@max334 any scrambles?
ksmckay(X) v GhostGlider (Allies +18) BM3
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in z54: 9 US FTR + 1 US T.FTR on 5 US AC’s
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Italians 1 fighter and 5 mech_infantrys moved from Holland Belgium to Spain 1 fighter moved from Normandy Bordeaux to Spain 2 mech_infantrys moved from Northern Italy to Spain 3 fighters moved from Southern Italy to Spain 1 mech_infantry moved from Volgograd to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia 1 artillery and 2 infantry moved from Volgograd to Rostov Combat - Italians Battle in Spain Italians attack with 5 fighters and 7 mech_infantrys Neutral_True defend with 6 infantry Italians roll dice for 5 fighters and 7 mech_infantrys in Spain, round 2 : 2/12 hits, 3.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the Neutral_True lost in Spain Italians roll dice for 5 fighters and 6 mech_infantrys in Spain, round 3 : 4/11 hits, 3.50 expected hits Neutral_True roll dice for 4 infantry in Spain, round 3 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Italians and 4 infantry owned by the Neutral_True lost in Spain Italians win, taking Spain from Neutral_True with 5 fighters and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 3 mech_infantrys Casualties for Neutral_True: 6 infantry Battle in Rostov Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 1 aaGun moved from Volgograd to Caucasus 2 armour moved from Volgograd to Caucasus 5 fighters moved from Spain to Northern Italy 2 infantry moved from Holland Belgium to Western Germany Place Units - Italians 1 airfield placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,4,4,5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,6,3,4,1,6,1,2,3,4,5,4,6,3,4 Italians collect 12 PUs (8 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.67 Neutral_True regular : -0.33 British regular : -0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - French Non Combat Move - French 1 fighter moved from India to Shensi Turn Complete - French
Combat Hit Differential Summary :
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@Ghostglider will post shortly, but need scramble orders for 91. 2 dd 4 ftrs 3 tac 2 bom vs 2dd 2 cv 1 ca 1 ftr 9 tt (1 ftr 1 tac available for scramble)
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max scramble, thanks.
I wont let my TRNs die alone! -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 artilleries, 1 bomber and 2 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 14 armour, 14 mech_infantrys and 1 tactical_bomber moved from Volgograd to Turkey 1 bomber moved from French Indo China to Turkey 1 bomber, 3 fighters and 3 tactical_bombers moved from Yugoslavia to 91 Sea Zone 2 destroyers moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone 1 fighter moved from Western Germany to 91 Sea Zone Combat - Germans Germans creates battle in territory 119 Sea Zone Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Americans scrambles 1 units out of Morocco to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Germans attack with 2 bombers, 2 destroyers, 4 fighters and 3 tactical_bombers British defend with 1 carrier, 1 cruiser and 1 tactical_bomber; Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 9 transports Germans roll dice for 2 bombers, 2 destroyers, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 6/11 hits, 6.00 expected hits Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 9 transports in 91 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits 2 destroyers owned by the Germans, 2 destroyers owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 carrier owned by the British lost in 91 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits Americans roll dice for 1 cruiser, 2 fighters, 1 tactical_bomber and 9 transports in 91 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the British, 3 fighters owned by the Germans, 1 infantry owned by the Americans, 2 fighters owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone 7 transports owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 101 Casualties for Germans: 2 destroyers and 4 fighters Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 9 transports Casualties for British: 1 carrier, 1 cruiser and 1 tactical_bomber Battle in Turkey Germans attack with 14 armour, 1 bomber, 14 mech_infantrys and 1 tactical_bomber Neutral_True defend with 8 infantry Germans roll dice for 14 armour, 1 bomber, 14 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 12/30 hits, 10.67 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits 3 mech_infantrys owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey Germans win, taking Turkey from Neutral_True with 14 armour, 1 bomber, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Casualties for Neutral_True: 8 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from 91 Sea Zone to Northern Italy 3 tactical_bombers moved from 91 Sea Zone to Spain 1 tactical_bomber moved from Turkey to Caucasus 1 bomber moved from Turkey to Caucasus 9 armour and 17 mech_infantrys moved from Volgograd to Bryansk 1 armour, 23 artilleries and 17 infantry moved from Ukraine to Bryansk 1 aaGun, 2 armour, 1 artillery and 11 infantry moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 3 armour moved from Archangel to Bryansk 1 armour moved from Urals to Kazakhstan 1 aaGun, 1 artillery and 4 infantry moved from Karelia to Finland EDIT: 1 mech_infantry moved from Bryansk to Turkey 4 mech_infantrys moved from Volgograd to Turkey 1 aaGun moved from Volgograd to Kazakhstan 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 aaGun moved from Archangel to Novgorod 4 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Spain 1 submarine moved from 85 Sea Zone to 84 Sea Zone 1 infantry moved from Western Germany to Northern Italy 8 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia Place Units - Germans 3 armour placed in Volgograd 3 artilleries placed in Ukraine 3 armour placed in Novgorod 1 bomber and 2 fighters placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,2,1,1,3,5,3,3,6,4,2,3,4,5,3 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Germans regular : 2.50 Neutral_True regular : 0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Shensi to Samara 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Germans 1 fighter moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Samara to Russia 1 submarine moved from 119 Sea Zone to 125 Sea Zone Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 6 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 2 artilleries, 6 infantry and 1 marine moved from Java to 42 Sea Zone 2 artilleries, 6 infantry and 5 transports moved from 42 Sea Zone to 39 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 39 Sea Zone 2 artilleries, 6 infantry and 1 marine moved from 39 Sea Zone to Ceylon 1 cruiser moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 4 carriers moved from 42 Sea Zone to 39 Sea Zone 5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Siam to Shan State 1 infantry moved from French Indo China to Shan State 2 bombers moved from French Indo China to Shan State 4 artilleries and 4 infantry moved from French Indo China to Yunnan 2 fighters and 3 tactical_bombers moved from French Indo China to Yunnan 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in Ceylon Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 4 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 4 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/13 hits, 5.