Gribble and Cardo Anniv 41 w/some house rules


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 3 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 fighter moved from Iwo Jima to 59 Sea Zone
            1 fighter moved from Iwo Jima to 59 Sea Zone
            1 fighter moved from Iwo Jima to 59 Sea Zone
            1 fighter moved from Western United States to 59 Sea Zone
            1 fighter moved from Western United States to 59 Sea Zone
    
        Combat - Americans
            Battle in 59 Sea Zone
                Americans attack with 5 fighters
                Japanese defend with 1 carrier and 2 fighters
                    Americans roll dice for 5 fighters in 59 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 carrier and 2 fighters in 59 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 59 Sea Zone
                    Americans roll dice for 3 fighters in 59 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 fighter in 59 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 59 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 14
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 carrier and 2 fighters
    
        Non Combat Move - Americans
            1 fighter moved from 59 Sea Zone to Iwo Jima
            1 fighter moved from 59 Sea Zone to Iwo Jima
            1 fighter moved from 59 Sea Zone to Iwo Jima
    
        Combat Move - Chinese
            1 infantry moved from Fukien to Kwangtung
                  British take Kwangtung from Japanese
            1 infantry moved from Fukien to Kiangsu
            1 infantry moved from Hupeh to Kiangsu
            1 infantry moved from Suiyuan to Kiangsu
            1 fighter moved from Yunnan to Kiangsu
            1 infantry moved from Suiyuan to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Kiangsu, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Kiangsu
                    Chinese roll dice for 1 fighter and 4 infantry in Kiangsu, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Yunnan
    
        Place Units - Americans
            1 battleship, 1 carrier and 1 destroyer placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Fukien
            1 infantry placed in Suiyuan
            1 infantry placed in Suiyuan
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Americans regular : 0.00
    Japanese regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers, 6 infantry and 1 transport; Remaining resources: 3 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 artillery moved from Germany to 5 Sea Zone
            1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Northwestern Europe to 6 Sea Zone
            1 cruiser moved from 5 Sea Zone to 6 Sea Zone
            2 fighters moved from 5 Sea Zone to United Kingdom
            1 infantry moved from 6 Sea Zone to United Kingdom
            1 artillery moved from 6 Sea Zone to United Kingdom
            1 fighter moved from Northwestern Europe to United Kingdom
            3 bombers moved from Karelia S.S.R. to United Kingdom
            1 fighter moved from Karelia S.S.R. to United Kingdom
            2 infantry moved from Morocco Algeria to 13 Sea Zone
            2 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to United Kingdom
            1 infantry moved from East Poland to Bulgaria Romania
            1 armour moved from East Poland to Bulgaria Romania
            1 armour moved from Karelia S.S.R. to Belorussia
            1 infantry moved from East Poland to Belorussia
    
        Combat - Germans
            Rocket attack in Russia does 1 damage to factory owned by Russians
                Rockets in Karelia S.S.R. roll: 1
            Rocket attack in United Kingdom does 4 damage to factory owned by British
                Rockets in France roll: 4
            Battle in Bulgaria Romania
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Bulgaria Romania, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Bulgaria Romania, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Bulgaria Romania
                Germans win, taking Bulgaria Romania from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in Belorussia
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in United Kingdom
                Germans attack with 1 artillery, 3 bombers, 4 fighters and 3 infantry
                British defend with 2 aaGuns, 2 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
                    British roll AA dice in United Kingdom : 0/7 hits, 1.17 expected hits
                    Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 3 bombers, 4 fighters and 3 infantry in United Kingdom, round 2 : 5/11 hits, 5.00 expected hits
                    British roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in United Kingdom, round 2 : 3/6 hits, 2.17 expected hits
                    1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 bomber owned by the British, 1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the British lost in United Kingdom
                Germans captures 35PUs while taking British capital
                Germans win, taking United Kingdom from British with 1 artillery, 3 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 16
                Casualties for Germans: 1 fighter and 2 infantry
                Casualties for British: 2 armour, 1 artillery, 1 bomber and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from United Kingdom to France
            1 aaGun moved from Germany to Northwestern Europe
            1 artillery moved from Germany to France
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Karelia S.S.R. to Belorussia
            2 fighters moved from United Kingdom to 6 Sea Zone
            1 carrier moved from 5 Sea Zone to 6 Sea Zone
            3 bombers moved from United Kingdom to Germany
    
        Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            1 armour, 2 bombers and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 84 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    British AA : -1.17
    Germans rolls : 0.00
    Russians regular : -0.50
    Germans regular : 0.50
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 1x factory; Remaining resources: 32 PUs; 0 techTokens; 
            Russians buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Russia to Belorussia
            1 armour moved from Russia to Belorussia
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Ukraine to Bulgaria Romania
            1 infantry moved from Ukraine to Bulgaria Romania
            1 infantry moved from Eastern Ukraine to East Poland
            1 armour moved from Russia to East Poland
            1 bomber moved from Russia to Bulgaria Romania
            1 bomber moved from Russia to Belorussia
    
        Combat - Russians
            Battle in Bulgaria Romania
                Russians attack with 1 bomber and 2 infantry
                Germans defend with 1 armour and 1 infantry
                    Russians roll dice for 1 bomber and 2 infantry in Bulgaria Romania, round 2 : 3/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bulgaria Romania
                Russians win, taking Bulgaria Romania from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 armour and 1 infantry
            Battle in Belorussia
                Russians attack with 2 armour, 1 bomber and 1 infantry
                Germans defend with 1 armour and 2 infantry
                    Russians roll dice for 2 armour, 1 bomber and 1 infantry in Belorussia, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 0/3 hits, 1.17 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                    Russians roll dice for 2 armour, 1 bomber and 1 infantry in Belorussia, round 3 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                    Russians roll dice for 2 armour and 1 bomber in Belorussia, round 4 : 3/3 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Belorussia, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour and 2 infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in East Poland
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in East Poland
                    Russians roll dice for 1 armour in East Poland, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in East Poland, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in East Poland, round 5 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in East Poland
                Russians win, taking East Poland from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Belorussia to Russia
            1 bomber moved from Bulgaria Romania to Russia
    
        Place Units - Russians
            2 armour placed in Caucasus
            1 armour, 1 fighter and 1 infantry placed in Russia
            1 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 29 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    Russians regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
                  Japanese take Stanovoj Chrebet from Russians
                  Japanese take Yakut S.S.R. from Russians
            1 artillery moved from Buryatia S.S.R. to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 cruiser moved from 62 Sea Zone to 61 Sea Zone
            1 fighter moved from French Indo-China Thailand to Kwangtung
            1 infantry moved from 61 Sea Zone to Kwangtung
            1 artillery moved from 61 Sea Zone to Kwangtung
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
            1 artillery moved from Buryatia S.S.R. to Soviet Far East
            1 bomber moved from Manchuria to Soviet Far East
    
        Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                    Japanese roll dice for 1 artillery and 1 bomber in Soviet Far East, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Soviet Far East, round 4 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 38 Sea Zone to 49 Sea Zone
            2 infantry moved from Borneo to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            1 transport moved from 48 Sea Zone to 49 Sea Zone
            2 infantry moved from Borneo to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to East Indies
            1 fighter moved from Kwangtung to Manchuria
            1 bomber moved from Soviet Far East to Manchuria
            1 fighter moved from 62 Sea Zone to Manchuria
            1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 35 Sea Zone to 49 Sea Zone
    
        Place Units - Japanese
            1 carrier and 3 fighters placed in 62 Sea Zone
            3 infantry placed in Manchuria
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Japanese rolls : 0.00
    Russians regular : -0.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Combat Move - British
            1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 7 Sea Zone to 6 Sea Zone
            1 destroyer moved from 22 Sea Zone to 12 Sea Zone
    
        Combat - British
            Battle in 6 Sea Zone
                British attack with 1 battleship, 1 cruiser, 2 destroyers and 2 transports
                Germans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    2 destroyers owned by the British, 1 cruiser owned by the British, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 6 Sea Zone
                    British roll dice for 1 battleship and 2 transports in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 2 fighters and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 1 battleship owned by the British lost in 6 Sea Zone
                    Germans roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the British lost in 6 Sea Zone
                    Germans roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the British lost in 6 Sea Zone
                Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -26
                Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 2 transports
                Casualties for Germans: 1 carrier, 1 cruiser and 1 fighter
                1 fighter owned by the Germans forced to land in Northwestern Europe
    
        Non Combat Move - British
    
        Turn Complete - British
    

    Combat Hit Differential Summary :

    Germans regular : 0.83
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            2 fighters moved from 13 Sea Zone to Bulgaria Romania
            1 armour moved from Balkans to Bulgaria Romania
            1 bomber moved from Italy to Bulgaria Romania
    
        Combat - Italians
            Battle in Bulgaria Romania
                Italians attack with 1 armour, 1 bomber and 2 fighters
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Bulgaria Romania, round 2 : 3/4 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bulgaria Romania
                Italians win, taking Bulgaria Romania from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Bulgaria Romania to Balkans
            1 bomber moved from Bulgaria Romania to Italy
            1 transport moved from 13 Sea Zone to 14 Sea Zone
            2 infantry moved from Italy to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            2 infantry moved from 13 Sea Zone to Morocco Algeria
            1 armour moved from Rhodesia to French Equatorial Africa
            1 infantry moved from India to Persia
            1 artillery moved from India to Persia
            2 cruisers and 1 transport moved from 35 Sea Zone to 15 Sea Zone
            1 battleship moved from 35 Sea Zone to 15 Sea Zone
            2 infantry moved from Italy to Balkans
    
        Place Units - Italians
            1 armour, 1 bomber and 1 infantry placed in India
            1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 4 units.
    
        Combat Move - Americans
            1 battleship, 1 carrier and 1 destroyer moved from 56 Sea Zone to 53 Sea Zone
            1 fighter moved from Iwo Jima to 53 Sea Zone
            1 fighter moved from Iwo Jima to 53 Sea Zone
    
        Non Combat Move - Americans
            1 armour moved from Western United States to Eastern United States
            1 armour moved from Western United States to Eastern United States
            1 infantry moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Fukien
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 10 Sea Zone
            1 armour, 1 bomber and 3 infantry placed in Eastern United States
    
        Place Units - Chinese
            1 infantry placed in Suiyuan
            1 infantry placed in Fukien
            1 infantry placed in Hupeh
            1 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 35 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Research Technology - Germans
            Germans spend 15 on tech rolls
                Germans roll 2,6,5,2 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover War Bonds
    
        Activate Technology - Germans
            Germans activating War Bonds
    
        Purchase Units - Germans
            Germans repair damage of 4x factory; Remaining resources: 80 PUs; 0 techTokens; 
            Germans buy 6 armour, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Norway to 6 Sea Zone
            1 infantry moved from Karelia S.S.R. to Archangel
            1 armour moved from Karelia S.S.R. to Archangel
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 armour moved from Karelia S.S.R. to Belorussia
            1 armour moved from Germany to East Poland
            1 bomber moved from Germany to East Poland
            1 bomber moved from Germany to Belorussia
            1 bomber moved from Germany to Archangel
            2 bombers moved from Germany to Russia
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to Eastern Canada
                  Germans take Eastern Canada from British
            1 artillery moved from 1 Sea Zone to Eastern Canada
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
                Bombing raid in Russia causes 5 damage total. 
            Rocket attack in Russia does 3 damage to factory owned by Russians
                Rockets in Karelia S.S.R. roll: 3
            Battle in Belorussia
                Germans attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 armour, 1 bomber and 1 infantry in Belorussia, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in East Poland
                Germans attack with 1 armour and 1 bomber
                Russians defend with 1 armour
                    Germans roll dice for 1 armour and 1 bomber in East Poland, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in East Poland, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in Archangel
                Germans attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from East Poland to Germany
            1 bomber moved from Archangel to Germany
            1 bomber moved from Belorussia to Germany
            1 bomber moved from Russia to Karelia S.S.R.
            1 infantry moved from Karelia S.S.R. to Archangel
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Baltic States
            1 infantry moved from Germany to France
            3 infantry moved from Germany to Poland
            1 fighter moved from Northwestern Europe to Morocco Algeria
            1 fighter moved from France to Gibraltar
    
