@VictoryFirst submerge survivor or no?
PTV Feckingwrecked Vs. Bretters
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 bomber moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 tactical_bomber moved from Southern Italy to Southern France Combat - Italians Battle in 95 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Southern France Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 tactical_bomber moved from Southern France to Southern Italy 1 bomber moved from 95 Sea Zone to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 99 Sea Zone 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.50
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 42 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 cruiser moved from 55 Sea Zone to 38 Sea Zone 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java 1 fighter moved from Queensland to Caroline Islands 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery moved from Western Germany to 116 Sea Zone 1 artillery and 5 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 artillery moved from Leningrad to Novgorod 3 armour and 4 mech_infantrys moved from Vyborg to Novgorod 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Baltic States 1 artillery moved from 118 Sea Zone to Baltic States 1 fighter moved from Leningrad to Baltic States 1 tactical_bomber moved from Leningrad to Baltic States 1 bomber moved from Leningrad to Urals Combat - Germans Strategic bombing raid in Urals Russians roll AA dice in Urals : 0/1 hits, 0.17 expected hits Bombing raid in Urals rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Urals causes 4 damage total. Battle in Baltic States Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to Leningrad 1 tactical_bomber moved from Baltic States to Leningrad 1 fighter moved from Leningrad to Western Germany 1 fighter moved from Bessarabia to Ukraine 1 tactical_bomber moved from Bessarabia to Ukraine 1 mech_infantry moved from Rostov to Ukraine 4 armour moved from Rostov to Ukraine 1 artillery moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Western Ukraine to Ukraine 1 bomber moved from Eastern Poland to Ukraine 2 aaGuns, 4 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 1 carrier moved from 118 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Leningrad to 115 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 1 infantry moved from Vyborg to Leningrad 1 mech_infantry moved from Karelia to Leningrad 3 infantry moved from Archangel to Leningrad 1 armour moved from Karelia to Leningrad 1 armour moved from Karelia to Leningrad 2 artilleries and 1 infantry moved from Finland to Karelia 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 1 submarine moved from 114 Sea Zone to 122 Sea Zone 1 bomber moved from Urals to Rostov 1 artillery moved from Rostov to Ukraine Place Units - Germans 1 factory_minor placed in Ukraine 3 artilleries and 3 infantry placed in Germany 3 artilleries placed in Leningrad 1 destroyer and 1 submarine placed in 115 Sea Zone 1 infantry placed in Western Germany 1 artillery and 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -2.67 Russians AA : -0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 2 fighters, 4 infantry and 2 mech_infantrys moved from Stalingrad to Rostov 1 infantry moved from Northern Caucasus to Rostov 2 armour and 2 mech_infantrys moved from Southern Caucasus to Rostov 5 artilleries and 5 infantry moved from Bryansk to Kursk 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Russia to Smolensk 1 armour moved from Russia to Stalingrad 5 infantry moved from Urals to Samara 2 armour and 1 mech_infantry moved from Syria to Southern Persia 1 infantry moved from Northeast Persia to Southern Persia 2 infantry moved from Northwest Persia to Southern Persia Combat - Russians Battle in Rostov Russians attack with 4 armour, 2 fighters, 5 infantry and 4 mech_infantrys Germans defend with 1 bomber Russians roll dice for 4 armour, 2 fighters, 5 infantry and 4 mech_infantrys in Rostov, round 2 : 4/15 hits, 5.17 expected hits Germans roll dice for 1 bomber in Rostov, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 armour, 2 fighters, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 bomber Non Combat Move - Russians 2 fighters moved from Rostov to Stalingrad Place Units - Russians 1 armour and 2 mech_infantrys placed in Stalingrad 1 armour, 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 Russians regular : -1.17
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 5 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 8 submarines and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone 1 fighter moved from Davao to 34 Sea Zone 1 tactical_bomber moved from Davao to 34 Sea Zone 1 fighter moved from Shan State to 45 Sea Zone 1 tactical_bomber moved from Shan State to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 fighter moved from Shan State to 45 Sea Zone 1 tactical_bomber moved from Shan State to 45 Sea Zone 1 marine moved from Eastern India to 40 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 60 Sea Zone 1 battleship and 1 marine moved from 60 Sea Zone to 59 Sea Zone 1 marine moved from 59 Sea Zone to Java 1 artillery moved from Davao to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java 1 artillery moved from 59 Sea Zone to Java 1 fighter moved from 40 Sea Zone to Western India 1 tactical_bomber moved from 40 Sea Zone to Western India 1 battleship moved from 40 Sea Zone to 81 Sea Zone 1 fighter moved from 40 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 40 Sea Zone to 81 Sea Zone 1 fighter moved from Shan State to 38 Sea Zone 1 tactical_bomber moved from Shan State to 38 Sea Zone 1 cruiser moved from 40 Sea Zone to 38 Sea Zone 1 cruiser moved from 40 Sea Zone to 42 Sea Zone 1 fighter moved from 40 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 40 Sea Zone to 42 Sea Zone 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour moved from Central India to Western India 1 artillery moved from Davao to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java 1 artillery moved from 59 Sea Zone to Java 1 bomber moved from Siam to Java 1 infantry moved from Davao to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java 1 infantry moved from 59 Sea Zone to Java Combat - Japanese
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 5 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 8 submarines and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone 1 fighter moved from Davao to 34 Sea Zone 1 tactical_bomber moved from Davao to 34 Sea Zone 1 fighter moved from Shan State to 45 Sea Zone 1 tactical_bomber moved from Shan State to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 fighter moved from Shan State to 45 Sea Zone 1 tactical_bomber moved from Shan State to 45 Sea Zone 1 marine moved from Eastern India to 40 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 60 Sea Zone 1 battleship and 1 marine moved from 60 Sea Zone to 59 Sea Zone 1 marine moved from 59 Sea Zone to Java 1 artillery moved from Davao to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java 1 artillery moved from 59 Sea Zone to Java 1 fighter moved from 40 Sea Zone to Western India 1 tactical_bomber moved from 40 Sea Zone to Western India 1 battleship moved from 40 Sea Zone to 81 Sea Zone 1 fighter moved from 40 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 40 Sea Zone to 81 Sea Zone 1 fighter moved from Shan State to 38 Sea Zone 1 tactical_bomber moved from Shan State to 38 Sea Zone 1 cruiser moved from 40 Sea Zone to 38 Sea Zone 1 cruiser moved from 40 Sea Zone to 42 Sea Zone 1 fighter moved from 40 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 40 Sea Zone to 42 Sea Zone 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour moved from Central India to Western India 1 artillery moved from Davao to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java 1 artillery moved from 59 Sea Zone to Java 1 bomber moved from Siam to Java 1 infantry moved from Davao to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java 1 infantry moved from 59 Sea Zone to Java Combat - Japanese Americans scrambles 1 units out of Caroline Islands to defend against the attack in 34 Sea Zone Battle in 59 Sea Zone Japanese attack with 1 battleship and 3 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from Neutral with 1 battleship and 3 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 38 Sea Zone Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 cruiser in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 cruiser owned by the Japanese lost in 38 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 cruiser Casualties for ANZAC: 1 cruiser Battle in Java Japanese attack with 2 artilleries, 1 bomber, 4 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber, 4 infantry and 1 marine in Java, round 2 : 4/8 hits, 2.50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 1 bomber, 4 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Western India Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Western India, round 2 : 1/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Western India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Western India Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Western India, round 3 : 3/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery in Western India, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Western India Japanese win, taking Western India from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 81 Sea Zone Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber British defend with 1 transport; French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 transport owned by the British lost in 81 Sea Zone Japanese win, taking 81 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for French: 1 destroyer Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 3 submarines Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 3 submarines in 45 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 2 submarines owned by the Americans lost in 45 Sea Zone Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 3 : 5/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Americans: 3 submarines Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 8 submarines and 2 tactical_bombers Americans defend with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 fighter Japanese roll dice for 8 submarines in 34 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 6.83 UK_Pacific regular : -1.00 ANZAC regular : -0.50 British regular : -0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 5 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 8 submarines and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone 1 fighter moved from Davao to 34 Sea Zone 1 tactical_bomber moved from Davao to 34 Sea Zone 1 fighter moved from Shan State to 45 Sea Zone 1 tactical_bomber moved from Shan State to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 fighter moved from Shan State to 45 Sea Zone 1 tactical_bomber moved from Shan State to 45 Sea Zone 1 marine moved from Eastern India to 40 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 60 Sea Zone 1 battleship and 1 marine moved from 60 Sea Zone to 59 Sea Zone 1 marine moved from 59 Sea Zone to Java 1 artillery moved from Davao to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java 1 artillery moved from 59 Sea Zone to Java 1 fighter moved from 40 Sea Zone to Western India 1 tactical_bomber moved from 40 Sea Zone to Western India 1 battleship moved from 40 Sea Zone to 81 Sea Zone 1 fighter moved from 40 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 40 Sea Zone to 81 Sea Zone 1 fighter moved from Shan State to 38 Sea Zone 1 tactical_bomber moved from Shan State to 38 Sea Zone 1 cruiser moved from 40 Sea Zone to 38 Sea Zone 1 cruiser moved from 40 Sea Zone to 42 Sea Zone 1 fighter moved from 40 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 40 Sea Zone to 42 Sea Zone 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour moved from Central India to Western India 1 artillery moved from Davao to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java 1 artillery moved from 59 Sea Zone to Java 1 bomber moved from Siam to Java 1 infantry moved from Davao to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java 1 infantry moved from 59 Sea Zone to Java Combat - Japanese Americans scrambles 1 units out of Caroline Islands to defend against the attack in 34 Sea Zone Battle in 59 Sea Zone Japanese attack with 1 battleship and 3 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from Neutral with 1 battleship and 3 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 38 Sea Zone Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 cruiser in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 cruiser owned by the Japanese lost in 38 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 cruiser Casualties for ANZAC: 1 cruiser Battle in Java Japanese attack with 2 artilleries, 1 bomber, 4 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber, 4 infantry and 1 marine in Java, round 2 : 4/8 hits, 2.50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 1 bomber, 4 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Western India Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Western India, round 2 : 1/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Western India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Western India Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Western India, round 3 : 3/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery in Western India, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Western India Japanese win, taking Western India from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 81 Sea Zone Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber British defend with 1 transport; French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 transport owned by the British lost in 81 Sea Zone Japanese win, taking 81 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for French: 1 destroyer Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 3 submarines Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 3 submarines in 45 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 2 submarines owned by the Americans lost in 45 Sea Zone Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 3 : 5/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Americans: 3 submarines Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 8 submarines and 2 tactical_bombers Americans defend with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 fighter Japanese roll dice for 8 submarines in 34 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 34 Sea Zone, round 2 : 8/13 hits, 6.33 expected hits Units damaged: 1 battleship owned by the Japanese 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 7 submarines owned by the Japanese lost in 34 Sea Zone Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits Americans roll dice for 1 battleship, 3 cruisers and 2 transports in 34 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits Americans roll dice for 4 fighters in 34 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 3 cruisers owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 34 Sea Zone Japanese roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 battleship, 2 fighters and 2 transports in 34 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 34 Sea Zone Japanese roll dice for 1 battleship in 34 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 battleship and 2 transports in 34 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 battleship owned by the Americans lost in 34 Sea Zone Americans win with 2 transports remaining. Battle score for attacker is 0 Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 8 submarines and 2 tactical_bombers Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 1 bomber moved from Java to Siam 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to 39 Sea Zone 1 mech_infantry moved from Shan State to 39 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 59 Sea Zone 1 mech_infantry moved from 59 Sea Zone to Java 1 infantry moved from 59 Sea Zone to Java 1 carrier moved from 40 Sea Zone to 43 Sea Zone 1 fighter moved from 45 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone 1 fighter moved from 38 Sea Zone to Siam 1 tactical_bomber moved from 38 Sea Zone to Siam 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Eastern India 1 transport moved from 40 Sea Zone to 38 Sea Zone 1 transport moved from 40 Sea Zone to 38 Sea Zone 1 carrier moved from 40 Sea Zone to 59 Sea Zone 1 fighter moved from 42 Sea Zone to 59 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 59 Sea Zone 1 fighter moved from 81 Sea Zone to Eastern India 1 tactical_bomber moved from Western India to Eastern India 1 fighter moved from Western India to Eastern India 1 tactical_bomber moved from 81 Sea Zone to Eastern India 1 fighter moved from Shan State to Siam 1 tactical_bomber moved from Shan State to Siam 1 carrier moved from 40 Sea Zone to 45 Sea Zone Place Units - Japanese 2 destroyers and 1 submarine placed in 7 Sea Zone 1 artillery and 1 infantry placed in Eastern India 1 submarine placed in 40 Sea Zone 2 destroyers and 1 submarine placed in 38 Sea Zone 1 destroyer placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 5.50 Japanese regular : 7.33 UK_Pacific regular : -1.00 ANZAC regular : -0.50 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Libya to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy 3 artilleries and 3 infantry moved from Morocco to 93 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 97 Sea Zone 3 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy 1 battleship and 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to Malta 3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 3 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 2 destroyers and 3 submarines moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 armour and 1 marine moved from Caroline Islands to 34 Sea Zone 1 armour, 1 artillery, 1 infantry, 1 marine and 2 transports moved from 34 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Okinawa 1 artillery moved from 20 Sea Zone to Okinawa 1 armour and 1 marine moved from 20 Sea Zone to Okinawa 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway 1 infantry moved from Algeria to Morocco Combat - Americans Battle in Midway Battle in Okinawa Battle in Southern Italy Americans attack with 5 artilleries and 5 infantry Italians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber Americans roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 5 artilleries and 5 infantry in Southern Italy, round 2 : 4/10 hits, 3.33 expected hits Italians roll dice for 2 aaGuns, 2 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Southern Italy, round 2 : 6/12 hits, 4.67 expected hits 2 aaGuns owned by the Italians, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 4 artilleries in Southern Italy, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Italy, round 3 : 3/8 hits, 3.33 expected hits 3 artilleries owned by the Americans lost in Southern Italy Americans roll dice for 1 artillery in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Italy, round 4 : 4/8 hits, 3.33 expected hits 1 artillery owned by the Americans lost in Southern Italy Italians win, taking Midway from Japanese, taking Okinawa from Japanese with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -13 Casualties for Americans: 5 artilleries and 5 infantry Casualties for Italians: 2 aaGuns and 4 infantry Non Combat Move - Americans 3 artilleries, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 battleship, 1 destroyer and 3 submarines placed in 11 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 3 transports placed in 104 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 artilleries and 3 infantry moved from Kiangsi to Kiangsu 2 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Kiangsu 2 artilleries moved from Shantung to Anhwe 3 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Kweichow to Yunnan Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Fukien 3 infantry placed in Yunnan 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Purchase Units - British British buy 1 artillery, 1 cruiser, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 113 Sea Zone to 122 Sea Zone 3 fighters moved from United Kingdom to 122 Sea Zone 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 fighter and 2 tactical_bombers moved from Malta to Crete 1 destroyer moved from 83 Sea Zone to 100 Sea Zone British take 100 Sea Zone from Italians 1 armour and 1 mech_infantry moved from Iraq to Egypt Combat - British Battle in 122 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 122 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 122 Sea Zone British win with 3 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in Crete British attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Crete, round 2 : 0/5 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Crete British roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Crete, round 3 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Crete, round 3 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Crete 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Italians win with 1 artillery remaining. Battle score for attacker is -14 Casualties for British: 1 artillery, 1 infantry and 1 tactical_bomber Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Crete to Egypt 3 fighters moved from 122 Sea Zone to United Kingdom Place Units - British 1 cruiser and 1 destroyer placed in 112 Sea Zone 1 artillery and 2 infantry placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 3.33 Germans regular : 0.83 British regular : -4.17
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 1 destroyer and 1 submarine British defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 100 Sea Zone 1 transport owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 97 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber Americans defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 5 transports
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 1 destroyer and 1 submarine British defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 100 Sea Zone 1 transport owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 97 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber Americans defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 5 transports Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Americans Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer and 5 transports in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Italians 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 97 Sea Zone Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 battleship, 1 cruiser and 5 transports in 97 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 cruiser owned by the Americans, 1 cruiser owned by the Italians and 1 bomber owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship in 97 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 battleship and 5 transports in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 submarine in 97 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship in 97 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 battleship and 5 transports in 97 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 97 Sea Zone Americans roll dice for 1 submarine in 97 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship in 97 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 97 Sea Zone 4 transports owned by the Americans lost in 97 Sea Zone Italians win with 1 battleship and 1 fighter remaining. Battle score for attacker is 51 Casualties for Americans: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 5 transports Casualties for Italians: 1 bomber, 1 cruiser and 1 tactical_bomber Non Combat Move - Italians 1 fighter moved from 97 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 3 artilleries and 2 infantry moved from Northern Italy to Southern Italy 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery moved from Crete to 101 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 99 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Italians regular : -3.17 British regular : -0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 battleship, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 armour, 2 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Ukraine to Kursk 1 fighter moved from Leningrad to Kursk 1 fighter and 2 tactical_bombers moved from Leningrad to Kursk 2 fighters and 1 tactical_bomber moved from Western Germany to Ukraine 4 artilleries and 3 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Baltic States to Northern Belarus 1 artillery moved from Baltic States to Northern Belarus 2 artilleries and 1 infantry moved from Karelia to Archangel 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Novgorod 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from Leningrad to Novgorod Combat - Germans Battle in Northern Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Northern Belarus, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kursk Germans attack with 4 armour, 2 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers Russians defend with 5 artilleries and 7 infantry Germans roll dice for 4 armour, 2 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Kursk, round 2 : 8/17 hits, 8.00 expected hits Russians roll dice for 5 artilleries and 7 infantry in Kursk, round 2 : 6/12 hits, 4.00 expected hits 7 infantry owned by the Russians, 1 artillery owned by the Russians, 2 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Kursk Germans roll dice for 4 armour, 1 bomber, 3 fighters and 3 tactical_bombers in Kursk, round 3 : 5/11 hits, 6.00 expected hits Russians roll dice for 4 artilleries in Kursk, round 3 : 0/4 hits, 1.33 expected hits 4 artilleries owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 4 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 2 artilleries and 4 mech_infantrys Casualties for Russians: 5 artilleries and 7 infantry Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from Kursk to Ukraine 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun moved from Western Ukraine to Ukraine 3 transports moved from 118 Sea Zone to 117 Sea Zone 3 artilleries and 3 infantry moved from Germany to 117 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 3 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 3 infantry placed in Ukraine 1 battleship placed in 115 Sea Zone 1 fighter placed in Western Germany 1 armour, 1 artillery and 1 infantry placed in Leningrad 1 infantry placed in Western Germany 2 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Rostov to Kursk 2 armour, 2 fighters and 2 mech_infantrys moved from Stalingrad to Kursk 4 armour and 4 mech_infantrys moved from Rostov to Kursk 3 armour moved from Russia to Kursk 2 fighters and 1 tactical_bomber moved from Russia to Kursk 5 infantry moved from Samara to Stalingrad 4 artilleries moved from Russia to Samara 4 infantry moved from Russia to Samara Combat - Russians Battle in Kursk Russians attack with 9 armour, 4 fighters, 5 infantry, 6 mech_infantrys and 1 tactical_bomber Germans defend with 4 armour Russians roll dice for 9 armour, 4 fighters, 5 infantry, 6 mech_infantrys and 1 tactical_bomber in Kursk, round 2 : 12/25 hits, 10.00 expected hits Germans roll dice for 4 armour in Kursk, round 2 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Russians and 4 armour owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 9 armour, 4 fighters, 4 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Russians: 1 infantry Casualties for Germans: 4 armour Non Combat Move - Russians 1 fighter moved from Kursk to Stalingrad 3 fighters and 1 tactical_bomber moved from Kursk to Russia Place Units - Russians 2 mech_infantrys placed in Stalingrad 2 artilleries, 7 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,6 Russians collect 39 PUs (1 lost to blockades); end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Southern Persia: 2 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Southern Caucasus: 2 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 2.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 artilleries, 1 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Java to 59 Sea Zone 1 battleship and 1 marine moved from 59 Sea Zone to 58 Sea Zone 1 artillery moved from Java to 59 Sea Zone 1 infantry moved from Java to 59 Sea Zone 1 mech_infantry moved from Java to 59 Sea Zone 1 infantry moved from Java to 59 Sea Zone 1 artillery moved from Java to 59 Sea Zone 1 infantry moved from Java to 59 Sea Zone 1 infantry moved from Java to 59 Sea Zone 1 infantry moved from Java to 59 Sea Zone 1 artillery moved from Malaya to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 marine moved from Malaya to 38 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 fighter moved from Japan to 26 Sea Zone 1 tactical_bomber moved from Japan to 26 Sea Zone 1 submarine moved from 38 Sea Zone to 55 Sea Zone Japanese take 43 Sea Zone from ANZAC 1 marine and 1 transport moved from 38 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 1 artillery moved from 55 Sea Zone to New Guinea 1 battleship and 1 marine moved from 58 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to South Australia 1 infantry, 1 mech_infantry and 1 transport moved from 59 Sea Zone to 58 Sea Zone 1 infantry and 1 mech_infantry moved from 58 Sea Zone to Western Australia 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 59 Sea Zone to 63 Sea Zone 2 artilleries and 4 infantry moved from 63 Sea Zone to South Australia 1 carrier moved from 43 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 fighter moved from 43 Sea Zone to 55 Sea Zone 1 carrier moved from 45 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 destroyer moved from 38 Sea Zone to 55 Sea Zone 1 destroyer moved from 38 Sea Zone to 55 Sea Zone 1 artillery moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 81 Sea Zone 1 armour moved from Western India to 81 Sea Zone 1 armour, 1 battleship, 1 infantry and 1 transport moved from 81 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to Tanganyika Territory 1 armour moved from 74 Sea Zone to Tanganyika Territory 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 1 artillery moved from 74 Sea Zone to French Madagascar 1 submarine moved from 40 Sea Zone to 74 Sea Zone 1 cruiser moved from 42 Sea Zone to 58 Sea Zone 1 bomber moved from Siam to Dutch New Guinea Combat - Japanese Battle in Western Australia Battle in New Guinea Battle in 20 Sea Zone Japanese attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 20 Sea Zone Japanese win, taking Western Australia from ANZAC, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 12 Casualties for Americans: 2 transports Battle in French Madagascar Battle in Tanganyika Territory Battle in Solomon Islands Battle in South Australia Battle in 26 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British, taking Solomon Islands from ANZAC, taking South Australia from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 1 tactical_bomber moved from 26 Sea Zone to Marshall Islands 1 fighter moved from 26 Sea Zone to Marshall Islands 1 fighter moved from 20 Sea Zone to Japan 1 fighter moved from Siam to Guam 1 tactical_bomber moved from Siam to Guam 1 fighter and 1 tactical_bomber moved from Siam to Eastern India Place Units - Japanese 1 infantry placed in Eastern India 4 artilleries placed in Japan 1 submarine and 4 transports placed in 7 Sea Zone 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.50
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone 3 submarines moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 3 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 113 Sea Zone to Holland Belgium 3 submarines moved from 11 Sea Zone to 91 Sea Zone 1 battleship and 1 destroyer moved from 11 Sea Zone to 91 Sea Zone Combat - Americans Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 1 destroyer, 1 fighter and 3 submarines Italians defend with 1 battleship and 1 fighter Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 battleship in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Americans roll dice for 2 submarines in 97 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Italians: 1 battleship and 1 fighter Battle in Holland Belgium Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/8 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from 97 Sea Zone to Malta 3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 destroyer and 3 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in 104 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Fukien to Kwangtung 3 infantry moved from Kwangsi to Kwangtung 1 artillery and 4 infantry moved from Yunnan to Burma 3 artilleries moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 2 artilleries moved from Anhwe to Kiangsi 1 infantry moved from Fukien to Kwangtung Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsu 3 infantry placed in Fukien 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Purchase Units - British British buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 74 Sea Zone Combat - British Battle in 74 Sea Zone British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 battleship, 1 submarine and 2 transports 1 submarine owned by the Japanese submerged British roll dice for 1 fighter and 1 tactical_bomber in 74 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship and 2 transports in 74 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 74 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship and 2 transports in 74 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the British and 1 battleship owned by the Japanese lost in 74 Sea Zone 2 transports owned by the Japanese lost in 74 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 battleship and 2 transports Non Combat Move - British 1 fighter moved from 74 Sea Zone to Kenya 1 armour and 1 mech_infantry moved from Egypt to Kenya 2 artilleries moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Egypt to Anglo-Egyptian Sudan Place Units - British 1 cruiser and 1 destroyer placed in 113 Sea Zone 1 transport placed in 109 Sea Zone 2 infantry placed in Egypt 1 artillery placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2,6 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6,3 British collect 25 PUs (3 lost to blockades); end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.33 Italians regular : 0.00 Germans regular : -0.33 British regular : -0.33
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 99 Sea Zone 1 armour moved from Southern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Malta 2 infantry moved from 98 Sea Zone to Malta 1 artillery moved from 98 Sea Zone to Malta Combat - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 99 Sea Zone 1 armour moved from Southern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Malta 2 infantry moved from 98 Sea Zone to Malta 1 artillery moved from 98 Sea Zone to Malta Combat - Italians British scrambles 1 units out of Malta to defend against the attack in 98 Sea Zone British scrambles to create a battle in territory 98 Sea Zone Battle in 98 Sea Zone Italians attack with 2 destroyers and 2 transports Americans defend with 1 fighter Italians roll dice for 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 destroyer owned by the Italians and 2 transports owned by the Italians retreated to 101 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer Moving scrambled unit from 98 Sea Zone back to originating territory: Malta Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to 99 Sea Zone: 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports EDIT: Removing units owned by Italians from 101 Sea Zone: 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports EDIT: Turning off Edit Mode 1 submarine moved from 100 Sea Zone to 99 Sea Zone 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 transport placed in 99 Sea Zone 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 aaGun, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 58 Sea Zone 1 destroyer and 1 transport moved from 64 Sea Zone to 68 Sea Zone Combat - ANZAC Battle in 58 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 cruiser and 1 transport ANZAC roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser and 1 transport in 58 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 submarine in 58 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 58 Sea Zone 1 transport owned by the Japanese lost in 58 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 17 Casualties for Japanese: 1 cruiser and 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 aaGun, 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,2,4,6,1,4,5,1,2,6,5,1 ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 fighter, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium 3 artilleries and 4 infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries and 2 infantry moved from Germany to Western Germany 1 infantry moved from Northern Belarus to Southern Belarus Germans take Southern Belarus from Russians 1 armour, 4 artilleries and 4 infantry moved from Leningrad to Novgorod 2 artilleries and 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 armour moved from Novgorod to Vologda 1 armour moved from Novgorod to Vologda 1 artillery moved from Northern Belarus to Novgorod 1 bomber, 5 fighters and 4 tactical_bombers moved from Ukraine to Southern Caucasus 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Battle in Holland Belgium Germans attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Americans defend with 3 artilleries, 4 infantry and 1 mech_infantry Germans roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/10 hits, 3.50 expected hits Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/7 hits, 2.83 expected hits Americans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/6 hits, 2.00 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 5/7 hits, 2.83 expected hits Americans roll dice for 2 artilleries and 1 mech_infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Germans: 4 infantry Casualties for Americans: 3 artilleries, 4 infantry and 1 mech_infantry Battle in Southern Caucasus Germans attack with 1 bomber, 5 fighters and 4 tactical_bombers Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in Southern Caucasus, round 2 : 4/10 hits, 5.67 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Southern Caucasus, round 2 : 0/3 hits, 1.50 expected hits 1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Southern Caucasus Germans win with 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Russians: 2 armour and 1 mech_infantry Non Combat Move - Germans 5 fighters and 4 tactical_bombers moved from Southern Caucasus to Ukraine 1 bomber moved from Southern Caucasus to Eastern Poland 3 transports moved from 118 Sea Zone to 115 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 2 submarines placed in 115 Sea Zone 1 fighter placed in Western Germany 1 artillery, 1 infantry and 1 tactical_bomber placed in Ukraine 3 armour placed in Leningrad 3 infantry placed in Normandy Bordeaux 1 infantry placed in France Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Russians regular : -1.50 Germans regular : -0.83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 aaGun, 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 2 tactical_bombers moved from Russia to Ukraine 9 armour, 4 infantry and 6 mech_infantrys moved from Kursk to Ukraine 1 fighter moved from Stalingrad to Ukraine 5 infantry and 2 mech_infantrys moved from Stalingrad to Rostov 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Rostov Russians attack with 5 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 infantry and 2 mech_infantrys in Rostov, round 2 : 0/7 hits, 1.17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry and 2 mech_infantrys in Rostov, round 3 : 3/7 hits, 1.17 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 9 armour, 4 fighters, 4 infantry, 6 mech_infantrys and 2 tactical_bombers Germans defend with 2 aaGuns, 5 artilleries, 1 factory_minor, 5 fighters, 6 infantry and 5 tactical_bombers Germans roll AA dice in Ukraine : 3/6 hits, 1.00 expected hits 3 fighters owned by the Russians lost in Ukraine Russians roll dice for 9 armour, 1 fighter, 4 infantry, 6 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 8/22 hits, 9.00 expected hits Germans roll dice for 2 aaGuns, 5 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers in Ukraine, round 2 : 9/21 hits, 9.50 expected hits 5 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 2 aaGuns owned by the Germans and 6 infantry owned by the Germans lost in Ukraine Russians roll dice for 9 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 3 : 6/13 hits, 6.67 expected hits Germans roll dice for 5 artilleries, 5 fighters and 5 tactical_bombers in Ukraine, round 3 : 9/15 hits, 7.50 expected hits 1 mech_infantry owned by the Russians, 8 armour owned by the Russians, 5 artilleries owned by the Germans and 1 tactical_bomber owned by the Germans lost in Ukraine 1 fighter owned by the Russians and 2 tactical_bombers owned by the Russians retreated 1 armour owned by the Russians retreated to Kursk Germans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -62 Casualties for Russians: 8 armour, 3 fighters, 4 infantry and 6 mech_infantrys Casualties for Germans: 2 aaGuns, 5 artilleries, 6 infantry and 1 tactical_bomber Non Combat Move - Russians 1 fighter moved from Ukraine to Stalingrad 2 tactical_bombers moved from Ukraine to Stalingrad 4 artilleries moved from Samara to Stalingrad 4 infantry moved from Samara to Stalingrad Place Units - Russians 1 aaGun, 2 artilleries and 7 infantry placed in Russia 1 armour and 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans AA : 2.00 Germans regular : 0.33 Russians regular : -1.00