@Adam514 scramble opportunities?
samuel06 vs wizmark
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TripleA Move Summary: Chinese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 9 infantry moved from Anhwe to Hunan
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 9 infantry moved from Anhwe to Hunan Combat - Chinese Chinese creates battle in territory Shensi Battle in Hunan Chinese attack with 9 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 9 infantry in Hunan, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Shensi from Japanese, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -0.50 Japanese : -0.33
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - British 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone UK_Pacific take 39 Sea Zone from Japanese 4 fighters and 2 tactical_bombers moved from India to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Persia to 41 Sea Zone
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Queensland to 41 Sea Zone 2 bombers moved from India to 41 Sea Zone 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 55 Sea Zone to 37 Sea Zone Combat - Americans Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone Battle in Normandy Bordeaux Battle in Paulau Island Battle in Holland Belgium Battle in 37 Sea Zone Americans attack with 1 submarine Japanese defend with 2 fighters, 1 tactical_bomber and 2 transports Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 submarine in 37 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese lost in 37 Sea Zone 1 submarine owned by the Americans Submerged Japanese win, taking Normandy Bordeaux from Germans, taking Paulau Island from Japanese, taking Holland Belgium from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun and 1 infantry Casualties for Americans: 1 infantry Battle in 41 Sea Zone Americans attack with 4 bombers Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers Americans roll dice for 4 bombers in 41 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits 4 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -36 Casualties for Americans: 4 bombers Casualties for Japanese: 1 cruiser Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya Non Combat Move - Americans 2 bombers moved from Western United States to United Kingdom 4 infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 123 Sea Zone to 109 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 3 submarines placed in 101 Sea Zone 3 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 9 infantry moved from Anhwe to Hunan Combat - Chinese Chinese creates battle in territory Shensi Battle in Hunan Chinese attack with 9 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 9 infantry in Hunan, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Shensi from Japanese, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 40 PUs; British buy 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 17 PUs; Combat Move - British 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone UK_Pacific take 39 Sea Zone from Japanese 4 fighters and 2 tactical_bombers moved from India to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Persia to 41 Sea Zone Combat - British Battle in Borneo Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Borneo from Japanese, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 41 Sea Zone British attack with 1 battleship, 2 cruisers, 1 destroyer, 6 fighters and 4 tactical_bombers Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers British roll dice for 1 battleship, 2 cruisers, 1 destroyer, 6 fighters and 4 tactical_bombers in 41 Sea Zone, round 2 : 12/14 hits, 7.67 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/9 hits, 4.83 expected hits Units damaged: 1 battleship owned by the British 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 destroyer owned by the British, 2 carriers owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 1 battleship, 2 cruisers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 118 Casualties for British: 1 destroyer Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers Non Combat Move - British 3 fighters moved from 41 Sea Zone to India 2 fighters moved from 41 Sea Zone to India 2 tactical_bombers moved from 41 Sea Zone to India 1 tactical_bomber moved from 41 Sea Zone to India 1 carrier moved from 39 Sea Zone to 41 Sea Zone 1 mech_infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Northwest Persia 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 2 mech_infantrys moved from West India to Persia 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Place Units - British 3 mech_infantrys placed in Iraq 2 fighters placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3 British collect 31 PUs (4 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 27 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
British : 3.83 Americans : -1.00 Chinese : -0.50 Japanese : -1.83
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@samuel06 Not had a game like this where I’m so far ahead on money, but still fairly sure I’m going to lose!
