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  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Bryansk to Belarus
            1 bomber moved from Southern Italy to Belarus
            2 infantry moved from Bryansk to Rostov
            1 fighter moved from 99 Sea Zone to Rostov
            1 fighter moved from 99 Sea Zone to Southern France
            2 infantry moved from France to Southern France
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 armour and 1 mech_infantry moved from France to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                British defend with 1 armour, 1 artillery and 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 armour and 1 artillery in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1,17 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Holland Belgium
                British win with 1 armour and 1 artillery remaining. Battle score for attacker is -11
                Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Rostov
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Belarus
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 artillery and 1 mech_infantry
                    Italians roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                    Italians roll dice for 1 bomber and 1 infantry in Belarus, round 4 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 artillery and 1 mech_infantry
            Battle in Southern France
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Northern Italy
            1 armour and 1 mech_infantry moved from Northern Italy to France
            1 infantry moved from Cyprus to 99 Sea Zone
            1 battleship, 1 carrier, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from Rostov to Ukraine
            1 bomber moved from Belarus to Novgorod
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            4 infantry placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
            EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -2,17
    British : 1,33
    Americans : 1,33
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            2 fighters moved from India to Persia
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            2 fighters moved from India to Persia
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 93 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


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  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Volgograd
            2 tactical_bombers moved from Bryansk to Volgograd
            3 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            4 bombers moved from Western Germany to Holland Belgium
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 fighter moved from Bryansk to Volgograd
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 4 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 artillery
                    Germans roll dice for 4 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/9 hits, 4,33 expected hits
                    British roll dice for 1 armour and 1 artillery in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Volgograd
                Germans attack with 1 armour, 1 fighter and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Volgograd, round 2 : 3/4 hits, 2,33 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Volgograd to Bryansk
            3 mech_infantrys moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Eastern Poland to Bryansk
            5 infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from Ukraine to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 fighter moved from 115 Sea Zone to Western Germany
            4 bombers moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            3 infantry moved from Western Germany to France
            3 mech_infantrys moved from Germany to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            1 fighter moved from Western Germany to Germany
            1 carrier moved from 115 Sea Zone to 113 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            1 mech_infantry placed in Germany
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            5 infantry placed in Western Germany
            1 infantry placed in Western Germany
            1 infantry placed in Western Germany
            Germans undo move 6.
            Germans undo move 5.
            2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
            Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 2 bombers
            EDIT: Adding units owned by Germans to Western Germany: 2 bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2,33
    British : 0,17
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Rostov
            2 fighters moved from Russia to Rostov
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 armour, 2 fighters and 1 mech_infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Rostov to Russia
            1 mech_infantry moved from Archangel to Russia
            2 infantry moved from Novosibirsk to Samara
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Russians : 1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 carrier, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 mech_infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Chahar to Kweichow
            1 artillery moved from Sikang to Szechwan
            1 mech_infantry moved from Kiangsu to Kwangsi
            2 mech_infantrys moved from Kiangsu to Hunan
            3 mech_infantrys moved from Shantung to Hunan
            2 bombers moved from Kiangsi to Yakut S.S.R.
            1 artillery and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
            1 artillery moved from Celebes to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 artilleries and 1 infantry moved from 42 Sea Zone to Java
            1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 2 tactical_bombers moved from Anhwe to Szechwan
            2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
            1 tactical_bomber moved from Kiangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra
            1 destroyer moved from 44 Sea Zone to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 3 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 3 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Java
                Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Java, round 2 : 7/9 hits, 4,50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Hunan
                Japanese attack with 5 mech_infantrys
                Chinese defend with 1 artillery
                    Japanese roll dice for 5 mech_infantrys in Hunan, round 2 : 0/5 hits, 0,83 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 5 mech_infantrys in Hunan, round 3 : 0/5 hits, 0,83 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 5 mech_infantrys in Hunan, round 4 : 2/5 hits, 0,83 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Yakut S.S.R.
                Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Yakut S.S.R., round 2 : 2/4 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Szechwan, round 2 : 1/4 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Szechwan, round 3 : 2/3 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Szechwan
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for British: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits, 2,17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier moved from 35 Sea Zone to 41 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            2 carriers moved from 44 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 44 Sea Zone to 42 Sea Zone
            1 cruiser moved from 44 Sea Zone to 41 Sea Zone
            1 fighter and 2 tactical_bombers moved from Szechwan to Anhwe
            2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsi
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            2 bombers moved from Yakut S.S.R. to Buryatia
            1 tactical_bomber moved from Kweichow to Kiangsi
            1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 44 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            2 artilleries, 1 bomber and 1 infantry placed in Japan
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,00
    Americans : -0,67
    Chinese : -2,00
    Russians : 0,33
    Japanese : 4,33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 carrier, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            2 infantry moved from 126 Sea Zone to Norway
            1 destroyer moved from 46 Sea Zone to 42 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 6 fighters moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Holland Belgium
                Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 6 fighters
                Japanese defend with 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 6 fighters in 42 Sea Zone, round 2 : 2/10 hits, 5,00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 8/12 hits, 6,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Americans and 3 carriers owned by the Americans lost in 42 Sea Zone
                2 cruisers owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -56
                Casualties for Americans: 3 carriers and 1 destroyer
                3 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
    
        Non Combat Move - Americans
            6 fighters moved from 42 Sea Zone to Northern Territory
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 aaGun moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 armour and 7 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to Southern France
            1 bomber moved from Egypt to Normandy Bordeaux
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            3 infantry placed in Southern France
            3 armour placed in Normandy Bordeaux
            3 artilleries and 7 infantry placed in Eastern United States
            Americans undo move 3.
            2 artilleries and 6 infantry placed in Eastern United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Americans : -2,50
    Japanese : 1,83
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 carrier, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            2 infantry moved from 126 Sea Zone to Norway
            1 destroyer moved from 46 Sea Zone to 42 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 6 fighters moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Holland Belgium
                Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 6 fighters
                Japanese defend with 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 6 fighters in 42 Sea Zone, round 2 : 2/10 hits, 5,00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 8/12 hits, 6,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Americans and 3 carriers owned by the Americans lost in 42 Sea Zone
                2 cruisers owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -56
                Casualties for Americans: 3 carriers and 1 destroyer
                3 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
    
        Non Combat Move - Americans
            6 fighters moved from 42 Sea Zone to Northern Territory
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 aaGun moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 armour and 7 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to Southern France
            1 bomber moved from Egypt to Normandy Bordeaux
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            3 infantry placed in Southern France
            3 armour placed in Normandy Bordeaux
            3 artilleries and 7 infantry placed in Eastern United States
            Americans undo move 3.
            2 artilleries and 6 infantry placed in Eastern United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            2 mech_infantrys moved from Caucasus to Ukraine
            1 armour moved from Caucasus to Ukraine
            1 mech_infantry moved from Tambov to Ukraine
            1 fighter moved from Russia to Ukraine
            1 bomber moved from Egypt to Ukraine
            2 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 tactical_bomber moved from Yunnan to Hunan
            1 mech_infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Samara to Sikang
                  Chinese take Sikang from Japanese
            1 mech_infantry moved from Samara to Tsinghai
                  Chinese take Tsinghai from Japanese
    
        Combat - British
            Battle in Hunan
                British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 5 mech_infantrys
                    British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 4/6 hits, 2,17 expected hits
                    Japanese roll dice for 5 mech_infantrys in Hunan, round 2 : 3/5 hits, 1,67 expected hits
                    4 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Hunan
                    British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 2 infantry and 1 mech_infantry
                Casualties for Japanese: 5 mech_infantrys
            Battle in Ukraine
                British attack with 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys
                Germans defend with 3 armour and 1 factory_minor; Italians defend with 1 fighter
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 3 armour and 1 fighter in Ukraine, round 2 : 2/4 hits, 2,17 expected hits
                    2 mech_infantrys owned by the British and 2 armour owned by the Germans lost in Ukraine
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Ukraine, round 3 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 armour and 1 fighter in Ukraine, round 3 : 1/2 hits, 1,17 expected hits
                    1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 fighter owned by the Italians lost in Ukraine
                British win, taking Ukraine from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 16
                Casualties for British: 3 mech_infantrys
                Casualties for Germans: 3 armour
                Casualties for Italians: 1 fighter
    
        Non Combat Move - British
            1 fighter moved from Ukraine to Russia
            1 bomber moved from Ukraine to Russia
            1 fighter moved from Hunan to India
            1 tactical_bomber moved from Hunan to India
            1 mech_infantry moved from Iraq to Caucasus
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            6 infantry moved from Burma to India
            2 aaGuns moved from Burma to India
            3 mech_infantrys moved from Persia to Caucasus
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
            2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,4
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 2,33
    Americans : -2,50
    Chinese : -0,17
    Japanese : 3,50
    

    Savegame


  • øhhh har du ikke taget hits pĂ¥ mine battle ships ?? jeg ville da klart heller have hits pĂ¥ dem og sĂ¥ kunne bruge mine carriers.


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 bomber moved from Novgorod to Southern France
            1 fighter moved from Northern Italy to Southern France
            4 infantry moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from France to Southern France
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 battleship moved from 97 Sea Zone to 93 Sea Zone
            2 armour moved from Bryansk to Rostov
            1 infantry moved from Belarus to Archangel
                  Italians take Archangel from Russians
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 battleship and 1 transport
                French defend with 1 destroyer
                    Italians roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    French roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Rostov
                Italians attack with 2 armour
                Russians defend with 1 armour and 1 mech_infantry
                    Italians roll dice for 2 armour in Rostov, round 2 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 4
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Southern France
                Italians attack with 1 armour, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 aaGun, 1 factory_minor, 1 harbour, 6 infantry and 1 tactical_bomber
                    AA fire in Southern France : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Southern France, round 2 : 2/10 hits, 2,83 expected hits
                    Americans roll dice for 2 aaGuns, 7 infantry and 1 tactical_bomber in Southern France, round 2 : 3/8 hits, 2,83 expected hits
                    1 aaGun owned by the British, 1 aaGun owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Southern France, round 3 : 1/7 hits, 2,33 expected hits
                    Americans roll dice for 7 infantry and 1 tactical_bomber in Southern France, round 3 : 4/8 hits, 2,83 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                1 armour retreated to France
                Americans win with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                Casualties for Italians: 6 infantry and 1 mech_infantry
                Casualties for Americans: 1 aaGun and 1 infantry
                Casualties for British: 1 aaGun
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 bomber moved from Southern France to France
            1 aaGun moved from Northern Italy to France
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
            Italians undo move 1.
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,83
    French : -0,33
    Americans : 1,33
    AA fire in Southern France : : -0,33
    Russians : 0,17
    

    Savegame


  • @Maxiheimer TripleA valgte og jeg klikkede videre. SĂ¥ det bagefter og undrede mig ogsĂ¥, men tænkte at du bare redigerer det hvis du vil. Vidste jo heller ikke om du ville fĂ¥ ligesĂ¥ hĂ¥bløse terninger som mig, men uanset hvad vil man vel tage hits pĂ¥ battleship først.


  • Okay,
    Jeg redigerer det bare:) …og ja de terninger du fik var da mildest talt favorable for mig:)
    Jeg kan heller ikke rigtig forestille mig scenariet hvor det ikke ville være battle ship’sene der skulle tage prygl først…


