@max334 Got it, made the edit in this file. I did not make any adjustments to my Pacific fleet positions.
L20 bretters (axis) vs Mainah (Allies +12) BM3
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@bretters
Yeah - It was not za germans that had me thinking it was a solid win for you. It was the italian monster! With no way of re-enforcing the middle east after sealion, Italy’s momentum could only grow. And J has had some relief with the US focus on England.
Be fun to see where this goes. . . . -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 fighter and 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Eastern Poland 2 infantry moved from Romania to Slovakia Hungary 1 artillery and 2 infantry moved from Romania to Bulgaria 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Belarus to Slovakia Hungary Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bulgaria Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Slovakia Hungary Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania 3 mech_infantrys moved from Ukraine to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania 8 infantry moved from Bryansk to Belarus 5 armour moved from Russia to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus Place Units - Russians 1 fighter and 9 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 42 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.33
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@mainah
$60! The Russians are rich! -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 2 carriers, 1 cruiser, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yunnan to India 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to India 1 submarine moved from 55 Sea Zone to 62 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 bomber moved from Philippines to Caroline Islands 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Caroline Islands to 49 Sea Zone 1 fighter moved from 54 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 4 transports moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 armour moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Tsinghai to Kansu 1 artillery moved from Szechwan to Sikang 1 artillery moved from Shensi to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Hopei to Shensi 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Hunan 1 armour moved from Kwangtung to Anhwe 1 fighter moved from Shensi to Kansu 1 tactical_bomber moved from Shensi to Kansu 1 fighter moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 1 tactical_bomber moved from Yunnan to Burma Combat - Japanese Battle in Guam Battle in Kansu Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/1 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Guam from Americans, taking Kansu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 49 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits ANZAC roll dice for 1 cruiser in 49 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 49 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser Battle in India Japanese attack with 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys in India, round 2 : 5/1 hits, 4.17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Kansu to Hopei 1 tactical_bomber moved from Kansu to Hopei 1 marine moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 49 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Japan to Caroline Islands Place Units - Japanese 1 carrier placed in 37 Sea Zone 1 fighter placed in Japan 2 artilleries and 1 infantry placed in Japan 1 artillery and 1 infantry placed in Japan 1 artillery placed in Malaya 1 artillery placed in Kwangtung 1 carrier placed in 6 Sea Zone 1 cruiser placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.83 UK_Pacific regular : -0.67 ANZAC regular : 0.50
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; Combat Move - Americans 5 transports moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from 109 Sea Zone to Scotland 1 fighter and 1 tactical_bomber moved from Eire to Scotland 1 marine moved from Eire to 109 Sea Zone 2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 artilleries, 6 infantry, 2 mech_infantrys and 5 transports moved from 106 Sea Zone to 109 Sea Zone 4 bombers moved from Eire to United Kingdom 2 artilleries moved from 109 Sea Zone to United Kingdom 2 mech_infantrys moved from 109 Sea Zone to Scotland 1 infantry moved from 109 Sea Zone to Scotland 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to Scotland 1 marine moved from 109 Sea Zone to Scotland 1 destroyer and 2 submarines moved from 106 Sea Zone to 120 Sea Zone Americans take 106 Sea Zone from Germans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
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@Avner
Scramble SZ 109? -
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; Combat Move - Americans 5 transports moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from 109 Sea Zone to Scotland 1 fighter and 1 tactical_bomber moved from Eire to Scotland 1 marine moved from Eire to 109 Sea Zone 2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 artilleries, 6 infantry, 2 mech_infantrys and 5 transports moved from 106 Sea Zone to 109 Sea Zone 4 bombers moved from Eire to United Kingdom 2 artilleries moved from 109 Sea Zone to United Kingdom 2 mech_infantrys moved from 109 Sea Zone to Scotland 1 infantry moved from 109 Sea Zone to Scotland 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to Scotland 1 marine moved from 109 Sea Zone to Scotland 1 destroyer and 2 submarines moved from 106 Sea Zone to 120 Sea Zone Americans take 106 Sea Zone from Germans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
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@mainah
Did you mean to post the combat move only again? -
@mainah
No scramble -
@bretters
