Yes, you can kill the TT before the DD.
Rmorel vs. djensen (practice)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 2 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 5 infantry moved from Morocco to 13 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 13 Sea Zone to 15 Sea Zone
1 artillery and 5 infantry moved from 15 Sea Zone to Italy
2 fighters moved from 13 Sea Zone to Italy
2 fighters moved from 8 Sea Zone to ItalyCombat - British
Battle in Italy
British attack with 1 artillery, 4 fighters and 5 infantry
Germans defend with 1 aaGun, 8 armour, 1 factory, 6 fighters and 2 infantry
AA fire in Italy : 0/3 hits, 0.50 expected hits
British roll dice for 1 artillery, 4 fighters and 5 infantry in Italy, round 2 : 2/10 hits, 3.33 expected hits
Germans roll dice for 1 aaGun, 8 armour, 6 fighters and 2 infantry in Italy, round 2 : 11/16 hits, 8.67 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British, 5 infantry owned by the British and 4 fighters owned by the British lost in Italy
Germans win with 8 armour, 6 fighters and 1 infantry remaining. Battle score for attacker is -51
Casualties for British: 1 artillery, 4 fighters and 5 infantry
Casualties for Germans: 1 aaGun and 1 infantryNon Combat Move - British
1 fighter moved from United Kingdom to 8 Sea ZonePlace Units - British
2 bombers and 2 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 2.33
British : -1.33
AA fire in Italy : : -0.50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour and 2 cruisers; Remaining resources: 0 PUs;Combat Move - Japanese
3 submarines moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 51 Sea Zone to 60 Sea Zone
1 carrier moved from 48 Sea Zone to 60 Sea Zone
2 destroyers moved from 48 Sea Zone to 60 Sea Zone
1 cruiser moved from 48 Sea Zone to 62 Sea Zone
1 battleship moved from 48 Sea Zone to 62 Sea Zone
1 transport moved from 48 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Anhwei to Kiangsu
1 bomber moved from Burma to Kiangsu
1 fighter moved from Japan to Kiangsu
2 fighters moved from Japan to Manchuria
1 bomber moved from French Indo-China Thailand to ManchuriaCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
Americans defend with 2 transports
2 transports owned by the Americans lost in 62 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kiangsu
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in Manchuria
Japanese attack with 1 bomber, 2 fighters and 4 infantry
Americans defend with 1 fighter and 1 infantry; Russians defend with 1 fighter
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Manchuria, round 2 : 2/7 hits, 2.33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Manchuria, round 2 : 3/3 hits, 1.67 expected hits
3 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Manchuria, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 fighter in Manchuria, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Russians: 1 fighter
Battle in 60 Sea Zone
Japanese attack with 1 carrier, 3 destroyers and 3 submarines
Americans defend with 1 battleship and 1 destroyer
Japanese roll dice for 3 submarines in 60 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 carrier and 3 destroyers in 60 Sea Zone, round 2 : 2/4 hits, 1.17 expected hits
Americans roll dice for 1 battleship and 1 destroyer in 60 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 60 Sea Zone
Japanese win with 1 carrier, 2 destroyers and 3 submarines remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship and 1 destroyerNon Combat Move - Japanese
1 fighter moved from Manchuria to 60 Sea Zone
1 bomber moved from Manchuria to Anhwei
1 bomber moved from Kiangsu to AnhweiPlace Units - Japanese
3 armour placed in India
2 cruisers placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans : 2.33
Japanese : 0.33 -
Just a bump to test something. This is djensen.
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Just another test. Sorry Roland, looks like you’ll get another notification.
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Yet another test message.