@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 marine moved from Johnston Island to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Midway
1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 destroyer moved from 1 Sea Zone to 2 Sea Zone
Combat - Americans
Battle in New Zealand
Battle in Midway
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking New Zealand from Japanese, taking Midway from Japanese, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Wake Island
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Sicily
2 transports moved from 97 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 93 Sea Zone to 115 Sea Zone
1 bomber moved from Eastern United States to Norway
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone
2 infantry and 1 mech_infantry placed in Western United States
1 factory_minor placed in Norway
1 artillery and 3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 tactical_bomber
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 40 PUs;
British buy 4 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Union of South Africa
3 fighters and 1 tactical_bomber moved from Egypt to Union of South Africa
Combat - British
Battle in Union of South Africa
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Union of South Africa, round 2 : 1/5 hits, 2,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Union of South Africa
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Union of South Africa, round 3 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 artillery in Union of South Africa, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Union of South Africa
British win, taking Union of South Africa from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 artillery moved from Ethiopia to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Trans-Jordan to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Sicily
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
4 transports moved from 115 Sea Zone to 113 Sea Zone
3 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone
3 aaGuns, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
3 aaGuns and 4 infantry moved from 115 Sea Zone to Norway
1 infantry moved from Norway to Finland
Place Units - British
3 artilleries and 3 infantry placed in United Kingdom
1 factory_minor placed in Iraq
1 artillery and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Japanese regular : -1,00
British regular : -1,67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 marine moved from Johnston Island to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Midway
1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 destroyer moved from 1 Sea Zone to 2 Sea Zone
Combat - Americans
Battle in New Zealand
Battle in Midway
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking New Zealand from Japanese, taking Midway from Japanese, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Wake Island
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Sicily
2 transports moved from 97 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 93 Sea Zone to 115 Sea Zone
1 bomber moved from Eastern United States to Norway
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone
2 infantry and 1 mech_infantry placed in Western United States
1 factory_minor placed in Norway
1 artillery and 3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 tactical_bomber
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 40 PUs;
British buy 4 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Union of South Africa
3 fighters and 1 tactical_bomber moved from Egypt to Union of South Africa
Combat - British
Battle in Union of South Africa
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Union of South Africa, round 2 : 1/5 hits, 2,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Union of South Africa
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Union of South Africa, round 3 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 artillery in Union of South Africa, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Union of South Africa
British win, taking Union of South Africa from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 artillery moved from Ethiopia to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Trans-Jordan to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Sicily
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
4 transports moved from 115 Sea Zone to 113 Sea Zone
3 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone
3 aaGuns, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
3 aaGuns and 4 infantry moved from 115 Sea Zone to Norway
1 infantry moved from Norway to Finland
Place Units - British
3 artilleries and 3 infantry placed in United Kingdom
1 factory_minor placed in Iraq
1 artillery and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tobruk: 1 infantry
EDIT: Adding units owned by Americans to Alexandria: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1,00
British regular : -1,67
@CaptainNapalm I forgot to move USA inf in Alexandria from Tobruk, ,let me know if you are not okay with edit!
