@squirecam you are killing America this game .
Watching Rugby again, I am afraid . It is the last weekend of the 6 Nations though.
Have a good day.
LennardF vs Samuel (Allies +15)
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 3 bombers moved from Algeria to 95 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters moved from 92 Sea Zone to 95 Sea Zone 6 bombers and 1 fighter moved from Gibraltar to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Philippines Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Philippines Americans attack with 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Philippines, round 2 : 8/12 hits, 5.83 expected hits Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 2 infantry Battle in 95 Sea Zone Americans attack with 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports Americans roll dice for 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters in 95 Sea Zone, round 2 : 12/17 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Germans and 1 battleship owned by the Italians Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Italians roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 fighters and 4 transports in 95 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits 1 cruiser owned by the Italians, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 submarines owned by the Italians, 1 cruiser owned by the Germans and 1 carrier owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 battleship, 9 bombers, 1 cruiser and 4 fighters in 95 Sea Zone, round 3 : 7/15 hits, 9.17 expected hits Italians roll dice for 2 battleships, 3 fighters and 4 transports in 95 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 transport owned by the Italians, 2 fighters owned by the Americans, 1 transport owned by the Germans, 3 fighters owned by the Italians, 1 battleship owned by the Italians and 1 battleship owned by the Americans lost in 95 Sea Zone 2 transports owned by the Italians lost in 95 Sea Zone Americans win with 9 bombers and 2 fighters remaining. Battle score for attacker is 94 Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports Non Combat Move - Americans 8 bombers moved from 95 Sea Zone to Normandy Bordeaux 1 bomber moved from 95 Sea Zone to Normandy Bordeaux 2 fighters moved from 95 Sea Zone to Algeria 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco 7 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 marine moved from Marianas to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 19 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 1 marine and 10 submarines moved from 22 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 3 fighters placed in Normandy Bordeaux 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 2.17 Italians regular : -0.00 Japanese regular : 0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 3 bombers moved from Algeria to 95 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters moved from 92 Sea Zone to 95 Sea Zone 6 bombers and 1 fighter moved from Gibraltar to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Philippines Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Philippines Americans attack with 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Philippines, round 2 : 8/12 hits, 5.83 expected hits Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 2 infantry Battle in 95 Sea Zone Americans attack with 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports Americans roll dice for 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters in 95 Sea Zone, round 2 : 12/17 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Germans and 1 battleship owned by the Italians Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Italians roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 fighters and 4 transports in 95 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits 1 cruiser owned by the Italians, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 submarines owned by the Italians, 1 cruiser owned by the Germans and 1 carrier owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 battleship, 9 bombers, 1 cruiser and 4 fighters in 95 Sea Zone, round 3 : 7/15 hits, 9.17 expected hits Italians roll dice for 2 battleships, 3 fighters and 4 transports in 95 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 transport owned by the Italians, 2 fighters owned by the Americans, 1 transport owned by the Germans, 3 fighters owned by the Italians, 1 battleship owned by the Italians and 1 battleship owned by the Americans lost in 95 Sea Zone 2 transports owned by the Italians lost in 95 Sea Zone Americans win with 9 bombers and 2 fighters remaining. Battle score for attacker is 94 Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports Non Combat Move - Americans 8 bombers moved from 95 Sea Zone to Normandy Bordeaux 1 bomber moved from 95 Sea Zone to Normandy Bordeaux 2 fighters moved from 95 Sea Zone to Algeria 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco 7 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 marine moved from Marianas to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 19 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 1 marine and 10 submarines moved from 22 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 3 fighters placed in Normandy Bordeaux 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 1 mech_infantry moved from Persia to Trans-Jordan British take Trans-Jordan from Italians Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win with 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Anglo Egyptian