@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
Good luck, sir.
Where would you like your bid?
Test summary from TripleA, engine version: 1.9, time: 13:43:23
Artillery Alexandria
Armour Egypt
Transport sz71
Sub sz110
1 remaining IPC into USSR Treasury
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Changing PUs for Russians from 37 to 38
EDIT: Turning off Edit Mode
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 submarine moved from 103 Sea Zone to 91 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
Scramble orders sz 110 & 111
Submerge and no scramble on 110
No scramble 111
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Changing PUs for Russians from 37 to 38
EDIT: Turning off Edit Mode
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 submarine moved from 103 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 submarine; French defend with 1 cruiser
1 submarine owned by the British Submerged
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 7/7 hits, 4.33 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 111 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in France
Germans attack with 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 6/17 hits, 5.50 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 3/12 hits, 4.67 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2.67 expected hits
1 infantry owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries and 2 mech_infantrys in France, round 4 : 3/10 hits, 4.33 expected hits
French roll dice for 2 armour and 1 fighter in France, round 4 : 2/3 hits, 1.67 expected hits
2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0.83 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 0/2 hits, 0.67 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 6 : 0/2 hits, 0.67 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 artillery owned by the Germans retreated to Holland Belgium
French win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for French: 1 infantry
Battle in Yugoslavia
Germans attack with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/11 hits, 3.33 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
2 artilleries owned by the Germans and 6 infantry owned by the Germans retreated to Romania
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
3 artilleries and 11 infantry moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
2 aaGuns moved from Germany to Poland
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 armour moved from Bulgaria to Romania
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Slovakia Hungary to Romania
1 armour moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Yugoslavia to Tobruk
Place Units - Germans
1 submarine placed in 113 Sea Zone
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -1.83
British : -1.67
French : 0.00
Neutral_Allies : -0.67
Territory Summary for Germans :
France : 1 flag, 1 airfield, 6 armour, 1 factory_minor and 2 mech_infantrys
Slovakia Hungary : 1 aaGun and 2 armour
Western Germany : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
Romania : 1 armour, 2 artilleries and 9 infantry
Poland : 2 aaGuns, 3 artilleries and 14 infantry
Germany : 1 factory_major
Denmark : 2 infantry
Holland Belgium : 2 aaGuns, 1 artillery, 1 fighter and 1 tactical_bomber
Tobruk : 1 fighter
Southern Italy : 1 tactical_bomber
113 Sea Zone : 1 cruiser, 1 submarine and 1 transport
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag, 4 infantry
Finland : 1 flag, 7 infantry
110 Sea Zone : 1 battleship and 1 submarine
111 Sea Zone : 1 submarine
Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 14 times
3 was rolled 22 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 26 times
Average roll : 3.610
Median : 4.000
Variance : 0.713
Standard Deviation : 0.844
Total rolls : 123
Germans Combat
1 was rolled 18 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 16 times
5 was rolled 12 times
6 was rolled 15 times
Average roll : 3.531
Median : 4.000
Variance : 1.113
Standard Deviation : 1.055
Total rolls : 81
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.800
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
French Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.741
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 27
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Test summary from TripleA, engine version: 1.9, time: 14:58:43
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Novgorod
1 armour moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 infantry moved from Archangel to Novgorod
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Russia to Bryansk
Place Units - Russians
6 armour placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to Hunan
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung
1 fighter moved from Okinawa to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
1 tactical_bomber moved from Japan to 35 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/8 hits, 4.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.50 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits, 1.33 expected hits
2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 fighter and 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in 62 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from 37 Sea Zone to Kwangsi
1 bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Korea to Japan
1 fighter moved from Japan to Kwangsi
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 artillery and 3 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
British : -0.67
Americans : -0.83
ANZAC : -1.00
Chinese : 0.67
UK_Pacific : 0.33
Japanese : 6.00
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 7 fighters and 6 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Jehol : 1 flag, 1 aaGun and 6 infantry
Siam : 1 infantry
Manchuria : 1 flag, 4 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery and 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 infantry
43 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 cruiser
35 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 3 transports
62 Sea Zone : 1 flag, 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 cruiser, 3 infantry and 4 transports; Remaining resources: 3 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 cruiser and 4 transports placed in 101 Sea Zone
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Egypt to Ethiopia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
Combat - British
Combat Hit Differential Summary :