Nope. Running battle now. . . -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; Combat Move - Americans 5 transports moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from 109 Sea Zone to Scotland 1 fighter and 1 tactical_bomber moved from Eire to Scotland 1 marine moved from Eire to 109 Sea Zone 2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 artilleries, 6 infantry, 2 mech_infantrys and 5 transports moved from 106 Sea Zone to 109 Sea Zone 4 bombers moved from Eire to United Kingdom 2 artilleries moved from 109 Sea Zone to United Kingdom 2 mech_infantrys moved from 109 Sea Zone to Scotland 1 infantry moved from 109 Sea Zone to Scotland 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to Scotland 1 marine moved from 109 Sea Zone to Scotland 1 destroyer and 2 submarines moved from 106 Sea Zone to 120 Sea Zone Americans take 106 Sea Zone from Germans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 120 Sea Zone Americans attack with 1 destroyer and 2 submarines Germans defend with 1 submarine 2 submarines owned by the Americans Submerged Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone Americans win, taking Morocco from Italians with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Scotland Americans attack with 3 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 5 armour and 2 artilleries Americans roll dice for 3 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Scotland, round 2 : 3/1 hits, 3.17 expected hits Germans roll dice for 5 armour and 2 artilleries in Scotland, round 2 : 3/1 hits, 3.17 expected hits 2 artilleries owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland Americans roll dice for 3 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber in Scotland, round 3 : 3/1 hits, 2.67 expected hits Germans roll dice for 4 armour in Scotland, round 3 : 2/0 hits, 2.00 expected hits 3 armour owned by the Germans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland Germans win with 1 armour remaining. Battle score for attacker is 13 Casualties for Americans: 2 infantry, 1 marine and 2 mech_infantrys Casualties for Germans: 4 armour and 2 artilleries 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated Battle in United Kingdom Americans attack with 2 artilleries, 4 bombers and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 2 fighters and 1 tactical_bomber Americans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 4 bombers and 4 infantry in United Kingdom, round 2 : 4/1 hits, 4.33 expected hits Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in United Kingdom, round 2 : 3/1 hits, 2.83 expected hits 1 tactical_bomber owned by the Italians, 3 infantry owned by the Germans, 3 infantry owned by the Americans and 1 fighter owned by the Italians lost in United Kingdom Americans roll dice for 2 artilleries, 4 bombers and 1 infantry in United Kingdom, round 3 : 3/1 hits, 3.67 expected hits Germans roll dice for 1 fighter in United Kingdom, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 fighter owned by the Italians lost in United Kingdom Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans with 2 artilleries and 4 bombers remaining. Battle score for attacker is 28 Casualties for Americans: 4 infantry Casualties for Germans: 3 infantry Casualties for Italians: 2 fighters and 1 tactical_bomber Non Combat Move - Americans 1 carrier moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from Scotland to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Scotland to Eire 4 bombers moved from United Kingdom to Eire 1 aaGun and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 6 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hopei Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 2 fighters Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters in Kweichow, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Combat Move - British 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to Scotland 1 mech_infantry moved from Eire to Scotland 1 infantry moved from Eire to Scotland Combat - British Battle in Scotland British attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 airfield and 1 armour British roll dice for 2 cruisers in Scotland, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 armour in Scotland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 70 Sea Zone 1 infantry moved from Persia to Eastern Persia 2 aaGuns, 2 fighters, 8 infantry and 2 tactical_bombers moved from West India to Eastern Persia Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : -0.50 Germans regular : 0.67 British regular : 0.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Belgian Congo to Union of South Africa Italians take Rhodesia from British Italians take Union of South Africa from British 1 armour moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 armour moved from Nigeria to French Central Africa Italians take French Central Africa from French 1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 81 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Syria to Northwest Persia Italians take Northwest Persia from British 1 artillery moved from Trans-Jordan to Iraq 1 artillery moved from Yugoslavia to Bulgaria 1 artillery moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Yugoslavia to Bulgaria 1 bomber moved from Southern Italy to Ukraine 1 fighter moved from Southern Italy to Slovakia Hungary 1 tactical_bomber moved from Southern Italy to Bulgaria 1 infantry moved from Yugoslavia to Bulgaria Combat - Italians Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Bulgaria Italians attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Italians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bulgaria, round 3 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bulgaria Italians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bulgaria, round 4 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 artillery in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Slovakia Hungary Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary Italians roll dice for 1 artillery and 1 fighter in Slovakia Hungary, round 3 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Bulgaria to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Egypt 5 artilleries and 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,5 Italians collect 30 PUs (1 lost to blockades); end with 31 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -1.00 Russians AA : -0.17