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine Battle in Shan State Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 4/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Shan State to Turkey 2 fighters and 3 tactical_bombers moved from Yunnan to Caucasus 2 fighters moved from Hunan to Kazakhstan 1 mech_infantry moved from Malaya to Yunnan 2 artilleries and 3 infantry moved from French Indo China to Yunnan 1 aaGun moved from Siam to French Indo China 1 aaGun moved from Hunan to Yunnan 3 artilleries and 8 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Hunan to Anhwe 2 mech_infantrys moved from Anhwe to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan 1 mech_infantry moved from Kwangsi to Yunnan 2 fighters moved from 39 Sea Zone to 42 Sea Zone 6 fighters moved from Caroline Islands to French Indo China 1 carrier, 3 destroyers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 79 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from Japan to 36 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Malaya 1 fighter placed in 36 Sea Zone 2 fighters placed in French Indo China 2 destroyers placed in 6 Sea Zone Japanese undo move 2. 1 mech_infantry placed in Malaya Japanese undo move 5. Japanese undo move 1. 2 infantry and 1 mech_infantry placed in Malaya 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.33 UK_Pacific regular : -0.33 ANZAC regular : 0.83
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 9 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from Morocco to Malta 3 fighters moved from 54 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Crete to 99 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Combat - Americans Battle in Malta Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malta, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Malta Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 infantry Battle in 46 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 80 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 80 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 55 Sea Zone Americans attack with 5 fighters Japanese defend with 1 destroyer Americans roll dice for 5 fighters in 55 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 55 Sea Zone Americans roll dice for 4 fighters in 55 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 mech_infantry moved from Tunisia to Tobruk 1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone 3 fighters moved from Scotland to Morocco 1 bomber moved from Malta to Tobruk 1 armour moved from Egypt to Trans-Jordan 1 carrier and 2 fighters moved from 54 Sea Zone to 23 Sea Zone 1 carrier moved from 10 Sea Zone to 7 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Venezuela Americans take Venezuela from Neutral_True 2 carriers, 2 destroyers and 1 fighter moved from 10 Sea Zone to 89 Sea Zone 1 aaGun moved from Central United States to Southeast Mexico 1 artillery, 1 battleship, 9 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 4 fighters moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from Western United States to 89 Sea Zone 1 fighter moved from Western United States to 89 Sea Zone 1 fighter moved from Western United States to French Guiana 1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 99 Sea Zone Place Units - Americans 8 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 2 artilleries placed in Eastern United States Americans undo move 1. 7 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : 1.67 Italians regular : 0.67
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Jehol 1 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar 3 infantry moved from Suiyuyan to Chahar 13 infantry moved from Szechwan to Shensi 8 infantry moved from Shensi to Hopei Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Jehol 1 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar 3 infantry moved from Suiyuyan to Chahar 13 infantry moved from Szechwan to Shensi 8 infantry moved from Shensi to Hopei Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 9 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from Morocco to Malta 3 fighters moved from 54 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Crete to 99 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Combat - Americans Battle in Malta Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malta, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Malta Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 infantry Battle in 46 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 80 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 80 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 55 Sea Zone Americans attack with 5 fighters Japanese defend with 1 destroyer Americans roll dice for 5 fighters in 55 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 55 Sea Zone Americans roll dice for 4 fighters in 55 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 mech_infantry moved from Tunisia to Tobruk 1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone 3 fighters moved from Scotland to Morocco 1 bomber moved from Malta to Tobruk 1 armour moved from Egypt to Trans-Jordan 1 carrier and 2 fighters moved from 54 Sea Zone to 23 Sea Zone 1 carrier moved from 10 Sea Zone to 7 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Venezuela Americans take Venezuela from Neutral_True 2 carriers, 2 destroyers and 1 fighter moved from 10 Sea Zone to 89 Sea Zone 1 aaGun moved from Central United States to Southeast Mexico 1 artillery, 1 battleship, 9 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 4 fighters moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from Western United States to 89 Sea Zone 1 fighter moved from Western United States to 89 Sea Zone 1 fighter moved from Western United States to French Guiana 1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 99 Sea Zone Place Units - Americans 8 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 2 artilleries placed in Eastern United States Americans undo move 1. 7 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Jehol 1 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar 3 infantry moved from Suiyuyan to Chahar 13 infantry moved from Szechwan to Shensi 8 infantry moved from Shensi to Hopei Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from 96 Sea Zone to Malta 2 battleships and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone Combat - British Battle in Malta Battle in Cyprus British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 2 battleships in Cyprus, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Malta from Italians, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Greece to 99 Sea Zone 1 aaGun, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Syria to Trans-Jordan 10 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Persia to Saudi Arabia British take Saudi Arabia from Neutral_True 1 infantry moved from Persia to Iraq 1 armour and 9 mech_infantrys moved from Persia to Trans-Jordan 2 fighters and 1 tactical_bomber moved from India to Trans-Jordan 2 aaGuns, 1 fighter, 7 infantry and 1 mech_infantry moved from Burma to India 1 infantry moved from Union of South Africa to Mozambique British take Mozambique from Neutral_True 1 mech_infantry moved from Belgian Congo to Angola British take Angola from Neutral_True 1 mech_infantry moved from India to Afghanistan British take Afghanistan from Neutral_True 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Belgian Congo to Egypt 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 fighter moved from United Kingdom to Morocco 1 destroyer moved from 71 Sea Zone to 68 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Syria 1 aaGun and 2 infantry moved from India to West India Place Units - British 1 destroyer placed in 71 Sea Zone 2 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,4,5,4,2,1,2,4,2,2,3,6,5,4,2,3,3,6,3,2,2,2,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.83 Japanese regular : 1.33 Italians regular : 0.33 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 9 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from Morocco to Malta 3 fighters moved from 54 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Crete to 99 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Combat - Americans Battle in Malta Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malta, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Malta Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 infantry Battle in 46 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 80 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 80 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 55 Sea Zone Americans attack with 5 fighters Japanese defend with 1 destroyer Americans roll dice for 5 fighters in 55 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 55 Sea Zone Americans roll dice for 4 fighters in 55 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 mech_infantry moved from Tunisia to Tobruk 1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone 3 fighters moved from Scotland to Morocco 1 bomber moved from Malta to Tobruk 1 armour moved from Egypt to Trans-Jordan 1 carrier and 2 fighters moved from 54 Sea Zone to 23 Sea Zone 1 carrier moved from 10 Sea Zone to 7 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Venezuela Americans take Venezuela from Neutral_True 2 carriers, 2 destroyers and 1 fighter moved from 10 Sea Zone to 89 Sea Zone 1 aaGun moved from Central United States to Southeast Mexico 1 artillery, 1 battleship, 9 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 4 fighters moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from Western United States to 89 Sea Zone 1 fighter moved from Western United States to 89 Sea Zone 1 fighter moved from Western United States to French Guiana 1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 99 Sea Zone Place Units - Americans 8 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 2 artilleries placed in Eastern United States Americans undo move 1. 7 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Jehol 1 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar 3 infantry moved from Suiyuyan to Chahar 13 infantry moved from Szechwan to Shensi 8 infantry moved from Shensi to Hopei Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from 96 Sea Zone to Malta 2 battleships and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone Combat - British Battle in Malta Battle in Cyprus British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 2 battleships in Cyprus, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Malta from Italians, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Greece to 99 Sea Zone 1 aaGun, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Syria to Trans-Jordan 10 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Persia to Saudi Arabia British take Saudi Arabia from Neutral_True 1 infantry moved from Persia to Iraq 1 armour and 9 mech_infantrys moved from Persia to Trans-Jordan 2 fighters and 1 tactical_bomber moved from India to Trans-Jordan 2 aaGuns, 1 fighter, 7 infantry and 1 mech_infantry moved from Burma to India 1 infantry moved from Union of South Africa to Mozambique British take Mozambique from Neutral_True 1 mech_infantry moved from Belgian Congo to Angola British take Angola from Neutral_True 1 mech_infantry moved from India to Afghanistan British take Afghanistan from Neutral_True 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Belgian Congo to Egypt 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 fighter moved from United Kingdom to Morocco 1 destroyer moved from 71 Sea Zone to 68 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Syria 1 aaGun and 2 infantry moved from India to West India Place Units - British 1 destroyer placed in 71 Sea Zone 2 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,4,5,4,2,1,2,4,2,2,3,6,5,4,2,3,3,6,3,2,2,2,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Libya: 1 aaGun EDIT: Adding units owned by British to Tobruk: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.83 Japanese regular : 1.33 Italians regular : 0.33 British regular : -0.33
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is that where you want your med uk subs?
so relieved you didnt buy a dd with UK pac. I was so mad at myself for bungling my japanese turn. Wasnt going to attack the anzac sub, then changed my mind and thought through some of it but didnt realize till NCM that you could buy a dd and cause some major annoyances.
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TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 9 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from Morocco to Malta 3 fighters moved from 54 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Crete to 99 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Combat - Americans Battle in Malta Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malta, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Malta Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 infantry Battle in 46 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 80 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 80 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 55 Sea Zone Americans attack with 5 fighters Japanese defend with 1 destroyer Americans roll dice for 5 fighters in 55 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 55 Sea Zone Americans roll dice for 4 fighters in 55 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 mech_infantry moved from Tunisia to Tobruk 1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone 3 fighters moved from Scotland to Morocco 1 bomber moved from Malta to Tobruk 1 armour moved from Egypt to Trans-Jordan 1 carrier and 2 fighters moved from 54 Sea Zone to 23 Sea Zone 1 carrier moved from 10 Sea Zone to 7 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Venezuela Americans take Venezuela from Neutral_True 2 carriers, 2 destroyers and 1 fighter moved from 10 Sea Zone to 89 Sea Zone 1 aaGun moved from Central United States to Southeast Mexico 1 artillery, 1 battleship, 9 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 4 fighters moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from Western United States to 89 Sea Zone 1 fighter moved from Western United States to 89 Sea Zone 1 fighter moved from Western United States to French Guiana 1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 99 Sea Zone Place Units - Americans 8 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 2 artilleries placed in Eastern United States Americans undo move 1. 7 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Jehol 1 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar 3 infantry moved from Suiyuyan to Chahar 13 infantry moved from Szechwan to Shensi 8 infantry moved from Shensi to Hopei Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from 96 Sea Zone to Malta 2 battleships and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone Combat - British Battle in Malta Battle in Cyprus British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 2 battleships in Cyprus, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Malta from Italians, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Greece to 99 Sea Zone 1 aaGun, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Syria to Trans-Jordan 10 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Persia to Saudi Arabia British take Saudi Arabia from Neutral_True 1 infantry moved from Persia to Iraq 1 armour and 9 mech_infantrys moved from Persia to Trans-Jordan 2 fighters and 1 tactical_bomber moved from India to Trans-Jordan 2 aaGuns, 1 fighter, 7 infantry and 1 mech_infantry moved from Burma to India 1 infantry moved from Union of South Africa to Mozambique British take Mozambique from Neutral_True 1 mech_infantry moved from Belgian Congo to Angola British take Angola from Neutral_True 1 mech_infantry moved from India to Afghanistan British take Afghanistan from Neutral_True 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Belgian Congo to Egypt 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 fighter moved from United Kingdom to Morocco 1 destroyer moved from 71 Sea Zone to 68 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Syria 1 aaGun and 2 infantry moved from India to West India Place Units - British 1 destroyer placed in 71 Sea Zone 2 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,4,5,4,2,1,2,4,2,2,3,6,5,4,2,3,3,6,3,2,2,2,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Libya: 1 aaGun EDIT: Adding units owned by British to Tobruk: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 2 submarines EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine EDIT: Adding units owned by British to 97 Sea Zone: 3 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.83 Japanese regular : 1.33 Italians regular : 0.33 British regular : -0.33
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Thank you for asking me to confirm the position of the UK subs. I would like them to be able to convoy, so I have changed position, thanks!
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 16 PUs; Combat Move - Italians 1 mech_infantry moved from Northwest Persia to Persia Italians take Persia from British 1 armour and 1 bomber moved from Caucasus to Iraq 1 armour moved from Caucasus to Iraq 1 fighter moved from Northern Italy to 96 Sea Zone 1 infantry moved from Bulgaria to Greece Italians take Greece from British Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iraq Italians attack with 2 armour and 1 bomber British defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Iraq, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq Italians win, taking Iraq from British with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Northern Italy 1 aaGun moved from Caucasus to Turkey 1 artillery and 1 infantry moved from Rostov to Bryansk 4 mech_infantrys moved from Spain to Northern Italy 5 infantry moved from Northern Italy to Southern France 4 fighters moved from Northern Italy to Normandy Bordeaux 2 infantry moved from Western Germany to Northern Italy 1 fighter moved from 96 Sea Zone to Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,1,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,2,3,2,4,5,1,2,5,3,6,1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,4,2,3 Italians collect 14 PUs (12 lost to blockades); end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from 23 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in Philippines Battle in 6 Sea Zone ANZAC attack with 4 fighters Japanese defend with 2 destroyers ANZAC roll dice for 4 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone ANZAC roll dice for 4 fighters in 6 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 6 Sea Zone ANZAC win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 2 destroyers Casualties for ANZAC: 1 fighter Non Combat Move - ANZAC 1 fighter moved from 6 Sea Zone to 7 Sea Zone 5 fighters moved from India to 35 Sea Zone 1 fighter moved from India to Trans-Jordan 1 aaGun and 1 infantry moved from Burma to India 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from New South Wales to Queensland 2 fighters moved from 6 Sea Zone to Jehol Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4 ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Shensi to India Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -2.00
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 destroyer, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 4 infantry moved from Finland to Sweden 1 bomber and 2 fighters moved from Western Germany to Sweden 1 bomber moved from Northern Italy to Sweden 1 bomber moved from Northern Italy to Gibraltar 1 tactical_bomber moved from Spain to Gibraltar 3 infantry and 2 tactical_bombers moved from Spain to Gibraltar 2 mech_infantrys moved from Turkey to Syria 1 bomber moved from Caucasus to Syria Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 2/2 hits, 0.33 expected hits 1 bomber and 1 tactical_bomber killed by AA Bombing raid in Gibraltar causes 0 damage total. Battle in Sweden Germans attack with 1 artillery, 2 bombers, 2 fighters and 4 infantry Neutral_True defend with 6 infantry Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 4 infantry in Sweden, round 2 : 4/9 hits, 3.50 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans and 4 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Sweden, round 3 : 3/8 hits, 3.33 expected hits Neutral_True roll dice for 2 infantry in Sweden, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Sweden Germans win, taking Sweden from Neutral_True with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in Gibraltar Germans attack with 3 infantry and 2 tactical_bombers British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry Germans roll dice for 3 infantry and 2 tactical_bombers in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Germans roll dice for 2 infantry and 2 tactical_bombers in Gibraltar, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Syria Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Syria, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Syria Germans win, taking Syria from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 14 armour and 14 mech_infantrys moved from Turkey to Iraq 1 tactical_bomber moved from Caucasus to Northern Italy 2 tactical_bombers moved from Gibraltar to Northern Italy 3 infantry moved from Northern Italy to Southern France 1 infantry and 3 mech_infantrys moved from Spain to Southern France 6 infantry moved from Yugoslavia to Northern Italy 1 armour moved from Kazakhstan to Turkey 1 aaGun moved from Kazakhstan to Caucasus 3 armour moved from Volgograd to Northwest Persia 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 3 artilleries moved from Ukraine to Bryansk 3 armour moved from Novgorod to Bryansk 2 bombers and 2 fighters moved from Sweden to Northern Italy 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 84 Sea Zone to 88 Sea Zone 1 aaGun moved from Western Germany to France 1 aaGun moved from Finland to Karelia 1 bomber moved from Syria to Northern Italy Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 airfield placed in Normandy Bordeaux 2 fighters placed in France 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 mech_infantrys placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,1,1,3,6,3,5,1,6,1,5,1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,3,3,2 Germans collect 57 PUs (6 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
British AA : 1.67 Germans regular : 0.33 Neutral_True regular : 0.33 British regular : -0.33
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such bullshit. thats something like 5 for 9 on german AA hits now. plus the disaster in 125. and then last game in 119. no german plane is safe, you have lost your fair share but only your fair share since you risk them all the time. im super conservative with them but nothing I can do about aa. thought I would take an extra just to be certain I could knock out the base but double hit!