        Place Units - Germans
            8 infantry placed in United Kingdom
            1 armour and 1 infantry placed in Karelia S.S.R.
            5 armour, 2 fighters and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Germans collect 2 PUs from War Bonds; end with 53 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 1.17
    Russians AA : 0.67
    

    Savegame


  • The game is pretty much done. We can continue if you think you can save the UK, but I think it’s pretty much done.

    We can start another also. I do have one tweak I forgot: ships may enter sea zone 16, but only for Bulgaria/Romania.


  • @gribble I don’t think I can reclaim it, I think Russia is the only army I did completely screw up with. We can play again, just know if we go for the hat trick, then we will be playing the Middle Earth map.


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 7:52:34 PM
    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 8 infantry; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from France to 13 Sea Zone
            1 armour moved from France to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Egypt
            1 armour moved from 15 Sea Zone to Egypt
            1 infantry moved from Libya to Egypt
            1 armour moved from Libya to Egypt
            1 artillery moved from Libya to Egypt
            1 bomber moved from Germany to Egypt
            1 fighter moved from Northwestern Europe to 12 Sea Zone
            1 fighter moved from Norway to 2 Sea Zone
            1 cruiser moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Germany to 12 Sea Zone
            1 submarine moved from 7 Sea Zone to 2 Sea Zone
            1 submarine moved from 7 Sea Zone to 9 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Germany to 5 Sea Zone
            1 artillery moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Baltic States
            1 artillery moved from 5 Sea Zone to Baltic States
            1 infantry moved from Poland to Baltic States
            1 fighter moved from Poland to Baltic States
            1 infantry moved from Poland to East Poland
            1 artillery moved from Poland to East Poland
            1 infantry moved from Bulgaria Romania to Ukraine
            1 artillery moved from Bulgaria Romania to Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from Poland to East Poland
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 cruiser and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 6 Sea Zone
                Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 9 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 9 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in 12 Sea Zone
                Germans attack with 2 fighters
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 12 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 20
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in 2 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 2 Sea Zone
                    Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter in 2 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter in 2 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
                British win with 1 transport remaining. Battle score for attacker is 4
                Casualties for Germans: 1 fighter and 1 submarine
                Casualties for British: 1 battleship
            Battle in Egypt
                Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 4/6 hits, 2.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 4/5 hits, 2.17 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 1 armour and 1 bomber in Egypt, round 3 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the British lost in Egypt
                Germans win with 1 bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 2 armour, 1 artillery and 2 infantry
                Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
            Battle in East Poland
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in East Poland
                    Germans roll dice for 1 artillery and 2 infantry in East Poland, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in East Poland, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 4 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 5 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 5 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
                1 fighter owned by the Germans retreated
                Russians win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Bulgaria Romania to Ukraine
            2 infantry moved from Germany to Poland
            1 infantry moved from Norway to Finland
            1 fighter moved from 12 Sea Zone to France
            1 fighter moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from Egypt to Libya
            1 fighter moved from Baltic States to Poland
    
        Place Units - Germans
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 34 PUs; end with 36 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : 0.00
    Russians regular : -0.67
    Germans regular : -2.83
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Russia to East Poland
            1 artillery moved from Russia to Belorussia
            1 infantry moved from Russia to Eastern Ukraine
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Russia to Eastern Ukraine
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Archangel to Karelia S.S.R.
            2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 infantry moved from Kazakh S.S.R. to Persia
            1 infantry moved from Kazakh S.S.R. to Persia
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 infantry moved from Belorussia to East Poland
            1 infantry moved from Belorussia to East Poland
            1 infantry moved from Eastern Ukraine to East Poland
    
        Combat - Russians
            Battle in East Poland
                Russians attack with 1 armour and 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 armour and 3 infantry in East Poland, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in East Poland
                    Russians roll dice for 1 armour and 3 infantry in East Poland, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in East Poland
                Russians win, taking East Poland from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour placed in Caucasus
            2 armour placed in Karelia S.S.R.
            1 bomber and 1 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 transport; Remaining resources: 5 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 57 Sea Zone to 53 Sea Zone
            1 fighter moved from 57 Sea Zone to 56 Sea Zone
            1 fighter moved from 57 Sea Zone to 56 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            2 fighters moved from 61 Sea Zone to Philippine Islands
            2 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            2 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 battleship moved from 61 Sea Zone to 50 Sea Zone
            1 infantry moved from 61 Sea Zone to Kwangtung
            1 artillery moved from 61 Sea Zone to Kwangtung
            1 fighter moved from Japan to 53 Sea Zone
            1 destroyer moved from 51 Sea Zone to 38 Sea Zone
            1 cruiser moved from 61 Sea Zone to 49 Sea Zone
            1 infantry moved from French Indo-China Thailand to Kwangtung
            1 fighter moved from Formosa to Kwangtung
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 artillery moved from 61 Sea Zone to Fukien
            1 infantry moved from 61 Sea Zone to Fukien
            1 infantry moved from Kiangsu to Fukien
            1 fighter moved from Manchuria to Fukien
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Fukien, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone
                    1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Philippine Islands
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                    Japanese roll dice for 2 fighters and 1 infantry in Philippine Islands, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 53 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 battleship
    
        Non Combat Move - Japanese
            1 fighter moved from 53 Sea Zone to 59 Sea Zone
            1 fighter moved from 53 Sea Zone to 59 Sea Zone
            1 fighter moved from 56 Sea Zone to 59 Sea Zone
            2 carriers moved from 57 Sea Zone to 59 Sea Zone
            1 fighter moved from Philippine Islands to 61 Sea Zone
            1 fighter moved from Kwangtung to French Indo-China Thailand
            1 fighter moved from Fukien to Manchuria
    
        Place Units - Japanese
            1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 34 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 1.67
    Japanese regular : 1.67
    Japanese rolls : 0.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 armour, 1 cruiser, 1 factory and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from United Kingdom to Germany
            1 armour moved from Eastern Canada to 9 Sea Zone
            1 armour, 1 destroyer and 1 transport moved from 9 Sea Zone to 12 Sea Zone
            1 armour moved from 12 Sea Zone to Gibraltar
            1 transport moved from 2 Sea Zone to 1 Sea Zone
            1 infantry moved from Australia to 41 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 46 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Germany causes 3 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            1 factory placed in India
            1 cruiser placed in 2 Sea Zone
            1 armour and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    British rolls : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Egypt
            1 artillery moved from 15 Sea Zone to Egypt
            1 fighter moved from Italy to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Libya
            2 infantry moved from Libya to Morocco Algeria
            1 armour moved from Italy to France
            2 infantry moved from Balkans to Bulgaria Romania
            1 armour moved from Balkans to Bulgaria Romania
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 1/1 hits, 0.00 expected hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Jet Power
    