Sudan to Iraq 1 fighter moved from Union of South Africa to Kenya 2 mech_infantrys moved from Persia to Caucasus 3 mech_infantrys moved from Turkmenistan to Caucasus 5 mech_infantrys moved from Turkmenistan to Volgograd 3 fighters moved from Persia to Volgograd 3 fighters moved from Persia to Caucasus 1 bomber moved from Persia to Volgograd 3 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 3 infantry moved from Algeria to Tunisia 1 infantry moved from Libya to Tobruk Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 2 artilleries, 5 infantry and 1 marine EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun, 1 artillery, 5 infantry and 1 marine EDIT: Turning off Edit Mode 1 artillery and 7 infantry placed in United Kingdom 3 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4 British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.17 Italians regular : 0.33 Japanese regular : 0.33 Germans regular : 0.67 British regular : -0.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Egypt to Western Germany 1 infantry moved from Egypt to Anglo Egyptian Sudan 10 artilleries and 11 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Trans-Jordan Italians attack with 10 artilleries and 11 infantry British defend with 1 airfield and 1 mech_infantry Italians roll dice for 10 artilleries and 11 infantry in Trans-Jordan, round 2 : 9/21 hits, 6.83 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 10 artilleries and 11 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians Place Units - Italians 1 infantry placed in Egypt 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 2.17 British regular : -0.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Celebes Battle in Borneo Battle in Sumatra ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Celebes from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Sumatra to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 destroyer moved from 22 Sea Zone to 18 Sea Zone 2 submarines moved from 22 Sea Zone to 20 Sea Zone 1 carrier and 2 fighters moved from 22 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to Philippines 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 25 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Celebes Battle in Borneo Battle in Sumatra ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Celebes from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Sumatra to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 destroyer moved from 22 Sea Zone to 18 Sea Zone 2 submarines moved from 22 Sea Zone to 20 Sea Zone 1 carrier and 2 fighters moved from 22 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to Philippines 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 25 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Tunisia to Libya 1 fighter moved from Gibraltar to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Germany to Rostov 1 infantry moved from Western Ukraine to Bryansk 1 bomber moved from Germany to Bryansk 1 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Novgorod to Vologda 3 artilleries moved from Novgorod to Belarus 1 fighter moved from Novgorod to Vologda 6 armour moved from Karelia to Belarus 9 mech_infantrys moved from Karelia to Belarus 12 armour, 32 artilleries, 22 infantry and 4 mech_infantrys moved from Archangel to Smolensk 1 artillery moved from Ukraine to Bryansk 2 infantry moved from Northern Italy to Southern France 1 tactical_bomber moved from Western Germany to Southern France 1 fighter moved from Western Germany to Southern France 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 12 armour, 32 artilleries, 22 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 32 artilleries, 22 infantry and 4 mech_infantrys in Smolensk, round 2 : 31/70 hits, 25.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 12 armour, 32 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Southern France Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 6 armour, 3 artilleries and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 3 artilleries and 9 mech_infantrys in Belarus, round 2 : 6/18 hits, 6.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 6 armour, 3 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Western Ukraine 1 bomber moved from Rostov to Western Ukraine 2 artilleries moved from Ukraine to Western Ukraine 3 armour and 4 mech_infantrys moved from Ukraine to Smolensk 3 aaGuns moved from Archangel to Smolensk 2 mech_infantrys moved from Karelia to Archangel 2 armour and 9 mech_infantrys moved from Karelia to Belarus 1 fighter and 1 tactical_bomber moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy 3 aaGuns, 1 artillery, 23 infantry and 1 mech_infantry moved from Western Germany to Germany 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk 1 fighter moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 1 infantry moved from Finland to Karelia Place Units - Germans 3 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 1 infantry placed in Western Germany 1 armour, 2 artilleries, 2 fighters and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.67 Germans regular : 4.83 British regular : 0.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Tsinghai to Vologda 1 fighter and 1 tactical_bomber moved from Volgograd to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Nenetsia to Archangel Combat - Russians Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated Germans win with 2 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 3 mech_infantrys moved from Volgograd to Russia 1 aaGun, 15 artilleries and 20 infantry moved from Tambov to Russia 2 mech_infantrys moved from Tsinghai to Volgograd 1 aaGun and 2 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Sikang to Kazakhstan Place Units - Russians 10 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5 Russians collect 22 PUs (2 lost to blockades); end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; Japanese buy 3 armour, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 10 artilleries and 18 infantry moved from India to West India 1 bomber moved from Anhwe to 43 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Tsinghai 2 bombers moved from Anhwe to Tsinghai 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Tsinghai 2 artilleries moved from Shensi to Kansu 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Shensi 3 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Chahar to Anhwe 2 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Yunnan to India 2 armour moved from Shan State to India 10 mech_infantrys moved from Shan State to India 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Hunan to French Indo China 4 tactical_bombers moved from Anhwe to French Indo China 5 fighters moved from Chahar to 20 Sea Zone 2 fighters and 4 tactical_bombers moved from Chahar to French Indo China 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 5 fighters moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 4 fighters moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in West India Japanese attack with 1 armour, 10 artilleries and 18 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 10 artilleries and 18 infantry in West India, round 2 : 13/29 hits, 8.50 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking Wake Island from Americans, taking West India from UK_Pacific with 1 armour, 10 artilleries and 18 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tsinghai Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 18 Sea Zone Japanese attack with 5 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters in 18 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 18 Sea Zone Japanese win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 2 artilleries moved from Korea to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 artilleries, 3 battleships, 7 carriers, 2 cruisers, 3 destroyers, 2 infantry, 5 submarines and 2 transports moved from 6 Sea Zone to 20 Sea Zone 5 fighters moved from 18 Sea Zone to 20 Sea Zone 5 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone 4 infantry moved from Korea to Manchuria 1 bomber moved from 43 Sea Zone to French Indo China 3 infantry moved from Shan State to Yunnan 1 aaGun moved from India to West India 2 bombers moved from Tsinghai to Yunnan 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Chahar to Kansu 2 infantry moved from 20 Sea Zone to Kwangtung 2 artilleries moved from 20 Sea Zone to Kwangtung Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone 1 infantry placed in Kiangsu 1 infantry placed in Shantung 1 infantry and 2 mech_infantrys placed in French Indo China 3 armour placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,6,4 Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.67 Japanese regular : 4.50 ANZAC regular : 0.67 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Algeria to Southern France 3 fighters moved from Normandy Bordeaux to France 9 bombers and 2 infantry moved from Normandy Bordeaux to Southern France 4 artilleries and 5 infantry moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Tobruk to Alexandria British take Alexandria from Italians 7 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 1 submarine moved from 30 Sea Zone to 31 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone Combat - Americans Battle in Norway Battle in 31 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 9 bombers, 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 9 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 7/13 hits, 7.33 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 9 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in France Americans attack with 4 artilleries, 3 fighters and 5 infantry Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 infantry Americans roll dice for 4 artilleries, 3 fighters and 5 infantry in France, round 2 : 4/12 hits, 4.33 expected hits Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in France Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Central Africa from British, taking Algeria from British, taking Southern France from Americans, taking Syria from Russians, taking French West Africa from British, taking Tunisia from British with 4 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 3 fighters moved from France to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 9 bombers moved from Southern France to Caucasus 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 marine, 9 submarines and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 2 infantry, 1 marine, 9 submarines and 1 transport moved from 34 Sea Zone to 33 Sea Zone 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 7 fighters and 3 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States 3 transports placed in 101 Sea Zone 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.67 Germans regular : 0.00
