ksmckay(X) v GhostGlider (Allies +18) BM3

  • '19

    @Ghostglider cant believe you went for gib. And this is why I keep having to defend everything to the 1% level…

  • '19

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun, 2 armour, 1 artillery and 2 infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Novosibirsk to Volgograd
            2 infantry moved from Western Germany to Holland Belgium
            5 mech_infantrys moved from Northern Italy to Holland Belgium
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from Gibraltar to Holland Belgium
            1 fighter moved from Gibraltar to Southern Italy
    
        Place Units - Italians
            2 infantry and 2 mech_infantrys placed in Northern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,3,2,6,4,4,6,4
            Italians collect 12 PUs (6 lost to blockades); end with 12 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            4 fighters moved from Shan State to India
            1 aaGun and 1 infantry moved from Shan State to Burma
            2 fighters moved from New South Wales to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Eastern Persia to India
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 artilleries, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Archangel
            1 armour moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            1 armour moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Ukraine
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 bomber and 2 mech_infantrys moved from Northwest Persia to Persia
            1 bomber moved from French Indo China to 21 Sea Zone
    
        Combat - Germans
            Battle in 21 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Persia
                Germans attack with 1 bomber and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Persia to Southern Italy
            1 fighter and 3 tactical_bombers moved from Gibraltar to Yugoslavia
            2 fighters moved from Western Germany to Yugoslavia
            2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
            12 mech_infantrys moved from Rostov to Volgograd
            6 mech_infantrys moved from Ukraine to Volgograd
            1 infantry moved from Archangel to Belarus
            2 armour moved from Novgorod to Archangel
            1 aaGun moved from Belarus to Archangel
            1 armour moved from Novgorod to Belarus
            17 armour and 17 mech_infantrys moved from Northwest Persia to Volgograd
            1 tactical_bomber moved from Southern Italy to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
            15 artilleries and 15 infantry moved from Rostov to Ukraine
            1 bomber moved from Southern Italy to Yugoslavia
            1 submarine moved from 91 Sea Zone to 85 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 bomber moved from 21 Sea Zone to French Indo China
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 artilleries placed in Ukraine
            3 armour placed in Volgograd
            2 infantry and 1 mech_infantry placed in Normandy Bordeaux
            1 infantry placed in Western Germany
            2 destroyers placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,6,5,4,1,5,6,1
            Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            1 armour moved from Russia to Samara
                  Russians take Samara from Germans
            1 armour moved from Samara to Russia
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            2 fighters moved from Shan State to Shensi
            1 tactical_bomber moved from India to Shensi
            1 fighter moved from Shensi to Russia
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            13 artilleries and 60 infantry moved from Tambov to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Tambov to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • It seems like getting Gibraltar back will cost less US troops than I had prepared for…

  • '19

    ha yeah, thats why I was so surprised you attacked with uk… 9 loaded transports should be sufficient

  • '19

    not sure what my plans are for japan so I wont get to it till tonight just in case you were tempted to wait for it.

  • '19

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            2 fighters moved from Japan to Jehol
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from 37 Sea Zone to Malaya
            1 fighter moved from Caroline Islands to 17 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Malaya
            Battle in Jehol
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Malaya from UK_Pacific with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            2 fighters moved from Jehol to Hunan
            4 infantry moved from Anhwe to Hunan
            3 mech_infantrys moved from Kiangsu to Anhwe
            1 aaGun moved from French Indo China to Siam
            1 aaGun, 2 artilleries and 1 infantry moved from Kwangsi to Hunan
            2 submarines moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to Caroline Islands
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
            1 infantry moved from Amur to Manchuria
    
        Place Units - Japanese
            3 artilleries placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.83
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 carriers, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            4 fighters moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble in z33?

  • '19

    no scramble

  • '19

    3 more carriers!


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 carriers, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            4 fighters moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 33 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 33 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                Americans win, taking Gibraltar from Italians with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 aaGun moved from Eastern United States to 101 Sea Zone
            4 artilleries moved from Eastern United States to 101 Sea Zone
            8 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 4 artilleries, 8 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Morocco to Tunisia
            3 fighters moved from Morocco to United Kingdom
            2 fighters moved from French Guiana to 92 Sea Zone
            1 fighter moved from French Guiana to Morocco
            1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            3 fighters moved from Central America to Western United States
            5 fighters and 1 tactical_bomber moved from India to 54 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            4 fighters moved from 33 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 89 Sea Zone to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 89 Sea Zone to Western United States
    
        Place Units - Americans
            3 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -1.00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Combat Move - British
            2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 mech_infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Germans
            1 armour moved from Trans-Jordan to Persia
            5 mech_infantrys moved from Syria to Persia
            1 infantry moved from Iraq to Persia
            5 mech_infantrys moved from Syria to Persia
            1 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 fighter moved from India to 37 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @Ghostglider no scramble in 97


  • I will attack with 3 less subs, but so you can reconsider if you want to scramble… :-)
    I will roll assuming you don’t want to scramble into the new battle either, but let me know if you want to scramble

  • '19

    no scramble.


  • Please note that I edited 3 US FTRs from London to Scotland

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