        Activate Technology - Americans
            Americans activating Jet Power
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 cruiser and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to United Kingdom
            1 bomber moved from Western United States to United Kingdom
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 carrier moved from 44 Sea Zone to 53 Sea Zone
            1 destroyer moved from 44 Sea Zone to 53 Sea Zone
            1 fighter moved from 44 Sea Zone to 53 Sea Zone
            1 fighter moved from Hawaiian Islands to 53 Sea Zone
    
        Non Combat Move - Americans
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 armour, 1 bomber and 2 infantry placed in Eastern United States
            1 cruiser placed in 56 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Yunnan
            1 infantry placed in Hupeh
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : 1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 3x factory; Remaining resources: 38 PUs; 1 techTokens; 
            Germans buy 1 aaGun, 1 armour and 8 infantry; Remaining resources: 3 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 cruiser moved from 6 Sea Zone to 12 Sea Zone
            1 submarine moved from 6 Sea Zone to 12 Sea Zone
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Baltic States
            3 infantry moved from Poland to East Poland
            1 bomber moved from Libya to East Poland
            2 armour moved from Bulgaria Romania to East Poland
            1 armour moved from Poland to Baltic States
            1 fighter moved from Poland to Baltic States
            1 fighter moved from France to Baltic States
            1 fighter moved from Morocco Algeria to 12 Sea Zone
    
        Combat - Germans
            Battle in 12 Sea Zone
                Germans attack with 1 cruiser, 1 fighter and 1 submarine
                British defend with 1 destroyer and 1 transport; Americans defend with 1 artillery, 1 destroyer, 1 infantry and 1 transport
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 fighter in 12 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 2 destroyers and 2 transports in 12 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 fighter in 12 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 2 destroyers and 2 transports in 12 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 12 Sea Zone
                    1 transport owned by the British, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 12 Sea Zone
                Germans win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 37
                Casualties for Americans: 1 artillery, 1 destroyer, 1 infantry and 1 transport
                Casualties for British: 1 destroyer and 1 transport
            Battle in East Poland
                Germans attack with 2 armour, 1 bomber and 3 infantry
                Russians defend with 1 armour and 3 infantry
                    Germans roll dice for 2 armour, 1 bomber and 3 infantry in East Poland, round 2 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 1 armour and 3 infantry in East Poland, round 2 : 0/4 hits, 1.50 expected hits
                    2 infantry owned by the Russians lost in East Poland
                    Germans roll dice for 2 armour, 1 bomber and 3 infantry in East Poland, round 3 : 0/6 hits, 2.17 expected hits
                    Russians roll dice for 1 armour and 1 infantry in East Poland, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in East Poland
                    Germans roll dice for 2 armour, 1 bomber and 2 infantry in East Poland, round 4 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 armour and 1 infantry in East Poland, round 4 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour and 3 infantry
                Casualties for Germans: 3 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 2 fighters and 2 infantry in Baltic States, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 armour moved from Czechoslovakia Hungary to Poland
            1 infantry moved from Germany to Northwestern Europe
            1 infantry moved from Germany to France
            1 aaGun moved from Germany to France
            4 infantry moved from Germany to Poland
            1 fighter moved from Baltic States to France
            1 fighter moved from Baltic States to Poland
            1 fighter moved from 12 Sea Zone to Germany
            1 bomber moved from East Poland to Poland
    
        Place Units - Germans
            1 aaGun, 1 armour and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 38 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Germans rolls : 0.00
    Russians regular : 0.17
    Germans regular : -2.83
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Russians
            1 artillery moved from Karelia S.S.R. to Finland
            1 infantry moved from Karelia S.S.R. to Finland
            1 infantry moved from Karelia S.S.R. to Finland
            1 infantry moved from Karelia S.S.R. to Finland
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 armour moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 armour moved from Karelia S.S.R. to East Poland
            1 artillery moved from Belorussia to East Poland
            1 infantry moved from Belorussia to East Poland
            1 armour moved from Caucasus to Ukraine
            1 infantry moved from Eastern Ukraine to Ukraine
            2 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Eastern Ukraine to East Poland
            1 bomber moved from Caucasus to Germany
            1 infantry moved from Kazakh S.S.R. to Persia
            1 infantry moved from Persia to Trans-Jordan
            1 infantry moved from Persia to Trans-Jordan
            1 infantry moved from Kazakh S.S.R. to Persia
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Karelia S.S.R. to Finland
            1 infantry moved from Stanovoj Chrebet to Soviet Far East
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
    
