Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

  • '22

    No worries its a complex game looking forward to the turn in the coming days.

  • '22

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
            4 fighters moved from 55 Sea Zone to 47 Sea Zone
            4 fighters moved from 55 Sea Zone to 50 Sea Zone
            1 destroyer moved from 11 Sea Zone to 1 Sea Zone
            1 bomber moved from British Columbia to 1 Sea Zone
            1 fighter moved from 94 Sea Zone to 107 Sea Zone
            1 tactical_bomber moved from Eastern United States to 107 Sea Zone
            1 destroyer moved from 94 Sea Zone to 107 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Midway
            1 tactical_bomber moved from Hawaiian Islands to Midway
            1 fighter moved from 55 Sea Zone to 56 Sea Zone
            1 fighter moved from 55 Sea Zone to 47 Sea Zone
            1 fighter moved from 55 Sea Zone to 50 Sea Zone
            1 fighter moved from 55 Sea Zone to 50 Sea Zone
            1 submarine moved from 55 Sea Zone to 47 Sea Zone
            1 submarine moved from 55 Sea Zone to 50 Sea Zone
    

    Savegame

  • '22

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
            1 infantry moved from Kiangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
            1 infantry moved from Hunan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Inner Mongolia to Shansi
            1 fighter moved from Kweichow to Kiangsi
            1 infantry moved from Hopei to Kiangsi
            1 infantry moved from Hopei to Kiangsi
    
        Place Units - Chinese
            4 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.33
    

    Savegame


  • TripleA Move Summary: British round 10

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 1 airfield, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Gibraltar to 94 Sea Zone
            3 infantry and 2 transports moved from 94 Sea Zone to 113 Sea Zone
            3 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 infantry moved from Gibraltar to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
            1 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Holland Belgium
            3 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 fighter moved from 94 Sea Zone to Normandy Bordeaux
            2 infantry moved from Trans-Jordan to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Greece
            1 fighter moved from Malta to Greece
            1 battleship moved from 94 Sea Zone to 113 Sea Zone
            1 destroyer and 5 submarines moved from 94 Sea Zone to 113 Sea Zone
    

    Savegame


  • Scramble request Holland, assuming no since 99%. let me know if you want to roll with planes.


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
            4 fighters moved from 55 Sea Zone to 47 Sea Zone
            4 fighters moved from 55 Sea Zone to 50 Sea Zone
            1 destroyer moved from 11 Sea Zone to 1 Sea Zone
            1 bomber moved from British Columbia to 1 Sea Zone
            1 fighter moved from 94 Sea Zone to 107 Sea Zone
            1 tactical_bomber moved from Eastern United States to 107 Sea Zone
            1 destroyer moved from 94 Sea Zone to 107 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Midway
            1 tactical_bomber moved from Hawaiian Islands to Midway
            1 fighter moved from 55 Sea Zone to 56 Sea Zone
            1 fighter moved from 55 Sea Zone to 47 Sea Zone
            1 fighter moved from 55 Sea Zone to 50 Sea Zone
            1 fighter moved from 55 Sea Zone to 50 Sea Zone
            1 submarine moved from 55 Sea Zone to 47 Sea Zone
            1 submarine moved from 55 Sea Zone to 50 Sea Zone
    
        Combat - Americans
            Battle in 56 Sea Zone
                Americans attack with 3 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 3 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 50 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 107 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 107 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 1 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 1 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 1 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Midway
                Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 47 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 47 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 2 tactical_bombers moved from 56 Sea Zone to 47 Sea Zone
            6 fighters moved from 50 Sea Zone to 47 Sea Zone
            1 artillery, 6 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
            1 carrier moved from 55 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from Midway to 27 Sea Zone
            2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from 1 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone
            1 fighter moved from 113 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 aaGun and 5 infantry moved from Gibraltar to 94 Sea Zone
            1 aaGun, 1 carrier, 2 cruisers, 1 destroyer, 5 infantry and 3 transports moved from 94 Sea Zone to 113 Sea Zone
            1 aaGun and 3 infantry moved from 113 Sea Zone to United Kingdom
            1 mech_infantry moved from Trans-Jordan to Southern Persia
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to United Kingdom
            1 destroyer moved from 93 Sea Zone to 109 Sea Zone
            1 artillery, 8 carriers, 1 cruiser, 6 infantry, 1 mech_infantry, 5 submarines and 4 transports moved from 55 Sea Zone to 47 Sea Zone
            4 submarines moved from 27 Sea Zone to 47 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 47 Sea Zone to New Guinea
    
        Place Units - Americans
            1 bomber placed in Eastern United States
            2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
            1 infantry moved from Kiangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
            1 infantry moved from Hunan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Inner Mongolia to Shansi
            1 fighter moved from Kweichow to Kiangsi
            1 infantry moved from Hopei to Kiangsi
            1 infantry moved from Hopei to Kiangsi
    
        Place Units - Chinese
            4 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 1 airfield, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Gibraltar to 94 Sea Zone
            3 infantry and 2 transports moved from 94 Sea Zone to 113 Sea Zone
            3 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 infantry moved from Gibraltar to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
            1 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Holland Belgium
            3 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 fighter moved from 94 Sea Zone to Normandy Bordeaux
            2 infantry moved from Trans-Jordan to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Greece
            1 fighter moved from Malta to Greece
            1 battleship moved from 94 Sea Zone to 113 Sea Zone
            1 destroyer and 5 submarines moved from 94 Sea Zone to 113 Sea Zone
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 fighter and 3 infantry
                Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans lost in Normandy Bordeaux
                    British roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun and 1 infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Greece
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Greece, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Greece, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
                British win, taking Greece from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 artillery and 5 infantry moved from Southern Persia to Baluchistan
            4 infantry moved from Iraq to Southern Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 carrier and 3 destroyers moved from 83 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
            1 fighter moved from Greece to Syria
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            1 carrier moved from 94 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
            3 fighters moved from Holland Belgium to United Kingdom
            1 destroyer moved from 94 Sea Zone to 113 Sea Zone
            1 infantry moved from Western India to Baluchistan
            1 mech_infantry moved from Algeria to Libya
            1 transport moved from 94 Sea Zone to 113 Sea Zone
    
        Place Units - British
            3 submarines placed in 113 Sea Zone
            2 infantry placed in United Kingdom
            3 infantry placed in Southern Persia
            1 infantry placed in Egypt
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            British collect 46 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.33
    Japanese regular : -1.33
    Germans AA : -0.17
    Germans regular : 1.00
    British regular : -0.83
    

    Savegame


  • Noticed Italy rolled some combats last night. Just checking if youā€™re still thinking over the non com or forgot to send?


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Greece: 1 infantry
            EDIT: Removing units owned by Italians from Bulgaria: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 infantry moved from Albania to Greece
                  Italians take Greece from British
            1 fighter moved from Bulgaria to Ukraine
            1 fighter moved from Southern Italy to Western Germany
            1 armour moved from Northern Italy to Romania
            4 infantry moved from Northern Italy to Southern France
            3 artilleries and 4 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,4,2,4,5,5,2,5,1
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,1,3,6
            Italians collect 8 PUs (9 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @regularkid just looking the file over and not seeing why there was a pre combat edit in Greece instead of a combat. I saw the dice email, but canā€™t review in History. Email said rolls or 6,6,2 for Italy and roll of 1 for UK, so while I can deduce UK got one hit there is no way to see which, if any, Italian units scored hits in the opening round. Iā€™m sure thatā€™s the case and thereā€™s no cheating going on, but without being able to view history canā€™t demonstrate this. thoughts? Iā€™m I the only one that canā€™t view the results of the dice in History or is this a file wide thing?


  • @regularkid and now I got a second/differing email for convoys in sea zones 99 and 95. something odd is happening, will wait to hear back before we proceed.


  • @DrakeMortis somehow when I posted the original saved game, it didnā€™t go through. (Hence ur post stating that u saw rolls, but no saved game was forthcoming). So, I reconstituted the saved game using an old save. The battle in Greece resulted in me taking the territory, but losing a tac. So I recreated the situation using edit mode. I do see now that the convoy rolls are different, so plz remove 1 PU from Italyā€™s treAsury. Thanks.


