#1 trulpen (X) vs WindowWasher (A) WaW

  • '21 '20

    @trulpen completely forgot that the dutch are afterwards, sorry, working on it now 5 mins

  • '21 '20

    TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            1 Submarine moved from 113 Sea Zone to 114 Sea Zone
            1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone
            1 Fighter moved from Townsville to 114 Sea Zone
            1 Infantry moved from Northern Territory to Townsville
            1 Infantry moved from Queensland to Townsville
            1 Artillery moved from New Ireland to 114 Sea Zone
            1 Infantry moved from New Britain to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to West Papua
            3 Infantrys and 1 Tank moved from Port Moresby to West Papua
            1 Infantry moved from Milne Bay to West Papua
            1 Infantry moved from South New Zealand to Wellington
            1 Infantry moved from North New Zealand to Wellington
            4 Infantrys moved from Canberra to New South Wales
    
        Purchase Units - Anzac
            Anzac buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 AAGun moved from Port Moresby to West Papua
            1 Infantry moved from Guadalcanal to New Georgia
            1 Infantry moved from Bougainville to New Georgia
    
        Place Units - Anzac
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 61 Sea Zone
            1 Submarine moved from 67 Sea Zone to 114 Sea Zone
            1 Destroyer and 1 Transport moved from 108 Sea Zone to 114 Sea Zone
            1 Artillery and 1 Infantry moved from Hollandia to West Papua
            1 Infantry and 1 Tank moved from Merauke to West Papua
            1 Artillery moved from Java to Sumatra
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            1 Destroyer moved from 111 Sea Zone to 66 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Infantry moved from Lapland to Murmansk
                  Finns take Murmansk from Russians
            1 Artillery moved from Lapland to N.Karelia
            1 Infantry moved from Oulu to N.Karelia
            1 Fighter moved from Helsinki to N.Karelia
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from N.Karelia to Oulu
            1 Tank moved from Helsinki to Oulu
            1 Infantry moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
            1 Infantry moved from Kotka to Oulu
            1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0,00
    Russians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            1 Fighter moved from Bucharest to E.Romania
            1 Tank moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 2 : 3/6 hits, 2,17 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Romanians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Fighter moved from E.Romania to Bulgaria
            EDIT: 2 Infantrys moved from Bucharest to Bulgaria
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0,83
    Russians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to West Borneo
                  Thai take West Borneo from Dutch
            1 Artillery and 1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry moved from 105 Sea Zone to S.French Indochina
                  Thai take S.French Indochina from French
            1 Fighter moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Tank
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 Tank in S.Thailand, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Chinese lost in S.Thailand
                Thai win, taking S.Thailand from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Thai from 106 Sea Zone: 1 T.Boat
            EDIT: Adding units owned by Thai to 105 Sea Zone: 1 T.Boat
            EDIT: Removing units owned by Thai from 105 Sea Zone: 1 Transport
            EDIT: Adding units owned by Thai to 106 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Thai regular : 0,00
    

    Savegame


  • These minor nations a very quick to play and actually a lot of fun!


  • Your minors are a lot bigger than mine though…

  • '21 '20

    @trulpen the dutch vanish verry quickly

  • '21 '20

    chinese are fun, arguably a major


  • They’re kind of in between, depending if they get crushed by Japan or not. Right now they earn about 4 times as much as each of my minors, while ANZAC earn 3 times and the Dutch 2 times more.