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@wizmark You make so much money right now. I have to make this game end soon hahaha
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 armour and 2 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Rostov Italians attack with 1 armour and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Ukraine to Rostov 1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France 1 destroyer, 4 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 carrier placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : 0.33 Russians : -0.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Ukraine to Russia 3 armour moved from Western Ukraine to Russia 2 infantry moved from Smolensk to Russia 15 armour, 15 artilleries, 2 bombers, 4 fighters, 27 infantry, 23 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 2 bombers moved from Western Germany to Russia 3 fighters and 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Ukraine to Russia 3 armour moved from Western Ukraine to Russia 2 infantry moved from Smolensk to Russia 15 armour, 15 artilleries, 2 bombers, 4 fighters, 27 infantry, 23 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 2 bombers moved from Western Germany to Russia 3 fighters and 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/7 hits, 3.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Russia Germans attack with 21 armour, 15 artilleries, 4 bombers, 4 fighters, 29 infantry, 23 mech_infantrys and 2 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 9 armour, 26 artilleries, 1 factory_major, 2 fighters, 42 infantry and 2 tactical_bombers AA fire in Russia : 1/10 hits, 1.67 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 21 armour, 15 artilleries, 4 bombers, 3 fighters, 29 infantry, 23 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 33/97 hits, 32.17 expected hits Russians roll dice for 4 aaGuns, 9 armour, 26 artilleries, 2 fighters, 42 infantry and 2 tactical_bombers in Russia, round 2 : 30/81 hits, 29.50 expected hits 29 infantry owned by the Russians, 29 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 21 armour, 15 artilleries, 4 bombers, 3 fighters, 22 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 30/67 hits, 27.17 expected hits Russians roll dice for 9 armour, 26 artilleries, 2 fighters, 13 infantry and 2 tactical_bombers in Russia, round 3 : 22/52 hits, 19.83 expected hits 13 infantry owned by the Russians, 17 artilleries owned by the Russians and 22 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 21 armour, 15 artilleries, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 4 : 21/45 hits, 21.00 expected hits Russians roll dice for 9 armour, 9 artilleries, 2 fighters and 2 tactical_bombers in Russia, round 4 : 13/22 hits, 9.83 expected hits 2 tactical_bombers owned by the Russians, 1 fighter owned by the Russians, 9 armour owned by the Russians, 9 artilleries owned by the Russians and 13 artilleries owned by the Germans lost in Russia Germans roll dice for 21 armour, 2 artilleries, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 5 : 15/32 hits, 16.67 expected hits Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Russia Germans captures 27PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 21 armour, 1 artillery, 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 101 Casualties for Germans: 14 artilleries, 1 fighter, 29 infantry and 23 mech_infantrys Casualties for Russians: 4 aaGuns, 9 armour, 26 artilleries, 2 fighters, 42 infantry and 2 tactical_bombers triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 aaGuns moved from Bryansk to Smolensk 2 bombers, 3 fighters and 2 tactical_bombers moved from Russia to Novgorod 2 bombers moved from Russia to Smolensk 3 fighters moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 3 infantry placed in Ukraine 1 infantry placed in Western Germany 3 infantry placed in France 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber placed in 112 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 84 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 3.00 AA fire in Russia : : -0.67 Americans : 0.67 Russians : 6.17
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TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 7 infantry moved from Manchuria to Korea
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 7 infantry moved from Manchuria to Korea Combat - Russians Battle in Korea Russians attack with 7 infantry Japanese defend with 2 infantry Russians roll dice for 7 infantry in Korea, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Korea Russians roll dice for 6 infantry in Korea, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians roll dice for 5 infantry in Korea, round 4 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Korea, round 5 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Manchuria to Korea 8 infantry moved from Anhwe to Hunan 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Tambov to Volgograd 1 infantry moved from Yenisey to Yakut S.S.R. Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -1.83 Japanese : 0.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 armour moved from French Indo China to Hunan 3 mech_infantrys moved from Shan State to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 fighter, 1 infantry and 1 mech_infantry moved from Shantung to Jehol 1 fighter moved from Malaya to 43 Sea Zone 2 bombers, 1 fighter and 3 tactical_bombers moved from Malaya to Hunan 1 bomber moved from Malaya to 34 Sea Zone 2 fighters, 1 infantry and 1 mech_infantry moved from Shantung to Kiangsu 1 carrier, 1 destroyer and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Shantung to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 bomber moved from Japan to 33 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Manchuria Battle in 33 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 33 Sea Zone Japanese win, taking Manchuria from Chinese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Jehol Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Jehol, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hunan Japanese attack with 6 armour, 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 3 tactical_bombers Chinese defend with 9 infantry; Russians defend with 8 infantry Japanese roll dice for 6 armour, 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Hunan, round 2 : 10/16 hits, 7.50 expected hits Chinese roll dice for 17 infantry in Hunan, round 2 : 4/17 hits, 5.