Maxi VS Enigma Winner takes it all:)


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 armour moved from Central United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 cruiser moved from 101 Sea Zone to 118 Sea Zone
            1 bomber moved from Central United States to United Kingdom
            1 fighter moved from Western United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 2/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 fighter moved from India to French Indo China
            1 fighter moved from Burma to French Indo China
            1 tactical_bomber moved from India to French Indo China
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Ethiopia
                British attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 5 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 armour in Ethiopia, round 6 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 6 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Ethiopia
                Italians win with no units remaining. Battle score for attacker is -6
                Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/7 hits, 3,67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 0/3 hits, 2,00 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 63
                Casualties for British: 1 submarine
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Casualties for Germans: 1 fighter
            Battle in French Indo China
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2,33 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            2 infantry moved from Burma to Yunnan
            3 aaGuns and 5 infantry moved from India to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from 96 Sea Zone to Malta
            1 fighter moved from 97 Sea Zone to Malta
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 battleship moved from 111 Sea Zone to 118 Sea Zone
            1 destroyer moved from 109 Sea Zone to 119 Sea Zone
            1 destroyer moved from 106 Sea Zone to 118 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 1 infantry
            EDIT: Adding units owned by British to Rhodesia: 1 infantry
            EDIT: Turning off Edit Mode
            7 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
            EDIT: Adding units owned by British to Eire: 1 mech_infantry
            EDIT: Changing ownership of Eire from Neutral_Allies to British
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Italians regular : -1,83
    Japanese regular : -0,33
    British regular : 2,33
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 armour moved from Northern Italy to Romania
            1 armour moved from Albania to Romania
            1 infantry moved from Albania to Bulgaria
                  Italians take Bulgaria from Neutral_Axis
            1 infantry moved from Albania to Bulgaria
            1 artillery and 1 infantry moved from Northern Italy to Southern France
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 aaGun moved from Northern Italy to Southern France
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
            4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,4,1,4
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    French regular : -1,17
    Italians regular : 1,50
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            1 fighter moved from Queensland to Malaya
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 fighter moved from United Kingdom to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Southern France to Holland Belgium
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 3/9 hits, 5,33 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 4/8 hits, 4,83 expected hits
                    British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
            Battle in Holland Belgium
                Germans attack with 1 armour and 1 mech_infantry
                French defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            5 armour moved from France to Germany
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            3 armour, 2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
            2 fighters moved from 97 Sea Zone to 112 Sea Zone
            2 bombers and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
            1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            2 bombers placed in Western Germany
            2 infantry placed in Western Germany
            3 armour, 2 artilleries and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,67
    Germans regular : -2,83
    British regular : -1,50
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Siberia to Amur
            2 aaGuns and 16 infantry moved from Buryatia to Amur
            4 infantry moved from Bessarabia to Western Ukraine
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            1 armour moved from Bryansk to Belarus
            1 mech_infantry moved from Bryansk to Belarus
            2 infantry moved from Rostov to Bryansk
            1 armour moved from Russia to Belarus
            1 artillery moved from Eastern Poland to Belarus
            3 infantry moved from Eastern Poland to Belarus
            4 infantry moved from Novgorod to Belarus
            1 artillery moved from Baltic States to Novgorod
            1 artillery moved from Novgorod to Belarus
            10 infantry moved from Baltic States to Belarus
            2 aaGuns moved from Baltic States to Belarus
            1 fighter moved from Russia to Novgorod
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 fighter and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Borneo to 43 Sea Zone
            2 fighters moved from 43 Sea Zone to 54 Sea Zone
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 armour and 1 artillery moved from 42 Sea Zone to Java
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 cruiser moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            5 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • Det kan være det bliver et kort spil, men nu gÃ¥r japserne hÃ¥rdt i offensiven:)

    Vil du scramble?


  • Jep, fuld scramble - 2 anzac og en US fighter.