  • @regularkid Ok I figured it was something along those lines. The total of each convoy was the same, 6 in 99 and 3 in 95, so IPC for Italy is correct as well. Thank you for clarifying, will have Germany over tonight :)

  • '22

    TripleA Move Summary: ANZAC round 10

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
    

    Savegame

  • '22

    TripleA Move Summary: French round 10

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Combat Move - French
            2 infantry moved from United Kingdom to 113 Sea Zone
    

    Savegame

  • '22

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in Guam
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking Guam from Japanese, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking 45 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 56 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 bomber placed in Queensland
            1 transport placed in 55 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to 113 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Move Summary: Germans round 11

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 bomber moved from Ukraine to 101 Sea Zone
            1 fighter moved from Bessarabia to 115 Sea Zone
            1 destroyer and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            3 submarines moved from 117 Sea Zone to 115 Sea Zone
            1 submarine moved from 127 Sea Zone to 115 Sea Zone
            2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            3 fighters moved from Ukraine to Bessarabia
            2 fighters moved from Southern Italy to Holland Belgium
            2 bombers moved from Ukraine to Russia
            1 infantry moved from Bessarabia to Ukraine
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            3 bombers moved from Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters moved from Southern Italy to Holland Belgium
            1 armour and 1 mech_infantry moved from Germany to Holland Belgium
            2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Ukraine to 101 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • Please refer to most recent post. Intercept moscow? Also scramble possibility in Holland and Normandy.


  • @regularkid No scrambleanywhere


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            3 bombers moved from Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters moved from Southern Italy to Holland Belgium
            1 armour and 1 mech_infantry moved from Germany to Holland Belgium
            2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Ukraine to 101 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 6,5,6 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia causes 17 damage total. 
            Battle in 101 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 101 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/11 hits, 3.00 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 destroyer and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            3 submarines moved from 117 Sea Zone to 115 Sea Zone
            1 submarine moved from 127 Sea Zone to 115 Sea Zone
            1 fighter moved from Bessarabia to Western Germany
            1 fighter moved from Holland Belgium to 115 Sea Zone
            2 fighters moved from Holland Belgium to Western Germany
            1 fighter moved from Western Germany to 115 Sea Zone
            1 tactical_bomber moved from Holland Belgium to France
            1 aaGun moved from Southern France to Normandy Bordeaux
            3 fighters moved from Ukraine to Bessarabia
            1 infantry moved from Bessarabia to Ukraine
            1 fighter moved from 101 Sea Zone to Ukraine
            3 bombers moved from Russia to Ukraine
            1 mech_infantry moved from Austria to France
            1 armour moved from Austria to France
            1 armour and 1 mech_infantry moved from Leningrad to Finland
            5 infantry moved from Finland to Norway
            1 aaGun moved from Finland to Norway
            1 transport moved from 115 Sea Zone to 116 Sea Zone
            1 infantry moved from Germany to 116 Sea Zone
            1 infantry moved from Germany to 116 Sea Zone
            2 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Norway
            1 artillery and 1 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Austria to Western Germany
            1 armour moved from Germany to Eastern Poland
            1 armour and 2 mech_infantrys moved from Germany to Western Germany
            3 infantry moved from Poland to Eastern Poland
            1 infantry moved from Novgorod to Northern Belarus
            1 artillery moved from Leningrad to Northern Belarus
            1 infantry moved from Novgorod to Northern Belarus
            1 infantry moved from Novgorod to Northern Belarus
            1 infantry moved from Novgorod to Northern Belarus
            2 artilleries moved from Novgorod to Northern Belarus
            1 infantry moved from Novgorod to Northern Belarus
            1 infantry moved from Novgorod to Northern Belarus
            1 artillery moved from Novgorod to Northern Belarus
            3 artilleries and 3 infantry moved from Novgorod to Leningrad
            1 infantry moved from Novgorod to Leningrad
            1 artillery moved from Novgorod to Leningrad
            1 tactical_bomber moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Ukraine to Bessarabia
    
        Place Units - Germans
            1 cruiser, 1 destroyer and 1 submarine placed in 115 Sea Zone
            2 fighters placed in 115 Sea Zone
            3 infantry placed in France
            Germans undo move 3.
            1 artillery and 2 infantry placed in France
            3 infantry placed in Leningrad
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.00
    British regular : 0.00
    Russians AA : -0.50
    

    Savegame

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