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians, 3 mech_infantrys owned by the Japanese and 9 infantry owned by the Chinese lost in Hunan Japanese roll dice for 6 armour, 2 bombers, 1 fighter and 3 tactical_bombers in Hunan, round 3 : 6/12 hits, 6.83 expected hits Chinese roll dice for 7 infantry in Hunan, round 3 : 3/7 hits, 2.33 expected hits 6 infantry owned by the Russians and 3 armour owned by the Japanese lost in Hunan Japanese roll dice for 3 armour, 2 bombers, 1 fighter and 3 tactical_bombers in Hunan, round 4 : 6/9 hits, 5.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Hunan Japanese win, taking Hunan from Chinese with 3 armour, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 3 armour, 1 fighter, 1 infantry and 3 mech_infantrys Casualties for Chinese: 9 infantry Casualties for Russians: 8 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Kiangsu to 19 Sea Zone 1 fighter moved from Jehol to Shantung 1 fighter moved from 43 Sea Zone to Philippines 1 bomber moved from 33 Sea Zone to Philippines 1 bomber moved from 34 Sea Zone to Philippines 1 submarine moved from 17 Sea Zone to 19 Sea Zone 1 bomber moved from Japan to Malaya 1 infantry moved from Shan State to Yunnan 1 aaGun moved from Shan State to French Indo China 1 aaGun and 1 infantry moved from Shan State to Malaya 1 artillery moved from Olgiy to Kansu 1 artillery moved from Timguska to Kansu 1 mech_infantry moved from Kansu to Chahar 1 infantry moved from Chahar to Anhwe 2 bombers and 3 tactical_bombers moved from Hunan to French Indo China Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 armour EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode 1 infantry and 2 mech_infantrys placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs
Combat Hit Differential Summary :
Chinese : -1.67 Japanese : 2.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 3 bombers, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Americans creates battle in territory 37 Sea Zone Americans creates battle in territory 109 Sea Zone Battle in Marshall Islands Battle in Marianas Non Combat Move - Americans 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 2 transports moved from 110 Sea Zone to 107 Sea Zone 3 submarines moved from 101 Sea Zone to 91 Sea Zone 3 bombers moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Iceland 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 1 fighter moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 3 bombers placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 submarine placed in 10 Sea Zone Americans undo move 1. 1 submarine placed in 10 Sea Zone 2 bombers placed in Western United States 1 bomber placed in Eastern United States 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -1.67
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - British 1 mech_infantry moved from Caucasus to Kazakhstan British take Kazakhstan from Japanese 1 artillery and 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 mech_infantry moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 mech_infantry moved from Egypt to French Equatorial Africa 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 3 bombers, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Americans creates battle in territory 37 Sea Zone Americans creates battle in territory 109 Sea Zone Battle in Marshall Islands Battle in Marianas Non Combat Move - Americans 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 2 transports moved from 110 Sea Zone to 107 Sea Zone 3 submarines moved from 101 Sea Zone to 91 Sea Zone 3 bombers moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Iceland 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 1 fighter moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 3 bombers placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 submarine placed in 10 Sea Zone Americans undo move 1. 1 submarine placed in 10 Sea Zone 2 bombers placed in Western United States 1 bomber placed in Eastern United States 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 14x factory_major; Remaining resources: 16 PUs; UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Caucasus to Kazakhstan British take Kazakhstan from Japanese 1 artillery and 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 mech_infantry moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 mech_infantry moved from Egypt to French Equatorial Africa 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in Yunnan British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 artillery and 2 mech_infantrys moved from Persia to Northwest Persia 1 armour moved from Egypt to Iraq 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Place Units - British 1 fighter placed in United Kingdom 2 transports placed in 110 Sea Zone 3 infantry placed in Persia 1 artillery and 1 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
British : 0.83 Chinese : 0.17 Japanese : -2.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 fighter and 1 tactical_bomber moved from Southern Italy to Tunisia 1 bomber moved from France to Tunisia 1 infantry moved from Rostov to Tambov Italians take Tambov from Russians 1 armour and 2 infantry moved from Rostov to Volgograd Combat - Italians Battle in Volgograd Italians attack with 1 armour and 2 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd Italians win, taking Volgograd from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Tunisia Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 armour and 1 marine Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 armour and 1 marine in Tunisia, round 2 : 1/2 hits, 0.83 expected hits 1 marine owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tunisia, round 3 : 4/4 hits, 2.00 expected hits Americans roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Italians: 2 infantry Casualties for Americans: 1 armour and 1 marine Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 fighter and 1 tactical_bomber moved from Tunisia to 94 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 95 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France 1 aaGun moved from Rostov to Volgograd Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from France: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Italians to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Southern Italy 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 1.00 Americans : 0.67 Russians : 0.67
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TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 submarines moved from 54 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese