Probably because its based on a time frame. If you have inf with these landings then they have established a landing. Maybe both sides suck at hitting.
I like where attacking art and tanks get no 1st round attacks and attacking ships bombardment hit art and or a motorized unit first. If non then a inf.
Also when there is a landing most Inf won’t be on the beachhead. They’ll be dug in further back.
About AAA and Transports
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Hi everyone,
I know it has been discussed already but i found it difficult to find the information i am looking for.-
I would like to know how big of an impact AAA/ AA would have in the game if they could fire at bombers during a strategic bombing raid.
What would be a good ‘‘rate of fire’’? 1 shot per AAA no matter how many bombers are attacking or the usual rule for defending (3 shots per AAA up to a maximum of 1 shot fired per attacking plane)?
Would it make it a bit more risky or would it make bombing raid simply suicidal? -
If i decide to go for transports defending on 1 it is better to keep the chosen last rules? I mean someone cheezy could very well get 1-2 empty transports for the ride just to ‘‘soak up’’ wounds correct?
Thank you for any useful input.
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