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Borneo to 43 Sea Zone
            2 fighters moved from 43 Sea Zone to 54 Sea Zone
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 armour and 1 artillery moved from 42 Sea Zone to Java
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 cruiser moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            5 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in Celebes
            Battle in 36 Sea Zone
                Japanese attack with 1 fighter and 2 transports
                British defend with 1 transport
                    1 transport owned by the British lost in 36 Sea Zone
                Japanese win, taking Celebes from Dutch with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship; Americans defend with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport; ANZAC defend with 1 cruiser and 2 fighters
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                Units damaged: 1 battleship owned by the British
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 54 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 6/7 hits, 3,67 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 transport in 54 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the British lost in 54 Sea Zone
                    1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 38
                Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                Casualties for British: 1 battleship
                Casualties for ANZAC: 1 cruiser and 2 fighters
            Battle in 37 Sea Zone
                Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 2 transports
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 bombers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 bombers, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Java
                Japanese attack with 1 armour and 1 artillery
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 armour and 1 artillery in Java, round 2 : 1/2 hits, 0,83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for ANZAC: 2 infantry
            Battle in French Indo China
                Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 artillery
                    Japanese roll dice for 2 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers in French Indo China, round 2 : 4/13 hits, 6,50 expected hits
                    UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            2 infantry moved from Kwangtung to Kwangsi
            5 fighters and 4 tactical_bombers moved from French Indo China to Kwangsi
            1 carrier moved from 43 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            2 bombers moved from 42 Sea Zone to Kwangsi
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Chahar to Manchuria
            1 artillery moved from Chahar to Suiyuyan
            1 artillery and 4 infantry moved from Anhwe to Hunan
            1 tactical_bomber moved from Japan to Manchuria
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 factory_minor placed in Kwangtung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Japanese regular : 0,83
    UK_Pacific regular : 0,67
    ANZAC regular : -0,33
    British regular : -0,33
    

    Savegame


  • hov vent lige! fik placeret et par skibe forkert!!


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Borneo to 43 Sea Zone
            2 fighters moved from 43 Sea Zone to 54 Sea Zone
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 armour and 1 artillery moved from 42 Sea Zone to Java
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 cruiser moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            5 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in Celebes
            Battle in 36 Sea Zone
                Japanese attack with 1 fighter and 2 transports
                British defend with 1 transport
                    1 transport owned by the British lost in 36 Sea Zone
                Japanese win, taking Celebes from Dutch with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship; Americans defend with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport; ANZAC defend with 1 cruiser and 2 fighters
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                Units damaged: 1 battleship owned by the British
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 54 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 6/7 hits, 3,67 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 transport in 54 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the British lost in 54 Sea Zone
                    1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 38
                Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                Casualties for British: 1 battleship
                Casualties for ANZAC: 1 cruiser and 2 fighters
            Battle in 37 Sea Zone
                Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 2 transports
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 bombers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 bombers, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Java
                Japanese attack with 1 armour and 1 artillery
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 armour and 1 artillery in Java, round 2 : 1/2 hits, 0,83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for ANZAC: 2 infantry
            Battle in French Indo China
                Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 artillery
                    Japanese roll dice for 2 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers in French Indo China, round 2 : 4/13 hits, 6,50 expected hits
                    UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            2 infantry moved from Kwangtung to Kwangsi
            5 fighters and 4 tactical_bombers moved from French Indo China to Kwangsi
            1 carrier moved from 43 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            2 bombers moved from 42 Sea Zone to Kwangsi
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Chahar to Manchuria
            1 artillery moved from Chahar to Suiyuyan
            1 artillery and 4 infantry moved from Anhwe to Hunan
            1 tactical_bomber moved from Japan to Manchuria
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 factory_minor placed in Kwangtung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship and 1 carrier
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship and 1 carrier
            EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Japanese regular : 0,83
    UK_Pacific regular : 0,67
    ANZAC regular : -0,33
    British regular : -0,33
    

    Savegame


  • SÃ¥! det var bedre:)