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Algeria to Southern France 3 fighters moved from Normandy Bordeaux to France 9 bombers and 2 infantry moved from Normandy Bordeaux to Southern France 4 artilleries and 5 infantry moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Tobruk to Alexandria British take Alexandria from Italians 7 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 1 submarine moved from 30 Sea Zone to 31 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone Combat - Americans Battle in Norway Battle in 31 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 9 bombers, 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 9 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 7/13 hits, 7.33 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 9 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in France Americans attack with 4 artilleries, 3 fighters and 5 infantry Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 infantry Americans roll dice for 4 artilleries, 3 fighters and 5 infantry in France, round 2 : 4/12 hits, 4.33 expected hits Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in France Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Central Africa from British, taking Algeria from British, taking Southern France from Americans, taking Syria from Russians, taking French West Africa from British, taking Tunisia from British with 4 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 3 fighters moved from France to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 9 bombers moved from Southern France to Caucasus 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 marine, 9 submarines and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 2 infantry, 1 marine, 9 submarines and 1 transport moved from 34 Sea Zone to 33 Sea Zone 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 7 fighters and 3 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States 3 transports placed in 101 Sea Zone 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 fighter and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 4 armour and 8 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Caucasus to Rostov 3 fighters moved from Caucasus to Rostov 2 mech_infantrys moved from Volgograd to Bryansk 1 bomber and 3 fighters moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 fighter moved from Iraq to Rostov Combat - British Battle in Western Germany British attack with 1 armour, 3 fighters and 1 mech_infantry Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry; Italians defend with 1 bomber British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Western Germany, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 bomber and 1 infantry in Western Germany, round 2 : 1/2 hits, 0.50 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 bomber owned by the Italians lost in Western Germany British converts factory_major into different units British win, taking Western Germany from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 11 Casualties for British: 1 mech_infantry Casualties for Italians: 1 bomber Casualties for Germans: 1 infantry Battle in Bryansk British attack with 1 bomber, 3 fighters and 3 mech_infantrys Germans defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Bryansk, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk British win, taking Bryansk from Germans with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Anglo Egyptian Sudan British attack with 4 armour and 8 mech_infantrys Italians defend with 1 infantry British roll dice for 4 armour and 8 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/12 hits, 3.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 4 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Rostov British attack with 4 fighters and 3 mech_infantrys Germans defend with 1 artillery and 1 mech_infantry British roll dice for 4 fighters and 3 mech_infantrys in Rostov, round 2 : 4/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 2 mech_infantrys Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - British 3 fighters moved from Bryansk to Russia 1 bomber moved from Bryansk to Persia 3 fighters moved from Rostov to Russia 1 fighter moved from Rostov to Caucasus 2 mech_infantrys moved from Volgograd to Russia 1 infantry moved from Tobruk to Alexandria 3 infantry moved from Tunisia to Libya 1 fighter moved from Kenya to Persia 3 aaGuns, 5 artilleries and 20 infantry moved from Eastern Persia to Persia 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to France 1 aaGun, 3 artilleries and 7 infantry moved from Normandy Bordeaux to France 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to France Place Units - British 1 fighter placed in Union of South Africa 3 mech_infantrys placed in Persia 6 infantry placed in United Kingdom British undo move 1. 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4 British collect 36 PUs (2 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.33 Japanese regular : 0.67 Germans regular : 2.17 British regular : -0.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 112 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from Russians 1 infantry moved from Trans-Jordan to Syria Italians take Syria from French 10 artilleries and 9 infantry moved from Trans-Jordan to Egypt Combat - Italians Battle in 112 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 fighter moved from 112 Sea Zone to Germany Place Units - Italians 3 infantry placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Battle in 20 Sea Zone ANZAC attack with 2 submarines Japanese defend with 3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 6 submarines, 1 tactical_bomber and 2 transports 6 submarines owned by the Japanese submerged ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 1 tactical_bomber and 2 transports in 20 Sea Zone, round 2 : 12/33 hits, 17.50 expected hits 2 submarines owned by the ANZAC lost in 20 Sea Zone Japanese win with 3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -12 Casualties for ANZAC: 2 submarines Non Combat Move - ANZAC 1 marine moved from Philippines to 35 Sea Zone 2 fighters moved from Philippines to Caroline Islands 1 carrier and 2 fighters moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to Caroline Islands 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 25 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -5.50 ANZAC regular : -0.67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Battle in 20 Sea Zone ANZAC attack with 2 submarines Japanese defend with 3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 6 submarines, 1 tactical_bomber and 2 transports 6 submarines owned by the Japanese submerged ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 1 tactical_bomber and 2 transports in 20 Sea Zone, round 2 : 12/33 hits, 17.50 expected hits 2 submarines owned by the ANZAC lost in 20 Sea Zone Japanese win with 3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -12 Casualties for ANZAC: 2 submarines Non Combat Move - ANZAC 1 marine moved from Philippines to 35 Sea Zone 2 fighters moved from Philippines to Caroline Islands 1 carrier and 2 fighters moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to Caroline Islands 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 25 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French French converts factory_major into different units 1 infantry moved from France to Northern Italy French take Northern Italy from Italians Combat - French Non Combat Move - French 1 fighter moved from Normandy Bordeaux to France 2 infantry moved from Libya to Tobruk Turn Complete - French French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -5.50 ANZAC regular : -0.67
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 4 infantry and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Smolensk to Bryansk 2 infantry moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 4 fighters moved from Germany to Norway 1 tactical_bomber moved from Germany to Norway 1 bomber moved from Western Ukraine to Rostov 1 bomber moved from Western Ukraine to Bryansk 1 fighter moved from Novgorod to Norway 1 tactical_bomber moved from Novgorod to Norway 1 artillery moved from Smolensk to Bryansk 1 mech_infantry moved from Archangel to Urals Germans take Urals from Russians 1 infantry moved from Smolensk to Vologda Combat - Germans Battle in Western Germany Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 armour in Western Germany, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Western Germany Germans win, taking Western Germany from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Norway Germans attack with 5 fighters and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Germans roll dice for 5 fighters and 2 tactical_bombers in Norway, round 2 : 1/7 hits, 3.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Norway Germans roll dice for 4 fighters and 2 tactical_bombers in Norway, round 3 : 4/6 hits, 3.33 expected hits Americans roll dice for 1 artillery in Norway, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Norway Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -13 Casualties for Germans: 2 fighters Casualties for Americans: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 1 artillery, 1 bomber and 2 infantry British defend with 2 mech_infantrys Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Rostov Germans attack with 1 bomber and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Rostov to Germany 1 bomber moved from Bryansk to Germany 3 fighters and 2 tactical_bombers moved from Norway to Germany 1 infantry moved from Karelia to Finland 1 mech_infantry moved from Novgorod to Karelia 1 armour, 2 artilleries and 6 mech_infantrys moved from Western Ukraine to Ukraine 31 artilleries moved from Smolensk to Belarus 18 infantry moved from Smolensk to Belarus 2 mech_infantrys moved from Novgorod to Belarus 1 mech_infantry moved from Archangel to Belarus 18 mech_infantrys moved from Belarus to Rostov 8 armour moved from Belarus to Rostov 11 mech_infantrys moved from Smolensk to Ukraine 3 aaGuns moved from Smolensk to Belarus 3 mech_infantrys moved from Belarus to Eastern Poland 14 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Germany to Eastern Poland 16 armour moved from Smolensk to Rostov 1 fighter and 1 tactical_bomber moved from Western Germany to Germany Place Units - Germans 3 armour placed in Ukraine 3 infantry placed in Novgorod 2 armour, 1 infantry and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Russians regular : -1.33 Germans regular : -2.17 British regular : -0.50
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Urals 1 fighter and 1 tactical_bomber moved from Russia to Urals 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 artillery and 2 infantry moved from Russia to Vologda 1 fighter, 4 infantry and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/5 hits, 1.67 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Urals Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Urals to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 3 mech_infantrys moved from Volgograd to Russia 1 aaGun and 3 infantry moved from Kazakhstan to Samara 1 aaGun, 20 artilleries and 60 infantry moved from Russia to Tambov 1 aaGun and 11 infantry moved from Sakha to Amur Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 2.33
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Post Turn was greyed out after I made an edit so I’m posting as a file.
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@LennardF No worries. I found out that in ‘‘File’’ you can post PBEM or something and it posts here
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 8 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from France to Western Germany 5 fighters moved from Normandy Bordeaux to Western Germany 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 bomber moved from Caucasus to Egypt 8 bombers moved from Caucasus to Syria Combat - Americans Strategic bombing raid in Egypt Italians roll AA dice in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in Denmark Battle in Syria Americans attack with 8 bombers Italians defend with 1 infantry Americans roll dice for 8 bombers in Syria, round 2 : 6/8 hits, 5.33 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Syria Americans win, taking Denmark from Germans with 7 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Italians: 1 infantry Battle in Western Germany Americans attack with 5 fighters and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 5 fighters and 3 infantry in Western Germany, round 2 : 4/8 hits, 3.00 expected hits Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Western Germany Americans win, taking Western Germany from Germans with 5 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 5 fighters moved from Western Germany to Norway 4 artilleries and 1 infantry moved from France to Northern Italy 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 2 infantry moved from Southern France to Northern Italy 1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries and 9 infantry moved from Normandy Bordeaux to France 7 transports moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Alexandria to Tobruk 7 bombers moved from Syria to Persia 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters, 3 infantry, 1 marine, 11 submarines, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 infantry, 1 marine, 11 submarines, 3 tactical_bombers and 2 transports moved from 34 Sea Zone to 44 Sea Zone 4 infantry and 1 marine moved from 44 Sea Zone to Celebes 1 carrier, 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 31 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 6 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States Americans undo move 4. Americans undo move 3. Americans undo move 2. 6 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States Americans undo move 2. 5 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Italians regular : 0.67 Germans regular : -0.67 Italians AA : 0.83
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 8 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from France to Western Germany 5 fighters moved from Normandy Bordeaux to Western Germany 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 bomber moved from Caucasus to Egypt 8 bombers moved from Caucasus to Syria Combat - Americans Strategic bombing raid in Egypt Italians roll AA dice in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in Denmark Battle in Syria Americans attack with 8 bombers Italians defend with 1 infantry Americans roll dice for 8 bombers in Syria, round 2 : 6/8 hits, 5.33 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Syria Americans win, taking Denmark from Germans with 7 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Italians: 1 infantry Battle in Western Germany Americans attack with 5 fighters and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 5 fighters and 3 infantry in Western Germany, round 2 : 4/8 hits, 3.00 expected hits Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Western Germany Americans win, taking Western Germany from Germans with 5 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 5 fighters moved from Western Germany to Norway 4 artilleries and 1 infantry moved from France to Northern Italy 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 2 infantry moved from Southern France to Northern Italy 1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries and 9 infantry moved from Normandy Bordeaux to France 7 transports moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Alexandria to Tobruk 7 bombers moved from Syria to Persia 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters, 3 infantry, 1 marine, 11 submarines, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 infantry, 1 marine, 11 submarines, 3 tactical_bombers and 2 transports moved from 34 Sea Zone to 44 Sea Zone 4 infantry and 1 marine moved from 44 Sea Zone to Celebes 1 carrier, 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 31 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 6 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States Americans undo move 4. Americans undo move 3. Americans undo move 2. 6 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States Americans undo move 2. 5 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from 26 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry EDIT: Turning off Edit Mode 1 bomber, 1 fighter and 2 infantry moved from Persia to Iraq 6 fighters and 2 mech_infantrys moved from Russia to Kazakhstan 1 fighter moved from Caucasus to Iraq Combat - British Battle in Iraq British attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Kazakhstan British attack with 6 fighters and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 6 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 0/8 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan British roll dice for 6 fighters and 1 mech_infantry in Kazakhstan, round 3 : 2/7 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 6 fighters moved from Kazakhstan to Persia 1 bomber and 2 fighters moved from Iraq to Persia 4 armour and 8 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo 3 infantry moved from Libya to Tobruk 1 infantry moved from Alexandria to Tobruk 1 aaGun, 3 artilleries and 7 infantry moved from France to Northern Italy 2 fighters moved from France to Norway 1 artillery and 7 infantry moved from Normandy Bordeaux to France 2 fighters moved from 110 Sea Zone to Norway 3 fighters moved from United Kingdom to Norway 2 aaGuns and 6 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 6 infantry placed in United Kingdom 3 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4 British collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 0.33 Italians regular : 1.33 Germans regular : -0.67 British regular : -4.50 Italians AA : 0.83