@dawgoneit I put handicap 6 to Axis and 6 to Italians, both purchased one sub.
Let me know where to scramble? If any?
@Sovietishcat Italian go was absolutely atrocious :rage: :rage: :rage:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 32 Sea Zone
1 fighter moved from West India to Iraq
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from French Indo China to India
2 bombers moved from Queensland to India
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 32 Sea Zone
1 fighter moved from West India to Iraq
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from French Indo China to India
2 bombers moved from Queensland to India
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Syria: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - French
Combat Hit Differential Summary :
@wizmark said in Wizmark (X) vs Sovietishcat (L):
@Sovietishcat Italian go was absolutely atrocious :rage: :rage: :rage:
That’s like almost impossible to have those kind of dice, especially with a first strike sub…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 100 PUs;
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 12 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from British
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Volgograd to Rostov
10 armour and 3 mech_infantrys moved from Albania to Turkey
1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
5 armour moved from Volgograd to Turkey
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 artillery, 1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from Southern France to 99 Sea Zone
3 bombers moved from Volgograd to 99 Sea Zone
2 bombers moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Turkmenistan
1 mech_infantry moved from Kazakhstan to Afghanistan
16 armour, 6 artilleries and 4 mech_infantrys moved from Caucasus to Turkey
2 bombers moved from Volgograd to Afghanistan
2 bombers moved from Volgograd to Turkmenistan
1 bomber moved from Volgograd to Persia
1 bomber moved from Volgograd to Turkey
1 fighter moved from Volgograd to Rostov
1 fighter moved from Volgograd to Northwest Persia
1 fighter moved from Southern France to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 100 PUs;
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 12 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from British
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Volgograd to Rostov
10 armour and 3 mech_infantrys moved from Albania to Turkey
1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
5 armour moved from Volgograd to Turkey
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 artillery, 1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from Southern France to 99 Sea Zone
3 bombers moved from Volgograd to 99 Sea Zone
2 bombers moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Turkmenistan
1 mech_infantry moved from Kazakhstan to Afghanistan
16 armour, 6 artilleries and 4 mech_infantrys moved from Caucasus to Turkey
2 bombers moved from Volgograd to Afghanistan
2 bombers moved from Volgograd to Turkmenistan
1 bomber moved from Volgograd to Persia
1 bomber moved from Volgograd to Turkey
1 fighter moved from Volgograd to Rostov
1 fighter moved from Volgograd to Northwest Persia
1 fighter moved from Southern France to Normandy Bordeaux
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Afghanistan
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Afghanistan, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Afghanistan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Afghanistan
retreated to Afghanistan
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Turkey
Germans attack with 31 armour, 6 artilleries, 1 bomber and 7 mech_infantrys
Americans defend with 2 fighters; Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 31 armour, 6 artilleries, 1 bomber and 7 mech_infantrys in Turkey, round 2 : 22/45 hits, 20.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Turkey, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Russians, 2 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in Turkey
Germans win, taking Turkey from Russians with 31 armour, 6 artilleries, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 fighters
Casualties for Russians: 2 infantry
Battle in Turkmenistan
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Turkmenistan, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/6 hits, 2.67 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2.67 expected hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Germans attack with 3 bombers and 1 fighter
Americans defend with 1 cruiser and 2 transports
Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Americans roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans and 2 transports owned by the Americans lost in 99 Sea Zone
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser and 2 transports
Battle in Rostov
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Rostov
Germans win, taking Rostov from British with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 95 Sea Zone to Southern France
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to France
2 mech_infantrys moved from Germany to France
1 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Russia to Novosibirsk
3 armour moved from Kazakhstan to Novosibirsk
6 armour moved from Kazakhstan to Novosibirsk
2 bombers moved from Turkmenistan to Volgograd
1 bomber moved from Persia to Volgograd
3 bombers moved from 99 Sea Zone to Volgograd
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Northwest Persia to Volgograd
2 fighters and 1 tactical_bomber moved from Rostov to Volgograd
1 mech_infantry moved from Bessarabia to Rostov
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Turkey to Volgograd
2 bombers moved from Northwest Persia to Volgograd
2 bombers moved from Afghanistan to Volgograd
1 aaGun moved from Caucasus to Turkey
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
8 infantry placed in Western Germany
Germans undo move 1.
1 destroyer and 1 submarine placed in 113 Sea Zone
2 infantry placed in Western Germany
1 armour, 1 fighter and 1 infantry placed in Southern France
2 artilleries and 1 infantry placed in France
3 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Germans
Germans collect 76 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 1.33
AA fire in Persia : : -0.17
British : -0.83
Americans : -0.50
Russians : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Combat Move - Russians
2 armour and 2 artilleries moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Combat Move - Russians
2 armour and 2 artilleries moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
Combat - Russians
Battle in Northwest Persia
Russians attack with 2 armour, 2 artilleries and 1 fighter
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 2 armour, 2 artilleries and 1 fighter in Northwest Persia, round 2 : 2/5 hits, 2,17 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1,00 expected hits
2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Russians roll dice for 2 armour and 1 fighter in Northwest Persia, round 3 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour and 2 artilleries
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Northwest Persia to Iraq
1 fighter moved from Iraq to Trans-Jordan
20 artilleries moved from Iraq to Trans-Jordan
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1,67
Russians : -0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Americans
1 armour and 1 artillery moved from Manchuria to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
2 mech_infantrys moved from Shantung to Jehol
1 artillery moved from Shantung to Jehol
1 artillery moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Shantung to Anhwe
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Jehol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Americans
1 armour and 1 artillery moved from Manchuria to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
2 mech_infantrys moved from Shantung to Jehol
1 artillery moved from Shantung to Jehol
1 artillery moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Shantung to Anhwe
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Jehol
Combat - Japanese
Battle in Jehol
Japanese attack with 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Jehol, round 2 : 6/8 hits, 3.67 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Amur
Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
Americans defend with 1 fighter
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Amur, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 fighter in Amur, round 2 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 fighter
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 1/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Shantung
2 tactical_bombers moved from Jehol to 6 Sea Zone
3 fighters moved from Jehol to 6 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Japanese collect 24 PUs (1 lost to blockades); end with 24 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : -1.67
Japanese : 0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 carriers moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Spain to 110 Sea Zone
4 fighters moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Spain to 110 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from Spain to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
3 fighters moved from Spain to 110 Sea Zone
3 fighters moved from Spain to Normandy Bordeaux
7 fighters moved from Spain to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
4 armour, 6 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
4 armour and 4 infantry moved from Spain to 91 Sea Zone
4 armour, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 armour, 6 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 carriers moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Spain to 110 Sea Zone
4 fighters moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Spain to 110 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from Spain to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
3 fighters moved from Spain to 110 Sea Zone
3 fighters moved from Spain to Normandy Bordeaux
7 fighters moved from Spain to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
4 armour, 6 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
4 armour and 4 infantry moved from Spain to 91 Sea Zone
4 armour, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 armour, 6 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 13 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 13 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 8/19 hits, 8,50 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 13 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 110 Sea Zone
Americans attack with 4 armour, 4 carriers, 2 destroyers, 11 fighters, 4 infantry, 1 tactical_bomber and 4 transports
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 4 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 4/14 hits, 6,83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 4 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Americans
3 fighters moved from 110 Sea Zone to Spain
13 fighters moved from Normandy Bordeaux to Spain
2 tactical_bombers moved from Normandy Bordeaux to Spain
4 armour and 6 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 110 Sea Zone to Spain
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Gibraltar to Syria
1 infantry moved from Gibraltar to Spain
1 fighter moved from Spain to Gibraltar
Place Units - Americans
2 fighters placed in Spain
1 destroyer placed in 92 Sea Zone
8 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : -1,50
Americans : -3,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Chahar
4 infantry placed in Kiangsu
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -0,17
Japanese : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Combat Move - British
1 armour moved from Iraq to Caucasus
British take Caucasus from Germans
1 infantry moved from Afghanistan to Turkmenistan
1 infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
1 fighter moved from Iraq to Turkmenistan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 carriers moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Spain to 110 Sea Zone
4 fighters moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Spain to 110 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from Spain to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
3 fighters moved from Spain to 110 Sea Zone
3 fighters moved from Spain to Normandy Bordeaux
7 fighters moved from Spain to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
4 armour, 6 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
4 armour and 4 infantry moved from Spain to 91 Sea Zone
4 armour, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 armour, 6 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 13 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 13 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 8/19 hits, 8,50 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 13 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 110 Sea Zone
Americans attack with 4 armour, 4 carriers, 2 destroyers, 11 fighters, 4 infantry, 1 tactical_bomber and 4 transports
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 4 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 4/14 hits, 6,83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 4 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Americans
3 fighters moved from 110 Sea Zone to Spain
13 fighters moved from Normandy Bordeaux to Spain
2 tactical_bombers moved from Normandy Bordeaux to Spain
4 armour and 6 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 110 Sea Zone to Spain
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Gibraltar to Syria
1 infantry moved from Gibraltar to Spain
1 fighter moved from Spain to Gibraltar
Place Units - Americans
2 fighters placed in Spain
1 destroyer placed in 92 Sea Zone
8 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Chahar
4 infantry placed in Kiangsu
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 1 destroyer, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Caucasus
British take Caucasus from Germans
1 infantry moved from Afghanistan to Turkmenistan
1 infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
1 fighter moved from Iraq to Turkmenistan
Combat - British
Battle in Turkmenistan
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Turkmenistan, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 infantry in Turkmenistan, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
British win, taking Turkmenistan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Turkmenistan to Eastern Persia
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 armour moved from Iraq to Syria
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Syria
2 artilleries and 1 infantry moved from Saudi Arabia to Trans-Jordan
3 fighters moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Eastern Persia to Iraq
14 infantry moved from India to West India
3 artilleries moved from India to West India
Place Units - British
1 destroyer and 3 transports placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in Saudi Arabia
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
7 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 7 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1,17
British : -0,67
Americans : -3,33
Chinese : -0,17
Japanese : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
4 armour and 1 mech_infantry moved from Greece to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
4 armour and 1 mech_infantry moved from Greece to Caucasus
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 4 infantry
Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits
Americans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 4 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win with 3 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 4 armour and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 4 armour and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
2 infantry moved from Greece to Turkey
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : -0.50
Americans : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Iraq to Trans-Jordan
2 bombers moved from India to Trans-Jordan
2 fighters moved from India to Trans-Jordan
1 destroyer moved from 32 Sea Zone to 25 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
1 fighter moved from Queensland to Philippines
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to Philippines
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :