It was 1990, I was 18 years old… I moved to the big city of Toronto and my new friends were gamers who played Risk all the time. I quickly got bored of it and was looking for an alternative game I could introduce to them and I saw on the store shelf Axis & Allies from Milton Bradley “a game of high adventure” and “decide the fate of the world in just a few short hours” (lol). Unfortunately we were all pretty hammered by the end of the night and the only thing I remember of my first game was punching out all the plastic pieces from the plastic stencil racks and all the roundels from the cardboard sheets. it was an instant hit with the whole group and I played it with them religiously for up to 2 years until I moved back home to Peterborough. I brought my game with me and it wasn’t long before I hooked some old high school friends to it, and over the next 8 years I played Classic edition even more than I did before. After that in 2000, I moved back to Toronto where I discovered Spring 1942, then A&A Anniversary edition and finally Global 1940… ironically, I met someone from that first group from the early 90’s almost 20 years later, we accidentally bumped into each other online and we have been playing 1 on 1 1940 Global games every month for the past 5 years.
A&A computer game - bug or feature
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I’m new to AA and enjoy playing on Zone.com.
Anyways, I have a question about the computer game.
A newly purchased factory can immediately pump out submarines into adjacent waters within the same turn. Is this a bug or special situation that applies to subs only?Thanks
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Bug, if you download the patch I believe it fixes it.
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Nope, I’m playing under v133, unless their’s another patch.
Thanks
damn_wookie -
Sadly, the v133 patch does not fix everything and there are still a lot logical errors to be dealt with. For instance, for some reason I can still have more than one AA gun in the same territory. It is not these errors that enrage me (anybody can avoid these problems by just not performing them), but the horrid AI in the game and the sudden crashes (the later being somewhat corrected in v133).