  • '21 '20

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            3 Infantrys moved from Colombia to Venezuela
            1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone
            1 Infantry and 1 Tank moved from 25 Sea Zone to Central America
            1 Infantry moved from Mindanao to Samar
            1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Bomber moved from Pearl Harbor to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            1 Fighter moved from Washington to Venezuela
            2 Infantrys moved from Southwest USA to W.Mexico
            1 Tank moved from South Central USA to E.Mexico
            1 Infantry moved from South Central USA to E.Mexico
            1 Tank moved from San Francisco to E.Mexico
            1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
            1 Artillery moved from Southwest USA to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Artillery and 1 Infantry moved from San Francisco to W.Mexico
            2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 119 Sea Zone
            2 Artillerys and 2 Infantrys moved from 119 Sea Zone to Peru
            1 Bomber moved from South Central USA to Venezuela
            1 Bomber moved from North Central USA to Venezuela
            3 Infantrys moved from Washington to Northeast USA
            1 Infantry moved from North Central USA to South Central USA
            1 Infantry moved from Northeast USA to South Central USA
            2 Transports moved from 99 Sea Zone to 83 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 83 Sea Zone
            1 Destroyer moved from 74 Sea Zone to 81 Sea Zone
            1 Submarine moved from 71 Sea Zone to 79 Sea Zone
            1 Artillery and 1 Infantry moved from 83 Sea Zone to W.Mexico
            1 Tank moved from Southwest USA to E.Mexico
            1 Tank moved from San Francisco to E.Mexico
            1 Tank moved from Northwest USA to W.Mexico
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 1 Destroyer, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 2 Bombers, 1 Fighter and 3 Infantrys
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Bombers, 1 Fighter and 3 Infantrys in Venezuela, round 2 : 2/6 hits, 2.17 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Venezuela
                    Americans roll dice for 2 Bombers, 1 Fighter and 3 Infantrys in Venezuela, round 3 : 2/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 2 Bombers, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 3 Infantrys
                Casualties for Americans: 1 Infantry
            Battle in Central America
                Americans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 1 Tank in Central America, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in E.Mexico
                Americans attack with 1 Infantry and 4 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 4 Tanks in E.Mexico, round 2 : 3/5 hits, 2.17 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in W.Mexico
                Americans attack with 2 Artillerys, 4 Infantrys and 1 Tank
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in W.Mexico, round 2 : 4/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in 91 Sea Zone
                Americans attack with 1 Bomber, 2 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines
                Yamamoto defend with 1 Battleship and 2 Submarines
                    Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Bomber, 2 Carriers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 1/11 hits, 3.67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Destroyer owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 2 Submarines in 91 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Bomber, 2 Carriers, 2 Destroyers and 5 Fighters in 91 Sea Zone, round 3 : 3/10 hits, 3.33 expected hits
                    Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 Fighter owned by the Americans, 1 Destroyer owned by the Americans, 1 Battleship owned by the Yamamoto and 2 Submarines owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 1 Bomber, 2 Carriers, 1 Destroyer, 4 Fighters and 2 Submarines remaining. Battle score for attacker is 10
                Casualties for Americans: 2 Destroyers and 1 Fighter
                Casualties for Yamamoto: 1 Battleship and 2 Submarines
            Battle in Peru
                Americans attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 2 Artillerys and 2 Infantrys in Peru, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Peru
                    Americans roll dice for 2 Artillerys and 1 Infantry in Peru, round 3 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 1 Infantry
    
        Non Combat Move - Americans
            2 Bombers and 1 Fighter moved from Venezuela to Colombia
            1 AAGun moved from South Atlantic USA to South Central USA
            1 AAGun moved from San Francisco to W.Mexico
            1 AAGun moved from Washington to Northeast USA
            1 Artillery moved from Oahu to Pearl Harbor
            1 Infantry moved from Kauai to Oahu
            1 Bomber moved from 91 Sea Zone to Pearl Harbor
    
        Place Units - Americans
            1 Carrier and 1 Destroyer placed in 91 Sea Zone
            1 Adv.Fighter placed in 91 Sea Zone
            1 B.Transport and 1 Transport placed in 25 Sea Zone
            2 Infantrys placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Americans regular : 1.00
    Neutral regular : -0.83
    

    Savegame

  • '21 '20

    bad thing is that the japanese will just own all of the 2x dutch money and alot of that 4x china money, so in a way its great for axis since they’re minors and cant really defend themselves


