Game 1 of 2025
Global with Jeff
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Let’s try Global
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Test summary from TripleA, engine version: 1.9, time: 4:22:55 AM
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 1 Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Purchase Units - Germans Germans buy 1 armour, 1 bomber and 1 fighter; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to France 1 armour moved from Holland Belgium to France 1 armour moved from Holland Belgium to France 1 infantry moved from Holland Belgium to France 1 fighter and 2 infantry moved from Holland Belgium to France 1 fighter moved from Western Germany to France 1 fighter moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 armour moved from Greater Southern Germany to France 1 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Western Germany to France 1 armour moved from Slovakia Hungary to Eastern Poland 1 armour moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 bomber moved from Germany to United Kingdom 1 armour moved from Romania to Eastern Poland 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Greater Southern Germany to Western Germany 1 infantry moved from Greater Southern Germany to Western Germany Combat - Germans Air Battle in United Kingdom Germans attacks with 1 units heading to United Kingdom British launches 3 interceptors out of United Kingdom Defenders Fire, : 2/3 hits, 1.00 expected hits 1 bomber owned by the Germans lost in United Kingdom Air Battle is over, the attackers have all died Air Battle in France Air Battle is over, the bombers have all died Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux French win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 artillery and 2 infantry Battle in France Germans attack with 5 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour, 1 artillery and 1 infantry; French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 1/16 hits, 5.83 expected hits French roll dice for 2 armour, 2 artilleries and 7 infantry in France, round 2 : 6/11 hits, 4.00 expected hits 5 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in France Germans roll dice for 5 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 3/10 hits, 4.83 expected hits French roll dice for 2 armour, 2 artilleries and 6 infantry in France, round 3 : 4/10 hits, 3.67 expected hits 1 artillery owned by the Germans, 2 armour owned by the Germans, 3 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France Germans roll dice for 3 armour, 2 fighters and 1 tactical_bomber in France, round 4 : 5/6 hits, 3.17 expected hits French roll dice for 2 armour, 2 artilleries and 3 infantry in France, round 4 : 3/7 hits, 2.67 expected hits 3 armour owned by the Germans, 3 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 2 fighters and 1 tactical_bomber in France, round 5 : 3/3 hits, 1.67 expected hits French roll dice for 2 armour in France, round 5 : 0/2 hits, 1.00 expected hits 1 armour owned by the French and 1 armour owned by the British lost in France Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16 Casualties for Germans: 5 armour, 1 artillery, 5 infantry and 2 mech_infantrys Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for French: 1 armour, 1 artillery and 6 infantry Battle in Eastern Poland Germans attack with 3 armour and 3 infantry Russians defend with 3 infantry Germans roll dice for 3 armour and 3 infantry in Eastern Poland, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 3 armour and 2 infantry in Eastern Poland, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from France to Western Germany 1 fighter moved from France to Holland Belgium 1 fighter moved from France to Holland Belgium 1 tactical_bomber moved from France to Holland Belgium Place Units - Germans 1 armour, 1 bomber and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 31 PUs; end with 33 PUs Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -6.17 Defenders Fire, : : 1.00 French : 3.67 Russians : -0.67
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 1 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 6 infantry moved from Amur to Sakha 6 infantry moved from Sakha to Buryatia 1 infantry moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 1 artillery and 2 infantry moved from Russia to Smolensk 1 mech_infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Archangel to Belarus 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Baltic States to Belarus 1 infantry moved from Baltic States to Belarus Place Units - Russians 3 infantry placed in Novgorod 2 armour, 1 artillery and 4 infantry placed in Russia Russians undo move 1. Russians undo move 1. 1 artillery and 2 infantry placed in Novgorod 2 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 armour, 1 fighter and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery moved from Jehol to Chahar 1 infantry moved from Jehol to Buyant-Uhaa 1 infantry moved from Manchuria to Buyant-Uhaa 1 artillery moved from Manchuria to Buyant-Uhaa 1 infantry moved from Manchuria to Buyant-Uhaa 1 infantry moved from Manchuria to Buyant-Uhaa 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 cruiser moved from 19 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Hunan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buyant-Uhaa Japanese attack with 1 artillery and 4 infantry Neutral defend with 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Buyant-Uhaa, round 2 : 0/5 hits, 1.17 expected hits Neutral roll dice for 2 infantry in Buyant-Uhaa, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Buyant-Uhaa, round 3 : 0/5 hits, 1.17 expected hits Neutral roll dice for 2 infantry in Buyant-Uhaa, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Buyant-Uhaa Japanese roll dice for 1 artillery and 3 infantry in Buyant-Uhaa, round 4 : 2/4 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Buyant-Uhaa, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Neutral lost in Buyant-Uhaa Japanese loses 0 PUs for violating Buyant-Uhaas neutrality. Japanese win, taking Buyant-Uhaa from Neutral with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Neutral: 2 infantry Non Combat Move - Japanese Place Units - Japanese 1 armour and 1 fighter placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 29 PUs; end with 32 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Chinese : -0.33 Japanese : -1.17
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 1 Purchase Units - British British buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 103 Sea Zone 1 destroyer moved from 109 Sea Zone to 118 Sea Zone 1 destroyer moved from 110 Sea Zone to 108 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 cruiser moved from 112 Sea Zone to 110 Sea Zone Combat - British Battle in Holland Belgium British attack with 3 fighters and 1 infantry Germans defend with 2 fighters and 1 tactical_bomber British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 3/3 hits, 1.83 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 fighter in Holland Belgium, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 fighter in Holland Belgium, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in Holland Belgium Germans win with no units remaining. Battle score for attacker is -2 Casualties for British: 3 fighters and 1 infantry Casualties for Germans: 2 fighters and 1 tactical_bomber Battle in 103 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 103 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 103 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 118 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 118 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 118 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 118 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 108 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 108 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 armour moved from Quebec to 106 Sea Zone 1 armour and 1 transport moved from 106 Sea Zone to 108 Sea Zone 1 armour, 1 artillery, 1 fighter and 2 infantry moved from Alexandria to Egypt 1 destroyer moved from 71 Sea Zone to 77 Sea Zone 1 infantry moved from Burma to Shan State 4 infantry moved from Malaya to Shan State 1 artillery and 4 infantry moved from India to Burma 1 tactical_bomber moved from India to Shan State 3 fighters moved from India to Shan State 1 infantry moved from West India to India 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 cruiser and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 carrier, 1 destroyer and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Ontario to Quebec Place Units - British 2 destroyers and 1 transport placed in 110 Sea Zone 2 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 1 Original Territories: British met a national objective for an additional 5 PUs; end with 34 PUs Place Units - UK_Pacific 1 destroyer and 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 17 PUs Units Change Ownership Some Units in India change ownership: 1 airfield and 1 harbour Some Units in Malaya change ownership: 1 harbour Some Units in Kwangtung change ownership: 1 harbour Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport
Combat Hit Differential Summary :
Germans : 0.50 British : 1.17
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 47 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 3 fighters moved from New Zealand to Queensland 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 2 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 1 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 fighter moved from Northern Italy to France 1 fighter moved from Southern Italy to France 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 battleship moved from 95 Sea Zone to 93 Sea Zone 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 artillery moved from Northern Italy to France Combat - Italians Battle in 93 Sea Zone Italians attack with 1 battleship, 2 cruisers, 2 destroyers and 1 transport French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 93 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the French, 2 destroyers owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 4 Casualties for Italians: 2 destroyers Casualties for French: 1 cruiser and 1 destroyer Battle in France Italians attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry French defend with 1 airfield, 1 factory_major and 1 fighter Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in France, round 2 : 4/7 hits, 2.83 expected hits French roll dice for 1 fighter in France, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the French and 1 infantry owned by the Italians lost in France Italians captures 19PUs while taking French capital Italians converts factory_major into different units Italians win, taking France from French with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for French: 1 fighter Battle in Southern France Italians attack with 2 infantry French defend with 1 artillery, 1 harbour and 1 infantry Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French Non Combat Move - Italians 1 fighter moved from France to Northern Italy 1 fighter moved from France to Northern Italy Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 0.17 French : 2.17
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 1 Purchase Units - Americans Americans buy 1 cruiser, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 bomber moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Western United States to Eastern United States 1 armour moved from Western United States to Eastern United States 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 infantry placed in Eastern United States 1 cruiser, 2 destroyers and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 1 Combat Move - French 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 destroyer moved from 72 Sea Zone to 70 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 2 Politics - Germans Purchase Units - Germans Germans buy 5 armour and 2 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium 1 armour moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from French 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 battleship moved from 113 Sea Zone to 115 Sea Zone 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory_major Bombing raid in United Kingdom causes 2 damage total. Battle in Normandy Bordeaux Germans attack with 1 armour, 2 fighters and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 2.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 fighter Casualties for French: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 115 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 transport Russians defend with 1 battleship and 1 transport Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Russians Russians roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Russians lost in 115 Sea Zone 1 transport owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 27 Casualties for Russians: 1 battleship and 1 transport Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French Non Combat Move - Germans 1 bomber moved from United Kingdom to Western Germany 1 fighter moved from Normandy Bordeaux to France 1 tactical_bomber moved from Normandy Bordeaux to France 1 tactical_bomber moved from Holland Belgium to France Place Units - Germans 5 armour and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 34 PUs (2 lost to blockades); end with 36 PUs Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.50 French : 0.00 Russians : -1.33 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour and 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland 4 infantry moved from Belarus to Eastern Poland 1 fighter moved from Smolensk to Eastern Poland 1 tactical_bomber moved from Smolensk to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 armour moved from Bryansk to Eastern Poland 1 armour moved from Bryansk to Eastern Poland 1 mech_infantry moved from Bryansk to Eastern Poland 1 mech_infantry moved from Bryansk to Eastern Poland Combat - Russians Battle in 124 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine Russians roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 124 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Battle in Eastern Poland Russians attack with 2 armour, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 armour and 2 infantry Russians roll dice for 2 armour, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 7/12 hits, 3.83 expected hits Germans roll dice for 3 armour and 2 infantry in Eastern Poland, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 3 armour owned by the Germans lost in Eastern Poland Russians winRussians win with 1 submarine remaining, taking Eastern Poland from Germans with 2 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour and 2 infantry Non Combat Move - Russians 2 artilleries and 8 infantry moved from Novgorod to Baltic States 1 artillery and 2 infantry moved from Smolensk to Belarus 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 armour moved from Russia to Western Ukraine 1 armour moved from Russia to Western Ukraine 5 infantry moved from Russia to Bryansk 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 6 infantry moved from Sakha to Buryatia 1 fighter moved from Eastern Poland to Western Ukraine 1 fighter moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus Place Units - Russians 3 armour placed in Russia 3 infantry placed in Novgorod 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 3.50
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 battleship and 1 cruiser; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow 1 artillery moved from Hunan to Kweichow 1 tactical_bomber moved from Kiangsu to Kweichow 1 bomber moved from Kiangsu to Kweichow 1 fighter moved from Kiangsu to Kweichow 1 fighter moved from Formosa to Kiangsu 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from Japan to Korea 1 tactical_bomber moved from Japan to Korea 1 fighter moved from Japan to Manchuria 1 fighter moved from Japan to Manchuria 1 bomber moved from Japan to Shantung 1 fighter moved from Japan to Shantung 1 tactical_bomber moved from Japan to Jehol 1 fighter moved from Japan to Jehol 1 bomber moved from Japan to Korea 1 tactical_bomber moved from Japan to Jehol 1 fighter moved from Japan to Manchuria 1 tactical_bomber moved from Japan to Manchuria 1 armour moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone 1 carrier moved from 6 Sea Zone to 3 Sea Zone 1 fighter moved from 6 Sea Zone to 3 Sea Zone 1 fighter moved from 6 Sea Zone to 3 Sea Zone 1 cruiser moved from 6 Sea Zone to 3 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 artilleries, 1 fighter and 6 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Kweichow, round 2 : 3/9 hits, 3.33 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 bomber and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 1.17 expected hits Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kweichow, round 3 : 1/7 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 bomber in Kweichow, round 4 : 1/1 hits, 0.67 expected hits Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 4 : 4/6 hits, 2.33 expected hits 1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -28 Casualties for Japanese: 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Chinese: 4 infantry Non Combat Move - Japanese Place Units - Japanese 1 battleship and 1 cruiser placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 2 Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 32 PUs; British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 transport moved from 108 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 armour moved from Egypt to Ethiopia 1 fighter moved from Egypt to Ethiopia Combat - British Battle in Ethiopia British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 2 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Ethiopia, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Normandy Bordeaux British attack with 1 armour and 2 infantry Germans defend with 1 armour, 1 factory_minor and 1 harbour British roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 3/3 hits, 1.83 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 1 destroyer moved from 103 Sea Zone to 110 Sea Zone 1 destroyer moved from 108 Sea Zone to 110 Sea Zone 1 destroyer moved from 118 Sea Zone to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Ethiopia to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 98 Sea Zone Place Units - British 1 transport placed in 110 Sea Zone 1 artillery and 7 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 1 Original Territories: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 17 PUs Some Units in India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.50 British : 2.00 Italians : 0.33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 2 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 2 Purchase Units - Italians Italians buy 1 cruiser, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 armour moved from Albania to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 1 battleship moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 fighter moved from Northern Italy to Normandy Bordeaux 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to France 1 fighter moved from Northern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 armour, 2 artilleries, 2 fighters and 1 infantry British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Tunisia Italians attack with 1 armour, 2 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.00 expected hits French roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the French and 2 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to France Place Units - Italians 1 cruiser, 2 destroyers and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : 0.17 French : 1.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 2 Purchase Units - Americans Americans buy 2 artilleries, 2 cruisers, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 90 Sea Zone Place Units - Americans 2 cruisers and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 artillery moved from Kweichow to Hopei 1 fighter moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : -0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 2 Combat Move - French Non Combat Move - French 1 destroyer moved from 70 Sea Zone to 83 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1
Game History
Round: 3 Politics - Germans Purchase Units - Germans Germans buy 3 armour, 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 117 Sea Zone to 124 Sea Zone 1 artillery moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 artillery moved from Germany to Poland 1 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 armour moved from Western Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 1 infantry moved from Western Germany to France 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Western Germany to Novgorod 1 tactical_bomber moved from France to Bessarabia 1 tactical_bomber moved from France to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 fighter moved from France to Bessarabia 1 armour moved from Western Germany to Poland 1 artillery moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 artillery moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 artillery moved from Germany to Poland 1 fighter moved from Norway to Poland Combat - Germans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 1 and causes: 1 damage to unit: factory_minor Bombing raid in Novgorod causes 1 damage total. Battle in Bessarabia Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 124 Sea Zone Germans attack with 2 submarines Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 2 submarines in 124 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Non Combat Move - Germans 1 fighter moved from Bessarabia to Romania 1 tactical_bomber moved from Bessarabia to Romania 1 tactical_bomber moved from Bessarabia to Romania 1 bomber moved from Novgorod to Poland Place Units - Germans 2 armour and 1 infantry placed in Germany 1 armour placed in Western Germany 1 cruiser and 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 1.33 AA fire in Novgorod : : -0.17