No scramble!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 cruiser, 3 infantry and 4 transports; Remaining resources: 3 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 cruiser and 4 transports placed in 101 Sea Zone
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 8 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Egypt to Ethiopia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Italian Somaliland
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Italian Somaliland, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Germans defend with 1 battleship and 1 submarine
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British roll dice for 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the British lost in 110 Sea Zone
British roll dice for 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 destroyer and 1 submarine
Battle in Ethiopia
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Ethiopia, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 3/3 hits, 1.00 expected hits
1 artillery owned by the British, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
British roll dice for 1 armour in Ethiopia, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from Burma to Yunnan
1 infantry moved from West India to India
2 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 bomber moved from 97 Sea Zone to Syria
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 17 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.67
British : 4.00
Italians : 1.83
Chinese : 0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour and 2 infantry moved from Albania to Yugoslavia
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 armour and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 2/3 hits, 0.83 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in 96 Sea Zone
Italians attack with 1 cruiser and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
1 cruiser owned by the Italians retreated to 95 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 destroyer
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries in Southern France, round 4 : 1/2 hits, 0.67 expected hits
French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
1 infantry placed in Southern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1,5
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : -1.00
British : 0.50
French : -0.17
Neutral_Allies : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 fighter moved from Queensland to 62 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to 62 Sea Zone
Combat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 62 Sea Zone
ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -0.33
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
62 Sea Zone : 1 flag, 1 cruiser
Egypt : 2 infantry
Production/PUs Summary :
Germans : 37 / 66
Russians : 37 / 39
Japanese : 39 / 41
Americans : 50 / 73
Chinese : 10 / 16
British : 29 / 34
UK_Pacific : 10 / 17
Italians : 15 / 10
ANZAC : 10 / 16
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.200
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 fighter moved from Queensland to 62 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to 62 Sea Zone
Combat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 62 Sea Zone
ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -0.33
Territory Summary for ANZAC and French :
Malaya : 1 infantry
Queensland : 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
62 Sea Zone : 1 flag, 1 cruiser
Trans-Jordan : 1 infantry
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
Algeria : 2 infantry
French West Africa : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 37 / 66
Russians : 37 / 39
Japanese : 39 / 41
Americans : 50 / 73
Chinese : 10 / 16
British : 29 / 34
UK_Pacific : 10 / 17
Italians : 15 / 10
ANZAC : 10 / 16
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.200
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
3 artilleries and 14 infantry moved from Poland to Eastern Poland
1 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Tobruk to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
4 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 3 fighters and 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the British lost in 110 Sea Zone
1 submarine owned by the Germans Submerged
British win with 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bessarabia
Germans attack with 2 armour, 2 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 artilleries and 9 infantry in Bessarabia, round 2 : 3/13 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery
Battle in 97 Sea Zone
Germans attack with 4 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Germans roll dice for 4 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 9/12 hits, 7.33 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
1 tactical_bomber owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Battle in Eastern Poland
Germans attack with 3 artilleries and 14 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 14 infantry in Eastern Poland, round 2 : 2/17 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 106 Sea Zone to 101 Sea Zone
6 armour moved from France to Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 armour moved from Slovakia Hungary to Bessarabia
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
4 infantry moved from Bulgaria to Romania
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western Germany
4 bombers, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
Place Units - Germans
5 armour and 4 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 38 PUs (2 lost to blockades); end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : 2.00
French : 0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns, 1 artillery, 2 fighters, 15 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
2 infantry moved from Rostov to Bryansk
4 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Belarus
1 armour moved from Ukraine to Belarus
1 artillery moved from Ukraine to Bryansk
7 armour and 1 mech_infantry moved from Russia to Belarus
2 aaGuns moved from Russia to Bryansk
Place Units - Russians
3 mech_infantrys placed in Novgorod
3 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns, 8 armour, 2 artilleries, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 1 artillery and 6 infantry
Russia : 1 airfield, 3 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 40 / 43
Russians : 36 / 37
Japanese : 39 / 41
Americans : 50 / 73
Chinese : 10 / 16
British : 29 / 34
UK_Pacific : 10 / 17
Italians : 15 / 10
ANZAC : 10 / 16
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0