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    Test summary from TripleA, engine version: 1.9, time: 10:58:31 AM
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  • TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to France
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Holland Belgium to 109 Sea Zone
            1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 109 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            3 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
    

    Savegame

  • '20 '19

    @samuel06 strange…hopefully it will be fine now. 3 fighters in sz 110 please…OoL is 1 hitt bb, french cruise, uk cruiser, french fighter 2nd bb uk fighters


  • TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to France
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Holland Belgium to 109 Sea Zone
            1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 109 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            3 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
    

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to France
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Holland Belgium to 109 Sea Zone
            1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 109 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            3 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 6 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 2/12 hits, 4.00 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 3 : 2/10 hits, 3.67 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 4 : 3/10 hits, 3.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 battleship owned by the Germans, 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
                    British roll dice for 1 battleship and 3 fighters in 110 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                    2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers
                Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Casualties for French: 1 cruiser and 1 fighter
            Battle in 109 Sea Zone
                Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in France
                Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/18 hits, 5.83 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans and 6 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 2/13 hits, 5.00 expected hits
                    French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 2/5 hits, 2.33 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 4 : 2/11 hits, 4.67 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 4 : 2/3 hits, 1.67 expected hits
                    1 armour owned by the French, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in France, round 5 : 4/9 hits, 4.17 expected hits
                    French roll dice for 1 fighter in France, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Germans: 6 infantry and 4 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 tactical_bomber moved from France to Western Germany
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from 109 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            1 bomber moved from 109 Sea Zone to Holland Belgium
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            2 infantry moved from Denmark to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 fighter moved from Yugoslavia to Southern Italy
            2 infantry moved from Slovakia Hungary to Romania
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            3 aaGuns moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -8.50
    British : 2.00
    French : 0.00
    AA fire in France : : -0.17
    Neutral_Allies : 0.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            2 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            3 infantry moved from Baltic States to Belarus
            1 artillery moved from Novgorod to Belarus
            2 aaGuns and 6 infantry moved from Novgorod to Belarus
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            1 infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
            6 infantry moved from Amur to Buryatia
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            1 tactical_bomber placed in Novgorod
            3 infantry placed in Ukraine
            2 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/8 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 7/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 fighter moved from Korea to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
            1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Okinawa to 36 Sea Zone
            1 fighter moved from Formosa to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            1 mech_infantry moved from Manchuria to Anhwe
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : 3.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Szechwan to Shensi
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.67
    Japanese : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Combat Move - British
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 111 Sea Zone to 109 Sea Zone
            1 fighter moved from Gibraltar to 109 Sea Zone
            1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Scotland to 112 Sea Zone
    

    Savegame

  • '20 '19

    @samuel06 scramble to SZ 112?


  • @wizmark Yes, I will send my 2 tactical bomber

  • '20 '19

    @samuel06 submerge subs or keep them in the battle?


  • @wizmark I will keep them in battle. Ppl carrier, sub, dd, carrier, fighter, cruiser, tacts

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Western United States to 101 Sea Zone
            1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 101 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Szechwan to Shensi
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 111 Sea Zone to 109 Sea Zone
            1 fighter moved from Gibraltar to 109 Sea Zone
            1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Scotland to 112 Sea Zone
    
        Combat - British
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 112 Sea Zone
                British attack with 1 battleship, 1 bomber, 2 cruisers and 1 fighter
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 1 transport
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 carrier owned by the Germans
                    British roll dice for 1 battleship and 2 cruisers in 112 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans, 2 cruisers owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 112 Sea Zone
                 retreated to 112 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 fighter, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -40
                Casualties for British: 1 battleship, 2 cruisers and 1 fighter
                Casualties for Germans: 1 destroyer and 1 submarine
                Turning on Edit Mode
                EDIT: Removing units owned by British from 112 Sea Zone: 1 bomber
                EDIT: Turning off Edit Mode
            Battle in 96 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 109 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter moved from 109 Sea Zone to United Kingdom
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            2 infantry moved from Union of South Africa to Rhodesia
            1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 fighter moved from 96 Sea Zone to Egypt
            1 cruiser moved from 98 Sea Zone to 80 Sea Zone
            1 carrier moved from 98 Sea Zone to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 battleship moved from 37 Sea Zone to 79 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Malaya to Shan State
            3 aaGuns, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4
            British collect 27 PUs (3 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 fighter, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : -0.50
    Italians : -0.67
    Chinese : 2.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 armour and 2 infantry moved from Albania to Greece
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Greece
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Greece
                Italians attack with 1 armour, 1 fighter and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 6 infantry in Greece, round 2 : 2/8 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 fighter and 4 infantry in Greece, round 3 : 1/6 hits, 1.67 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 fighter and 3 infantry in Greece, round 4 : 1/5 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
            1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Northern Italy to Yugoslavia
            1 fighter moved from Greece to Southern Italy
            1 aaGun and 2 artilleries moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 marines placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    British : 1.33
    Neutral_Allies : 0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Sumatra
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Sumatra
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 bomber, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 carrier, 1 cruiser and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Scotland
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 bomber moved from Holland Belgium to 109 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 fighter moved from Holland Belgium to 109 Sea Zone
    

    Savegame

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