6d6: 1, 6, 2, 5, 2, 4
KoT (Entente) vs. TGC (CP) - 1914
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Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - Americans 8 artilleries, 1 fighter, 11 infantry and 1 tank moved from Piedmont to Tuscany 1 battleship, 1 cruiser and 3 transports moved from SZ 17 to SZ 16 1 artillery, 3 infantry and 1 tank moved from Spain to SZ 16 1 artillery, 1 battleship, 1 cruiser, 3 infantry, 1 tank and 3 transports moved from SZ 16 to SZ 17 1 artillery, 3 infantry and 1 tank moved from SZ 17 to Tuscany 3 artilleries and 2 infantry moved from United States of America to SZ 1 3 artilleries, 2 infantry and 3 transports moved from SZ 1 to SZ 14 1 transport moved from SZ 14 to SZ 1 1 transport moved from SZ 14 to SZ 1 1 transport moved from SZ 14 to SZ 1 3 artilleries and 2 infantry moved from SZ 14 to Spain Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from United States of America: 1 fighter EDIT: Adding units owned by Americans to Tuscany: 1 fighter EDIT: Turning off Edit Mode Place Units - Americans 2 artilleries, 1 fighter and 3 infantry placed in United States of America Turn Complete - Americans Americans collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
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I edited a fighter from the USA to Tuscany instead of moving the fighter in Spain as well, overall the two fighters shifted to the right via transports.
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@King_Of_Tanks im going to post this now bc for some reason the air battle didnt resolve first but here is the roll:
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Round 1 air battle Germany vs France
Germans [dice 7d6]
French [dice 6d6]
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7d6: 3, 5, 1, 6, 6, 3, 2
6d6: 2, 1, 6, 3, 3, 3 -
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5d6: 2, 2, 3, 2, 1
4d6: 6, 4, 2, 6 -
This result has no affect on the German dice roll - the Germans have air supremacy and we ignore the last three dice rolled as Germany in the “2” column.
I’m going to assume you want to kill all british pieces first then French infantry. I’ll ignore the last six dice in the french two column (the french fighters) and downgrade any “4” or less dice to “3” or less dice and edit after the fact.
Sorry about the mess - will reach out to the TripleA team and get that fixed…
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Game History
Round: 10 Purchase Units - Germans Germans buy 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 6 units repaired. Turning on Edit Mode EDIT: Changing unit hit damage for these French owned units to: tank = 1 EDIT: Turning off Edit Mode 10 artilleries, 7 fighters, 10 infantry and 1 tank moved from Venice to Switzerland 1 infantry moved from Tyrolia to Switzerland 1 infantry moved from Trieste to Tyrolia 2 infantry moved from Alsace to Switzerland 8 artilleries, 65 infantry and 5 tanks moved from Munich to Switzerland 2 infantry moved from Ruhr to Alsace 2 infantry moved from Kiel to Ruhr 1 infantry moved from Hanover to Ruhr 2 infantry moved from Romania to Galicia 1 infantry moved from Karelia to Moscow 2 artilleries and 3 infantry moved from Finland to Karelia 2 artilleries and 2 infantry moved from Bohemia to Galicia 1 infantry moved from Constantinople to Bulgaria 1 infantry moved from Constantinople to Bulgaria 15 infantry moved from Hanover to Munich 5 fighters moved from Berlin to Munich 2 infantry moved from Berlin to Kiel 2 infantry moved from Berlin to Prussia 4 infantry moved from Berlin to Hanover Combat - Germans Battle in Switzerland Germans attack with 18 artilleries, 7 fighters, 78 infantry and 6 tanks British defend with 4 artilleries and 17 infantry; French defend with 24 artilleries, 6 fighters, 56 infantry and 1 tank Germans roll dice for 18 artilleries, 7 fighters, 78 infantry and 6 tanks in Switzerland, round 2 : 51/109 hits, 45.33 expected hits French roll dice for 28 artilleries, 6 fighters, 73 infantry and 1 tank in Switzerland, round 2 : 51/108 hits, 57.33 expected hits Units damaged: 6 tanks owned by the Germans 45 infantry owned by the Germans lost in Switzerland 4 artilleries owned by the British, 30 infantry owned by the French and 17 infantry owned by the British lost in Switzerland French and Germans reach a stalemate . Battle score for attacker is 22 Casualties for Germans: 45 infantry Casualties for French: 30 infantry Casualties for British: 4 artilleries and 17 infantry Turning on Edit Mode EDIT: Removing units owned by French from Switzerland: 6 fighters EDIT: Adding units owned by Germans to Switzerland: 12 infantry EDIT: Removing units owned by Germans from Switzerland: 3 fighters EDIT: Turning off Edit Mode Air Battle in Switzerland Air Battle is over, the defenders have all died Combat Move - Germans Place Units - Germans 19 infantry placed in Berlin Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
French regular : -6.33 Germans regular : 5.67
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Are we using an old version? I uploaded @King_Of_Tanks most recent turn (US9) and ordered the Germans into battle (the only battle). However the battle automatically rolled without resolving the air battle first.
Once the land battle was over, the option to fight the air battle appeared but of course by then it was too late.
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Yes you are using an older version, as I am not able to open your save files and I have the latest version. However that issue you are bringing up is really weird and should not be caused by the older version I think. I don’t know what could be going on, that issue has never happened to me.
I suggest you use the newest version next time and see if it comes up again somewhere.