@Sovietishcat Dammit! I didn’t see that you could get planes to South Africa. I should have clued in, when you didn’t defend it, but rushing…
Edit is fine
Of course I lost my bomber, the first chance I had to use it…
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,1,4,5,1,1,3,5,2
Italians collect 2 PUs (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
British AA : 0.83
That mess of units in Sicily is quite confusing. Hard to tell what’s there. Very fog of war. ;-)
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,3
ANZAC collect 8 PUs (3 lost to blockades); end with 8 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@CaptainNapalm said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
Of course I lost my bomber, the first chance I had to use it…
@CaptainNapalm It hasn’t been a great game for SBR, I lost my USA bomber on the first try in S.Italy and you lost your German bomber in Russia!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 factory_minor and 12 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
9 artilleries and 29 infantry moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Leningrad to Finland
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Finland
1 infantry moved from Germany to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Finland
1 battleship and 1 cruiser moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from Stalingrad to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Stalingrad to Northern Caucasus
1 armour and 1 mech_infantry moved from Tambov to Northern Caucasus
2 armour and 2 mech_infantrys moved from Kursk to Northern Caucasus
5 armour and 5 mech_infantrys moved from Southern Caucasus to Northwest Persia
Combat - Germans
Battle in Finland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry; Americans defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Finland
Germans win, taking Finland from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 9 artilleries and 29 infantry
Russians defend with 2 infantry
Germans roll dice for 9 artilleries and 29 infantry in Smolensk, round 2 : 8/38 hits, 9.33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 9 artilleries and 28 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northern Caucasus
Germans attack with 3 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Northern Caucasus, round 2 : 2/7 hits, 2.67 expected hits
Russians roll dice for 1 armour in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Northwest Persia
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 1 tactical_bomber
Germans roll dice for 5 armour and 5 mech_infantrys in Northwest Persia, round 2 : 6/10 hits, 4.17 expected hits
British roll dice for 1 tactical_bomber in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from British with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 tactical_bomber
Non Combat Move - Germans
4 armour and 4 mech_infantrys moved from Stalingrad to Southern Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery moved from Tambov to Rostov
1 infantry moved from Tambov to Stalingrad
1 artillery moved from Kursk to Rostov
1 infantry moved from Kursk to Tambov
1 aaGun moved from Novgorod to Smolensk
1 artillery moved from Vologda to Novgorod
1 infantry moved from Archangel to Vologda
1 aaGun moved from Leningrad to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to Leningrad
1 fighter and 1 tactical_bomber moved from Finland to 118 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg
1 artillery and 2 infantry moved from Leningrad to Vyborg
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
2 artilleries moved from Southern France to France
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from France to Western Germany
1 artillery moved from Northern Italy to Southern France
2 artilleries moved from Denmark to Western Germany
3 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Germany
1 aaGun and 1 artillery moved from Stalingrad to Northern Caucasus
1 artillery moved from Stalingrad to Rostov
1 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Northern Belarus to Smolensk
Place Units - Germans
1 factory_minor placed in Southern Caucasus
1 bomber placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,2,3,1,2,5,2,5,6
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,6
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : -0.17
Germans regular : -0.00
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
10 artilleries and 21 infantry moved from Samara to Stalingrad
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Bryansk to Southern Belarus
1 fighter moved from Russia to Southern Belarus
1 infantry moved from Urals to Kazakhstan
Combat - Russians
Battle in Southern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 3/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Stalingrad
Russians attack with 10 artilleries and 21 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries and 21 infantry in Stalingrad, round 2 : 5/31 hits, 8,50 expected hits
Germans roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 10 artilleries and 20 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Stalingrad
1 armour moved from Russia to Stalingrad
1 fighter moved from Kazakhstan to Russia
2 aaGuns, 5 artilleries and 21 infantry moved from Tula to Russia
1 fighter moved from Southern Belarus to Russia
Place Units - Russians
8 infantry placed in Russia
1 infantry placed in Urals
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : -1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 2 destroyers, 2 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 submarine moved from 7 Sea Zone to 32 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 24 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 24 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 cruiser moved from 7 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Midway
1 bomber moved from Japan to 26 Sea Zone
1 artillery moved from Northern Sinkiang to Urals
1 infantry moved from Eastern Sinkiang to Western Sinkiang
2 armour moved from Tsinghai to Western Sinkiang
7 artilleries and 7 infantry moved from Siberia to Soviet Far East
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Urals
1 submarine moved from 64 Sea Zone to 65 Sea Zone
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 65 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 65 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 65 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 65 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in Midway
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 cruiser in Midway, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 4/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Wake Island
