@ncscswitch:
As little as 9 IPCs of forces in ASIA blocks most of this move. 2 INF in Manch to block R1, 1 in Kwangtung to block the Kwang Bang.
But that doesn’t help the Germans in Europe or in Afr.
@ncscswitch:
Using small bid in Ukraine is counter-productive, since it has almsot no real effect on the Russia/Germaany front. BUT, in Asia, it prevents the lass of Manch AND Kwang, keeping Japan at full strength for J1 and forward.
Yeah, I’ll agree about 1 or 2 inf in Ukr.
BUT, you should put those 1-2 inf in EE. Let Russia have or strafe Ukr, b/c as you said they are sitting ducks in Ukr.
@ncscswitch:
Make it an 11 IPC bid and Japan can build those 3 INF before the game starts, and drop 3 TRN and an INF in J1. That is a MASSIVE power shift in Asia… one that forces Russia to divert forces from Germany immediately, not 2-4 rounds in to the game. Combine with trashing the UK Fleet in G1, as well as moves in Africa to gain IPC’s and weaken UK…
I think it is a heck of a strong tactic.
Again, it doesn’t help the Germans at all.
Russia can divert troops at will, because Germany will be all but removed from the game by G3. And rd 3 is the earlies the Japanese bid units can get to Mos.
It just isn’t enough to scare the Allies.
@ncscswitch:
At 20 IPC’s, now we are talking 5 INF and an ARM in Asia. Drop India, Sinkiang, China, SFE and Yakut all on J1…
But again, this doesn’t help Germany.
The Allies can afford to give up Asia, BECAUSE by the time the Japanese bid units can get to Moscow, Germany should be all but boxed in earning in the 25-28 range.
At this point Russia can turn her army against Japan and even push back.
A better 20 Bid would be:
4 inf Afr
1 inf Man
1 arm EE (or 1 inf save 2 cash to Ger bank)
Or if you can get 21+ go:
4 inf Afr
1 inf EE
2 inf Man
Either one of these should be enough to deter the R1 Man attack, and make it extremely costly for the Allies to focus on Japan.