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 4 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 battleship moved from 26 Sea Zone to 49 Sea Zone
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 cruiser moved from 26 Sea Zone to 49 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship and 1 cruiser
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    1 cruiser owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 battleship in 54 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 battleship in 54 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 battleship and 1 cruiser
                Casualties for Americans: 1 fighter
            Battle in 49 Sea Zone
                Americans attack with 1 battleship, 1 cruiser and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 49 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
            1 fighter moved from 54 Sea Zone to 49 Sea Zone
            1 carrier moved from 26 Sea Zone to 49 Sea Zone
            1 transport moved from 26 Sea Zone to 49 Sea Zone
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 102 Sea Zone
            1 cruiser moved from 118 Sea Zone to 106 Sea Zone
            2 infantry moved from Brazil to British Guiana
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber and 2 fighters placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,50
    Japanese regular : -0,83
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
            10 infantry moved from Yunnan to Hunan
            1 fighter moved from Burma to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 1 artillery and 5 infantry
                    Chinese roll dice for 1 fighter and 10 infantry in Hunan, round 2 : 1/11 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery and 5 infantry in Hunan, round 2 : 5/6 hits, 2,00 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hunan
                5 infantry owned by the Chinese retreated to Yunnan
                Japanese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -12
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,33
    Japanese regular : 2,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 4 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 battleship moved from 26 Sea Zone to 49 Sea Zone
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 cruiser moved from 26 Sea Zone to 49 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship and 1 cruiser
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    1 cruiser owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 battleship in 54 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 battleship in 54 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 battleship and 1 cruiser
                Casualties for Americans: 1 fighter
            Battle in 49 Sea Zone
                Americans attack with 1 battleship, 1 cruiser and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 49 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
            1 fighter moved from 54 Sea Zone to 49 Sea Zone
            1 carrier moved from 26 Sea Zone to 49 Sea Zone
            1 transport moved from 26 Sea Zone to 49 Sea Zone
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 102 Sea Zone
            1 cruiser moved from 118 Sea Zone to 106 Sea Zone
            2 infantry moved from Brazil to British Guiana
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber and 2 fighters placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
            10 infantry moved from Yunnan to Hunan
            1 fighter moved from Burma to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 1 artillery and 5 infantry
                    Chinese roll dice for 1 fighter and 10 infantry in Hunan, round 2 : 1/11 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery and 5 infantry in Hunan, round 2 : 5/6 hits, 2,00 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hunan
                5 infantry owned by the Chinese retreated to Yunnan
                Japanese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -12
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Yunnan to French Indo China
            2 fighters moved from Yunnan to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
    
        Combat - British
            Battle in French Indo China
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries and 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 2 artilleries in French Indo China, round 3 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from French Indo China to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 fighter moved from French Indo China to Yunnan
            2 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            2 fighters moved from Malta to Egypt
            1 tactical_bomber moved from Malta to Egypt
            1 bomber moved from Malta to Egypt
            1 cruiser moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser moved from 76 Sea Zone to 98 Sea Zone
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
            2 infantry moved from Rhodesia to Belgian Congo
            1 battleship moved from 118 Sea Zone to 106 Sea Zone
            1 destroyer moved from 118 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 aaGun moved from Burma to India
            2 aaGuns and 5 infantry moved from Burma to Yunnan
            1 destroyer moved from 119 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2,33
    Americans regular : -2,50
    Japanese regular : 1,83
    British regular : -0,83
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 bomber moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to Greece
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 artillery and 1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  Italians take 97 Sea Zone from British
            3 infantry moved from Bulgaria to Greece
            1 infantry moved from Bulgaria to Greece
            1 armour moved from Romania to Eastern Poland
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in Greece, round 2 : 1/8 hits, 2,50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Greece, round 3 : 3/7 hits, 2,33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Greece to Southern Italy
            2 infantry moved from Bulgaria to Romania
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            2 infantry moved from Northern Italy to Southern France
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Neutral_Allies regular : 0,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Malaya to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer and 2 transports
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese win with 2 transports remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,50
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Malaya to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer and 2 transports
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese win with 2 transports remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 fighter and 2 infantry moved from Morocco to Algeria
    
        Combat - French
            Battle in Algeria
                French attack with 1 fighter and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                    French roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Algeria
                 retreated to Algeria
                Italians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for French: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                French attack with 1 artillery
                Germans defend with 1 armour
                    French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
                    French roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Holland Belgium, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
                Germans win with no units remaining. Battle score for attacker is 2
                Casualties for French: 1 artillery
                Casualties for Germans: 1 armour
    
        Non Combat Move - French
            1 fighter moved from Algeria to Malta
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    French regular : -0,17
    Japanese regular : 0,67
    ANZAC regular : 0,50
    Germans regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 artilleries and 14 infantry moved from Poland to Eastern Poland
            3 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
            8 armour moved from Germany to Eastern Poland
    
        Non Combat Move - Germans
            3 aaGuns moved from Poland to Eastern Poland
            2 artilleries and 5 infantry moved from Germany to Poland
            2 fighters moved from 112 Sea Zone to Southern Italy
            1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 infantry moved from Western Germany to France
    
        Place Units - Germans
            2 armour and 8 infantry placed in Germany
            1 bomber and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
    
        Non Combat Move - Russians
            3 infantry moved from Novgorod to Baltic States
            2 aaGuns, 3 artilleries and 4 infantry moved from Bryansk to Belarus
            1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber moved from Novgorod to Belarus
            1 fighter and 2 mech_infantrys moved from Russia to Belarus
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            3 infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Belarus to Novgorod
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 2 infantry
            EDIT: Adding units owned by Russians to Ukraine: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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