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 cruiser in Wake Island, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Wake Island, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Soviet Far East
Japanese attack with 7 artilleries and 7 infantry
Russians defend with 1 aaGun, 1 artillery and 11 infantry
Japanese roll dice for 7 artilleries and 7 infantry in Soviet Far East, round 2 : 5/14 hits, 4.67 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 11 infantry in Soviet Far East, round 2 : 1/12 hits, 4.00 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Soviet Far East
Japanese roll dice for 7 artilleries and 6 infantry in Soviet Far East, round 3 : 3/13 hits, 4.33 expected hits
Russians roll dice for 1 artillery and 7 infantry in Soviet Far East, round 3 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Soviet Far East
Japanese roll dice for 7 artilleries and 4 infantry in Soviet Far East, round 4 : 1/11 hits, 3.67 expected hits
Russians roll dice for 1 artillery and 4 infantry in Soviet Far East, round 4 : 0/5 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese roll dice for 7 artilleries and 4 infantry in Soviet Far East, round 5 : 1/11 hits, 3.67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Soviet Far East, round 5 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
Japanese roll dice for 7 artilleries and 3 infantry in Soviet Far East, round 6 : 4/10 hits, 3.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Soviet Far East, round 6 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 7 artilleries and 1 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 6 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 11 infantry
Battle in Urals
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Urals, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Sinkiang
Japanese attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Western Sinkiang, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Western Sinkiang
Japanese win, taking Western Sinkiang from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Destroy Factories Urals: has removed 1 factory_minor owned by Japanese in Urals
Non Combat Move - Japanese
Trigger Urals Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 fighters and 2 tactical_bombers moved from Eastern Sinkiang to French Indo China
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 40 Sea Zone
1 submarine moved from 40 Sea Zone to 82 Sea Zone
1 transport moved from 73 Sea Zone to 77 Sea Zone
1 submarine moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 armour moved from Buryatia to Yenisey
1 armour moved from Kweichow to Yunnan
1 armour moved from Hopei to Yunnan
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Hunan
1 armour moved from Chahar to Kansu
1 infantry moved from Jehol to Chahar
2 armour moved from Southern Manchuria to Shansi
1 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Shansi to Inner Mongolia
1 armour moved from Southern Manchuria to Buryatia
1 infantry moved from Amur to Buryatia
1 artillery moved from Sakha to Buryatia
2 infantry moved from Kyushu to 7 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Korea to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 armour, 1 artillery and 6 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Urals to Northern Sinkiang
1 bomber moved from Urals to Tsinghai
1 carrier, 2 destroyers and 1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 7 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 24 Sea Zone
1 bomber moved from 26 Sea Zone to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 38 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
2 infantry and 1 mech_infantry placed in Kwangtung
1 armour placed in Southern Manchuria
3 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.00
Japanese regular : -4.33
Russians regular : -5.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 2 destroyers, 2 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 submarine moved from 7 Sea Zone to 32 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 24 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 24 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 cruiser moved from 7 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Midway
1 bomber moved from Japan to 26 Sea Zone
1 artillery moved from Northern Sinkiang to Urals
1 infantry moved from Eastern Sinkiang to Western Sinkiang
2 armour moved from Tsinghai to Western Sinkiang
7 artilleries and 7 infantry moved from Siberia to Soviet Far East
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Urals
1 submarine moved from 64 Sea Zone to 65 Sea Zone
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 65 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 65 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 65 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 65 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in Midway
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 cruiser in Midway, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 4/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Wake Island
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 cruiser in Wake Island, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Wake Island, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Soviet Far East
Japanese attack with 7 artilleries and 7 infantry
Russians defend with 1 aaGun, 1 artillery and 11 infantry
Japanese roll dice for 7 artilleries and 7 infantry in Soviet Far East, round 2 : 5/14 hits, 4.67 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 11 infantry in Soviet Far East, round 2 : 1/12 hits, 4.00 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Soviet Far East
Japanese roll dice for 7 artilleries and 6 infantry in Soviet Far East, round 3 : 3/13 hits, 4.33 expected hits
Russians roll dice for 1 artillery and 7 infantry in Soviet Far East, round 3 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Soviet Far East
Japanese roll dice for 7 artilleries and 4 infantry in Soviet Far East, round 4 : 1/11 hits, 3.67 expected hits
Russians roll dice for 1 artillery and 4 infantry in Soviet Far East, round 4 : 0/5 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese roll dice for 7 artilleries and 4 infantry in Soviet Far East, round 5 : 1/11 hits, 3.67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Soviet Far East, round 5 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
Japanese roll dice for 7 artilleries and 3 infantry in Soviet Far East, round 6 : 4/10 hits, 3.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Soviet Far East, round 6 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 7 artilleries and 1 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 6 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 11 infantry
Battle in Urals
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Urals, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Sinkiang
Japanese attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Western Sinkiang, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Western Sinkiang
Japanese win, taking Western Sinkiang from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Destroy Factories Urals: has removed 1 factory_minor owned by Japanese in Urals
Non Combat Move - Japanese
Trigger Urals Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 fighters and 2 tactical_bombers moved from Eastern Sinkiang to French Indo China
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 40 Sea Zone
1 submarine moved from 40 Sea Zone to 82 Sea Zone
1 transport moved from 73 Sea Zone to 77 Sea Zone
1 submarine moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 armour moved from Buryatia to Yenisey
1 armour moved from Kweichow to Yunnan
1 armour moved from Hopei to Yunnan
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Hunan
1 armour moved from Chahar to Kansu
1 infantry moved from Jehol to Chahar
2 armour moved from Southern Manchuria to Shansi
1 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Shansi to Inner Mongolia
1 armour moved from Southern Manchuria to Buryatia
1 infantry moved from Amur to Buryatia
1 artillery moved from Sakha to Buryatia
2 infantry moved from Kyushu to 7 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Korea to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 armour, 1 artillery and 6 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Urals to Northern Sinkiang
1 bomber moved from Urals to Tsinghai
1 carrier, 2 destroyers and 1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 7 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 24 Sea Zone
1 bomber moved from 26 Sea Zone to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 38 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
2 infantry and 1 mech_infantry placed in Kwangtung
1 armour placed in Southern Manchuria
3 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 68 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 87 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.00
Japanese regular : -4.33
Russians regular : -5.00
@Sovietishcat Please use the second file. I forgot about my sub off Cape Horn, and moved it with an edit.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 11 Sea Zone
1 mech_infantry moved from Western United States to Alaska
2 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 tactical_bomber moved from 11 Sea Zone to Alaska
1 marine moved from New Zealand to 65 Sea Zone
1 cruiser and 1 marine moved from 65 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 mech_infantry moved from Norway to Finland
1 bomber moved from Norway to Finland
2 fighters moved from 115 Sea Zone to Finland
Combat - Americans
Combat Hit Differential Summary :
@CaptainNapalm Do you scramble one of your planes of your carrier for the Finland attack?
@Sovietishcat No Scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 11 Sea Zone
1 mech_infantry moved from Western United States to Alaska
2 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 tactical_bomber moved from 11 Sea Zone to Alaska
1 marine moved from New Zealand to 65 Sea Zone
1 cruiser and 1 marine moved from 65 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 mech_infantry moved from Norway to Finland
1 bomber moved from Norway to Finland
2 fighters moved from 115 Sea Zone to Finland
Combat - Americans
Battle in Solomon Islands
Battle in Alaska
Americans attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alaska, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alaska, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Alaska, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alaska, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Solomon Islands from Japanese, taking Alaska from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Finland
Americans attack with 1 bomber, 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Finland, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Finland to Norway
2 artilleries and 2 infantry moved from Morocco to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Sicily
2 transports moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from Central United States to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 2 Sea Zone to 11 Sea Zone
1 tactical_bomber moved from Alaska to Western United States
1 infantry moved from Alexandria to Egypt
Place Units - Americans
1 fighter placed in 11 Sea Zone
Americans undo move 1.
2 destroyers and 3 submarines placed in 11 Sea Zone
1 airfield, 1 fighter and 2 infantry placed in Norway
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 4,3
Americans collect 59 PUs (2 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
7 infantry moved from Norway to Finland
1 artillery and 1 mech_infantry moved from Norway to Finland
3 aaGuns moved from Norway to Finland
4 fighters moved from Norway to Finland
1 fighter moved from Norway to Finland
3 transports moved from 115 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Norway
1 fighter moved from Sicily to 115 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Rhodesia to Egypt
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to French Equatorial Africa
3 aaGuns, 11 artilleries, 1 fighter and 10 infantry moved from Eastern India to Western India
1 fighter moved from Western India to Trans-Jordan
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to Finland
Place Units - British
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6,1
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1,4
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in Eastern India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : 0,33
Germans regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,1,2,1,4,5,1,3,5
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from Queensland to 55 Sea Zone
1 armour and 1 infantry moved from 55 Sea Zone to New Guinea
1 infantry moved from Iraq to Southern Persia
Combat - ANZAC
Battle in New Guinea
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
6 infantry moved from Queensland to South Australia
1 infantry moved from Northern Australia to South Australia
1 artillery moved from New South Wales to South Australia
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 64 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :