TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 harbour, 4 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Norway to Finland
1 bomber moved from Queensland to 6 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
4 submarines moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 65 Sea Zone
2 artilleries and 2 infantry moved from 65 Sea Zone to Chile
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Spain
4 artilleries moved from Southern France to Spain
4 mech_infantrys moved from France to Spain
2 artilleries and 2 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 armour and 1 mech_infantry moved from Persia to Saudi Arabia
1 artillery and 1 infantry moved from Iraq to Saudi Arabia
3 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Korea to Jehol
2 armour moved from Suiyuyan to Sikang
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber and 5 submarines
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
4 submarines owned by the Americans retreated to 16 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 28
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
Battle in Saudi Arabia
Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Saudi Arabia
Americans roll dice for 1 armour and 1 artillery in Saudi Arabia, round 3 : 1/2 hits, 0.83 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Saudi Arabia
Americans roll dice for 1 armour in Saudi Arabia, round 4 : 0/1 hits, 0.50 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Saudi Arabia, round 5 : 0/1 hits, 0.50 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Saudi Arabia, round 6 : 0/1 hits, 0.50 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Saudi Arabia, round 7 : 1/1 hits, 0.50 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 7 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans and 1 infantry owned by the Neutral_True lost in Saudi Arabia
Neutral_True win with no units remaining. Battle score for attacker is -11
Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Holland Belgium
Americans attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Americans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Americans: 3 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Finland
Americans attack with 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Jehol
Americans attack with 4 mech_infantrys
Japanese defend with 2 infantry
Americans roll dice for 4 mech_infantrys in Jehol, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Jehol
Americans win, taking Jehol from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Chile
Americans attack with 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Chile, round 2 : 0/4 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Chile
Americans roll dice for 2 artilleries and 1 infantry in Chile, round 3 : 1/3 hits, 1.00 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
Americans roll dice for 2 artilleries in Chile, round 4 : 0/2 hits, 0.67 expected hits
Neutral_True roll dice for 1 infantry in Chile, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries in Chile, round 5 : 1/2 hits, 0.67 expected hits
Neutral_True roll dice for 1 infantry in Chile, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Sikang
Americans attack with 2 armour
Germans defend with 1 infantry
Americans roll dice for 2 armour in Sikang, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Sikang
Americans win, taking Sikang from Italians with 1 armour remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Germans: 1 infantry
Battle in Spain
Americans attack with 6 artilleries, 6 infantry and 4 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 6 artilleries, 6 infantry and 4 mech_infantrys in Spain, round 2 : 5/16 hits, 4.67 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 6 artilleries, 5 infantry and 4 mech_infantrys in Spain, round 3 : 2/15 hits, 4.50 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 6 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 4 submarines moved from 16 Sea Zone to 17 Sea Zone
1 bomber moved from 6 Sea Zone to Korea
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Korea to Manchuria
1 mech_infantry moved from Korea to Manchuria
1 artillery, 1 infantry and 1 marine moved from Queensland to New South Wales
1 artillery, 5 infantry and 2 marines moved from Southern France to France
1 aaGun moved from France to Holland Belgium
1 aaGun moved from Iraq to Turkey
1 artillery moved from Persia to Eastern Persia
Place Units - Americans
3 mech_infantrys placed in Korea
3 infantry placed in Iraq
1 infantry placed in Persia
1 destroyer and 1 submarine placed in 80 Sea Zone
1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber placed in Norway
1 bomber placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 1.33
Italians : 0.67
Americans : 0.17
Neutral_True : 0.00
Japanese : -0.67
Savegame