@leemorrison almost forgot, inf lib; inf fic; inf kwang
L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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Disregard the last edit. Don’t want to move the fig to Kwangsi or the ac to sz35, but rather keep them by Japan.
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ok i ll use the previous map
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen dont be so hursh on urself. this is like chess with dices. very hard to play on high level.
Thanks! I agree. Though I’m a decent chess player, so when I make silly mistakes here I do get disappointed with myself. But I know I’m a fairly good player. Still got lots to learn though.
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sz 97 scramble?
6 subs
1 fig
2 tac
1 bomattacking
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Will check.
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No scramble, thanks.
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That sure is a nice stack of subs. Poor little Italy.
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forgot to attack holand belgium
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i l do it with uk
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i forgot northern italy too
man
can i rol here?
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You can do that separately. Either by restarting the turn and only doing that battle or manual rolls.
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1 inf 1 art to n italy
:aaa 2@2:
vs
:aaa 1@2:
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:aaa 2@2:
vs
:aaa 1@2:
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it wont go manually hm
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lets what will do i ll do it on uk turn with usa units i ll send them there in edit is that ok with u?
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Easiest is to save the round and then restart and just do that battle and post manually and then edit the original post with the battle result.
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It’s ok to do the battle with UK troops and then edit to US afterwards, but gets a bit more complicated with further edits since you have fast movers there as well.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 aaGun, 4 artilleries, 1 carrier, 10 infantry, 1 mech_infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 3 fighters moved from 42 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 mech_infantry moved from Korea to Jehol 1 bomber moved from Korea to Jehol 3 submarines moved from 93 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to 97 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone 2 submarines moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from India to Shan State 1 bomber moved from Queensland to Shan State Combat - Americans Battle in Borneo Battle in 125 Sea Zone Americans attack with 2 fighters and 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win, taking Borneo from Japanese, taking 125 Sea Zone from Germans with 2 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Jehol Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Jehol, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Jehol retreated to Jehol Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Battle in 97 Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 fighter, 6 submarines and 2 tactical_bombers Italians defend with 1 destroyer Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win with 1 bomber, 1 fighter, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 44 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Shan State Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Shan State, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 34 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 destroyer moved from 119 Sea Zone to 112 Sea Zone 2 fighters moved from 125 Sea Zone to 110 Sea Zone 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 64 Sea Zone to 10 Sea Zone 4 transports moved from 64 Sea Zone to 101 Sea Zone 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern France 1 marine moved from Java to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone 4 fighters moved from 34 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 battleship, 3 carriers, 1 marine and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from Shan State to Queensland 1 bomber moved from Shan State to India 1 bomber moved from 97 Sea Zone to Egypt 1 bomber moved from Jehol to Korea 1 infantry moved from Korea to Manchuria 1 artillery moved from Korea to Manchuria Place Units - Americans 1 carrier placed in 110 Sea Zone 1 artillery and 1 infantry placed in Normandy Bordeaux 3 infantry placed in Southern France 1 aaGun, 1 infantry and 1 mech_infantry placed in Korea 1 artillery and 1 infantry placed in Western United States 2 artilleries and 4 infantry placed in Central United States 6 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,3,2,1 Americans collect 63 PUs (3 lost to blockades); end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys EDIT: Adding units owned by Americans to Central United States: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Americans : -1.17 Japanese : 0.83
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u re right i ll do it on chinese turn xD
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That works fine. :)