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 fighter
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 3 tactical_bombers
            EDIT: Turning off Edit Mode
            ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
            2 aaGuns moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            2 submarines moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Persia to India
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 armour and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 fighter
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 3 tactical_bombers
            EDIT: Turning off Edit Mode
            ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
            2 aaGuns moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            2 submarines moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Persia to India
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 armour and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Normandy Bordeaux to Southern France
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            5 infantry moved from France to Southern France
            6 bombers moved from Western Germany to Southern France
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Southern France
            1 fighter moved from Germany to Norway
            3 infantry moved from Finland to Norway
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            5 infantry moved from Western Ukraine to Ukraine
            3 mech_infantrys moved from Eastern Poland to Ukraine
            8 armour moved from Bryansk to Caucasus
            5 mech_infantrys moved from Bryansk to Caucasus
            1 fighter and 2 tactical_bombers moved from Bryansk to Caucasus
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/3 hits, 0,83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Norway
                Germans attack with 1 fighter and 3 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Norway, round 2 : 0/4 hits, 1,00 expected hits
                    Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter and 3 infantry in Norway, round 3 : 1/4 hits, 1,00 expected hits
                    Americans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Norway
                    Germans roll dice for 1 fighter and 3 infantry in Norway, round 4 : 1/4 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Ukraine
                Germans attack with 5 infantry and 3 mech_infantrys
                British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans roll dice for 5 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/8 hits, 1,33 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Southern France
                Germans attack with 6 bombers, 1 fighter and 5 infantry
                British defend with 1 infantry; French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
                    Germans roll dice for 6 bombers, 1 fighter and 5 infantry in Southern France, round 2 : 7/12 hits, 5,33 expected hits
                    Americans roll dice for 8 infantry and 1 tactical_bomber in Southern France, round 2 : 1/9 hits, 3,17 expected hits
                    1 infantry owned by the Germans, 5 infantry owned by the Americans, 1 infantry owned by the French and 1 infantry owned by the British lost in Southern France
                    Germans roll dice for 6 bombers, 1 fighter and 4 infantry in Southern France, round 3 : 6/11 hits, 5,17 expected hits
                    Americans roll dice for 1 infantry and 1 tactical_bomber in Southern France, round 3 : 1/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the French lost in Southern France
                Germans win, taking Southern France from Americans with 6 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 29
                Casualties for Germans: 2 infantry
                Casualties for Americans: 5 infantry and 1 tactical_bomber
                Casualties for British: 1 infantry
                Casualties for French: 2 infantry
            Battle in Caucasus
                Germans attack with 8 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers
                British defend with 4 mech_infantrys
                    Germans roll dice for 8 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 8/16 hits, 6,67 expected hits
                    Russians roll dice for 4 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
                    4 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 8 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 4 mech_infantrys
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Caucasus to Rostov
            3 aaGuns and 7 infantry moved from Bryansk to Rostov
            3 infantry moved from Eastern Poland to Western Ukraine
            3 armour moved from Novgorod to Eastern Poland
            1 fighter moved from Norway to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            6 bombers and 1 fighter moved from Southern France to Western Germany
            1 mech_infantry moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 mech_infantry placed in Germany
            10 infantry placed in Western Germany
            1 infantry placed in Germany
            Germans undo move 3.
            8 infantry placed in Western Germany
            1 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 5,67
    Americans : -4,33
    Russians : 0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            1 fighter moved from Russia to Volgograd
            1 mech_infantry moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
            1 artillery moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 infantry
                Italians defend with 2 aaGuns
                    2 aaGuns owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 2 aaGuns
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 4 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter and 1 mech_infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Archangel
                Russians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Archangel to Russia
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 0,67
    Russians : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 2 mech_infantrys moved from Sumatra to 41 Sea Zone
            2 artilleries and 1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 fighter and 2 tactical_bombers moved from Anhwe to Szechwan
            1 mech_infantry moved from Suiyuyan to Szechwan
            2 bombers moved from Buryatia to Szechwan
            3 mech_infantrys moved from Shantung to Kweichow
            3 mech_infantrys moved from Kiangsu to Hunan
            1 mech_infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
            1 fighter moved from Kiangsi to Kweichow
            1 tactical_bomber moved from Kiangsi to Hunan
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from UK_Pacific
            2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 45 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry, 2 mech_infantrys and 3 transports moved from 41 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 2 mech_infantrys moved from 37 Sea Zone to Malaya
            2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


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