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone 3 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 armour and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3 ANZAC collect 3 PUs (7 lost to blockades); end with 3 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 6 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Germans Germans buy 3 armour, 1 artillery, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 fighter moved from Baltic States to Eastern Poland 1 tactical_bomber moved from Baltic States to Eastern Poland 5 artilleries and 5 infantry moved from Poland to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod Combat - Germans Battle in Novgorod Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Eastern Poland to Western Germany 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States Place Units - Germans 3 armour and 4 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in France 1 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.50
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@mainah FYI I win the game on Japan’s turn. I have enough to take our your navy in hawaii AND land and conquer the territory and you wont have enough to take any capitol cities back in the pacific. GG. so hurry with russia and ill show you Japan. ha
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 48 PUs; Russians buy 1 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 8 armour, 1 artillery, 34 infantry and 5 mech_infantrys moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter moved from Russia to Smolensk 9 infantry moved from Russia to Smolensk 2 aaGuns, 2 armour, 5 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Romania to Bessarabia 3 infantry moved from Ukraine to Bessarabia Place Units - Russians 1 armour and 2 mech_infantrys placed in Volgograd 3 infantry placed in Ukraine 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 battleship, 1 bomber, 2 destroyers, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Caroline Islands to 26 Sea Zone 1 bomber moved from Caroline Islands to 26 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 1 infantry, 1 marine, 2 submarines, 4 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 26 Sea Zone 1 tactical_bomber moved from Japan to 26 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from 45 Sea Zone to Dutch New Guinea 3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone 4 artilleries, 4 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from India to West India 1 tactical_bomber moved from Burma to India 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to India 1 fighter moved from Burma to India 1 artillery moved from Kwangtung to Kwangsi Combat - Japanese Battle in West India Japanese attack with 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys in West India, round 2 : 4/1 hits, 4.17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Dutch New Guinea Japanese attack with 2 artilleries and 4 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Dutch New Guinea, round 2 : 2/1 hits, 1.67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in 26 Sea Zone Japanese attack with 2 battleships, 2 bombers, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 2 submarines, 5 tactical_bombers and 4 transports Americans defend with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the ANZAC Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 26 Sea Zone, round 2 : 12/1 hits, 11.67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 26 Sea Zone, round 2 : 10/1 hits, 10.83 expected hits Units damaged: 2 battleships owned by the Japanese 1 carrier owned by the ANZAC, 1 submarine owned by the Americans, 4 carriers owned by the Japanese, 4 carriers owned by the Americans, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 26 Sea Zone, round 3 : 12/1 hits, 11.67 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 26 Sea Zone, round 3 : 10/1 hits, 9.17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 2 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 3 fighters, 4 tactical_bombers and 4 transports in 26 Sea Zone, round 4 : 8/1 hits, 7.17 expected hits Americans roll dice for 1 battleship, 5 fighters and 2 transports in 26 Sea Zone, round 4 : 4/0 hits, 4.00 expected hits 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC, 1 transport owned by the ANZAC, 5 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 76 Casualties for Japanese: 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 submarines and 4 tactical_bombers Casualties for ANZAC: 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 1 transport Battle in Hawaiian Islands Japanese attack with 4 artilleries, 4 infantry and 1 marine Americans defend with 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry Japanese roll dice for 4 artilleries, 4 infantry and 1 marine in Hawaiian Islands, round 2 : 3/0 hits, 3.00 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 4 artilleries, 2 infantry and 1 marine in Hawaiian Islands, round 3 : 3/1 hits, 2.33 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Hawaiian Islands, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 4 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 11 Casualties for Japanese: 3 infantry Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry Non Combat Move - Japanese 1 fighter could not land in 26 Sea Zone and was removed 1 bomber moved from 26 Sea Zone to Marshall Islands 1 bomber moved from 26 Sea Zone to Marshall Islands 1 tactical_bomber moved from Hopei to India 1 fighter moved from Kweichow to India Place Units - Japanese 1 battleship, 2 destroyers and 2 transports placed in 6 Sea Zone 2 artilleries, 2 infantry and 1 marine placed in Japan 1 bomber placed in India Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 1.83 ANZAC regular : -0.33 UK_Pacific regular : 0.67
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@mainah operation Japan win the game successful… please post the game results in the league forum in the format you see the other results posted including a link to our forum topic.