 1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from West Indies to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - Americans 2 destroyers and 2 submarines placed in 101 Sea Zone 4 destroyers placed in 10 Sea Zone 1 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Szechwan to Hopei 10 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Shensi, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Chinese undo move 2. 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Union of South Africa to Tanganyika Territory 2 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to India 1 artillery and 1 infantry moved from India to West India 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 79 Sea Zone Combat - British Non Combat Move - British 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from United Kingdom to Gibraltar 1 infantry and 1 mech_infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland Place Units - British 3 destroyers placed in 106 Sea Zone 1 infantry and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.67 Americans regular : -1.00 Japanese regular : 2.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Albania to Greece 1 armour moved from Albania to Greece 1 bomber moved from Alexandria to Greece 1 fighter moved from Alexandria to Greece 1 artillery moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan Combat - Italians Battle in Greece Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry British defend with 3 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 3 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Greece Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 3/5 hits, 2.00 expected hits British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Trans-Jordan Italians attack with 2 artilleries and 2 infantry French defend with 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 armour moved from Egypt to Iraq Italians take Iraq from Neutral_Axis 2 fighters moved from Alexandria to Southern Italy 2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Yugoslavia to Northern Italy 1 artillery moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 aaGun moved from Romania to Yugoslavia 1 bomber moved from Greece to Southern Italy 1 fighter moved from Greece to Albania 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - Italians 1 factory_minor placed in Egypt 1 destroyer placed in 95 Sea Zone 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2 Italians collect 19 PUs (2 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 1.67 British regular : -1.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 cruiser and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone 2 destroyers moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Caroline Islands to New Guinea 3 fighters moved from New Guinea to Dutch New Guinea 2 aaGuns, 1 artillery and 4 infantry moved from South Australia to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Malta to 98 Sea Zone 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 98 Sea Zone to Malta 2 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Novgorod 1 infantry moved from 127 Sea Zone to Novgorod 1 destroyer moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Karelia to Novgorod 13 armour, 2 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 1 bomber, 6 fighters and 5 tactical_bombers moved from Western Germany to Novgorod 4 mech_infantrys moved from Poland to Western Ukraine Combat - Germans Battle in Novgorod Germans attack with 1 artillery, 1 bomber, 6 fighters, 2 infantry and 5 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 8 infantry and 1 tactical_bomber Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 5 tactical_bombers in Novgorod, round 2 : 9/15 hits, 7.83 expected hits Russians roll dice for 8 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/9 hits, 3.17 expected hits 2 fighters owned by the Germans and 2 infantry owned by the Germans lost in Novgorod 1 tactical_bomber owned by the Russians and 8 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 2 fighters and 2 infantry Casualties for Russians: 8 infantry and 1 tactical_bomber Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 13 armour, 2 infantry and 13 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 2 infantry and 13 mech_infantrys in Western Ukraine, round 2 : 9/28 hits, 9.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 13 armour, 2 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Germany 1 bomber moved from Novgorod to Germany 1 tactical_bomber moved from Novgorod to Karelia 4 fighters and 4 tactical_bombers moved from Novgorod to Karelia 6 infantry moved from Finland to Karelia 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Bulgaria to Romania 3 artilleries and 7 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 2 artilleries moved from Holland Belgium to France 2 aaGuns moved from Holland Belgium to France 1 aaGun moved from Western Germany to Germany 1 submarine moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 2 infantry placed in France 6 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 1.17 Germans regular : 1.83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Baltic States to Belarus 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 5 armour and 8 mech_infantrys moved from Bryansk to Smolensk 4 aaGuns, 4 artilleries and 10 infantry moved from Bryansk to Rostov 1 artillery and 4 infantry moved from Russia to Smolensk 6 infantry moved from Timguska to Novosibirsk 3 infantry moved from Yenisey to Timguska 2 aaGuns and 9 infantry moved from Buryatia to Amur 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 119 Sea Zone to 112 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 3 infantry moved from Chahar to Hopei 1 artillery and 5 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Yunnan to Shan State 2 armour moved from French Indo China to Shan State 4 artilleries and 8 infantry moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 2 bombers, 2 fighters and 5 tactical_bombers moved from French Indo China to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 armour moved from French Indo China to Shan State Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 6 tactical_bombers Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport; ANZAC defend with 1 cruiser and 4 destroyers Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 9/13 hits, 7.33 expected hits
Combat Hit Differential Summary :
Japanese regular : 1.67