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
                Germans loses 0 PUs for violating Croatias neutrality.
            2 Artillerys and 3 Infantrys moved from Rhine to Belgium
            1 Elite moved from Rhine to Belgium
            2 Submarines moved from 5 Sea Zone to 6 Sea Zone
            1 Bomber moved from Hamburg to 6 Sea Zone
            2 Fighters moved from Lapland to 6 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Vyborg
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Tank moved from Denmark to Netherlands
            1 Artillery and 1 Infantry moved from Danzig to East Prussia
            1 Tank moved from Danzig to East Prussia
            1 Infantry moved from Krakow to Vinnytsia
                  Germans take Vinnytsia from Russians
            1 Tank moved from Hungary to Croatia
                  Germans take Croatia from Neutral
            1 Tank moved from Croatia to W.Romania
            2 Infantrys moved from Krakow to Warsaw
            3 Tanks moved from Danzig to Warsaw
            1 Infantry moved from Krakow to Warsaw
            1 Artillery moved from Krakow to Warsaw
            2 Infantrys moved from Hamburg to Netherlands
            1 Fighter moved from Pomerania to Vyborg
            1 Artillery moved from Denmark to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery moved from Hamburg to Netherlands
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg
            1 Tank moved from Languedoc to Aquitaine
                  Germans take Aquitaine from French
            1 Tank moved from Aquitaine to Languedoc
            1 Tank moved from Languedoc to Orleanais
                  Germans take Orleanais from French
            1 Tank moved from Orleanais to Burgundy
            2 Infantrys moved from Languedoc to Burgundy
            2 Infantrys moved from Lorraine to Picardy
            2 Stukas moved from Hamburg to Picardy
            2 Artillerys moved from Lorraine to Burgundy
            1 Elite moved from Hamburg to Netherlands
            1 Tank moved from Lorraine to Netherlands
            1 Tank moved from Lorraine to Belgium
            1 Tank moved from Lorraine to Netherlands
            1 Tank moved from Lorraine to Belgium
            1 Infantry moved from Lorraine to Picardy
            1 Tank moved from Lorraine to Netherlands
            1 Tank moved from Lorraine to Belgium
            2 Infantrys and 2 Tanks moved from Lorraine to Burgundy
            1 Tank moved from Kufra to New Valley
                  Germans take New Valley from British
            1 Tank moved from New Valley to Darfur
                  Germans take Darfur from British
    
        Purchase Units - Germans
            Germans buy 4 Artillerys, 1 Carrier, 2 Fighters and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 3 Infantrys and 2 Stukas
                French defend with 1 Bunker
                    Germans roll dice for 3 Infantrys and 2 Stukas in Picardy, round 2 : 1/5 hits, 1,83 expected hits
                Units damaged: 1 Bunker owned by the French
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 3 Infantrys and 2 Stukas in Picardy, round 3 : 3/5 hits, 1,83 expected hits
                    French roll dice for 1 Bunker in Picardy, round 3 : 1/1 hits, 0,50 expected hits
                    1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
                Germans win, taking Picardy from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Bunker
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber, 2 Fighters and 2 Submarines
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 2 Submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 Submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 Submarine owned by the Germans lost in 6 Sea Zone
                    Germans roll dice for 1 Bomber and 2 Fighters in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0,67 expected hits
                    1 Transport owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 1 Submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 Submarine owned by the Germans lost in 6 Sea Zone
                    Germans roll dice for 1 Bomber and 2 Fighters in 6 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 0/2 hits, 0,50 expected hits
                    1 Transport owned by the Russians lost in 6 Sea Zone
                2 Fighters owned by the Germans and 1 Bomber owned by the Germans retreated
                Russians win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is -2
                Casualties for Germans: 2 Submarines
                Casualties for Russians: 2 Transports
            Battle in Netherlands
                Germans attack with 1 Artillery, 1 Elite, 2 Infantrys and 4 Tanks
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 4 Tanks in Netherlands, round 2 : 3/8 hits, 3,17 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/4 hits, 1,33 expected hits
                    2 Infantrys owned by the Germans and 3 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 1 Artillery, 1 Elite and 4 Tanks in Netherlands, round 3 : 2/6 hits, 2,83 expected hits
                    Neutral roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 1 Artillery, 1 Elite and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in Warsaw
                Germans attack with 1 Artillery, 3 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Warsaw, round 2 : 1/7 hits, 2,50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1,00 expected hits
                    1 Infantry owned by the Neutral lost in Warsaw
                    Germans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Warsaw, round 3 : 2/7 hits, 2,50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Belgium
                Germans attack with 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks
                Neutral defend with 3 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks in Belgium, round 2 : 5/9 hits, 3,33 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1,00 expected hits
                    3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in Burgundy
                Germans attack with 2 Artillerys, 4 Infantrys and 3 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Burgundy, round 2 : 3/9 hits, 3,17 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 2 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in East Prussia
                Germans attack with 1 Artillery, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in East Prussia, round 2 : 3/3 hits, 1,17 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Vyborg
                Germans attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Battleship in Vyborg, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Germans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 2/4 hits, 1,17 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Fighter moved from Vyborg to Oulu
            2 Infantrys moved from Danzig to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Oulu
            1 Bomber moved from 6 Sea Zone to Oulu
            2 Stukas moved from Picardy to Lorraine
            2 Infantrys moved from Bavaria to Lorraine
            1 AAGun moved from Lorraine to Burgundy
            1 Infantry moved from Bavaria to Lorraine
            2 Artillerys and 4 Infantrys moved from Brandenburg to Bavaria
            1 AAGun, 2 Artillerys and 3 Infantrys moved from Krakow to Vinnytsia
            1 Tank moved from Hungary to Vinnytsia
            1 Tank moved from Silesia to Vinnytsia
            1 Tank moved from Danzig to Vinnytsia
            1 Artillery and 3 Infantrys moved from Lapland to Oulu
            2 Transports moved from 43 Sea Zone to 46 Sea Zone
            1 Destroyer moved from 43 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from Hungary to E.Romania
            1 Artillery and 1 Infantry moved from Hungary to Krakow
            2 Fighters moved from 6 Sea Zone to Oulu
            1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
            1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
            1 Artillery and 8 Infantrys moved from Bohemia to Bavaria
    
        Place Units - Germans
            1 Carrier placed in 22 Sea Zone
            2 Fighters placed in 22 Sea Zone
            1 Artillery and 2 Infantrys placed in Hamburg
            Germans undo move 3.
            3 Infantrys placed in Hamburg
            2 Artillerys and 2 Infantrys placed in Rhine
            2 Artillerys and 1 Infantry placed in Bavaria
            Germans undo move 5.
            Germans undo move 3.
            1 Artillery and 2 Infantrys placed in Hamburg
            1 Artillery and 2 Infantrys placed in Bavaria
            5 Infantrys placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Russians regular : -0,50
    Germans regular : 0,17
    Neutral regular : -2,33
    

    Savegame

  • '21 '20

    no… no please… not a navy…


  • Did the battle in the North Sea rather quickly. Think I shouldn’t, but I assumed max d. Came to think afterwards that you perhaps didn’t want to lose the trannies?


  • @WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:

    no… no please… not a navy…

    Oh, yes, baby!

  • '21 '20

    given what you brought, id have chosen max d


  • @WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:

    bad thing is that the japanese will just own all of the 2x dutch money and alot of that 4x china money, so in a way its great for axis since they’re minors and cant really defend themselves

    But now Hisaichi is going heavy for Russia, so that should leave some respite for China, I guess?

  • '21 '20

    @trulpen hopefully, china is fun when light fighters unlock

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