L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 4 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 2 aaGuns, 2 artilleries and 13 infantry moved from Vologda to Russia 6 infantry moved from Timguska to Novosibirsk 1 armour moved from Volgograd to Russia 1 infantry moved from Rostov to Volgograd 1 infantry moved from Western Ukraine to Ukraine 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 4 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -0,83
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@bobbarossa yes, sorry for the long break.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 bomber, 1 destroyer, 2 factory_minors, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 unit repaired. 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Shensi 2 bombers moved from Kwangsi to Suiyuyan 1 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 2 tactical_bombers moved from Kwangsi to Burma 2 fighters moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi Combat - Japanese Battle in Guam Battle in 54 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship; ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine; Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Units damaged: 1 battleship owned by the British ANZAC roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits ANZAC roll dice for 1 battleship, 1 cruiser and 2 destroyers in 54 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits ANZAC roll dice for 1 battleship, 1 cruiser and 2 destroyers in 54 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Americans and 1 battleship owned by the British lost in 54 Sea Zone Japanese win, taking Guam from Americans with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Japanese: 1 destroyer, 1 fighter and 2 submarines Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Casualties for British: 1 battleship Battle in Suiyuyan Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 : 3/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 4/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 artillery and 3 infantry moved from Shan State to Yunnan 2 fighters and 3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Kwangsi to 55 Sea Zone 1 carrier moved from 42 Sea Zone to 55 Sea Zone 1 carrier moved from 41 Sea Zone to 55 Sea Zone 1 carrier moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 armour and 1 mech_infantry moved from Kwangtung to Anhwe 1 infantry moved from Yunnan to Hunan 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi 2 bombers moved from Suiyuyan to Yunnan 2 fighters and 2 tactical_bombers moved from Shensi to Anhwe 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 infantry moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China Place Units - Japanese 1 factory_minor placed in Malaya 1 factory_minor placed in Kiangsu 2 mech_infantrys placed in French Indo China 1 destroyer placed in 36 Sea Zone 2 submarines placed in 6 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Japanese regular : 2.50 UK_Pacific regular : -0.33 ANZAC regular : 0.00
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@brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2:
@bobbarossa yes, sorry for the long break.
No worries.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Morocco 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Morocco Americans attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Morocco, round 2 : 3/7 hits, 2,33 expected hits Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from Morocco to Gibraltar 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour and 2 mech_infantrys moved from French Central Africa to French West Africa 2 artilleries and 2 infantry moved from Trans-Jordan to Syria 2 fighters moved from Egypt to Syria 1 bomber moved from Trans-Jordan to Syria 2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in Syria British attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Syria, round 2 : 2/7 hits, 3,00 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French West Africa British attack with 1 armour and 2 mech_infantrys Neutral_Axis defend with 1 infantry British roll dice for 1 armour and 2 mech_infantrys in French West Africa, round 2 : 0/3 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 2 mech_infantrys in French West Africa, round 3 : 0/3 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 2 mech_infantrys in French West Africa, round 4 : 1/3 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Syria to Persia 1 bomber moved from Syria to Egypt 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Burma to India 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 factory_minor placed in Iraq 3 infantry placed in Persia 1 fighter placed in Egypt 1 transport placed in 109 Sea Zone Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 cruiser, 1 destroyer and 1 transport EDIT: Adding units owned by British to 39 Sea Zone: 1 transport EDIT: Adding units owned by British to 81 Sea Zone: 1 cruiser and 1 destroyer EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British EDIT: Removing units owned