L25 G40 OOB Jacob16 (Axis) vs. VictoryFirst (Allies+50)

  • 2025

    6 US submarines

    [dice 6d6<=2]

    German carrier

    [dice 1d6<=2]


  • 6d6<=2: 5, 5, 4, 6, 3, 6; Hits: 0
    1d6<=2: 4; Hits: 0

  • 2025

    6 US submarines

    [dice 6d6<=2]

    German carrier

    [dice 1d6<=2]


  • 6d6<=2: 5, 3, 1, 6, 5, 6; Hits: 1
    1d6<=2: 6; Hits: 0

  • 2025

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 7 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Gibraltar to Western United States
            7 fighters moved from Western United States to Hawaiian Islands
            2 fighters moved from 11 Sea Zone to Hawaiian Islands
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 1 submarine and 5 transports moved from 11 Sea Zone to 26 Sea Zone
            3 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            7 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            3 artilleries and 19 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Combat Move - British
    
        Non Combat Move - British
            2 infantry moved from Eastern Persia to West India
            1 armour moved from Persia to West India
            1 infantry moved from Egypt to 81 Sea Zone
            2 artilleries moved from Trans-Jordan to 81 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
            3 infantry moved from Trans-Jordan to Iraq
            3 armour and 1 mech_infantry moved from Egypt to Iraq
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 109 Sea Zone: 1 carrier and 1 tactical_bomber
            EDIT: Removing units owned by Americans from 110 Sea Zone: 7 submarines
            EDIT: Adding units owned by Americans to 109 Sea Zone: 6 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    @Jacob16

    Added the tactical from the carrier to London
    UK6.tsvg


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Libya to Algeria
            1 armour moved from Libya to Algeria
            1 fighter moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Algeria
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from United Kingdom to Southern Italy
            1 fighter moved from Algeria to Tunisia
            1 infantry moved from Libya to Tunisia
            1 infantry moved from Libya to Tunisia
            2 artilleries moved from Libya to Tobruk
            2 infantry moved from Libya to Tobruk
            1 fighter moved from United Kingdom to Southern Italy
            2 mech_infantrys moved from Yugoslavia to Bessarabia
            2 infantry moved from Yugoslavia to Romania
            2 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns and 9 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : 0.83
    

    Savegame

  • 2025

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New Zealand to New South Wales
            1 aaGun, 1 artillery and 7 infantry moved from South Australia to New South Wales
            1 destroyer moved from 28 Sea Zone to 30 Sea Zone
            1 cruiser moved from 28 Sea Zone to 26 Sea Zone
            1 fighter moved from Central America to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
    
        Place Units - ANZAC
            1 infantry and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Eastern Poland
            1 fighter moved from Germany to Eastern Poland
            1 tactical_bomber moved from Western Germany to Eastern Poland
            1 bomber moved from Western Germany to Rostov
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            2 bombers moved from United Kingdom to 114 Sea Zone
            2 infantry moved from Ukraine to Rostov
            8 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Rostov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 armour, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 4/12 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 armour, 1 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine
            1 aaGun moved from Ukraine to Western Ukraine
            1 aaGun moved from Western Ukraine to Eastern Poland
            1 fighter moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
            2 bombers moved from 114 Sea Zone to Western Germany
            1 bomber moved from Rostov to Ukraine
            2 tactical_bombers moved from United Kingdom to Poland
            3 armour moved from Western Germany to Poland
            2 infantry moved from Holland Belgium to Western Germany
            3 infantry moved from Western Germany to Germany
            3 artilleries moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            4 armour and 2 mech_infantrys placed in Germany
            1 destroyer and 1 transport placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,2,4,2,4,5,2,5,3,1,3
            Germans collect 46 PUs (8 lost to blockades); end with 47 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.50
    

    Savegame

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