        Combat - Russians
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Germany causes 6 damage total. 
            Battle in East Poland
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 2 armour
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in East Poland, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 2 armour in East Poland, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Germans lost in East Poland
                Russians win, taking East Poland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 armour
            Battle in Finland
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 3 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 artillery and 4 infantry in Finland, round 3 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Russians attack with 1 armour and 6 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour and 6 infantry in Ukraine, round 2 : 2/7 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Baltic States
                Russians attack with 1 armour and 3 infantry
                Germans defend with 1 armour and 1 infantry
                    Russians roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Baltic States, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Baltic States, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Germany to Karelia S.S.R.
    
        Place Units - Russians
            1 armour and 1 infantry placed in Karelia S.S.R.
            1 armour and 1 infantry placed in Caucasus
            1 bomber placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 0.00
    Germans AA : -0.17
    Germans regular : -2.00
    Russians regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 factories, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 battleship moved from 50 Sea Zone to 53 Sea Zone
            1 infantry moved from Kwangtung to 61 Sea Zone
            1 artillery moved from Kwangtung to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 52 Sea Zone
            1 fighter moved from French Indo-China Thailand to 35 Sea Zone
            1 destroyer moved from 38 Sea Zone to 35 Sea Zone
            1 cruiser moved from 49 Sea Zone to 46 Sea Zone
            1 infantry moved from Borneo to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
            1 artillery moved from Fukien to 61 Sea Zone
            1 infantry moved from Kwangtung to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 52 Sea Zone
            2 infantry moved from 52 Sea Zone to Wake Island
            2 artilleries moved from 52 Sea Zone to Wake Island
            1 infantry moved from Kiangsu to Suiyuan
            1 infantry moved from Kiangsu to Suiyuan
            1 fighter moved from Manchuria to Suiyuan
            1 fighter moved from 61 Sea Zone to 46 Sea Zone
            3 fighters moved from 59 Sea Zone to 53 Sea Zone
            1 carrier moved from 59 Sea Zone to 53 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 cruiser and 1 fighter
                British defend with 1 destroyer, 1 infantry and 1 transport
                    Japanese roll dice for 1 cruiser and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser and 1 fighter in 46 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 46 Sea Zone
                    1 transport owned by the British and 1 infantry owned by the British lost in 46 Sea Zone
                Japanese win with 1 cruiser remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer, 1 infantry and 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Suiyuan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 4 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Wake Island
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Wake Island, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                Japanese win, taking Wake Island from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 53 Sea Zone
                Japanese attack with 1 battleship, 1 carrier and 3 fighters
                Americans defend with 1 carrier, 1 destroyer and 2 fighters
                    Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 53 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone
                Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 carrier and 1 fighter
                Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
    
        Non Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to French Indo-China Thailand
            1 infantry moved from East Indies to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 infantry moved from Fukien to Kiangsu
            1 infantry moved from French Indo-China Thailand to Fukien
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Manchuria
            1 infantry moved from 62 Sea Zone to Manchuria
            1 fighter moved from Suiyuan to Manchuria
            1 carrier moved from 61 Sea Zone to 52 Sea Zone
            1 fighter moved from 53 Sea Zone to 52 Sea Zone
            1 carrier moved from 59 Sea Zone to 53 Sea Zone
    
        Place Units - Japanese
            1 factory placed in Manchuria
            1 factory placed in East Indies
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 32 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 1.67
    Japanese regular : 0.17
    Japanese rolls : 0.00
    British regular : -0.33
    

    Savegame

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