by British from Iraq: 1 artillery and 1 infantry EDIT: Adding units owned by British to Northwest Persia: 1 artillery and 1 infantry EDIT: Removing units owned by British from Iraq: 1 marine EDIT: Adding units owned by British to Trans-Jordan: 1 marine EDIT: Removing units owned by British from Iraq: 1 armour EDIT: Adding units owned by British to Persia: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 79 Sea Zone: 1 transport EDIT: Removing units owned by British from 39 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,17 Americans regular : 0,33 Italians regular : -0,67 Japanese regular : 0,33 Neutral_Axis regular : -1,33 British regular : -1,50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov Italians take Rostov from Russians Combat - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 2 artilleries and 10 infantry moved from Northern Italy to France 2 aaGuns moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 artillery moved from Algeria to Tunisia Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Paulau Island Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 48 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 19 armour, 5 artilleries, 3 fighters, 22 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 1 armour, 5 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Belarus to Russia 5 bombers moved from Western Germany to Russia 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Battle in Russia Germans attack with 20 armour, 5 artilleries, 10 bombers, 4 fighters, 22 infantry, 5 mech_infantrys and 5 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 7 armour, 14 artilleries, 1 factory_major, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 3/12 hits, 2.00 expected hits 3 fighters owned by the Germans lost in Russia Germans roll dice for 20 armour, 5 artilleries, 10 bombers, 1 fighter, 22 infantry, 5 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 31/68 hits, 27.50 expected hits Russians roll dice for 4 aaGuns, 7 armour, 14 artilleries, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 27/67 hits, 24.33 expected hits 27 infantry owned by the Russians, 2 artilleries owned by the Germans, 22 infantry owned by the Germans, 4 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 20 armour, 3 artilleries, 10 bombers, 1 fighter, 2 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 25/41 hits, 22.17 expected hits Russians roll dice for 7 armour, 14 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 12/40 hits, 15.33 expected hits 2 mech_infantrys owned by the Russians, 14 infantry owned by the Russians, 9 artilleries owned by the Russians, 3 artilleries owned by the Germans, 7 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 13 armour, 10 bombers, 1 fighter and 5 tactical_bombers in Russia, round 4 : 21/29 hits, 17.00 expected hits Russians roll dice for 7 armour, 5 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 4 : 9/15 hits, 7.00 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 7 armour owned by the Russians, 5 artilleries owned by the Russians and 9 armour owned by the Germans lost in Russia Germans captures 39PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 4 armour, 10 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 48 Casualties for Germans: 16 armour, 5 artilleries, 3 fighters, 22 infantry and 5 mech_infantrys Casualties for Russians: 4 aaGuns, 7 armour, 14 artilleries, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 infantry moved from Novgorod to Belarus 5 bombers moved from Russia to Novgorod 4 tactical_bombers moved from Russia to Novgorod 5 bombers moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 aaGun moved from Bryansk to Russia 1 fighter moved from Russia to Bryansk 1 infantry moved from Vyborg to Finland 3 infantry moved from Karelia to Finland 2 infantry moved from Romania to Bessarabia Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 fighter EDIT: Adding units owned by Germans to Novgorod: 1 fighter EDIT: Turning off Edit Mode 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 113 Sea Zone 3 fighters placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 48 PUs (3 lost to blockades); end with 88 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 95 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 10.33 Russians AA : 1.00
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@brxxx Whew! Very good time to roll up. The AAs tried their best.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 12 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Ukraine to Rostov 1 infantry moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 2 infantry Italians defend with 1 armour Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 2/2 hits, 0,33 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 6 infantry moved from Novosibirsk to Kansu 2 aaGuns moved from Amur to Manchuria Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : -1,00 Germans regular : 0,67 Russians regular : 1,00
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@bobbarossa hey yeah, but Germans regular : 10.33. Incredible.
