Thank you for sending the map to my printer. I have been testing scenarios out with my A&A using my 1942 second edition. I just have been using sticky note paper to mark my Italian territories. I used the game pieces from my anniversary addition for the Italian pieces. I also added have tracks: cost is IPC 5. Attack 2, defend 2 as tanks cost 6 IPC in this version. Its nice to spend 5 IPC on an actual unit other than an AA gun. No artillery bonus on half track in this version
I also added the recruitment center from zombies.
Please see the chart below
MOBILIZATION ZONE
UNIT STATS COST MOVE ATTACK DEFENSE
LAND UNITS
INFANTRY 3 1 1 2
ARTILLERY 4 1 2 2
HALF TRACK 5 2 2 2
TANK 6 2 3 3
ANTIAIRCRAFT ARTILLERY 5 1 0 1
RECRUITMENT CENTER 10 0 0 0
INDUSTRIAL COMPLEX 15 0 0 0
AlphaKappa's improved G40 map graphics
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I’ve been working on this project for about a year. Here is a preview of my take on the G40 map!
Some things to look for:
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Pro-Axis and Pro-Allies neutrals have regular textures with no diagonal hash-marks.
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Mountain terrain graphics have been added on every continent, from the Andes to the Caucasus and much more.
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Many coastlines have been enhanced with greater detail.
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The ocean is a custom element. It’s now a subtle gradient with minimized sea zone numbers.
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Adjusted almost every sea zone border to optimize space in critical zones.
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Enlarged Australia, Western United States, Morocco, Italy, Bessarabia, Malaya, Borneo, and sea zone 110.
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Shrank Spain and Saudi Arabia.
These are just for starters. There are too many small tweaks to list. If you’re very familiar with details of the original map, I think you’ll enjoy discovering all of the small changes, so please see for yourself!
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Here is a higher-resolution preview so you can see the details more easily:
15% scale of the actual image.
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My goal is to print some 199x92cm neoprene game mats. They will be about 12.5% larger than the original game board.
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I am making my own map as well and am at a standstill……how did you edit the neutrals, what program?
I am making a hybrid game that has all the elements from AA G 40 to HBG 39 and 36
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I’m using Adobe Photoshop CS6. The textures that I made for the neutrals are partially “from scratch” and partially “stitched together” (and color corrected) from other areas of the map.
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This post is deleted!