My wife is pregnant, so I am a little buissy right now. Thats why it takes so much time at this moment to do the turns. I do my best.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone 4 artilleries and 4 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Jehol to Manchuria 1 armour and 1 mech_infantry moved from Anhwe to Manchuria 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Chahar to Suiyuyan 1 bomber moved from Japan to Manchuria 2 fighters and 2 tactical_bombers moved from Anhwe to Manchuria 1 artillery and 1 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 1 bomber moved from Yunnan to Suiyuyan 1 bomber moved from Yunnan to Manchuria 3 fighters moved from Kwangsi to Manchuria 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria 1 fighter moved from 55 Sea Zone to 34 Sea Zone 2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Manchuria Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 12 infantry Russians roll AA dice in Manchuria : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in Manchuria Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Manchuria, round 2 : 10/20 hits, 8.83 expected hits Chinese roll dice for 2 aaGuns and 12 infantry in Manchuria, round 2 : 6/12 hits, 4.00 expected hits 5 infantry owned by the Japanese, 8 infantry owned by the Russians, 1 artillery owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 3 tactical_bombers in Manchuria, round 3 : 11/14 hits, 7.17 expected hits Chinese roll dice for 4 infantry in Manchuria, round 3 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 2 bombers, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 3 artilleries, 2 fighters and 5 infantry Casualties for Russians: 2 aaGuns and 12 infantry Battle in Suiyuyan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from French Indo China to Szechwan 1 mech_infantry moved from French Indo China to Kweichow 1 aaGun moved from Hunan to Yunnan 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi 2 submarines moved from 6 Sea Zone to 35 Sea Zone 3 carriers moved from 55 Sea Zone to 35 Sea Zone 1 bomber moved from Manchuria to Kwangsi 1 bomber moved from Manchuria to Anhwe 1 bomber moved from Suiyuyan to Yunnan 2 tactical_bombers moved from Manchuria to Anhwe 4 fighters and 1 tactical_bomber moved from Manchuria to Jehol 2 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 2 fighters EDIT: Adding units owned by Japanese to Anhwe: 2 fighters EDIT: Turning off Edit Mode 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Malaya 1 fighter placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : 5.00 ANZAC regular : -0.17 UK_Pacific regular : 1.33 Russians AA : 1.00
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@brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2:
@bobbarossa hey yeah, but Germans regular : 10.33. Incredible.
My wife is pregnant, so I am a little buissy right now. Thats why it takes so much time at this moment to do the turns. I do my best.
Congratulations! That’s awesome! Thanks for letting me know, take your time.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Gibraltar to 110 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in 110 Sea Zone Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports Germans defend with 1 destroyer Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Non Combat Move - Americans 1 bomber moved from Gibraltar to United Kingdom 1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 2 fighters placed in Eastern United States 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 79 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - British Battle in Sumatra Non Combat Move - British 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 3 infantry moved from Persia to Northwest Persia 1 armour moved from Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq 2 artilleries and 2 infantry moved from Syria to Iraq 1 mech_infantry moved from Trans-Jordan to Northwest Persia 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Persia 1 bomber moved from Egypt to India 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 2 mech_infantrys moved from French West Africa to French Equatorial Africa 1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 2 fighters and 1 infantry placed in United Kingdom 3 infantry placed in Iraq 3 infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -2,17 Americans regular : -0,17 Japanese regular : 1,00 Germans regular : -0,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Italians roll dice for 2 fighters in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 92 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Italians: 1 fighter and 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 1 fighter moved from 92 Sea Zone to Southern France 1 artillery and 3 infantry moved from Northern Italy to Southern France 2 artilleries and 10 infantry moved from France to Southern France 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Algeria to Tunisia Place Units - Italians 2 artilleries placed in Southern France 1 submarine placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 British regular : 1.33
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TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - French
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from India to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to Sumatra 2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland 2 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 carriers, 5 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Russia to Urals Germans take Vologda from Russians Germans take Urals from Russians 1 armour moved from Russia to Samara Germans take Samara from Russians 1 armour moved from Samara to Russia 1 armour moved from Russia to Rostov 1 armour moved from Russia to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Smolensk 5 bombers moved from Bryansk to Rostov 5 bombers moved from Novgorod to Smolensk Combat - Germans Battle in Rostov Germans attack with 1 armour and 5 bombers Russians defend with 2 infantry Germans roll dice for 1 armour and 5 bombers in Rostov, round 2 : 4/6 hits, 3.83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Rostov Germans win with 4 bombers remaining. Battle score for attacker is -12 Casualties for Germans: 1 armour and 1 bomber Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 5 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 5 bombers and 2 infantry in Smolensk, round 2 : 4/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Rostov to Southern Italy 5 bombers moved from Smolensk to Western Germany 1 tactical_bomber moved from Bryansk to Germany 2 aaGuns moved from Bryansk to Ukraine 1 fighter and 2 tactical_bombers moved from Novgorod to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 2 tactical_bombers moved from Novgorod to Western Germany 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 2 carriers and 2 submarines placed in 112 Sea Zone 1 artillery and 5 infantry placed in Western Germany 3 mech_infantrys placed in Novgorod 1 armour and 2 mech_infantrys placed in Russia 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 0.50
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@brxxx Lol! One of these days I will learn my lesson. But it is not this day!
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :